30
3/20/2025
Ziward
Deck Size: 100
Commander
Legal
Est deck cost: $99.68
Salt sum: 33.74
No deck tags
30
3/20/2025
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Commander

Qty: 1 Price: $0.35
Adeliz, the Cinder Wind

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn.

Creature
Adeliz, the Cinder Wind (plst) DOM-190

Commander

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Finisher

Qty: 2 Price: $0.70
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (plst) M19-133
Teleportal

Target creature you control gets +1/+0 until end of turn and can't be blocked this turn. Overload {3}{U}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Teleportal (mm3) 193

Finisher

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Removal

Qty: 11 Price: $17.75
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (inr) 139
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (plst) DDO-36
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (fdn) 160
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (dsc) 110
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Flame of Anor

Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.

Instant
Flame of Anor (ltr) 203
Izzet Charm

Choose one — • Counter target noncreature spell unless its controller pays {2}. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.

Instant
Izzet Charm (2x2) 230
Negate

Counter target noncreature spell.

Instant
Negate (mom) 68
Prismari Command

Choose two — • Prismari Command deals 2 damage to any target. • Target player draws two cards, then discards two cards. • Target player creates a Treasure token. • Destroy target artifact.

Instant
Prismari Command (lcc) 279
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (drc) 39
Wizard's Retort

This spell costs {1} less to cast if you control a Wizard. Counter target spell.

Instant
Wizard's Retort (dom) 75

Removal

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Burn

Qty: 2 Price: $0.94
Coruscation Mage

Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent.

Creature
Coruscation Mage (blb) 131
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (j25) 138

Burn

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Land

Qty: 36 Price: $21.18
Cascade Bluffs

{T}: Add {C}. {U/R}, {T}: Add {U}{U}, {U}{R}, or {R}{R}.

Land
Cascade Bluffs (blc) 297
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Ferrous Lake

{1}, {T}: Add {U}{R}.

Land
Ferrous Lake (otc) 294
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (drc) 158
Island

({T}: Add {U}.)

Land
Island (dft) 282
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 166
Riptide Laboratory

{T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.

Land
Riptide Laboratory (mh2) 303
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (drc) 170
Stormcarved Coast

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (inr) 285
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (drc) 173

Land

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Tutor

Qty: 1 Price: $0.35
Step Through

Return two target creatures to their owners' hands. Wizardcycling {2} ({2}, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)

Sorcery
Step Through (mh2) 66

Tutor

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Copy

Qty: 2 Price: $5.88
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Twinferno

Choose one — • When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. • Target creature you control gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Instant
Twinferno (j25) 606

Copy

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Pump

Qty: 10 Price: $11.12
Aven Wind Mage

Flying Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn.

Creature
Aven Wind Mage (m19) 45
Balmor, Battlemage Captain

Flying Whenever you cast an instant or sorcery spell, creatures you control get +1/+0 and gain trample until end of turn.

Creature
Balmor, Battlemage Captain (fdn) 237
Dynacharge

Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Dynacharge (plst) MM3-94
Electrostatic Infantry

Trample Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature.

Creature
Electrostatic Infantry (dmu) 122
Haze of Rage

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Haze of Rage (tsr) 169
Slickshot Show-Off

Flying, haste Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Slickshot Show-Off (otj) 146
Stormchaser Mage

Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creature
Stormchaser Mage (ogw) 159
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (cmm) 264
Umara Mystic

Flying Whenever you cast an instant, sorcery, or Wizard spell, this creature gets +2/+0 until end of turn.

Creature
Umara Mystic (znr) 238
Wee Dragonauts

Flying Whenever you cast an instant or sorcery spell, this creature gets +2/+0 until end of turn.

Creature
Wee Dragonauts (plst) GRN-214

Pump

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Draw

Qty: 20 Price: $23.42
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Burning Prophet

Whenever you cast a noncreature spell, this creature gets +1/+0 until end of turn, then scry 1.

Creature
Burning Prophet (rvr) 104
Chilling Trap

Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.

Instant
Chilling Trap (j25) 297
Consider

Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) Draw a card.

Instant
Consider (mb2) 25
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (bbd) 177
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (m3c) 211
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (plst) CMR-414
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (dmr) 51
Johann, Apprentice Sorcerer

You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You still pay its costs. Timing rules still apply.)

Creature
Johann, Apprentice Sorcerer (woe) 207
Jori En, Ruin Diver

Whenever you cast your second spell each turn, draw a card.

Creature
Jori En, Ruin Diver (dds) 23
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j25) 339
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (ncc) 229
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (ncc) 230
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (j25) 590
Robe of the Archmagi

Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}

Artifact
Robe of the Archmagi (clb) 91
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (plst) C21-129
Slick Sequence

Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.

Instant
Slick Sequence (otj) 233
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (ltc) 229
Warlord's Fury

Creatures you control gain first strike until end of turn. Draw a card.

Sorcery
Warlord's Fury (dom) 151
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (otc) 123

Draw

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Ramp

Qty: 10 Price: $13.48
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (otc) 252
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (rvr) 367
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (lcc) 173
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (otc) 181
Stormcatch Mentor

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.

Creature
Stormcatch Mentor (blb) 234
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (pip) 244
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (mb2) 100
Wizards of Thay

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash.

Creature
Wizards of Thay (clb) 105

Ramp

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Evasion

Qty: 4 Price: $3.52
Enter the Enigma

Target creature can't be blocked this turn. Draw a card.

Sorcery
Enter the Enigma (dsk) 52
Lightning Stormkin

Flying Haste (This creature can attack and {T} as soon as it comes under your control.)

Creature
Lightning Stormkin (m20) 213
Shadow Rift

Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) Draw a card.

Instant
Shadow Rift (plst) TMP-86
Slip Through Space

Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.

Sorcery
Slip Through Space (ogw) 47

Evasion

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Recursion

Qty: 1 Price: $0.99
Dreadhorde Arcanist

Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Dreadhorde Arcanist (pwar) 125p

Recursion

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
42 pips - 39 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 5 cards
35 pips - 35 cards
27 mana - 25 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
8 mana - 7 cards
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