105
6/30/2025
Big Butt's
Deck Size: 100
Commander
Legal
Est deck cost: $134.43
Salt sum: 25.23
No deck tags
105
6/30/2025
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Commander

Qty: 1 Price: $1.79
Felothar the Steadfast

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {3}, {T}, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.

Creature
Felothar the Steadfast (tdc) 4

Commander

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Anthem

Qty: 1 Price: $1.49
Serra's Blessing

Creatures you control have vigilance. (Attacking doesn't cause them to tap.)

Enchantment
Serra's Blessing (9ed) 44

Anthem

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Counters

Qty: 1 Price: $0.35
Wall of Limbs

Defender (This creature can't attack.) Whenever you gain life, put a +1/+1 counter on this creature. {5}{B}{B}, Sacrifice this creature: Target player loses X life, where X is this creature's power.

Creature
Wall of Limbs (tdc) 200

Counters

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Drain

Qty: 1 Price: $4.49
Jaws of Defeat

Whenever a creature you control enters, target opponent loses life equal to the difference between that creature's power and its toughness.

Enchantment
Jaws of Defeat (tdc) 27

Drain

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Draw

Qty: 6 Price: $4.62
Carven Caryatid

Defender (This creature can't attack.) When this creature enters, draw a card.

Creature
Carven Caryatid (tdc) 250
Fecund Greenshell

Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Creature
Fecund Greenshell (blb) 171
Shadrix Silverquill

Flying, double strike At the beginning of combat on your turn, you may choose two. Each mode must target a different player. • Target player creates a 2/1 white and black Inkling creature token with flying. • Target player draws a card and loses 1 life. • Target player puts a +1/+1 counter on each creature they control.

Creature
Shadrix Silverquill (tdc) 302
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (tdc) 277
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (tdc) 138
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (tdc) 140

Draw

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Evasion

Qty: 3 Price: $1.83
Behind the Scenes

Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.

Enchantment
Behind the Scenes (tdc) 172
Sidar Kondo of Jamuraa

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)

Creature
Sidar Kondo of Jamuraa (tdc) 303
Zetalpa, Primal Dawn

Flying, double strike, vigilance, trample, indestructible

Creature
Zetalpa, Primal Dawn (tdc) 142

Evasion

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Finisher

Qty: 1 Price: $0.99
Towering Titan

This creature enters with X +1/+1 counters on it, where X is the total toughness of other creatures you control. Sacrifice a creature with defender: All creatures gain trample until end of turn.

Creature
Towering Titan (tdc) 276

Finisher

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Land

Qty: 38 Price: $24.54
Access Tunnel

{T}: Add {C}. {3}, {T}: Target creature with power 3 or less can't be blocked this turn.

Land
Access Tunnel (tdc) 337
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (tdc) 341
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (tdc) 343
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Deceptive Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {W}{B}{G} ({W}{B}{G}, Discard this card: Draw a card.)

Land
Deceptive Landscape (tdc) 356
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (tdc) 360
Forest

({T}: Add {G}.)

Land
Forest (tdm) 285
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (tdc) 366
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (tdc) 373
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (tdc) 381
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (tdc) 382
Plains

({T}: Add {W}.)

Land
Plains (tdm) 278
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (tdm) 266
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (tdc) 397
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (tdc) 399
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 281
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (tdc) 403
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (tdc) 405
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (tdc) 406
Twilight Mire

{T}: Add {C}. {B/G}, {T}: Add {B}{B}, {B}{G}, or {G}{G}.

Land
Twilight Mire (tdc) 409
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (tdc) 412

Land

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Landfall

Qty: 1 Price: $0.35
Jaddi Offshoot

Defender Landfall — Whenever a land you control enters, you gain 1 life.

Creature
Jaddi Offshoot (tdc) 260

Landfall

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Lifegain

Qty: 6 Price: $5.76
Ikra Shidiqi, the Usurper

Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)

Creature
Ikra Shidiqi, the Usurper (tdc) 100
Loxodon Warhammer

Equipped creature gets +3/+0 and has trample and lifelink. Equip {3}

Artifact
Loxodon Warhammer (onc) 135
Nyx-Fleece Ram

At the beginning of your upkeep, you gain 1 life.

Creature Enchantment
Nyx-Fleece Ram (tdc) 126
Tree of Redemption

Defender {T}: Exchange your life total with this creature's toughness.

Creature
Tree of Redemption (tdc) 97
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (m15) 41
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (tdc) 139

Lifegain

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Protection

Qty: 7 Price: $15.23
Bedrock Tortoise

During your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Bedrock Tortoise (lci) 176
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (tdc) 316
Dragonlord Dromoka

This spell can't be countered. Flying, lifelink Your opponents can't cast spells during your turn.

