47
3/12/2025
Rakdos' Dragon's Approach!
Deck Size: 100
Commander
Legal
Est deck cost: $254.15
Salt sum: 34.3
No deck tags
47
3/12/2025
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Commander

Qty: 1 Price: $1.29
Rakdos, Lord of Riots

You can't cast Rakdos unless an opponent lost life this turn. Flying, trample Creature spells you cast cost {1} less to cast for each 1 life your opponents have lost this turn.

Creature
Rakdos, Lord of Riots (dsc) 230

Commander

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Haste

Qty: 4 Price: $7.82
Goro-Goro, Disciple of Ryusei

{R}: Creatures you control gain haste until end of turn. {3}{R}{R}: Create a 5/5 red Dragon Spirit creature token with flying. Activate only if you control an attacking modified creature. (Equipment, Auras you control, and counters are modifications.)

Creature
Goro-Goro, Disciple of Ryusei (neo) 145
Purphoros, Bronze-Blooded

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Creature Enchantment
Purphoros, Bronze-Blooded (thb) 150
Tuktuk Rubblefort

Defender, reach Creatures you control have haste.

Creature
Tuktuk Rubblefort (znr) 173
Urabrask the Hidden

Creatures you control have haste. Creatures your opponents control enter tapped.

Creature
Urabrask the Hidden (clb) 811

Haste

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Recursion

Qty: 3 Price: $4.83
Colfenor's Urn

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Artifact
Colfenor's Urn (lrw) 254
Garna, the Bloodflame

Flash When Garna enters, return to your hand all creature cards in your graveyard that were put there from anywhere this turn. Other creatures you control have haste.

Creature
Garna, the Bloodflame (dmc) 151
No Rest for the Wicked

Sacrifice this enchantment: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.

Enchantment
No Rest for the Wicked (plst) 10E-165

Recursion

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Big Baddies

Qty: 17 Price: $37.43
Ancient Stone Idol

Flash This spell costs {1} less to cast for each attacking creature. Trample When this creature dies, create a 6/12 colorless Construct artifact creature token with trample.

Creature Artifact
Ancient Stone Idol (mkc) 222
Bosh, Iron Golem

Trample {3}{R}, Sacrifice an artifact: Bosh deals damage equal to the sacrificed artifact's mana value to any target.

Creature Artifact
Bosh, Iron Golem (c21) 237
Breaker of Armies

All creatures able to block this creature do so.

Creature
Breaker of Armies (plst) BFZ-3
Darksteel Colossus

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Indestructible (Damage and effects that say "destroy" don't destroy this creature.) If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.

Creature Artifact
Darksteel Colossus (m10) 208
Desolation Twin

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

Creature
Desolation Twin (c21) 82
Eldrazi Devastator

Trample

Creature
Eldrazi Devastator (plst) BFZ-7
Endless One

This creature enters with X +1/+1 counters on it.

Creature
Endless One (cmm) 804
Fallaji Dragon Engine

Prototype {2}{R} — 1/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying {2}: This creature gets +1/+0 until end of turn.

Creature Artifact
Fallaji Dragon Engine (bro) 159
Herigast, Erupting Nullkite

Emerge {6}{R}{R} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, you may exile your hand. If you do, draw three cards. Flying Each creature spell you cast has emerge. The emerge cost is equal to its mana cost.

Creature
Herigast, Erupting Nullkite (mh3) 362
Phyrexian Fleshgorger

Prototype {1}{B}{B} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Menace, lifelink Ward—Pay life equal to this creature's power.

Creature Artifact
Phyrexian Fleshgorger (bro) 121
Phyrexian Triniform

When this creature dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens. Encore {12} ({12}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature Artifact
Phyrexian Triniform (cmm) 969
Platinum Emperion

Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.)

Creature Artifact
Platinum Emperion (uma) 233
Skitterbeam Battalion

Prototype {3}{R}{R} — 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Trample, haste When this creature enters, if you cast it, create two tokens that are copies of it.

Creature Artifact
Skitterbeam Battalion (bro) 165
Su-Chi Cave Guard

Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When this creature dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end.

