59
4/15/2025
Taking all Challengers
Deck Size: 100
Commander
Legal
Est deck cost: $162.86
Salt sum: 28.31
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59
4/15/2025
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Commander

Qty: 1 Price: $0.35
Marhault Elsdragon

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature
Marhault Elsdragon (chr) 79

Commander

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Artifact

Qty: 7 Price: $16.03
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (dsc) 241
Bow of Nylea

Attacking creatures you control have deathtouch. {1}{G}, {T}: Choose one — • Put a +1/+1 counter on target creature. • Bow of Nylea deals 2 damage to target creature with flying. • You gain 3 life. • Put up to four target cards from your graveyard on the bottom of your library in any order.

Artifact Enchantment
Bow of Nylea (plst) THS-153
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (blc) 273
Mirror Shield

Equipped creature gets +0/+2 and has hexproof and "Whenever a creature with deathtouch blocks or becomes blocked by this creature, destroy that creature." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mirror Shield (thb) 234
Nemesis Mask

All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Nemesis Mask (dst) 134
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (tdc) 106

Artifact

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Creature

Qty: 26 Price: $36.16
Aerathi Berserker

Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Creature
Aerathi Berserker (leg) 131
Amphibious Kavu

Whenever this creature blocks or becomes blocked by one or more blue and/or black creatures, this creature gets +3/+3 until end of turn.

Creature
Amphibious Kavu (pls) 78
Anzrag, the Quake-Mole

Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase. {3}{R}{R}{G}{G}: Anzrag must be blocked each combat this turn if able.

Creature
Anzrag, the Quake-Mole (mkm) 186
Balduvian War-Makers

Haste Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature
Balduvian War-Makers (all) 66a
Breaker of Armies

All creatures able to block this creature do so.

Creature
Breaker of Armies (plst) BFZ-3
Craw Giant

Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Craw Giant (5ed) 285
Engulfing Slagwurm

Whenever this creature blocks or becomes blocked by a creature, destroy that creature. You gain life equal to that creature's toughness.

Creature
Engulfing Slagwurm (j22) 655
Frost Giant

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Frost Giant (leg) 148
Fumiko the Lowblood

Fumiko has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.) Creatures your opponents control attack each combat if able.

Creature
Fumiko the Lowblood (c20) 152
General Marhault Elsdragon

Whenever a creature you control becomes blocked, it gets +3/+3 until end of turn for each creature blocking it.

Creature
General Marhault Elsdragon (dmc) 31
Gorilla Berserkers

Trample; rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) This creature can't be blocked except by three or more creatures.

Creature
Gorilla Berserkers (all) 93a
Horrible Hordes

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature Artifact
Horrible Hordes (mir) 304
Isao, Enlightened Bushi

This spell can't be countered. Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) {2}: Regenerate target Samurai.

Creature
Isao, Enlightened Bushi (bok) 129
Jade Avenger

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Creature
Jade Avenger (mh2) 167
Knight Rampager

Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able. When this creature dies, it deals 4 damage to target opponent chosen at random.

Creature Artifact
Knight Rampager (40k) 80
Nessian Boar

All creatures able to block this creature do so. Whenever this creature becomes blocked by a creature, that creature's controller draws a card.

Creature
Nessian Boar (thb) 181
Noble Quarry

Bestow {5}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) All creatures able to block this creature or enchanted creature do so. Enchanted creature gets +1/+1.

Creature Enchantment
Noble Quarry (c15) 193
Ronin Cavekeeper

Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)

Creature
Ronin Cavekeeper (sok) 111
Ronin Cliffrider

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever this creature attacks, you may have it deal 1 damage to each creature defending player controls.

Creature
Ronin Cliffrider (bok) 116
Ronin Houndmaster

Haste Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Creature
Ronin Houndmaster (chk) 184
Rust Scarab

Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.

Creature
Rust Scarab (gtc) 130
Shinen of Life's Roar

All creatures able to block this creature do so. Channel — {2}{G}{G}, Discard this card: All creatures able to block target creature this turn do so.

Creature
Shinen of Life's Roar (arc) 69
Teeka's Dragon

Flying; trample; rampage 4 (Whenever this creature becomes blocked, it gets +4/+4 until end of turn for each creature blocking it beyond the first.)

