15
3/10/2025
Navis Imperialis
Deck Size: 100
Commander
Legal
Est deck cost: $604.16
Salt sum: 34.78
No deck tags
15
3/10/2025
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Commander

Qty: 1 Price: $37.99
Marneus Calgar

Double strike Master Tactician — Whenever one or more tokens you control enter, draw a card. Chapter Master — {6}: Create two 2/2 white Astartes Warrior creature tokens with vigilance.

Creature
Marneus Calgar (40k) 8

Commander

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Land

Qty: 33 Price: $186.47
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (40k) 264
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (40k) 272
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (40k) 277
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (40k) 278
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (unf) 277
Island

({T}: Add {U}.)

Land
Island (40k) 307
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (drc) 162
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
Memorial to Glory

This land enters tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.

Land
Memorial to Glory (40k) 283
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (40k) 287
Plains

({T}: Add {W}.)

Land
Plains (40k) 306
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (40k) 289
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (40k) 294
Strip Mine

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Land
Strip Mine (sld) 472
Swamp

({T}: Add {B}.)

Land
Swamp (40k) 314
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (40k) 301
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (40k) 303
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (40k) 304
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (unf) 278

Land

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Artifact

Qty: 15 Price: $60.13
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 229
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (40k) 233
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (c16) 254
Imperial Recovery Unit

Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Imperial Recovery Unit (neo) 18
Inquisitorial Rosette

Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Inquisitorial Rosette (40k) 159
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (c20) 245
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (40k) 244
Prodigy's Prototype

Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater." Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Prodigy's Prototype (neo) 231
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (40k) 248
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (40k) 251
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (40k) 254
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (40k) 256
The Golden Throne

Arcane Life-support — If you would lose the game, instead exile The Golden Throne and your life total becomes 1. A Thousand Souls Die Every Day — {T}, Sacrifice a creature: Add three mana in any combination of colors.

Artifact
The Golden Throne (40k) 157
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (40k) 259
Thunderhawk Gunship

Flying When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance. Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn. Crew 2

Artifact
Thunderhawk Gunship (40k) 167

Artifact

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Sorcery

Qty: 11 Price: $5.81
Collective Effort

Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target creature with power 4 or greater. • Destroy target enchantment. • Put a +1/+1 counter on each creature target player controls.

Sorcery
Collective Effort (40k) 183
Collision Course

Choose one — • Collision Course deals X damage to target creature, where X is the number of permanents you control that are creatures and/or Vehicles. • Destroy target artifact.

Sorcery
Collision Course (dft) 10
Cosmic Epiphany

Draw cards equal to the number of instant and sorcery cards in your graveyard.

Sorcery
Cosmic Epiphany (dmu) 283
Deploy to the Front

Create X 1/1 white Soldier creature tokens, where X is the number of creatures on the battlefield.

Sorcery
Deploy to the Front (40k) 184
Exterminatus

Nonland permanents your opponents control lose indestructible until end of turn. Destroy all nonland permanents.

Sorcery
Exterminatus (40k) 120
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (40k) 186
For the Emperor!

Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.

Sorcery
For the Emperor! (40k) 12
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (40k) 187
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (40k) 188
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (40k) 189
Tune Up

Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.

Sorcery
Tune Up (dft) 33

Sorcery

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Creature

Qty: 22 Price: $55.02
Aeronaut Admiral

Flying Vehicles you control have flying.

Creature
Aeronaut Admiral (nec) 79
Assault Intercessor

First strike, menace Chainsword — Whenever a creature an opponent controls dies, that player loses 2 life.

Creature
Assault Intercessor (40k) 104
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (40k) 182
Callidus Assassin

Flash Polymorphine — You may have this creature enter tapped as a copy of any creature on the battlefield, except it has "When this creature enters, destroy up to one other target creature with the same name as this creature."

Creature
Callidus Assassin (40k) 109
Cloudspire Captain

Mounts and Vehicles you control get +1/+1. This creature saddles Mounts and crews Vehicles as though its power were 2 greater.

Creature
Cloudspire Captain (dft) 9
Commissar Severina Raine

Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures. Summary Execution — {2}, Sacrifice another creature: You gain 2 life and draw a card.

