62
3/26/2025
Mardu speed
Deck Size: 88
Commander
Est deck cost: $113.03
Salt sum: 24.73
62
3/26/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $9.99
Neriv, Heart of the Storm

Flying If a creature you control that entered this turn would deal damage, it deals twice that much damage instead.

Creature
Neriv, Heart of the Storm (tdm) 210

Commander

(CTRL to add secondary)

Land

Qty: 36 Price: $18.90
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Dalkovan Encampment

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {W}. {2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.

Land
Dalkovan Encampment (tdm) 253
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 288
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (ktk) 237
Plains

({T}: Add {W}.)

Land
Plains (dft) 278
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283

Land

(CTRL to add secondary)

Artifact

Qty: 3 Price: $3.63
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Mardu Banner

{T}: Add {R}, {W}, or {B}. {R}{W}{B}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mardu Banner (ktk) 224
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56

Artifact

(CTRL to add secondary)

Sorcery

Qty: 2 Price: $8.34
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (spg) 108
Rush of Battle

Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.)

Sorcery
Rush of Battle (ktk) 19

Sorcery

(CTRL to add secondary)

Creature

Qty: 23 Price: $31.33
Alesha, Who Laughs at Fate

First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Creature
Alesha, Who Laughs at Fate (fdn) 115
Alesha, Who Smiles at Death

First strike Whenever Alesha attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.

Creature
Alesha, Who Smiles at Death (frf) 90
Ankle Shanker

Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

Creature
Ankle Shanker (ktk) 164
Avenger of the Fallen

Deathtouch Mobilize X, where X is the number of creature cards in your graveyard. (Whenever this creature attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Avenger of the Fallen (tdm) 73
Boltwing Marauder

Flying Whenever another creature you control enters, target creature gets +2/+0 until end of turn.

Creature
Boltwing Marauder (dtk) 214
Bone-Cairn Butcher

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.

Creature
Bone-Cairn Butcher (tdm) 173
Brutal Hordechief

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life. {3}{R/W}{R/W}: Creatures your opponents control block this turn if able, and you choose how those creatures block.

Creature
Brutal Hordechief (frf) 64
Butcher of the Horde

Flying Sacrifice another creature: This creature gains your choice of vigilance, lifelink, or haste until end of turn.

Creature
Butcher of the Horde (ktk) 168
Caesar, Legion's Emperor

Whenever you attack, you may sacrifice another creature. When you do, choose two — • Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking. • You draw a card and you lose 1 life. • Caesar deals damage equal to the number of creature tokens you control to target opponent.

Creature
Caesar, Legion's Emperor (pip) 1
Chief of the Edge

Other Warrior creatures you control get +1/+0.

Creature
Chief of the Edge (ktk) 169
Dalkovan Packbeasts

Vigilance Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Dalkovan Packbeasts (tdm) 7
Hardened Tactician

{1}, Sacrifice a token: Draw a card.

Creature
Hardened Tactician (tdm) 191
Kolaghan Forerunners

Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash {2}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Kolaghan Forerunners (dtk) 144
Kolaghan, the Storm's Fury

Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Kolaghan, the Storm's Fury (c17) 176
Mardu Strike Leader

Whenever this creature attacks, create a 2/1 black Warrior creature token. Dash {3}{B} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Mardu Strike Leader (clb) 761
Redoubled Stormsinger

First strike Whenever this creature attacks, for each creature token you control that entered this turn, create a tapped and attacking token that's a copy of that token. At the beginning of the next end step, sacrifice those tokens.

Creature
Redoubled Stormsinger (tdc) 37
Shock Brigade

Menace (This creature can't be blocked except by two or more creatures.) Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Shock Brigade (tdm) 120
Tersa Lightshatter

Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.

Creature
Tersa Lightshatter (tdm) 127
Venerated Stormsinger

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Venerated Stormsinger (tdm) 97
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 33
Zurgo Helmsmasher

Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.

Creature
Zurgo Helmsmasher (ktk) 214
Zurgo Stormrender

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever a creature token you control leaves the battlefield, draw a card if it was attacking. Otherwise, each opponent loses 1 life.

Creature
Zurgo Stormrender (tdc) 10
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 237

Creature

(CTRL to add secondary)

Enchantment

Qty: 12 Price: $34.98
All-Out Assault

Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

Enchantment
All-Out Assault (tdm) 167
Barrensteppe Siege

As this enchantment enters, choose Abzan or Mardu. • Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. • Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

Enchantment
Barrensteppe Siege (tdm) 171
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (wot) 44
Mardu Ascendancy

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking. Sacrifice this enchantment: Creatures you control get +0/+3 until end of turn.

Enchantment
Mardu Ascendancy (ktk) 185
Outpost Siege

As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.

Enchantment
Outpost Siege (frf) 110
Raiders' Spoils

Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

Enchantment
Raiders' Spoils (ktk) 83
Smile at Death

At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

Enchantment
Smile at Death (tdm) 24
Static Snare

Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Enchantment
Static Snare (tdm) 420
Thunder of Unity

(As this Saga enters step, add a lore counter. Sacrifice after III.) I — You draw two cards and you lose 2 life. II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Enchantment
Thunder of Unity (tdm) 231
War Effort

Creatures you control get +1/+0. Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.

Enchantment
War Effort (tdm) 131
Windcrag Siege

As this enchantment enters, choose Mardu or Jeskai. • Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. • Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.

Enchantment
Windcrag Siege (tdm) 235
Within Range

When this enchantment enters, create two 1/1 red Warrior creature tokens. Whenever you attack, each opponent loses life equal to the number of creatures attacking them.

Enchantment
Within Range (tdc) 32

Enchantment

(CTRL to add secondary)

Instant

Qty: 11 Price: $5.86
Alesha's Legacy

Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Alesha's Legacy (tdm) 72
Coordinated Maneuver

Choose one — • Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker. • Destroy target enchantment.

Instant
Coordinated Maneuver (tdm) 6
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (ktk) 171
Desperate Measures

Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.

Instant
Desperate Measures (tdm) 78
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97
Inevitable Defeat

This spell can't be countered. Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.

Instant
Inevitable Defeat (tdm) 194
Kolaghan's Command

Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target.

Instant
Kolaghan's Command (2x2) 239
Mardu Charm

Choose one — • Mardu Charm deals 4 damage to target creature. • Create two 1/1 white Warrior creature tokens. They gain first strike until end of turn. • Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

Instant
Mardu Charm (ktk) 186
Ride Down

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Instant
Ride Down (ktk) 194
Wail of War

Choose one — • Creatures target opponent controls get -1/-1 until end of turn. • Return up to two target creature cards from your graveyard to your hand.

Instant
Wail of War (tdm) 98
War Flare

Creatures you control get +2/+1 until end of turn. Untap those creatures.

Instant
War Flare (frf) 158

Instant

(CTRL to add secondary)

Deck Info

Deck stats

30 pips - 27 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 2 cards
32 pips - 31 cards
15 mana - 15 cards
32 pips - 31 cards
16 mana - 16 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard