267
11/21/2021
Meloku EDH
Deck Size: 100
Commander
Legal
Est deck cost: $300.60
Salt sum: 48.12
No deck tags
267
11/21/2021
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Quantity: 1Price: $1.29
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (cmr) 399

Commander

(CTRL to add secondary)

Land

Quantity: 40Price: $31.44
Island

({T}: Add {U}.)

Land
Island (stx) 368
Isolated Watchtower

{T}: Add {C}. {2}, {T}: Scry 1, then you may reveal the top card of your library. If a basic land card is revealed this way, put it onto the battlefield tapped. Activate only if an opponent controls at least two more lands than you.

Land
Isolated Watchtower (c18) 59
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (tsr) 408
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (c20) 319
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (jvc) 29
Urza's Mine

{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.

Land
Urza's Mine (2xm) 329
Urza's Power Plant

{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

Land
Urza's Power Plant (2xm) 330
Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Land
Urza's Tower (2xm) 331

Land

(CTRL to add secondary)

Artifact

Quantity: 14Price: $102.12
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
Altar of the Brood

Whenever another permanent you control enters, each opponent mills a card.

Artifact
Altar of the Brood (ktk) 216
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
Blasting Station

{T}, Sacrifice a creature: This artifact deals 1 damage to any target. Whenever a creature enters, you may untap this artifact.

Artifact
Blasting Station (5dn) 107
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
Druidic Satchel

{2}, {T}: Reveal the top card of your library. If it's a creature card, create a 1/1 green Saproling creature token. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Artifact
Druidic Satchel (c13) 242
Expedition Map

{2}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
Expedition Map (plst) 2XM-255
Ghirapur Orrery

Each player may play an additional land on each of their turns. At the beginning of each player's upkeep, if that player has no cards in hand, that player draws three cards.

Artifact
Ghirapur Orrery (kld) 216
Obelisk of Urd

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) As this artifact enters, choose a creature type. Creatures you control of the chosen type get +2/+2.

Artifact
Obelisk of Urd (znc) 115
Raiders' Karve

Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Raiders' Karve (khm) 242
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (khc) 104
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (plst) E01-89
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (plst) 5DN-165

Artifact

(CTRL to add secondary)

Sorcery

Quantity: 5Price: $4.67
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (znc) 24
Fascination

Choose one — • Each player draws X cards. • Each player mills X cards.

Sorcery
Fascination (plst) FRF-34
Ravenform

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying. Foretell {U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Ravenform (khm) 72
Relearn

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Relearn (plst) WTH-51
Walk the Aeons

Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.

Sorcery
Walk the Aeons (tsr) 98

Sorcery

(CTRL to add secondary)

Creature

Quantity: 23Price: $57.45
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (khc) 98
Cosima, God of the Voyage

Creature
Cosima, God of the Voyage // The Omenkeel (khm) 303Cosima, God of the Voyage // The Omenkeel (khm) 303
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (c21) 24
Dreamscape Artist

{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Dreamscape Artist (tsr) 64
Drift of Phantasms

Defender (This creature can't attack.) Flying Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Creature
Drift of Phantasms (plst) RAV-46
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
Ovinomancer

When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand. {T}, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.

Creature
Ovinomancer (tsb) 27
Patron of the Moon

Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped.

Creature
Patron of the Moon (bok) 45
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.

Creature
Roil Elemental (sld) 155
Sage of the Falls

Whenever this creature or another non-Human creature you control enters, you may draw a card. If you do, discard a card.

Creature
Sage of the Falls (eld) 63
Sage's Row Denizen

Whenever another blue creature you control enters, target player mills two cards.

Creature
Sage's Row Denizen (m20) 73
Scaretiller

Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (znc) 117
Scourge of Fleets

When this creature enters, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Creature
Scourge of Fleets (cmr) 403
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (tsr) 400
Tazeem Roilmage

Kicker {4} (You may pay an additional {4} as you cast this spell.) When this creature enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Creature
Tazeem Roilmage (znr) 84
Tideforce Elemental

{U}, {T}: You may tap or untap another target creature. Landfall — Whenever a land you control enters, you may untap this creature.

Creature
Tideforce Elemental (wwk) 41
Trench Behemoth

Return a land you control to its owner's hand: Untap this creature. It gains hexproof until end of turn. Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.

Creature
Trench Behemoth (cmr) 366
Tribute Mage

When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.

Creature
Tribute Mage (mh1) 73
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (tsr) 320
Trophy Mage

When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.

Creature
Trophy Mage (ddu) 42
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.

Creature Artifact
Walking Atlas (wwk) 131
Windreader Sphinx

Flying Whenever a creature with flying attacks, you may draw a card.

Creature
Windreader Sphinx (jmp) 194

Creature

(CTRL to add secondary)

Enchantment

Quantity: 4Price: $12.36
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (jmp) 144
Intruder Alarm

Creatures don't untap during their controllers' untap steps. Whenever a creature enters, untap all creatures.

Enchantment
Intruder Alarm (8ed) 86
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (znc) 31
Retreat to Coralhelm

Landfall — Whenever a land you control enters, choose one — • You may tap or untap target creature. • Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Enchantment
Retreat to Coralhelm (plst) BFZ-82

Enchantment

(CTRL to add secondary)

Instant

Quantity: 13Price: $91.27
Counterspell

Counter target spell.

Instant
Counterspell (sta) 15
Deprive

As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.

Instant
Deprive (roe) 59
Disdainful Stroke

Counter target spell with mana value 4 or greater.

Instant
Disdainful Stroke (tsr) 307
Engulf the Shore

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Instant
Engulf the Shore (gn2) 21
High Tide

Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.

Instant
High Tide (fem) 18c
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (cmr) 637
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (rav) 60
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (akh) 65
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (plst) C19-92
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Spell Swindle (xln) 82
Stroke of Genius

Target player draws X cards.

Instant
Stroke of Genius (c15) 108
Sublime Epiphany

Choose one or more — • Counter target spell. • Counter target activated or triggered ability. • Return target nonland permanent to its owner's hand. • Create a token that's a copy of target creature you control. • Target player draws a card.

Instant
Sublime Epiphany (m21) 355

Instant

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
60 pips - 41 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
19 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"The deck has a lands theme, including cards that allow me to put more lands into play each turn, allowing me to use Meloku's ability more times each turn while maintaining mana parity with the rest of the pod. It has several infinite combos, most requiring Meloku to function, so I have a fair amount of protection in the deck.\n"}]}
Unable to load comments
AutoNew CategoryMaybeboardSideboard