48
4/2/2025
temp
Deck Size: 183
Commander
Est deck cost: $493.61
Salt sum: 8.86
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48
4/2/2025
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Artifact

Qty: 8 Price: $27.92
Cori-Steel Cutter

Equipped creature gets +1/+1 and has trample and haste. Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip {1}{R}

Artifact
Cori-Steel Cutter (tdm) 343
Dragonfire Blade

Equipped creature gets +2/+2 and has hexproof from monocolored. Equip {4}. This ability costs {1} less to activate for each color of the creature it targets.

Artifact
Dragonfire Blade (tdm) 324
Dragonstorm Globe

Each Dragon you control enters with an additional +1/+1 counter on it. {T}: Add one mana of any color.

Artifact
Dragonstorm Globe (tdm) 241
Essence Anchor

At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.

Artifact
Essence Anchor (tdm) 44
Jeskai Monument

When this artifact enters, search your library for a basic Island, Mountain, or Plains card, reveal it, put it into your hand, then shuffle. {1}{U}{R}{W}, {T}, Sacrifice this artifact: Create two 1/1 white Bird creature tokens with flying. Activate only as a sorcery.

Artifact
Jeskai Monument (tdm) 244
Stormbeacon Blade

Equipped creature gets +3/+0. Whenever equipped creature attacks, draw a card if you control three or more attacking creatures. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Stormbeacon Blade (tdm) 27
Sultai Monument

When this artifact enters, search your library for a basic Swamp, Forest, or Island card, reveal it, put it into your hand, then shuffle. {2}{B}{G}{U}, {T}, Sacrifice this artifact: Create two 2/2 black Zombie Druid creature tokens. Activate only as a sorcery.

Artifact
Sultai Monument (tdm) 247
Temur Monument

When this artifact enters, search your library for a basic Forest, Island, or Mountain card, reveal it, put it into your hand, then shuffle. {3}{G}{U}{R}, {T}, Sacrifice this artifact: Create a 5/5 green Elephant creature token. Activate only as a sorcery.

Artifact
Temur Monument (tdm) 248

Artifact

(CTRL to add secondary)

Creature

Qty: 102 Price: $204.12
Abzan Devotee

{1}: Add {W}, {B}, or {G}. Activate only once each turn. {2}{B}: Return this card from your graveyard to your hand.

Creature
Abzan Devotee (tdm) 68
Ambling Stormshell

Ward {2} Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you cast a Turtle spell, untap this creature.

Creature
Ambling Stormshell (tdm) 37
Anafenza, Unyielding Lineage

Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Creature
Anafenza, Unyielding Lineage (tdm) 327
Armament Dragon

Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Creature
Armament Dragon (tdm) 168
Armament Dragon

Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Creature
Armament Dragon (tdm) 307
Armament Dragon

Flying When this creature enters, distribute three +1/+1 counters among one, two, or three target creatures you control.

Creature
Armament Dragon (tdm) 307
Avenger of the Fallen

Deathtouch Mobilize X, where X is the number of creature cards in your graveyard. (Whenever this creature attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Avenger of the Fallen (tdm) 337
Boulderborn Dragon

Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Boulderborn Dragon (tdm) 239
Boulderborn Dragon

Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Boulderborn Dragon (tdm) 323
Boulderborn Dragon

Flying, vigilance Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Boulderborn Dragon (tdm) 323
Champion of Dusan

Trample Renew — {1}{G}, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.

Creature
Champion of Dusan (tdm) 137
Cori Mountain Stalwart

Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.

Creature
Cori Mountain Stalwart (tdm) 175
Craterhoof Behemoth

Haste When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Creature
Craterhoof Behemoth (tdm) 346
Dirgur Island Dragon

Creature
Dirgur Island Dragon // Skimming Strike (tdm) 294
Dirgur Island Dragon

Creature
Dirgur Island Dragon // Skimming Strike (tdm) 294
Dirgur Island Dragon

Creature
Dirgur Island Dragon // Skimming Strike (tdm) 294
Disruptive Stormbrood

Creature
Disruptive Stormbrood // Petty Revenge (tdm) 178
Disruptive Stormbrood

Creature
Disruptive Stormbrood // Petty Revenge (tdm) 310
Dragon Sniper

Vigilance, reach, deathtouch

Creature
Dragon Sniper (tdm) 139
Dragonback Lancer

Flying Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Dragonback Lancer (tdm) 9
Dragonstorm Forecaster

{2}, {T}: Search your library for a card named Dragonstorm Globe or Boulderborn Dragon, reveal it, put it into your hand, then shuffle.