Creature
Commissar Severina Raine (40k) 112
Company Commander

Command Section — When this creature enters, create a number of 1/1 white Soldier creature tokens equal to the number of opponents you have. Bring it Down! — Whenever this creature attacks, creatures you control gain deathtouch until end of turn.

Creature
Company Commander (40k) 113
Daring Mechanic

{3}{W}: Put a +1/+1 counter on target Mount or Vehicle.

Creature
Daring Mechanic (dft) 11
Deadeye Quartermaster

When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Creature
Deadeye Quartermaster (xln) 50
Epistolary Librarian

Veil of Time — Whenever this creature attacks, you may cast a spell with mana value X or less from your hand without paying its mana cost, where X is the number of attacking creatures.

Creature
Epistolary Librarian (40k) 118
Inquisitor Eisenhorn

You may reveal the first card you draw each turn as you draw it. Whenever you reveal an instant or sorcery card this way, create Cherubael, a legendary 4/4 black Demon creature token with flying. Whenever Inquisitor Eisenhorn deals combat damage to a player, investigate that many times. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Inquisitor Eisenhorn (40k) 127
Inquisitor Greyfax

Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")

Creature
Inquisitor Greyfax (40k) 173
Primaris Chaplain

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Rosarius — Whenever this creature attacks, it gains indestructible until end of turn.

Creature
Primaris Chaplain (40k) 137
Primaris Eliminator

When this creature enters, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Creature
Primaris Eliminator (40k) 50
Sanguinary Priest

Lifelink Blood Chalice — Whenever another creature you control dies, this creature deals 1 damage to any target.

Creature
Sanguinary Priest (40k) 53
Sicarian Infiltrator

Flash Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Benediction of the Omnissiah — When this creature enters, draw a card.

Creature Artifact
Sicarian Infiltrator (40k) 25
Space Marine Devastator

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.

Creature
Space Marine Devastator (40k) 14
Space Marine Scout

First strike, vigilance Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Space Marine Scout (40k) 15
Ultramarines Honour Guard

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Other creatures you control get +1/+1.

Creature
Ultramarines Honour Guard (40k) 18
Vanguard Suppressor

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying Suppressing Fire — Whenever this creature deals combat damage to a player, draw a card.

Creature
Vanguard Suppressor (40k) 27
Vexilus Praetor

Flash Vigilance Aegis of the Emperor — Commanders you control have protection from everything.

Creature
Vexilus Praetor (40k) 19
Zephyrim

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Flying, vigilance Miracle {1}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Zephyrim (40k) 20

Creature

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Enchantment

Qty: 8 Price: $140.08
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Astral Drift

Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)

Enchantment
Astral Drift (c20) 76
Birth of the Imperium

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature of their choice. III — Draw two cards for each opponent who controls fewer creatures than you.

Enchantment
Birth of the Imperium (40k) 107
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (acr) 87
Born to Drive

Enchant artifact or creature As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control. Channel — {2}{W}, Discard this card: Create two 1/1 colorless Pilot creature tokens with "This token crews Vehicles as though its power were 2 greater."

Enchantment
Born to Drive (neo) 6
Defenders of Humanity

When this enchantment enters, create X 2/2 white Astartes Warrior creature tokens with vigilance. {X}{2}{W}, Exile this enchantment: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Enchantment
Defenders of Humanity (40k) 11
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (40k) 193
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57

Enchantment

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Instant

Qty: 10 Price: $118.66
And They Shall Know No Fear

Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.

Instant
And They Shall Know No Fear (40k) 9
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rvr) 40
Deny the Witch

Counter target spell, activated ability, or triggered ability. Its controller loses life equal to the number of creatures you control.

Instant
Deny the Witch (40k) 116
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 6
Entrapment Maneuver

Target player sacrifices an attacking creature of their choice. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

Instant
Entrapment Maneuver (40k) 185
Everdream

Draw a card. Splice onto instant or sorcery {2}{U} (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Everdream (mh1) 47
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2x2) 23
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (40k) 190
Utter End

Exile target nonland permanent.

Instant
Utter End (40k) 226
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (snc) 230

Instant

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Deck Info

Deck stats

47 pips - 42 cards
27 mana - 25 cards
18 pips - 16 cards
25 mana - 23 cards
16 pips - 16 cards
23 mana - 21 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
9 mana - 8 cards
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Deck extras (0)

Description

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