71
6/13/2025
2025-06 (FIC) - Scions & Spellcraft (Final Fantasy XIV) (EN) -orderd-
Deck Size: 100
Commander
Legal
Est deck cost: $167.72
Salt sum: 23.84
No deck tags
71
6/13/2025
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Commander

Qty: 1 Price: $12.99
Y'shtola, Night's Blessed

Vigilance At the beginning of each end step, if a player lost 4 or more life this turn, you draw a card. Whenever you cast a noncreature spell with mana value 3 or greater, Y'shtola deals 2 damage to each opponent and you gain 2 life.

Creature
Y'shtola, Night's Blessed (fic) 7

Commander

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Artifact

Qty: 16 Price: $30.36
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (fic) 335
Archaeomancer's Map

When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (fic) 230
Astrologian's Planisphere

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature." Diana — Equip {2}

Artifact
Astrologian's Planisphere (fin) 46
Blue Mage's Cane

Job select Equipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying {3} rather than paying its mana cost." Spirit of the Whalaqee — Equip {2}

Artifact
Blue Mage's Cane (fic) 35
Coveted Jewel

When this artifact enters, draw three cards. {T}: Add three mana of any one color. Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.

Artifact
Coveted Jewel (fic) 341
Dancer's Chakrams

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types. Krishna — Equip {3}

Artifact
Dancer's Chakrams (fic) 17
Reaper's Scythe

Job select At the beginning of your end step, put a soul counter on this Equipment for each player who lost life this turn. Equipped creature gets +1/+1 for each soul counter on this Equipment and is an Assassin in addition to its other types. Death Sickle — Equip {2}

Artifact
Reaper's Scythe (fic) 48
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (fic) 354
Sage's Nouliths

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever this creature attacks, untap target attacking creature," and is a Cleric in addition to its other types. Hagneia — Equip {3}

Artifact
Sage's Nouliths (fin) 70
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fic) 359
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (fic) 364
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (fic) 365
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (fic) 367
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (fic) 368
Tome of Legends

This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Tome of Legends (fic) 369
White Auracite

When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. {T}: Add {W}.

Artifact
White Auracite (fin) 41

Artifact

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Creature

Qty: 22 Price: $49.94
Alisaie Leveilleur

Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, then shuffle.) First strike Dualcast — The second spell you cast each turn costs {2} less to cast.

Creature
Alisaie Leveilleur (fic) 9
Alphinaud Leveilleur

Partner with Alisaie Leveilleur (When this creature enters, target player may put Alisaie Leveilleur into their hand from their library, then shuffle.) Vigilance Eukrasia — Whenever you cast your second spell each turn, draw a card.

Creature
Alphinaud Leveilleur (fic) 33
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (fic) 261
Ardbert, Warrior of Darkness

Whenever you cast a white spell, put a +1/+1 counter on each legendary creature you control. They gain vigilance until end of turn. Whenever you cast a black spell, put a +1/+1 counter on each legendary creature you control. They gain menace until end of turn.

Creature
Ardbert, Warrior of Darkness (fic) 77
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (fic) 318
Emet-Selch of the Third Seat

Spells you cast from your graveyard cost {2} less to cast. Whenever one or more opponents lose life, you may cast target instant or sorcery card from your graveyard. If that spell would be put into your graveyard, exile it instead. Do this only once each turn.

Creature
Emet-Selch of the Third Seat (fic) 81
Estinien Varlineau

Whenever you cast a noncreature spell, put a +1/+1 counter on Estinien Varlineau. It gains flying until end of turn. At the beginning of your second main phase, you draw X cards and lose X life, where X is the number of your opponents who were dealt combat damage by Estinien Varlineau or a Dragon this turn.

Creature
Estinien Varlineau (fic) 82
Fandaniel, Telophoroi Ascian

Whenever you cast an instant or sorcery spell, surveil 1. At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.

Creature
Fandaniel, Telophoroi Ascian (fic) 46
G'raha Tia, Scion Reborn

Lifelink Throw Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X +1/+1 counters on it. Do this only once each turn.

Creature
G'raha Tia, Scion Reborn (fic) 3
Hermes, Overseer of Elpis

Whenever you cast a noncreature spell, create a 1/1 blue Bird creature token with flying and vigilance. Whenever you attack with one or more Birds, scry 2.

Creature
Hermes, Overseer of Elpis (fic) 36
Hildibrand Manderville

Creature
Hildibrand Manderville // Gentleman's Rise (fic) 83
Hraesvelgr of the First Brood

Flying, vigilance, ward {2} Shiva's Aid — When Hraesvelgr enters and whenever you cast a noncreature spell, target creature gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Hraesvelgr of the First Brood (fic) 37
Hypnotic Sprite

Creature
Hypnotic Sprite // Mesmeric Glare (fic) 264
Krile Baldesion

Lifelink Trace Aether — Whenever you cast a noncreature spell, you may return target creature card with mana value equal to that spell's mana value from your graveyard to your hand. Do this only once each turn.

Creature
Krile Baldesion (fic) 86
Lyse Hext

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Noncreature spells you cast cost {1} less to cast. As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.