Creature
Dragonstorm Forecaster (tdm) 43
Dusyut Earthcarver

Reach When this creature enters, it endures 3. (Put three +1/+1 counters on it or create a 3/3 white Spirit creature token.)

Creature
Dusyut Earthcarver (tdm) 141
Embermouth Sentinel

When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.

Creature Artifact
Embermouth Sentinel (tdm) 242
Feral Deathgorger

Creature
Feral Deathgorger // Dusk Sight (tdm) 298
Feral Deathgorger

Creature
Feral Deathgorger // Dusk Sight (tdm) 298
Feral Deathgorger

Creature
Feral Deathgorger // Dusk Sight (tdm) 298
Feral Deathgorger

Creature
Feral Deathgorger // Dusk Sight (tdm) 80
Fleeting Effigy

Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.

Creature
Fleeting Effigy (tdm) 108
Formation Breaker

Creatures with power less than this creature's power can't block it. As long as you control a creature with a counter on it, this creature gets +1/+2.

Creature
Formation Breaker (tdm) 143
Furious Forebear

Whenever a creature you control dies while this card is in your graveyard, you may pay {1}{W}. If you do, return this card from your graveyard to your hand.

Creature
Furious Forebear (tdm) 13
Highspire Bell-Ringer

Flying The second spell you cast each turn costs {1} less to cast.

Creature
Highspire Bell-Ringer (tdm) 47
Iceridge Serpent

When this creature enters, return target creature an opponent controls to its owner's hand.

Creature
Iceridge Serpent (tdm) 49
Jade-Cast Sentinel

Reach {2}, {T}: Put target card from a graveyard on the bottom of its owner's library.

Creature Artifact
Jade-Cast Sentinel (tdm) 243
Jeskai Devotee

Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn. {1}: Add {U}, {R}, or {W}. Activate only once each turn.

Creature
Jeskai Devotee (tdm) 110
Kheru Goldkeeper

Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.

Creature
Kheru Goldkeeper (tdm) 199
Kheru Goldkeeper

Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.

Creature
Kheru Goldkeeper (tdm) 313
Kheru Goldkeeper

Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.

Creature
Kheru Goldkeeper (tdm) 313
Kotis, the Fangkeeper

Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Creature
Kotis, the Fangkeeper (tdm) 202
Krotiq Nestguard

Defender {2}{G}: This creature can attack this turn as though it didn't have defender.

Creature
Krotiq Nestguard (tdm) 148
Marang River Regent

Creature
Marang River Regent // Coil and Catch (tdm) 378
Marang River Regent

Creature
Marang River Regent // Coil and Catch (tdm) 51
Mardu Devotee

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {1}: Add {R}, {W}, or {B}. Activate only once each turn.

Creature
Mardu Devotee (tdm) 16
Marshal of the Lost

Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.

Creature
Marshal of the Lost (tdm) 207
Meticulous Artisan

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Meticulous Artisan (tdm) 112
Naga Fleshcrafter

You may have this creature enter as a copy of any creature on the battlefield. Renew — {2}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.

Creature
Naga Fleshcrafter (tdm) 333
Nightblade Brigade

Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightblade Brigade (tdm) 85
Poised Practitioner

Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Poised Practitioner (tdm) 18
Qarsi Revenant

Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Creature
Qarsi Revenant (tdm) 338
Qarsi Revenant

Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Creature
Qarsi Revenant (tdm) 86
Rainveil Rejuvenator

When this creature enters, you may mill three cards. (You may put the top three cards of your library into your graveyard.) {T}: Add an amount of {G} equal to this creature's power.

Creature
Rainveil Rejuvenator (tdm) 152
Rescue Leopard

Whenever this creature becomes tapped, you may discard a card. If you do, draw a card.

Creature
Rescue Leopard (tdm) 116
Riling Dawnbreaker

Creature
Riling Dawnbreaker // Signaling Roar (tdm) 21
Riling Dawnbreaker

Creature
Riling Dawnbreaker // Signaling Roar (tdm) 292
Riling Dawnbreaker

Creature
Riling Dawnbreaker // Signaling Roar (tdm) 292
Riling Dawnbreaker

Creature
Riling Dawnbreaker // Signaling Roar (tdm) 292
Runescale Stormbrood

Creature
Runescale Stormbrood // Chilling Screech (tdm) 316
Sagu Pummeler

Reach Renew — {4}{G}, Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.

