65
6/4/2025
Tarkir Block - Mardu Rush
Deck Size: 64
Standard
Est deck cost: $201.96
No deck tags
65
6/4/2025
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Anthem

Qty: 2 Price: $5.98
All-Out Assault

Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

Enchantment
All-Out Assault (tdm) 167

Anthem

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Burn

Qty: 4 Price: $1.56
Shocking Sharpshooter

Reach Whenever another creature you control enters, this creature deals 1 damage to target opponent.

Creature
Shocking Sharpshooter (tdm) 121

Burn

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Copy

Qty: 3 Price: $5.97
Windcrag Siege

As this enchantment enters, choose Mardu or Jeskai. • Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. • Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.

Enchantment
Windcrag Siege (tdm) 235

Copy

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Creature

Qty: 4 Price: $1.40
Fleeting Effigy

Haste At the beginning of your end step, return this creature to its owner's hand. (Return it only if it's on the battlefield.) {2}{R}: This creature gets +2/+0 until end of turn.

Creature
Fleeting Effigy (tdm) 108

Creature

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Land

Qty: 18 Price: $7.14
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (tdm) 250
Dalkovan Encampment

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {W}. {2}{W}, {T}: Whenever you attack this turn, create two 1/1 red Warrior creature tokens that are tapped and attacking. Sacrifice them at the beginning of the next end step.

Land
Dalkovan Encampment (tdm) 253
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (tdm) 263
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (tdm) 267

Land

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Ramp

Qty: 3 Price: $1.05
Mardu Devotee

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {1}: Add {R}, {W}, or {B}. Activate only once each turn.

Creature
Mardu Devotee (tdm) 16

Ramp

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Removal

Qty: 4 Price: $7.96
Rot-Curse Rakshasa

Trample Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.) Renew — {X}{B}{B}, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.

Creature
Rot-Curse Rakshasa (tdm) 87

Removal

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Tokens

Qty: 26 Price: $170.90
Cori-Steel Cutter

Equipped creature gets +1/+1 and has trample and haste. Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.) Equip {1}{R}

Artifact
Cori-Steel Cutter (tdm) 103
Elspeth, Storm Slayer

If one or more tokens would be created under your control, twice that many of those tokens are created instead. +1: Create a 1/1 white Soldier creature token. 0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. −3: Destroy target creature an opponent controls with mana value 3 or greater.

Planeswalker
Elspeth, Storm Slayer (tdm) 11
Frontline Rush

Choose one — • Create two 1/1 red Goblin creature tokens. • Target creature gets +X/+X until end of turn, where X is the number of creatures you control.

Instant
Frontline Rush (tdm) 186
Mardu Siegebreaker

Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.

Creature
Mardu Siegebreaker (tdm) 206
Stadium Headliner

Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) {1}{R}, Sacrifice this creature: It deals damage equal to the number of creatures you control to target creature.

Creature
Stadium Headliner (tdm) 122
Voice of Victory

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) Your opponents can't cast spells during your turn.

Creature
Voice of Victory (tdm) 33
War Effort

Creatures you control get +1/+0. Whenever you attack, create a 1/1 red Warrior creature token that's tapped and attacking. Sacrifice it at the beginning of the next end step.

Enchantment
War Effort (tdm) 131
Zurgo, Thunder's Decree

Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.) During your end step, Warrior tokens you control have "This token can't be sacrificed."

Creature
Zurgo, Thunder's Decree (tdm) 237

Tokens

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Maybeboard

Qty: 4 Price: $1.40
Descendant of Storms

Whenever this creature attacks, you may pay {1}{W}. If you do, it endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)

Creature
Descendant of Storms (tdm) 8

Maybeboard

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Deck Info

Deck stats

26 pips - 24 cards
13 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
12 pips - 12 cards
14 mana - 14 cards
33 pips - 33 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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