Creature
Lyse Hext (fic) 88
Murderous Rider

Creature
Murderous Rider // Swift End (fic) 279
Papalymo Totolymo

Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life. {4}, {T}, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.

Creature
Papalymo Totolymo (fic) 90
Summon: Good King Mog XII

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Create two 1/2 white Moogle creature tokens with lifelink. II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control. IV — Put two +1/+1 counters on each other Moogle you control. Flying, lifelink

Creature Enchantment
Summon: Good King Mog XII (fic) 26
Tataru Taru

When Tataru Taru enters, you draw a card and target opponent may draw a card. Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.

Creature
Tataru Taru (fic) 30
Thancred Waters

Flash Royal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters. Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.

Creature
Thancred Waters (fic) 31
Torrential Gearhulk

Flash When this creature enters, you may cast target instant card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature Artifact
Torrential Gearhulk (fic) 272
Urianger Augurelt

Whenever you play a land from exile or cast a spell from exile, you gain 2 life. Draw Arcanum — {T}: Look at the top card of your library. You may exile it face down. Play Arcanum — {T}: Until end of turn, you may play cards exiled with Urianger Augurelt. Spells you cast this way cost {2} less to cast.

Creature
Urianger Augurelt (fic) 96

Creature

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Enchantment

Qty: 6 Price: $18.54
Authority of the Consuls

Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Enchantment
Authority of the Consuls (fic) 232
Bastion of Remembrance

When this enchantment enters, create a 1/1 white Human Soldier creature token. Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Enchantment
Bastion of Remembrance (fic) 274
Champions from Beyond

When this enchantment enters, create X 1/1 colorless Hero creature tokens. Light Party — Whenever you attack with four or more creatures, scry 2, then draw a card. Full Party — Whenever you attack with eight or more creatures, those creatures get +4/+4 until end of turn.

Enchantment
Champions from Beyond (fic) 11
Eye of Nidhogg

Enchant creature Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.) When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Eye of Nidhogg (fic) 44
Observed Stasis

Flash Enchant creature an opponent controls When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls. Enchanted creature loses all abilities and can't attack or block.

Enchantment
Observed Stasis (fic) 40
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (fic) 268

Enchantment

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Instant

Qty: 8 Price: $17.48
Dig Through Time

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Instant
Dig Through Time (fic) 263
Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard. Draw four cards.

Instant
Into the Story (fic) 266
Lethal Scheme

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Instant
Lethal Scheme (fic) 277
Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Instant
Snuff Out (fic) 285
Sublime Epiphany

Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.

Instant
Sublime Epiphany (fic) 271
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (fic) 256
Transpose

Draw a card, then discard a card. You lose 1 life. If this spell was cast from your hand, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Transpose (fic) 52
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (fic) 331

Instant

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Land

Qty: 37 Price: $31.69
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (fic) 373
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (fic) 374
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (fic) 379
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (fic) 382
Contaminated Aquifer

({T}: Add {U} or {B}.) This land enters tapped.

Land
Contaminated Aquifer (fic) 383
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (fic) 384
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (fic) 385
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (fic) 386
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (fic) 388
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fic) 389
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (fic) 390
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (fic) 391
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (fic) 400
Idyllic Beachfront

({T}: Add {W} or {U}.) This land enters tapped.

Land
Idyllic Beachfront (fic) 404
Island

({T}: Add {U}.)

Land
Island (fin) 297
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (fic) 405
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (fic) 411
Plains

({T}: Add {W}.)

Land
Plains (fin) 296
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (fic) 412
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (fic) 413
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (fic) 419
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (fic) 422
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (fic) 423
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (fic) 429
Sunken Ruins

{T}: Add {C}. {U/B}, {T}: Add {U}{U}, {U}{B}, or {B}{B}.

Land
Sunken Ruins (fic) 430
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (fic) 431
Swamp

({T}: Add {B}.)

Land
Swamp (fin) 300
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (fic) 438
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (fic) 439

Land

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Sorcery

Qty: 10 Price: $6.72
Circle of Power

You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Wizards you control get +1/+0 and gain lifelink until end of turn.

Sorcery
Circle of Power (fin) 92
Cleansing Nova

Choose one — • Destroy all creatures. • Destroy all artifacts and enchantments.

Sorcery
Cleansing Nova (fic) 235
Crux of Fate

Choose one — • Destroy all Dragon creatures. • Destroy all non-Dragon creatures.

Sorcery
Crux of Fate (fic) 275
Cut a Deal

Each opponent draws a card, then you draw a card for each opponent who drew a card this way.

Sorcery
Cut a Deal (fic) 238
Exsanguinate

Each opponent loses X life. You gain life equal to the life lost this way.

Sorcery
Exsanguinate (fic) 276
Final Judgment

Exile all creatures.

Sorcery
Final Judgment (fic) 243
Lingering Souls

Create two 1/1 white Spirit creature tokens with flying. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Lingering Souls (fic) 245
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (fic) 270
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (fic) 288
Vindicate

Destroy target permanent.

Sorcery
Vindicate (fic) 330

Sorcery

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Deck Info

Deck stats

29 pips - 25 cards
29 mana - 24 cards
31 pips - 23 cards
29 mana - 24 cards
28 pips - 22 cards
32 mana - 25 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
14 mana - 12 cards
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