Creature
Sagu Pummeler (tdm) 156
Sagu Wildling

Creature
Sagu Wildling // Roost Seek (tdm) 157
Sagu Wildling

Creature
Sagu Wildling // Roost Seek (tdm) 306
Sarkhan, Dragon Ascendant

When Sarkhan enters, you may behold a Dragon. If you do, create a Treasure token. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.) Whenever a Dragon you control enters, put a +1/+1 counter on Sarkhan. Until end of turn, Sarkhan becomes a Dragon in addition to its other types and gains flying.

Creature
Sarkhan, Dragon Ascendant (tdm) 118
Scavenger Regent

Creature
Scavenger Regent // Exude Toxin (tdm) 379
Scavenger Regent

Creature
Scavenger Regent // Exude Toxin (tdm) 90
Shiko, Paragon of the Way

Flying, vigilance When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)

Creature
Shiko, Paragon of the Way (tdm) 317
Shock Brigade

Menace (This creature can't be blocked except by two or more creatures.) Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Shock Brigade (tdm) 120
Sidisi, Regent of the Mire

{T}, Sacrifice a creature you control with mana value X other than Sidisi: Return target creature card with mana value X plus 1 from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Sidisi, Regent of the Mire (tdm) 341
Sinkhole Surveyor

Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Sinkhole Surveyor (tdm) 342
Snowmelt Stag

Vigilance During your turn, this creature has base power and toughness 5/2. {5}{U}{U}: This creature can't be blocked this turn.

Creature
Snowmelt Stag (tdm) 57
Songcrafter Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)

Creature
Songcrafter Mage (tdm) 225
Songcrafter Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost. (You may cast that card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile the spell.)

Creature
Songcrafter Mage (tdm) 371
Stadium Headliner

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.

Creature
Stadium Headliner (tdm) 344
Starry-Eyed Skyrider

Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying.

Creature
Starry-Eyed Skyrider (tdm) 25
Stormshriek Feral

Creature
Stormshriek Feral // Flush Out (tdm) 304
Stormshriek Feral

Creature
Stormshriek Feral // Flush Out (tdm) 304
Sultai Devotee

Deathtouch {1}: Add {B}, {G}, or {U}. Activate only once each turn.

Creature
Sultai Devotee (tdm) 160
Summit Intimidator

Reach When this creature enters, target creature can't block this turn.

Creature
Summit Intimidator (tdm) 125
Temur Battlecrier

During your turn, spells you cast cost {1} less to cast for each creature you control with power 4 or greater.

Creature
Temur Battlecrier (tdm) 372
Temur Devotee

Defender {1}: Add {G}, {U}, or {R}. Activate only once each turn.

Creature
Temur Devotee (tdm) 61
Tersa Lightshatter

Haste When Tersa Lightshatter enters, discard up to two cards, then draw that many cards. Whenever Tersa Lightshatter attacks, if there are seven or more cards in your graveyard, exile a card at random from your graveyard. You may play that card this turn.

Creature
Tersa Lightshatter (tdm) 345
Teval, Arbiter of Virtue

Flying, lifelink Spells you cast have delve. (Each card you exile from your graveyard while casting those spells pays for {1}.) Whenever you cast a spell, you lose life equal to its mana value.

Creature
Teval, Arbiter of Virtue (tdm) 230
Twinmaw Stormbrood

Creature
Twinmaw Stormbrood // Charring Bite (tdm) 232
Twinmaw Stormbrood

Creature
Twinmaw Stormbrood // Charring Bite (tdm) 320
Unburied Earthcarver

{2}, Sacrifice another creature: Put a +1/+1 counter on this creature.

Creature
Unburied Earthcarver (tdm) 95
Unsparing Boltcaster

When this creature enters, it deals 5 damage to target creature an opponent controls that was dealt damage this turn.

Creature
Unsparing Boltcaster (tdm) 130
Ureni, the Song Unending

Flying, protection from white and from black When Ureni enters, it deals X damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control, where X is the number of lands you control.

