77
5/25/2025
Tarkir Dragonstorm draft: Abzan / Sultai Midrange
Deck Size: 40
Commander
Est deck cost: $17.96
Salt sum: 4.12
No deck tags
77
5/25/2025
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Creature

Qty: 15 Price: $8.17
Abzan Devotee

{1}: Add {W}, {B}, or {G}. Activate only once each turn. {2}{B}: Return this card from your graveyard to your hand.

Creature
Abzan Devotee (tdm) 68
Ainok Wayfarer

When this creature enters, mill three cards. You may put a land card from among them into your hand. If you don't, put a +1/+1 counter on this creature. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Ainok Wayfarer (tdm) 134
Champion of Dusan

Trample Renew — {1}{G}, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.

Creature
Champion of Dusan (tdm) 137
Kheru Goldkeeper

Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Renew — {2}{B}{G}{U}, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.

Creature
Kheru Goldkeeper (tdm) 199
Marang River Regent

Flying When this creature enters, return up to two other target nonland permanents to their owners' hands.

Creature
Marang River Regent (tdm) 51
Marshal of the Lost

Deathtouch Whenever you attack, target creature gets +X/+X until end of turn, where X is the number of attacking creatures.

Creature
Marshal of the Lost (tdm) 207
Nightblade Brigade

Deathtouch Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightblade Brigade (tdm) 85
Sage of the Fang

When this creature enters, put a +1/+1 counter on target creature. Renew — {3}{G}, Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery.

Creature
Sage of the Fang (tdm) 155
Sagu Pummeler

Reach Renew — {4}{G}, Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.

Creature
Sagu Pummeler (tdm) 156
Severance Priest

Deathtouch When this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card. When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.

Creature
Severance Priest (tdm) 222
Stalwart Successor

Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.

Creature
Stalwart Successor (tdm) 227
Traveling Botanist

Whenever this creature becomes tapped, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

Creature
Traveling Botanist (tdm) 164
Yathan Roadwatcher

When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.

Creature
Yathan Roadwatcher (tdm) 236

Creature

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Enchantment

Qty: 2 Price: $0.84
Revival of the Ancestors

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create three 1/1 white Spirit creature tokens. II — Distribute three +1/+1 counters among one, two, or three target creatures you control. III — Creatures you control gain trample and lifelink until end of turn.

Enchantment
Revival of the Ancestors (tdm) 218
Stormplain Detainment

When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.

Enchantment
Stormplain Detainment (tdm) 28

Enchantment

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Instant

Qty: 4 Price: $1.40
Auroral Procession

Return target card from your graveyard to your hand.

Instant
Auroral Procession (tdm) 169
Dragon's Prey

This spell costs {2} more to cast if it targets a Dragon. Destroy target creature.

Instant
Dragon's Prey (tdm) 79
Kin-Tree Severance

Exile target permanent with mana value 3 or greater.

Instant
Kin-Tree Severance (tdm) 200
Rakshasa's Bargain

Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.

Instant
Rakshasa's Bargain (tdm) 214

Instant

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Land

Qty: 17 Price: $6.85
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (tdm) 251
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (tdm) 254
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Forest

({T}: Add {G}.)

Land
Forest (tdm) 286
Island

({T}: Add {U}.)

Land
Island (tdm) 280
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (tdm) 264
Plains

({T}: Add {W}.)

Land
Plains (tdm) 278
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (tdm) 266
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 282
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (tdm) 269

Land

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Sorcery

Qty: 2 Price: $0.70
Aggressive Negotiations

Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.

Sorcery
Aggressive Negotiations (tdm) 70
Lie in Wait

Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature.

Sorcery
Lie in Wait (tdm) 203

Sorcery

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Deck Info

Deck stats

6 pips - 6 cards
8 mana - 8 cards
6 pips - 5 cards
6 mana - 6 cards
13 pips - 13 cards
9 mana - 9 cards
0 pips - 0 cards
0 mana - 1 card
16 pips - 16 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 0 cards
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