194
4/17/2025
Mobilized Mardu
Deck Size: 100
Commander
Legal
Est deck cost: $78.70
Salt sum: 18.06
194
4/17/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $0.49
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 376

Commander

(CTRL to add secondary)

Anthem

Qty: 1 Price: $0.35
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (pip) 163

Anthem

(CTRL to add secondary)

Burn

Qty: 1 Price: $0.35
Furnace Punisher

Menace At the beginning of each player's upkeep, this creature deals 2 damage to that player unless they control two or more basic lands.

Creature
Furnace Punisher (one) 132

Burn

(CTRL to add secondary)

Counters

Qty: 1 Price: $0.49
Barrensteppe Siege

As this enchantment enters, choose Abzan or Mardu. • Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control. • Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.

Enchantment
Barrensteppe Siege (tdm) 171

Counters

(CTRL to add secondary)

Creature

Qty: 16 Price: $6.86
Arashin Sunshield

When this creature enters, exile up to two target cards from a single graveyard. {W}, {T}: Tap target creature.

Creature
Arashin Sunshield (tdm) 3
Cori Mountain Stalwart

Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.

Creature
Cori Mountain Stalwart (tdm) 175
Devoted Duelist

Haste Flurry — Whenever you cast your second spell each turn, this creature deals 1 damage to each opponent.

Creature
Devoted Duelist (tdm) 104
Fleeting Effigy

Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.

Creature
Fleeting Effigy (tdm) 108
Kin-Tree Nurturer

Lifelink When this creature enters, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Kin-Tree Nurturer (tdm) 83
Krumar Initiate

{X}{B}, {T}, Pay X life: This creature endures X. Activate only as a sorcery. (Put X +1/+1 counters on it or create an X/X white Spirit creature token.)

Creature
Krumar Initiate (tdm) 84
Marshal of the Lost

Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.

Creature
Marshal of the Lost (tdm) 207
Meticulous Artisan

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Meticulous Artisan (tdm) 112
Quaketusk Boar

Reach, trample, haste

Creature
Quaketusk Boar (blb) 146
Reigning Victor

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Reigning Victor (tdm) 216
Sage of the Skies

When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.) Flying, lifelink

Creature
Sage of the Skies (tdm) 328
Salt Road Packbeast

This spell costs {1} less to cast for each creature you control. When this creature enters, draw a card.

Creature
Salt Road Packbeast (tdm) 23
Sinkhole Surveyor

Flying Whenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Sinkhole Surveyor (tdm) 93
Sonic Shrieker

Flying When this creature enters, it deals 2 damage to any target and you gain 2 life. If a player is dealt damage this way, they discard a card.

Creature
Sonic Shrieker (tdm) 226
Starry-Eyed Skyrider

Flying Whenever this creature attacks, another target creature you control gains flying until end of turn. Attacking tokens you control have flying.

Creature
Starry-Eyed Skyrider (tdm) 25
Zurgo's Vanguard

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) This creature's power is equal to the number of creatures you control.

Creature
Zurgo's Vanguard (tdm) 133

Creature

(CTRL to add secondary)

Drain

Qty: 1 Price: $0.35
Venerated Stormsinger

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.

Creature
Venerated Stormsinger (tdm) 97

Drain

(CTRL to add secondary)

Draw

Qty: 1 Price: $0.35
Yathan Tombguard

Menace (This creature can't be blocked except by two or more creatures.) Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.

Creature
Yathan Tombguard (tdm) 100

Draw

(CTRL to add secondary)

Enchantment

Qty: 5 Price: $2.03
Fire-Rim Form

Flash Enchant creature When this Aura enters, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0.

Enchantment
Fire-Rim Form (tdm) 107
Static Snare

Flash This spell costs {1} less to cast for each attacking creature. When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Enchantment
Static Snare (tdm) 26
Stormplain Detainment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Stormplain Detainment (tdm) 28
Thunder of Unity

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You draw two cards and you lose 2 life. II, III — Whenever a creature you control enters this turn, each opponent loses 1 life and you gain 1 life.

Enchantment
Thunder of Unity (tdm) 231
War Effort

Creatures you control get +1/+0. Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.

Enchantment
War Effort (tdm) 131

Enchantment

(CTRL to add secondary)

Instant

Qty: 5 Price: $1.75
Alesha's Legacy

Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Alesha's Legacy (tdm) 72
Coordinated Maneuver

Choose one — • Coordinated Maneuver deals damage equal to the number of creatures you control to target creature or planeswalker. • Destroy target enchantment.

Instant
Coordinated Maneuver (tdm) 6
Dragon's Prey

This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.

