13
3/17/2025
Monarchy
Deck Size: 51
Commander
Est deck cost: $149.37
Salt sum: 13.4
No deck tags
13
3/17/2025
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Commander

Qty: 1 Price: $0.69
Queen Marchesa

Deathtouch, haste When Queen Marchesa enters, you become the monarch. At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.

Creature
Queen Marchesa (otc) 239

Commander

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Draw

Qty: 2 Price: $14.58
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (otc) 146
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Land

Qty: 37 (38 w/ MDFC)Price: $110.61
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (bro) 257
Blazemire Verge

{T}: Add {B}. {T}: Add {R}. Activate only if you control a Swamp or a Mountain.

Land
Blazemire Verge (dsk) 256
Blightstep Pathway

Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (znr) 259Brightclimb Pathway // Grimclimb Pathway (znr) 259
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (dmu) 244
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (pip) 258
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (pip) 146
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (pip) 261
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pip) 264
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (2xm) 316
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (pip) 269
Mountain

({T}: Add {R}.)

Land
Mountain (mh2) 487
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 288
Needleverge Pathway

Land
Needleverge Pathway // Pillarverge Pathway (znr) 263Needleverge Pathway // Pillarverge Pathway (znr) 263
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (pip) 277
Plains

({T}: Add {W}.)

Land
Plains (mh2) 482
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (2xm) 325
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (pip) 288
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (inr) 283
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dmu) 256
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (inr) 286
Swamp

({T}: Add {B}.)

Land
Swamp (mh2) 485
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (pip) 298
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (pip) 307
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (pip) 310
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (pip) 312

Land

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Protection

Qty: 4 Price: $8.26
Comeuppance

Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.

Instant
Comeuppance (mkc) 58
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (cmr) 371
Mandate of Peace

Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Instant
Mandate of Peace (c19) 4
Take the Bait

Cast this spell only during combat on an opponent's turn. Prevent all combat damage that would be dealt to you and planeswalkers you control this turn. Untap all attacking creatures and goad them. After this phase, there is an additional combat phase.

Instant
Take the Bait (mkc) 43

Protection

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Recursion

Qty: 1 Price: $0.49
Immortal Obligation

Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.

Instant
Immortal Obligation (mkc) 10

Recursion

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Removal

Qty: 6 Price: $14.74
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (2x2) 196
Hellish Rebuke

Until end of turn, permanents your opponents control gain "When this permanent deals damage to the player who cast Hellish Rebuke, sacrifice this permanent. You lose 2 life."

Instant
Hellish Rebuke (afc) 26
Mythos of Snapdax

Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If {B}{R} was spent to cast this spell, you choose the permanents for each player instead.

Sorcery
Mythos of Snapdax (iko) 24
Olórin's Searing Light

Each opponent exiles a creature with the greatest power among creatures that player controls. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Olórin's Searing Light deals damage to each opponent equal to the power of the creature they exiled.

Instant
Olórin's Searing Light (ltc) 503
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98

Removal

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Deck Info

Deck stats

11 pips - 10 cards
26 mana - 22 cards
0 pips - 0 cards
0 mana - 2 cards
5 pips - 5 cards
25 mana - 23 cards
6 pips - 6 cards
24 mana - 22 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
6 mana - 6 cards
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