64
3/19/2025
$25 Nicanzil
Deck Size: 100
Commander
Legal
Est deck cost: $68.61
Salt sum: 32.43
64
3/19/2025
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Commander

Qty: 1 Price: $0.35
Nicanzil, Current Conductor

Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.

Creature
Nicanzil, Current Conductor (lci) 306

Commander

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Draw

Qty: 10 Price: $4.26
Bred for the Hunt

Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.

Enchantment
Bred for the Hunt (dgm) 59
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (blc) 110
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (lcc) 266
Glowcap Lantern

Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Equip {2}

Artifact
Glowcap Lantern (lci) 187
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (lcc) 244
Merfolk Branchwalker

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Merfolk Branchwalker (j25) 688
River Herald Scout

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
River Herald Scout (lci) 72
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (dsc) 235
Territory Culler

Devoid (This card has no color.) Reach Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Creature
Territory Culler (mh3) 173
Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

Creature
Tireless Tracker (j25) 729

Draw

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Explores

Qty: 16 Price: $11.36
Brackish Blunder

Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Instant
Brackish Blunder (lci) 46
Cenote Scout

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Cenote Scout (lci) 178
Deepfathom Echo

At the beginning of combat on your turn, this creature explores. Then you may have it become a copy of another creature you control until end of turn. (To have this creature explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Deepfathom Echo (lci) 228
Enter the Unknown

Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.) You may play an additional land this turn.

Sorcery
Enter the Unknown (rix) 128
Hakbal of the Surging Soul

At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.) Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.

Creature
Hakbal of the Surging Soul (lcc) 3
Ixalli's Diviner

When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Ixalli's Diviner (j25) 675
Jadelight Ranger

When this creature enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)

Creature
Jadelight Ranger (j25) 676
Jadelight Spelunker

When this creature enters, it explores X times. (To have it explore, reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Creature
Jadelight Spelunker (lci) 196
Over the Edge

Choose one — • Destroy target artifact or enchantment. • Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)

Sorcery
Over the Edge (lci) 205
Path of Discovery

Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Enchantment
Path of Discovery (blc) 231
Sentinel of the Nameless City

Vigilance Whenever this creature enters or attacks, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature
Sentinel of the Nameless City (lci) 383
Siren Lookout

Flying When this creature enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Creature
Siren Lookout (xln) 78
Spyglass Siren

Flying When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature
Spyglass Siren (lci) 78
Topography Tracker

When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.") If a creature you control would explore, instead it explores, then it explores again.

Creature
Topography Tracker (lcc) 95
Twists and Turns

Enchantment
Twists and Turns // Mycoid Maze (lci) 217Twists and Turns // Mycoid Maze (lci) 217
Waterwind Scout

Flying When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature
Waterwind Scout (lci) 84

Explores

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Protection

Qty: 1 Price: $1.29
Change of Plans

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

Instant
Change of Plans (ncc) 24

Protection

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Tutor

Qty: 1 Price: $0.69
Forerunner of the Heralds

When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. Whenever another Merfolk you control enters, put a +1/+1 counter on this creature.

Creature
Forerunner of the Heralds (rix) 129

Tutor

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Anthem

Qty: 1 Price: $0.49
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (lcc) 164

Anthem

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Evasion

Qty: 1 Price: $1.29
Archetype of Imagination

Creatures you control have flying. Creatures your opponents control lose flying and can't have or gain flying.

Creature Enchantment
Archetype of Imagination (bng) 32

Evasion

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Land

Qty: 37 Price: $15.45
Brokers Hideout

When this land enters, sacrifice it. When you do, search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Brokers Hideout (snc) 248
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c13) 281
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (ddk) 33
Forest

({T}: Add {G}.)

Land
Forest (m14) 246
Island

({T}: Add {U}.)

Land
Island (m14) 237
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmr) 353
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (ddm) 77
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (cmd) 288
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (ths) 226
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (m11) 229

Land

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Ramp

Qty: 6 Price: $9.64
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (lcc) 270
Kami of Whispered Hopes

If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead. {T}: Add X mana of any one color, where X is this creature's power.

Creature
Kami of Whispered Hopes (mom) 196
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (10e) 288
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (cmd) 259
Tireless Provisioner

Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life." Treasure is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Tireless Provisioner (mh2) 180

Ramp

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Win The Game

Qty: 3 Price: $3.47
Aggressive Biomancy

Create X tokens that are copies of target creature you control, except they have "When this token enters, it fights up to one target creature you don't control."

Sorcery
Aggressive Biomancy (m3c) 121
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (m3c) 221
Simic Ascendancy

{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.

Enchantment
Simic Ascendancy (blc) 260

Win The Game

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Evasion/Combat

Qty: 2 Price: $4.34
Gnarlid Colony

Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Gnarlid Colony (fdn) 224
Herald of Secret Streams

Creatures you control with +1/+1 counters on them can't be blocked.

Creature
Herald of Secret Streams (plst) XLN-59

Evasion/Combat

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Landfall

Qty: 2 Price: $1.64
Grappling Kraken

Landfall — Whenever a land you control enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Grappling Kraken (fdn) 39
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (dsc) 126

Landfall

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Recursion

Qty: 1 Price: $0.99
Colossal Skyturtle

Flying, ward {2} Channel — {2}{G}, Discard this card: Return target card from your graveyard to your hand. Channel — {1}{U}, Discard this card: Return target creature to its owner's hand.

Creature Enchantment
Colossal Skyturtle (neo) 216

Recursion

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Counters

Qty: 1 Price: $3.99
Hardened Scales

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

Enchantment
Hardened Scales (pip) 200

Counters

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Explore Payoff

Qty: 3 Price: $1.49
Golden Argosy

Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Golden Argosy (dmu) 230
Merfolk Cave-Diver

Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Merfolk Cave-Diver (lci) 65
Wildgrowth Walker

Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.

Creature
Wildgrowth Walker (xln) 216

Explore Payoff

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Proliferate

Qty: 3 Price: $1.05
Merfolk Skydiver

Flying When this creature enters, put a +1/+1 counter on target creature you control. {3}{G}{U}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Merfolk Skydiver (lcc) 277
Tainted Observer

Flying Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Whenever another creature you control enters, you may pay {2}. If you do, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Tainted Observer (one) 217
Thrummingbird

Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Thrummingbird (one) 288

Proliferate

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Removal

Qty: 10 Price: $5.98
Cankerbloom

{1}, Sacrifice this creature: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Cankerbloom (one) 294
Carnivorous Canopy

Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Carnivorous Canopy (one) 162
Negate

Counter target noncreature spell.

Instant
Negate (dtk) 65
Plasm Capture

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (otc) 237
Quandrix Command

Choose two — • Return target creature or planeswalker to its owner's hand. • Counter target artifact or enchantment spell. • Put two +1/+1 counters on target creature. • Target player shuffles up to three target cards from their graveyard into their library.

Instant
Quandrix Command (lcc) 280
Repulsive Mutation

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Instant
Repulsive Mutation (mkm) 227
Smell Fear

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Target creature you control fights up to one target creature you don't control.

Sorcery
Smell Fear (mh2) 173
The Phasing of Zhalfir

Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.

Enchantment
The Phasing of Zhalfir (dmu) 59
Trygon Predator

Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (dsc) 238
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (ddo) 44

Removal

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Tokens & Extras

Qty: 2 Price: $0.49
Map

{1}, {T}, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)

Artifact Token
Map (tbig) 7
Plant

Creature Token
Plant (tmh3) 42

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
41 pips - 34 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
48 pips - 43 cards
24 mana - 24 cards
0 pips - 0 cards
2 mana - 2 cards
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