Creature
Ureni, the Song Unending (tdm) 374
Venerated Stormsinger

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Venerated Stormsinger (tdm) 97
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 331
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 331
Wayspeaker Bodyguard

When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand. Flurry — Whenever you cast your second spell each turn, tap target creature an opponent controls.

Creature
Wayspeaker Bodyguard (tdm) 34
Whirlwing Stormbrood

Creature
Whirlwing Stormbrood // Dynamic Soar (tdm) 234
Whirlwing Stormbrood

Creature
Whirlwing Stormbrood // Dynamic Soar (tdm) 322
Whirlwing Stormbrood

Creature
Whirlwing Stormbrood // Dynamic Soar (tdm) 322
Yathan Roadwatcher

When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Creature
Yathan Roadwatcher (tdm) 375
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 237
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 376

Creature

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Enchantment

Qty: 21 Price: $108.19
All-Out Assault

Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

Enchantment
All-Out Assault (tdm) 352
Awaken the Honored Dead

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Destroy target nonland permanent. II — Mill three cards. III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.

Enchantment
Awaken the Honored Dead (tdm) 383
Barrensteppe Siege

As this enchantment enters, choose Abzan or Mardu. • Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. • Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

Enchantment
Barrensteppe Siege (tdm) 384
Breaching Dragonstorm

When this enchantment enters, exile cards from the top of your library until you exile a nonland card. You may cast it without paying its mana cost if that spell's mana value is 8 or less. If you don't, put that card into your hand. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Breaching Dragonstorm (tdm) 299
Dracogenesis

You may cast Dragon spells without paying their mana costs.

Enchantment
Dracogenesis (tdm) 300
Dracogenesis

You may cast Dragon spells without paying their mana costs.

Enchantment
Dracogenesis (tdm) 402
Encroaching Dragonstorm

When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Encroaching Dragonstorm (tdm) 305
Encroaching Dragonstorm

When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. When a Dragon you control enters, return this enchantment to its owner's hand.

Enchantment
Encroaching Dragonstorm (tdm) 305
Fire-Rim Form

Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.

Enchantment
Fire-Rim Form (tdm) 107
Fresh Start

Flash Enchant creature Enchanted creature gets -5/-0 and loses all abilities.

Enchantment
Fresh Start (tdm) 46
Frostcliff Siege

As this enchantment enters, choose Jeskai or Temur. • Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card. • Temur — Creatures you control get +1/+0 and have trample and haste.

Enchantment
Frostcliff Siege (tdm) 385
Reverberating Summons

At the beginning of each combat, if you've cast two or more spells this turn, this enchantment becomes a 3/3 Monk creature with haste in addition to its other types until end of turn. {1}{R}, Discard your hand, Sacrifice this enchantment: Draw two cards.

Enchantment
Reverberating Summons (tdm) 117
Revival of the Ancestors

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn.

Enchantment
Revival of the Ancestors (tdm) 218
Roar of Endless Song

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a 5/5 green Elephant creature token. III — Double the power and toughness of each creature you control until end of turn.

Enchantment
Roar of Endless Song (tdm) 390
Static Snare

Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Enchantment
Static Snare (tdm) 26
Stillness in Motion

At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.

Enchantment
Stillness in Motion (tdm) 334
Stormplain Detainment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Stormplain Detainment (tdm) 28
The Sibsig Ceremony

Creature spells you cast cost {2} less to cast. Whenever a creature you control enters, if you cast it, destroy that creature, then create a 2/2 black Zombie Druid creature token.

Enchantment
The Sibsig Ceremony (tdm) 340
Thunder of Unity

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw two cards and you lose 2 life. II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Enchantment
Thunder of Unity (tdm) 391
Thunder of Unity

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw two cards and you lose 2 life. II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Enchantment
Thunder of Unity (tdm) 391
Wingspan Stride

Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{U}: Return this Aura to its owner's hand.

Enchantment
Wingspan Stride (tdm) 66

Enchantment

(CTRL to add secondary)

Instant

Qty: 12 Price: $7.88
Coordinated Maneuver

Choose one — • Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker. • Destroy target enchantment.

Instant
Coordinated Maneuver (tdm) 6
Cruel Truths

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Cruel Truths (tdm) 76
Desperate Measures

Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.

Instant
Desperate Measures (tdm) 78
Dispelling Exhale

As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or reveal a Dragon card from your hand.) Counter target spell unless its controller pays {2}. If a Dragon was beheld, counter that spell unless its controller pays {4} instead.

