3.3k
11/12/2024
Hofri Ghostforge - Lifted Spirits
Deck Size: 100
Commander
Legal
Est deck cost: $601.24
Salt sum: 48.95
3.3k
11/12/2024
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Commander

Qty: 1 Price: $1.79
Hofri Ghostforge

Spirits you control get +1/+1 and have trample and haste. Whenever another nontoken creature you control dies, exile it. If you do, create a token that's a copy of that creature, except it's a Spirit in addition to its other types and it has "When this token leaves the battlefield, return the exiled card to its owner's graveyard."

Creature
Hofri Ghostforge (stx) 192

Commander

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Enhancer

Qty: 4 Price: $24.76
Ao, the Dawn Sky

Flying, vigilance When Ao dies, choose one — • Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. • Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.

Creature
Ao, the Dawn Sky (neo) 2
Atsushi, the Blazing Sky

Flying, trample When Atsushi dies, choose one — • Exile the top two cards of your library. Until the end of your next turn, you may play those cards. • Create three Treasure tokens.

Creature
Atsushi, the Blazing Sky (neo) 410
Panharmonicon

If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Artifact
Panharmonicon (tsr) 399
The Jolly Balloon Man

Haste {1}, {T}: Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.

Creature
The Jolly Balloon Man (dsk) 219

Enhancer

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Recursion

Qty: 4 Price: $4.36
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (cma) 13
Mistmoon Griffin

Flying When this creature dies, exile it, then return the top creature card of your graveyard to the battlefield.

Creature
Mistmoon Griffin (wth) 21
Reveillark

Flying When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Evoke {5}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Reveillark (plst) UMA-31
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (khc) 34

Recursion

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Combo/Wincon

Qty: 1 Price: $10.99
Kiki-Jiki, Mirror Breaker

Haste {T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.

Creature
Kiki-Jiki, Mirror Breaker (tsr) 346

Combo/Wincon

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Land

Qty: 37 Price: $131.39
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (c20) 257
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (2xm) 312
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (khc) 108
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (c20) 273
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (mh1) 241
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (2xm) 321
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (c16) 301
Mountain

({T}: Add {R}.)

Land
Mountain (khm) 397
Plains

({T}: Add {W}.)

Land
Plains (khm) 394
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (2xm) 325
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c20) 306
Song-Mad Treachery

Sorcery
Song-Mad Treachery // Song-Mad Ruins (znr) 165Song-Mad Treachery // Song-Mad Ruins (znr) 165
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmr) 356
Sundering Eruption

Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Sundown Pass

This land enters tapped unless you control two or more other lands. {T}: Add {R} or {W}.

Land
Sundown Pass (vow) 285
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (m21) 256
Witch Enchanter

Creature
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Land

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Removal

Qty: 8 Price: $62.92
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (cmr) 162
Cavalier of Dawn

Vigilance When this creature enters, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When this creature dies, return target artifact or enchantment card from your graveyard to your hand.

Creature
Cavalier of Dawn (m20) 10
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13
Loran of the Third Path

Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (bro) 12
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (tsr) 299
Solitude

Flash Lifelink When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power. Evoke—Exile a white card from your hand.

Creature
Solitude (mh2) 32
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (sta) 10
Vanquish the Horde

This spell costs {1} less to cast for each creature on the battlefield. Destroy all creatures.

Sorcery
Vanquish the Horde (mid) 41

Removal

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Damage/Wincon

Qty: 2 Price: $65.98
Purphoros, God of the Forge

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. {2}{R}: Creatures you control get +1/+0 until end of turn.

Creature Enchantment
Purphoros, God of the Forge (ths) 135
Terror of the Peaks

Flying Spells your opponents cast that target this creature cost an additional 3 life to cast. Whenever another creature you control enters, this creature deals damage equal to that creature's power to any target.

Creature
Terror of the Peaks (m21) 164

Damage/Wincon

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Protection

Qty: 5 Price: $19.15
Guardian of Faith

Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
Restoration Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (tsr) 300
Selfless Spirit

Flying Sacrifice this creature: Creatures you control gain indestructible until end of turn.

Creature
Selfless Spirit (emn) 40
Werefox Bodyguard

Flash When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield. {1}{W}, Sacrifice this creature: You gain 2 life.

Creature
Werefox Bodyguard (woe) 39

Protection

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Sacrifice

Qty: 10 Price: $101.26
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (cmm) 368
Blasting Station

{T}, Sacrifice a creature: This artifact deals 1 damage to any target. Whenever a creature enters, you may untap this artifact.

Artifact
Blasting Station (5dn) 107
Bogardan Dragonheart

Sacrifice another creature: Until end of turn, this creature becomes a Dragon with base power and toughness 4/4, flying, and haste.

Creature
Bogardan Dragonheart (mh1) 120
Brion Stoutarm

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Creature
Brion Stoutarm (a25) 200
Fanatical Devotion

Sacrifice a creature: Regenerate target creature.