Creature Artifact
Su-Chi Cave Guard (bro) 249
Triplicate Titan

Flying, vigilance, trample When this creature dies, create a 3/3 colorless Golem artifact creature token with flying, a 3/3 colorless Golem artifact creature token with vigilance, and a 3/3 colorless Golem artifact creature token with trample.

Creature Artifact
Triplicate Titan (drc) 143
Ugin's Conjurant

This creature enters with X +1/+1 counters on it. If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.

Creature
Ugin's Conjurant (war) 3
Walking Skyscraper

This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Creature Artifact
Walking Skyscraper (neo) 263

Big Baddies

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Land

Qty: 31 (34 w/ MDFC)Price: $99.19
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dsc) 271
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dsc) 277
Graven Cairns

{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.

Land
Graven Cairns (dsc) 280
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dsc) 301
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (dsc) 304

Land

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Removal

Qty: 4 Price: $12.46
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (dsc) 84
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (drc) 48
Kazuul's Fury

Instant
Kazuul's Fury // Kazuul's Cliffs (znr) 146Kazuul's Fury // Kazuul's Cliffs (znr) 146
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 277

Removal

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Draw

Qty: 8 Price: $20.58
Altar of the Wretched

Artifact
Altar of the Wretched // Wretched Bonemass (lcc) 10Altar of the Wretched // Wretched Bonemass (lcc) 10
Canoptek Spyder

Flying Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.

Creature Artifact
Canoptek Spyder (40k) 151
Disciple of Bolas

When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

Creature
Disciple of Bolas (ncc) 247
Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Sorcery
Fateful Handoff (bro) 94
Knollspine Dragon

Flying When this creature enters, you may discard your hand and draw cards equal to the damage dealt to target opponent this turn.

Creature
Knollspine Dragon (ltc) 224
Morbid Curiosity

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.

Sorcery
Morbid Curiosity (bbd) 149
Ob Nixilis, the Adversary

Casualty X. The copy isn't legendary and has starting loyalty X. (As you cast this spell, you may sacrifice a creature with power X. When you do, copy this spell. The copy becomes a token.) +1: Each opponent loses 2 life unless they discard a card. If you control a Demon or Devil, you gain 2 life. −2: Create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target." −7: Target player draws seven cards and loses 7 life.

Planeswalker
Ob Nixilis, the Adversary (snc) 206
Shadowheart, Dark Justiciar

{1}{B}, {T}, Sacrifice another creature: Draw X cards, where X is that creature's power. Choose a Background (You can have a Background as a second commander.)

Creature
Shadowheart, Dark Justiciar (clb) 146

Draw

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Pingers

Qty: 8 Price: $12.96
Creeping Bloodsucker

At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.

Creature
Creeping Bloodsucker (j25) 415
Nettle Drone

Devoid (This card has no color.) {T}: This creature deals 1 damage to each opponent. Whenever you cast a colorless spell, untap this creature.

Creature
Nettle Drone (bfz) 131
Sanctum of Stone Fangs

At the beginning of your first main phase, each opponent loses X life and you gain X life, where X is the number of Shrines you control.

Enchantment
Sanctum of Stone Fangs (m21) 120
Shepherd of Rot

{T}: Each player loses 1 life for each Zombie on the battlefield.

Creature
Shepherd of Rot (plst) ONS-168
Spear Spewer

Defender {T}: This creature deals 1 damage to each player.

Creature
Spear Spewer (j22) 82
Spikefield Hazard

Instant
Spikefield Hazard // Spikefield Cave (znr) 166Spikefield Hazard // Spikefield Cave (znr) 166
Sunshot Militia

Tap two untapped artifacts and/or creatures you control: This creature deals 1 damage to each opponent. Activate only as a sorcery.

Creature
Sunshot Militia (lci) 168
Thermo-Alchemist

Defender {T}: This creature deals 1 damage to each opponent. Whenever you cast an instant or sorcery spell, untap this creature.

Creature
Thermo-Alchemist (inr) 174

Pingers

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Evasion

Qty: 3 Price: $20.33
Bloodcrusher of Khorne

Trample Devastating Charge — Other creatures you control have trample.

