185
3/27/2025
The No. 1 Threat To America (2.0)
Deck Size: 100
Commander
Legal
Est deck cost: $70.78
Salt sum: 24.62
185
3/27/2025
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Commander

Qty: 1 Price: $0.99
Duskana, the Rage Mother

When Duskana enters, draw a card for each creature you control with base power and toughness 2/2. Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.

Creature
Duskana, the Rage Mother (mkc) 5

Commander

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Land

Qty: 36 Price: $15.10
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (cmm) 989
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (cmm) 991
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmm) 420
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fdn) 262
Forest

({T}: Add {G}.)

Land
Forest (j25) 95
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (soi) 274
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (soi) 276
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (gpt) 158
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (ala) 226
Mountain

({T}: Add {R}.)

Land
Mountain (fdn) 278
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmm) 423
Plains

({T}: Add {W}.)

Land
Plains (fdn) 273
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (rav) 281
Sheltering Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {R}{G}{W} ({R}{G}{W}, Discard this card: Draw a card.)

Land
Sheltering Landscape (mh3) 227
Temple of Abandon

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.

Land
Temple of Abandon (fdn) 696
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (fdn) 703

Land

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Artifact

Qty: 5 Price: $3.67
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmm) 377
Scroll of Fate

{T}: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Artifact
Scroll of Fate (mkc) 235
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410
Stuffed Bear

{2}: This artifact becomes a 4/4 green Bear artifact creature until end of turn.

Artifact
Stuffed Bear (mid) 259

Artifact

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Sorcery

Qty: 8 Price: $8.04
Crash Through

Creatures you control gain trample until end of turn. (Each of those creature can deal excess combat damage to the player or planeswalker it's attacking.) Draw a card.

Sorcery
Crash Through (m21) 140
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (j22) 644
Fade from History

Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.

Sorcery
Fade from History (bro) 177
Grizzly Fate

Create two 2/2 green Bear creature tokens. Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Grizzly Fate (jud) 119
Kamahl's Summons

Each player may reveal any number of creature cards from their hand. Then each player creates a 2/2 green Bear creature token for each card they revealed this way.

Sorcery
Kamahl's Summons (ons) 269
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmm) 300
Overrun

Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Overrun (m10) 198
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (j25) 704

Sorcery

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Creature

Qty: 36 Price: $26.50
Alpine Grizzly

Creature
Alpine Grizzly (ktk) 127
Ashcoat Bear

Flash (You may cast this spell any time you could cast an instant.)

Creature
Ashcoat Bear (tsp) 190
Avian Changeling

Changeling (This card is every creature type.) Flying

Creature
Avian Changeling (lrw) 4
Ayula, Queen Among Bears

Whenever another Bear you control enters, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.

Creature
Ayula, Queen Among Bears (mh1) 155
Balduvian Bears

Creature
Balduvian Bears (ice) 226
Bear Cub

Creature
Bear Cub (fdn) 552
Chameleon Colossus

Changeling (This card is every creature type.) Protection from black {2}{G}{G}: This creature gets +X/+X until end of turn, where X is its power.

Creature
Chameleon Colossus (mor) 116
Changeling Berserker

Changeling (This card is every creature type.) Haste Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Changeling Berserker (lrw) 160
Changeling Hero

Changeling (This card is every creature type.) Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Changeling Hero (lrw) 9
Changeling Titan

Changeling (This card is every creature type.) Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Changeling Titan (lrw) 200
Copper Host Crusher

Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Copper Host Crusher (mom) 181
Dragon-Scarred Bear

Formidable — {1}{G}: Regenerate this creature. Activate only if creatures you control have total power 8 or greater.

Creature
Dragon-Scarred Bear (dtk) 183
Drover Grizzly

Whenever this creature attacks while saddled, creatures you control gain trample until end of turn. Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Drover Grizzly (otj) 161
Druid's Familiar

Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, each of those creatures gets +2/+2.

Creature
Druid's Familiar (avr) 175
Evercoat Ursine

Trample Hideaway 3, hideaway 3 (When this creature enters, look at the top three cards of your library, exile one face down, then put the rest on the bottom in a random order. Then do it again.) Whenever this creature deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.

Creature
Evercoat Ursine (blc) 30
Fire-Belly Changeling

Changeling (This card is every creature type.) {R}: This creature gets +1/+0 until end of turn. Activate no more than twice each turn.