Instant
Dragon's Prey (tdm) 79
Lightfoot Technique

Put a +1/+1 counter on target creature. It gains flying and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Lightfoot Technique (tdm) 14
Overwhelming Surge

Choose one or both — • Overwhelming Surge deals 3 damage to target creature. • Destroy target noncreature artifact.

Instant
Overwhelming Surge (tdm) 115

Instant

(CTRL to add secondary)

Land

Qty: 34 Price: $19.02
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (tdm) 250
Dalkovan Encampment

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {W}. {2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.

Land
Dalkovan Encampment (tdm) 394
Ghitu Encampment

This land enters tapped. {T}: Add {R}. {1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Land
Ghitu Encampment (j25) 155
Mountain

({T}: Add {R}.)

Land
Mountain (one) 265
Mountain

({T}: Add {R}.)

Land
Mountain (blb) 276
Mountain

({T}: Add {R}.)

Land
Mountain (fdn) 288
Mountain

({T}: Add {R}.)

Land
Mountain (j25) 91
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 275
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 275
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 283
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 284
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (tdm) 263
Plains

({T}: Add {W}.)

Land
Plains (ltr) 262
Plains

({T}: Add {W}.)

Land
Plains (j25) 81
Plains

({T}: Add {W}.)

Land
Plains (j25) 82
Plains

({T}: Add {W}.)

Land
Plains (j25) 83
Plains

({T}: Add {W}.)

Land
Plains (inr) 288
Plains

({T}: Add {W}.)

Land
Plains (inr) 289
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Plains

({T}: Add {W}.)

Land
Plains (tdm) 272
Plains

({T}: Add {W}.)

Land
Plains (tdm) 277
Plains

({T}: Add {W}.)

Land
Plains (tdm) 278
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (clu) 243
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (tdm) 267
Swamp

({T}: Add {B}.)

Land
Swamp (m14) 239
Swamp

({T}: Add {B}.)

Land
Swamp (one) 264
Swamp

({T}: Add {B}.)

Land
Swamp (woe) 272
Swamp

({T}: Add {B}.)

Land
Swamp (j25) 87
Swamp

({T}: Add {B}.)

Land
Swamp (inr) 293
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 274
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 281
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 282
Tournament Grounds

{T}: Add {C}. {T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

Land
Tournament Grounds (eld) 248
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (tdm) 271

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $2.29
Qarsi Revenant

Flying, deathtouch, lifelink Renew — {2}{B}, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.

Creature
Qarsi Revenant (tdm) 86

Lifegain

(CTRL to add secondary)

Protection

Qty: 3 Price: $1.33
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Duty Beyond Death

As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)

Instant
Duty Beyond Death (tdm) 10
Make a Stand

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Make a Stand (fdn) 708

Protection

(CTRL to add secondary)

Pump

Qty: 1 Price: $0.35
Axgard Cavalry

{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)

Creature
Axgard Cavalry (khm) 121

Pump

(CTRL to add secondary)

Ramp

Qty: 6 Price: $9.52
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (fdn) 253
Lost Jitte

Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte. Remove a charge counter from Lost Jitte: Choose one — • Untap target land. • Target creature can't block this turn. • Put a +1/+1 counter on equipped creature. Equip {1}

Artifact
Lost Jitte (big) 23
Mardu Devotee

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {1}: Add {R}, {W}, or {B}. Activate only once each turn.

Creature
Mardu Devotee (tdm) 16
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Sunset Strikemaster

{T}: Add {R}. {2}{R}, {T}, Sacrifice this creature: It deals 6 damage to target creature with flying.

Creature
Sunset Strikemaster (tdm) 126

Ramp

(CTRL to add secondary)

Recursion

Qty: 1 Price: $2.29
Smile at Death

At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.

Enchantment
Smile at Death (tdm) 24

Recursion

(CTRL to add secondary)

Removal

Qty: 6 Price: $7.90
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (fdn) 669
Call In a Professional

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

Instant
Call In a Professional (snc) 103
Mayhem Devil

Whenever a player sacrifices a permanent, this creature deals 1 damage to any target.

Creature
Mayhem Devil (war) 204
Promise of Loyalty

Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.

Sorcery
Promise of Loyalty (c21) 21
Red Sun's Twilight

Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.

Sorcery
Red Sun's Twilight (one) 145
Thraben Charm

Choose one — • Thraben Charm deals damage equal to twice the number of creatures you control to target creature. • Destroy target enchantment. • Exile any number of target players' graveyards.

Instant
Thraben Charm (mh3) 45

Removal

(CTRL to add secondary)

Sorcery

Qty: 5 Price: $1.89
Defibrillating Current

Defibrillating Current deals 4 damage to target creature or planeswalker and you gain 2 life.

Sorcery
Defibrillating Current (tdm) 177
Salt Road Skirmish

Destroy target creature. Create two 1/1 red Warrior creature tokens. They gain haste until end of turn. Sacrifice them at the beginning of the next end step.