Creature Artifact
Teeka's Dragon (mir) 320
Treeshaker Chimera

All creatures able to block this creature do so. When this creature dies, draw three cards.

Creature
Treeshaker Chimera (ncc) 318
Varchild's War-Riders

Cumulative upkeep—Have an opponent create a 1/1 red Survivor creature token. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Trample; rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Creature
Varchild's War-Riders (all) 83
Wolverine Pack

Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Creature
Wolverine Pack (5ed) 344

Creature

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Enchantment

Qty: 5 Price: $4.83
Grand Melee

All creatures attack each combat if able. All creatures block each combat if able.

Enchantment
Grand Melee (ons) 211
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (plst) STH-89
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
Retaliation

Creatures you control have "Whenever this creature becomes blocked by a creature, this creature gets +1/+1 until end of turn."

Enchantment
Retaliation (plst) USG-272
Seton's Desire

Enchant creature Enchanted creature gets +2/+2. Threshold — As long as seven or more cards are in your graveyard, all creatures able to block enchanted creature do so.

Enchantment
Seton's Desire (dmr) 176

Enchantment

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Instant

Qty: 6 Price: $6.32
Atarka's Command

Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.

Instant
Atarka's Command (2x2) 176
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (tdc) 208
Gruul Charm

Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.

Instant
Gruul Charm (gtc) 169
Lightning Bolt

Lightning Bolt deals 3 damage to any target.

Instant
Lightning Bolt (clu) 141
Provoke

Untap target creature you don't control. That creature blocks this turn if able. Draw a card.

Instant
Provoke (cns) 174
You Look Upon the Tarrasque

Choose one — • Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn. • Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.

Instant
You Look Upon the Tarrasque (clb) 262

Instant

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Land

Qty: 40 Price: $36.66
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (tdc) 350
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Forest

({T}: Add {G}.)

Land
Forest (tdm) 286
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (blc) 306
Gruul Turf

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{G}.

Land
Gruul Turf (blc) 310
Kessig Wolf Run

{T}: Add {C}. {X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.

Land
Kessig Wolf Run (tdc) 375
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 284
Rockfall Vale

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {G}.

Land
Rockfall Vale (tdc) 387
Rootbound Crag

This land enters tapped unless you control a Mountain or a Forest. {T}: Add {R} or {G}.

Land
Rootbound Crag (tdc) 388
Skarrg, the Rage Pits

{T}: Add {C}. {R}{G}, {T}: Target creature gets +1/+1 and gains trample until end of turn.

Land
Skarrg, the Rage Pits (plst) PCA-127
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (clb) 361

Land

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Sorcery

Qty: 15 Price: $62.51
Alluring Scent

All creatures able to block target creature this turn do so.

Sorcery
Alluring Scent (plst) ME4-141
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (tdc) 207
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (tdc) 253
Decimate

Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

Sorcery
Decimate (blc) 251
Declare Dominance

Target creature gets +3/+3 until end of turn. All creatures able to block it this turn do so.

Sorcery
Declare Dominance (j22) 646
Fiery Confluence

Choose three. You may choose the same mode more than once. • Fiery Confluence deals 1 damage to each creature. • Fiery Confluence deals 2 damage to each opponent. • Destroy target artifact.

Sorcery
Fiery Confluence (lcc) 226
Hull Breach

Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.

Sorcery
Hull Breach (40k) 224
Incendiary Command

Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.

Sorcery
Incendiary Command (c13) 113
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (tdc) 261
Primal Command

Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.

Sorcery
Primal Command (mm3) 132
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (tdc) 265
Revenge of the Hunted

Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Revenge of the Hunted (avr) 191
Roar of Challenge

All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

Sorcery
Roar of Challenge (j22) 720
Taunting Challenge

All creatures able to block target creature this turn do so.

Sorcery
Taunting Challenge (ptk) 152
Verdant Confluence

Choose three. You may choose the same mode more than once. • Put two +1/+1 counters on target creature. • Return target permanent card from your graveyard to your hand. • Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Verdant Confluence (cmm) 329

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
32 pips - 23 cards
20 mana - 20 cards
51 pips - 35 cards
29 mana - 29 cards
0 pips - 0 cards
4 mana - 3 cards
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