Creature
Fire-Belly Changeling (lrw) 164
Friendly Teddy

When this creature dies, each player draws a card.

Creature Artifact
Friendly Teddy (dsk) 247
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (cmm) 293
Grizzly Bears

Creature
Grizzly Bears (10e) 268
Irregular Cohort

Changeling (This card is every creature type.) When this creature enters, create a 2/2 colorless Shapeshifter creature token with changeling.

Creature
Irregular Cohort (mh1) 15
Kudo, King Among Bears

Other creatures have base power and toughness 2/2 and are Bears in addition to their other types.

Creature
Kudo, King Among Bears (mh3) 192
Mirror Entity

Changeling (This card is every creature type.) {X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.

Creature
Mirror Entity (lrw) 31
Mother Bear

{3}{G}{G}, Exile this card from your graveyard: Create two 2/2 green Bear creature tokens. Activate only as a sorcery.

Creature
Mother Bear (mh1) 171
Owlbear

Trample Keen Senses — When this creature enters, draw a card.

Creature
Owlbear (afr) 198
Owlbear Cub

Mama's Coming — Whenever this creature attacks a player who controls eight or more lands, look at the top eight cards of your library. You may put a creature card from among them onto the battlefield tapped and attacking that player. Put the rest on the bottom of your library in a random order.

Creature
Owlbear Cub (clb) 246
Rampaging Yao Guai

Vigilance, trample This creature enters with X +1/+1 counters on it. When this creature enters, destroy any number of target artifacts and/or enchantments with total mana value X or less.

Creature
Rampaging Yao Guai (pip) 82
Runeclaw Bear

Creature
Runeclaw Bear (m11) 195
Spectral Bears

Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.

Creature
Spectral Bears (hml) 98
Striped Bears

When this creature enters, draw a card.

Creature
Striped Bears (wth) 140
Taurean Mauler

Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on this creature.

Creature
Taurean Mauler (fdn) 633
Ulvenwald Bear

Morbid — When this creature enters, if a creature died this turn, put two +1/+1 counters on target creature.

Creature
Ulvenwald Bear (dka) 129
Ursine Fylgja

This creature enters with four healing counters on it. Remove a healing counter from this creature: Prevent the next 1 damage that would be dealt to this creature this turn. {2}{W}: Put a healing counter on this creature.

Creature
Ursine Fylgja (csp) 22
Vivien's Grizzly

{3}{G}: Look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, put it on the bottom of your library.

Creature
Vivien's Grizzly (war) 182
Werebear

{T}: Add {G}. Threshold — This creature gets +3/+3 as long as seven or more cards are in your graveyard.

Creature
Werebear (dmr) 182
Wilson, Refined Grizzly

This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)

Creature
Wilson, Refined Grizzly (clb) 261
Woodland Changeling

Changeling (This card is every creature type.)

Creature
Woodland Changeling (lrw) 242

Creature

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Enchantment

Qty: 7 Price: $10.23
Assemble the Players

You may look at the top card of your library any time. Once each turn, you may cast a creature spell with power 2 or less from the top of your library.

Enchantment
Assemble the Players (mkm) 3
Ayula's Influence

Discard a land card: Create a 2/2 green Bear creature token.

Enchantment
Ayula's Influence (mh1) 156
Fires of Yavimaya

Creatures you control have haste. Sacrifice this enchantment: Target creature gets +2/+2 until end of turn.

Enchantment
Fires of Yavimaya (cns) 188
Rally the Ranks

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+1.

Enchantment
Rally the Ranks (khm) 20
Shared Animosity

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.

Enchantment
Shared Animosity (ltc) 226
Wild Growth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.

Enchantment
Wild Growth (dmr) 352
Words of Wilding

{1}: The next time you would draw a card this turn, create a 2/2 green Bear creature token instead.

Enchantment
Words of Wilding (ons) 305

Enchantment

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Instant

Qty: 7 Price: $6.25
Fog

Prevent all combat damage that would be dealt this turn.

Instant
Fog (m11) 173
Inspiring Call

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Inspiring Call (fdn) 226
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (acr) 81
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (eld) 172
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (war) 175
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (fdn) 148
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (rna) 29

Instant

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Deck Info

Deck stats

13 pips - 12 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
7 pips - 7 cards
15 mana - 15 cards
54 pips - 43 cards
24 mana - 24 cards
0 pips - 0 cards
4 mana - 3 cards
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