Creature
Dragonlord Dromoka (tdc) 286
Indomitable Ancients

Creature
Indomitable Ancients (tdc) 121
Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Creature
Shalai, Voice of Plenty (tdc) 130
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (tdc) 328
Weathered Sentinels

Defender, vigilance, reach, trample This creature can attack players who attacked you during their last turn as though it didn't have defender. Whenever this creature attacks, it gets +3/+3 and gains indestructible until end of turn.

Creature Artifact
Weathered Sentinels (tdc) 336

Protection

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Pump

Qty: 5 Price: $2.17
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (tdc) 246
Baldin, Century Herdmaster

During your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (tdc) 110
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (tdc) 275
Wakestone Gargoyle

Defender, flying {1}{W}: Creatures you control with defender can attack this turn as though they didn't have defender.

Creature
Wakestone Gargoyle (tdc) 137
Walking Bulwark

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Creature Artifact
Walking Bulwark (tdc) 334

Pump

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Ramp

Qty: 14 Price: $27.64
Arbor Adherent

{T}: Add one mana of any color. {T}: Add X mana of any one color, where X is the greatest toughness among other creatures you control.

Creature
Arbor Adherent (tdc) 42
Arboreal Grazer

Reach When this creature enters, you may put a land card from your hand onto the battlefield tapped.

Creature
Arboreal Grazer (tdc) 245
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (tdc) 248
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (tdc) 289
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (5ed) 316
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (tdc) 323
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (tdc) 264
Rampart Architect

Whenever this creature enters or attacks, create a 1/3 white Wall creature token with defender. Whenever a creature you control with defender dies, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Rampart Architect (tdc) 47
Seedborn Muse

Untap all permanents you control during each other player's untap step.

Creature
Seedborn Muse (tdc) 268
Selesnya Signet

{1}, {T}: Add {G}{W}.

Artifact
Selesnya Signet (tdc) 324
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (tdc) 106
Sylvan Caryatid

Defender, hexproof {T}: Add one mana of any color.

Creature
Sylvan Caryatid (tdc) 272
Wall of Roots

Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Creature
Wall of Roots (tdc) 278

Ramp

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Recursion

Qty: 2 Price: $0.98
Colfenor's Urn

Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it. At the beginning of the end step, if three or more cards have been exiled with this artifact, sacrifice it. If you do, return those cards to the battlefield under their owner's control.

Artifact
Colfenor's Urn (tdc) 315
Reunion of the House

Return any number of target creature cards with total power 10 or less from your graveyard to the battlefield. Exile Reunion of the House.

Sorcery
Reunion of the House (tdc) 15

Recursion

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Removal

Qty: 11 Price: $22.71
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (tdc) 279
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (tdc) 284
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (tdc) 115
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (tdc) 180
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (tdc) 182
Pacifism

Enchant creature Enchanted creature can't attack or block.

Enchantment
Pacifism (tmp) 34
Protector of the Wastes

Flying When this creature enters or becomes monstrous, exile up to two target artifacts and/or enchantments controlled by different players. {4}{W}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Creature
Protector of the Wastes (tdc) 54
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (tdc) 131
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (tdc) 134
Tip the Scales

Sacrifice a creature. When you do, all creatures get -X/-X until end of turn, where X is the sacrificed creature's toughness.

Sorcery
Tip the Scales (tdc) 29
Will of the Abzan

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Any number of target opponents each sacrifice a creature with the greatest power among creatures that player controls and lose 3 life. • Return target creature card from your graveyard to the battlefield.

Sorcery
Will of the Abzan (tdc) 31

Removal

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Tokens

Qty: 2 Price: $0.94
Hornet Nest

Defender (This creature can't attack.) Whenever this creature is dealt damage, create that many 1/1 green Insect creature tokens with flying and deathtouch. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Creature
Hornet Nest (tdc) 259
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (tdc) 141

Tokens

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Sideboard

Qty: 5 Price: $18.55
Betor, Kin to All

Flying At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.

Creature
Betor, Kin to All (tdm) 172
Colfenor, the Last Yew

Vigilance, reach Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.

Creature
Colfenor, the Last Yew (cmr) 274
Doran, the Siege Tower

Each creature assigns combat damage equal to its toughness rather than its power.

Creature
Doran, the Siege Tower (2x2) 201
Primal Rage

Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Enchantment
Primal Rage (plst) STH-112
Unnatural Growth

At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

Enchantment
Unnatural Growth (inr) 223

Sideboard

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Maybeboard

Qty: 3 Price: $28.83
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46
Tree of Perdition

Defender {T}: Exchange target opponent's life total with this creature's toughness.

Creature
Tree of Perdition (emn) 109
Unhallowed Phalanx

This creature enters tapped.

Creature
Unhallowed Phalanx (vow) 135

Maybeboard

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Deck Info

Deck stats

32 pips - 25 cards
27 mana - 26 cards
0 pips - 0 cards
0 mana - 8 cards
12 pips - 12 cards
24 mana - 21 cards
0 pips - 0 cards
0 mana - 8 cards
28 pips - 24 cards
31 mana - 28 cards
0 pips - 0 cards
5 mana - 4 cards
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