Instant
Dispelling Exhale (tdm) 41
Dragon's Prey

This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.

Instant
Dragon's Prey (tdm) 79
Focus the Mind

This spell costs {2} less to cast if you've cast another spell this turn. Draw three cards, then discard a card.

Instant
Focus the Mind (tdm) 45
Kin-Tree Severance

Exile target permanent with mana value 3 or greater.

Instant
Kin-Tree Severance (tdm) 200
Overwhelming Surge

Choose one or both — • Overwhelming Surge deals 3 damage to target creature. • Destroy target noncreature artifact.

Instant
Overwhelming Surge (tdm) 115
Rakshasa's Bargain

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.

Instant
Rakshasa's Bargain (tdm) 214
Rebellious Strike

Target creature gets +3/+0 until end of turn. Draw a card.

Instant
Rebellious Strike (tdm) 20
Seize Opportunity

Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn.

Instant
Seize Opportunity (tdm) 119
Twin Bolt

Twin Bolt deals 2 damage divided as you choose among one or two targets.

Instant
Twin Bolt (tdm) 128

Instant

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Land

Qty: 29 Price: $130.01
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (tdm) 250
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (tdm) 251
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Forest

({T}: Add {G}.)

Land
Forest (tdm) 276
Great Arashin City

This land enters tapped unless you control a Forest or a Plains. {T}: Add {B}. {1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.

Land
Great Arashin City (tdm) 395
Great Arashin City

This land enters tapped unless you control a Forest or a Plains. {T}: Add {B}. {1}{B}, {T}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token.

Land
Great Arashin City (tdm) 395
Island

({T}: Add {U}.)

Land
Island (tdm) 273
Island

({T}: Add {U}.)

Land
Island (tdm) 288
Island

({T}: Add {U}.)

Land
Island (tdm) 288
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (tdm) 258
Kishla Village

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Land
Kishla Village (tdm) 259
Kishla Village

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Land
Kishla Village (tdm) 396
Maelstrom of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Land
Maelstrom of the Spirit Dragon (tdm) 326
Maelstrom of the Spirit Dragon

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell. {4}, {T}, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.

Land
Maelstrom of the Spirit Dragon (tdm) 326
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (spg) 111
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 275
Mystic Monastery

This land enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (tdm) 262
Plains

({T}: Add {W}.)

Land
Plains (tdm) 272
Plains

({T}: Add {W}.)

Land
Plains (tdm) 287
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (tdm) 266
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (tdm) 267
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 274
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (tdm) 269
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (tdm) 270

Land

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Sorcery

Qty: 11 Price: $15.49
Aggressive Negotiations

Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.

Sorcery
Aggressive Negotiations (tdm) 70
Death Begets Life

Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way.

Sorcery
Death Begets Life (tdm) 354
Defibrillating Current

Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.

Sorcery
Defibrillating Current (tdm) 177
Dragonclaw Strike

Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)

Sorcery
Dragonclaw Strike (tdm) 180
Knockout Maneuver

Put a +1/+1 counter on target creature you control, then it deals damage equal to its power to target creature an opponent controls.

Sorcery
Knockout Maneuver (tdm) 147
Nature's Rhythm

Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Harmonize {X}{G}{G}{G}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)

Sorcery
Nature's Rhythm (tdm) 349
Perennation

Return target permanent card from your graveyard to the battlefield with a hexproof counter and an indestructible counter on it.

Sorcery
Perennation (tdm) 212
Roamer's Routine

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Harmonize {4}{G} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Roamer's Routine (tdm) 154
Unending Whisper

Draw a card. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Unending Whisper (tdm) 62
Ureni's Rebuff

Return target creature to its owner's hand. Harmonize {5}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Ureni's Rebuff (tdm) 63
Winternight Stories

Draw three cards. Then discard two cards unless you discard a creature card. Harmonize {4}{U} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Winternight Stories (tdm) 336

Sorcery

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Deck Info

Deck stats

45 pips - 40 cards
19 mana - 19 cards
49 pips - 41 cards
18 mana - 18 cards
64 pips - 49 cards
19 mana - 19 cards
47 pips - 41 cards
15 mana - 15 cards
48 pips - 43 cards
19 mana - 19 cards
0 pips - 0 cards
3 mana - 3 cards
CategoriesQtyOdds
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