Sorcery
Salt Road Skirmish (tdm) 88
Strategic Betrayal

Target opponent exiles a creature they control and their graveyard.

Sorcery
Strategic Betrayal (tdm) 94
Wild Ride

Target creature gets +3/+0 and gains haste until end of turn. Harmonize {4}{R} (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by {X}, where X is its power. Then exile this spell.)

Sorcery
Wild Ride (tdm) 132
Worthy Cost

As an additional cost to cast this spell, sacrifice a creature. Exile target creature or planeswalker.

Sorcery
Worthy Cost (tdm) 99

Sorcery

(CTRL to add secondary)

Tokens

Qty: 11 Price: $16.87
Anafenza, Unyielding Lineage

Flash First strike Whenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Creature
Anafenza, Unyielding Lineage (tdm) 2
Avenger of the Fallen

Deathtouch Mobilize X, where X is the number of creature cards in your graveyard. (Whenever this creature attacks, create X tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Avenger of the Fallen (tdm) 337
Bone-Cairn Butcher

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Attacking tokens you control have deathtouch.

Creature
Bone-Cairn Butcher (tdm) 173
Dalkovan Packbeasts

Vigilance Mobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

Creature
Dalkovan Packbeasts (tdm) 7
Dragonback Lancer

Flying Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Dragonback Lancer (tdm) 9
Goldwarden's Helm

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +0/+1. Equip {1}{W} ({1}{W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldwarden's Helm (one) 13
Nightblade Brigade

Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightblade Brigade (tdm) 85
Rally the Monastery

This spell costs {2} less to cast if you've cast another spell this turn. Choose one — • Create two 1/1 white Monk creature tokens with prowess. • Up to two target creatures you control each get +2/+2 until end of turn. • Destroy target creature with power 4 or greater.

Instant
Rally the Monastery (tdm) 19
Shock Brigade

Menace (This creature can't be blocked except by two or more creatures.) Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)

Creature
Shock Brigade (tdm) 120
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 33
Vulshok Splitter

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+0. Equip {2}{R} ({2}{R}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Vulshok Splitter (one) 156

Tokens

(CTRL to add secondary)

Maybeboard

Qty: 10 Price: $3.96
Bearer of Glory

During your turn, this creature has first strike. {4}{W}: Creatures you control get +1/+1 until end of turn.

Creature
Bearer of Glory (tdm) 4
Equilibrium Adept

When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card. Flurry — Whenever you cast your second spell each turn, this creature gains double strike until end of turn.

Creature
Equilibrium Adept (tdm) 106
Frontline Rush

Choose one — • Create two 1/1 red Goblin creature tokens. • Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Instant
Frontline Rush (tdm) 186
Furious Forebear

Whenever a creature you control dies while this card is in your graveyard, you may pay {1}{W}. If you do, return this card from your graveyard to your hand.

Creature
Furious Forebear (tdm) 13
Sandskitter Outrider

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)

Creature
Sandskitter Outrider (tdm) 89
Seize Opportunity

Choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Up to two target creatures each get +2/+1 until end of turn.

Instant
Seize Opportunity (tdm) 119
Shocking Sharpshooter

Reach Whenever another creature you control enters, this creature deals 1 damage to target opponent.

Creature
Shocking Sharpshooter (tdm) 121
Summit Intimidator

Reach When this creature enters, target creature can't block this turn.

Creature
Summit Intimidator (tdm) 125
United Battlefront

Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Sorcery
United Battlefront (tdm) 32
Wayspeaker Bodyguard

When this creature enters, return target nonland permanent card with mana value 2 or less from your graveyard to your hand. Flurry — Whenever you cast your second spell each turn, tap target creature an opponent controls.

Creature
Wayspeaker Bodyguard (tdm) 34

Maybeboard

(CTRL to add secondary)

Tokens & Extras

Qty: 10 Price: $4.22
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (ttdm) 1
Goblin

Creature Token
Goblin (ttdm) 12
Monk

Prowess

Creature Token
Monk (ttdm) 3
Rebel

Creature Token
Rebel (tone) 5
Soldier

Creature Token
Soldier (ttdm) 5
Spirit

Creature Token
Spirit (ttdm) 6
Spirit

Creature Token
Spirit (ttdm) 7
Spirit

Creature Token
Spirit (ttdm) 9
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (ttdm) 16
Warrior

Creature Token
Warrior (ttdm) 13

Tokens & Extras

(CTRL to add secondary)

Deck Info

Deck stats

32 pips - 31 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
23 pips - 22 cards
17 mana - 17 cards
26 pips - 24 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

No description yet.

Unable to load comments
AutoNew CategoryMaybeboardSideboard