Creature
Bloodcrusher of Khorne (40k) 72
Skyshaper

Sacrifice this artifact: Creatures you control gain flying until end of turn.

Artifact
Skyshaper (exo) 137
Thunderhawk Gunship

Flying When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn. Crew 2

Artifact
Thunderhawk Gunship (40k) 167

Evasion

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Protection

Qty: 5 Price: $27.25
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (plst) WAR-94
Malakir Rebirth

Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Soul of New Phyrexia

Trample {5}: Permanents you control gain indestructible until end of turn. {5}, Exile this card from your graveyard: Permanents you control gain indestructible until end of turn.

Creature Artifact
Soul of New Phyrexia (cmm) 974
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 153
Undying Evil

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Instant
Undying Evil (dka) 77

Protection

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Finisher

Qty: 1 Price: $0.79
Soulblast

As an additional cost to cast this spell, sacrifice all creatures you control. Soulblast deals damage to any target equal to the total power of the sacrificed creatures.

Instant
Soulblast (10e) 236

Finisher

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Ramp

Qty: 15 Price: $9.22
Dragon's Approach

Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a Dragon creature card, put it onto the battlefield, then shuffle. A deck can have any number of cards named Dragon's Approach.

Sorcery
Dragon's Approach (mb2) 246
Forsworn Paladin

Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.

Creature
Forsworn Paladin (afr) 104
Iron Myr

{T}: Add {R}.

Creature Artifact
Iron Myr (plst) SOM-168
Kalain, Reclusive Painter

When Kalain enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Other creatures you control enter with an additional +1/+1 counter on them for each mana from a Treasure spent to cast them.

Creature
Kalain, Reclusive Painter (afr) 225
Leaden Myr

{T}: Add {B}.

Creature Artifact
Leaden Myr (som) 170
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (j22) 581

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
22 pips - 19 cards
26 mana - 24 cards
36 pips - 31 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
4 mana - 4 cards
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Description

{"ops":[{"insert":"Hello! So this one is a fun one! Ever thought to use "},{"insert":{"card-link":"Dragon's Approach"}},{"insert":" as ramp?!?! Well in this deck you get to! This deck is designed to get out some sort of pinger ("},{"insert":{"card-link":"Spear Spewer"}},{"insert":" )or creature out that can do damage by turn 4. This will allow you to cast "},{"insert":{"card-link":"Rakdos, Lord of Riots"}},{"insert":" . By turn 5 you should have 1 of the "},{"insert":{"card-link":"Dragon's Approach"}},{"insert":"es in your hand. Cast it and reduce your creature casting cost by 9 in a standard 4 player game! \n\nThis can be increased if you attack with "},{"insert":{"card-link":"Rakdos, Lord of Riots"}},{"insert":" and get through, or use your pinger again. This will allow you to drop some \"Big Baddies\" as I have them categorized. I also have some haste enablers so you can go to town on the same turn if one of them are out by then, like "},{"insert":{"card-link":"Goro-Goro, Disciple of Ryusei"}},{"insert":" or "},{"insert":{"card-link":"Tuktuk Rubblefort"}},{"insert":" . Need card draw to do it again? Most of the draw here you will notice takes advantage or MV or power to draw cards equal to it like "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" or "},{"insert":{"card-link":"Morbid Curiosity"}},{"insert":" . So sac one of your Big Baddies and draw 8 more! Use a "},{"insert":{"card-link":"Dragon's Approach"}},{"insert":" to make most of them FREE casts!\n\nWhere are the signets? Why no "},{"insert":{"card-link":"Sol Ring"}},{"insert":" ? Well in this deck the ramp is very unique as you need an opponent to lose life to cast you commander so a mana dork or even just a pinger is considered ramp, "},{"insert":{"card-link":"Sanctum of Stone Fangs"}},{"insert":" is even a ramp card in this deck. I mean he really should be a 6 drop but he is a 4 drop with some crazy stipulation, so your ramp has to be adjusted as such.\n\nAs for win cons if stomping through is not enough with some of the evasion added like trample and flying, you can "},{"insert":{"card-link":"Soulblast"}},{"insert":" your whole board to take that final player out!\n"}]}
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