Enchantment
Fanatical Devotion (nem) 8
Goblin Bombardment

Sacrifice a creature: This enchantment deals 1 damage to any target.

Enchantment
Goblin Bombardment (plst) DDN-24
Martyr's Cause

Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that damage.

Enchantment
Martyr's Cause (plst) ULG-13
Mondrak, Glory Dominus

If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)

Creature
Mondrak, Glory Dominus (one) 23
Spawning Pit

Sacrifice a creature: Put a charge counter on Spawning Pit. {1}, Remove two charge counters from Spawning Pit: Create a 2/2 colorless Spawn artifact creature token.

Artifact
Spawning Pit (dst) 141

Sacrifice

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Draw

Qty: 9 Price: $92.37
Court of Grace

When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4 white Angel creature token with flying instead.

Enchantment
Court of Grace (cmr) 619
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Humble Defector

{T}: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.

Creature
Humble Defector (cmr) 184
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (c19) 55
Magus of the Wheel

{1}{R}, {T}, Sacrifice this creature: Each player discards their hand, then draws seven cards.

Creature
Magus of the Wheel (c20) 156
Mangara, the Diplomat

Lifelink Whenever an opponent attacks with creatures, if two or more of those creatures are attacking you and/or planeswalkers you control, draw a card. Whenever an opponent casts their second spell each turn, draw a card.

Creature
Mangara, the Diplomat (m21) 27
Master of Ceremonies

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Creature
Master of Ceremonies (ncc) 18
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (plst) CMD-260
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (cmr) 672

Draw

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Ramp

Qty: 9 Price: $71.21
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (khc) 96
Archaeomancer's Map

When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
Deep Gnome Terramancer

Flash Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.

Creature
Deep Gnome Terramancer (clb) 607
Keeper of the Accord

At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token. At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.

Creature
Keeper of the Accord (cmr) 27
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (khc) 104
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (tsr) 400
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230

Ramp

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Steal

Qty: 10 Price: $15.06
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (c15) 141
Coercive Recruiter

Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Creature
Coercive Recruiter (cmr) 169
Grab the Reins

Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Instant
Grab the Reins (c16) 126
Hideous Taskmaster

Devoid (This card has no color.) When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn. Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)

Creature
Hideous Taskmaster (m3c) 57
Infernal Captor

Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Infernal Captor (mh3) 125
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (frf) 109
Molten Primordial

Haste When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
Seize the Spotlight

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

Sorcery
Seize the Spotlight (ncc) 52
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Instant
Word of Seizing (tsp) 188
Zealous Conscripts

Haste When this creature enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (tsr) 354

Steal

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Sideboard

Qty: 36 Price: $191.46
Aerial Extortionist

Flying Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it. Whenever another player casts a spell from anywhere other than their hand, draw a card.

Creature
Aerial Extortionist (ncc) 11
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (cmr) 12
Breathkeeper Seraph

Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

Creature
Breathkeeper Seraph (voc) 31
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (khc) 98
Cathar Commando

Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Cathar Commando (mid) 10
Dismantling Wave

For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.

Sorcery
Dismantling Wave (c20) 25
Drumbellower

Flying Untap all creatures you control during each other player's untap step.

Creature
Drumbellower (nec) 6
Dualcaster Mage

Flash When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.

Creature
Dualcaster Mage (c21) 165
Duergar Hedge-Mage

When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.

Creature
Duergar Hedge-Mage (cma) 200
Duke Ulder Ravengard

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Duke Ulder Ravengard (clb) 272
Feldon of the Third Path

{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Feldon of the Third Path (tsr) 344
Fiend Hunter

When this creature enters, you may exile another target creature. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Fiend Hunter (plst) CMA-10
Ignite the Future

Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs. Flashback {7}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Ignite the Future (c19) 27
Impact Tremors

Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.

Enchantment
Impact Tremors (plst) DTK-140
Ingot Chewer

When this creature enters, destroy target artifact. Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Ingot Chewer (plst) CM2-110
Jaxis, the Troublemaker

{R}, {T}, Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery. Blitz {1}{R} (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

Creature
Jaxis, the Troublemaker (snc) 112
Kami of False Hope

Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

Creature
Kami of False Hope (bok) 10
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
Luminous Broodmoth

Flying Whenever a creature you control without flying dies, return it to the battlefield under its owner's control with a flying counter on it.

Creature
Luminous Broodmoth (blc) 74
Martyr's Bond

Whenever this enchantment or another nonland permanent you control is put into a graveyard from the battlefield, each opponent sacrifices a permanent of their choice that shares a card type with it.

Enchantment
Martyr's Bond (plst) CMD-19
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (khc) 102
Mindclaw Shaman

When this creature enters, target opponent reveals their hand. You may cast an instant or sorcery spell from among those cards without paying its mana cost.

Creature
Mindclaw Shaman (m13) 142
Moonsilver Key

{1}, {T}, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.

Artifact
Moonsilver Key (mid) 255
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (2x2) 311
Release to Memory

Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.

Instant
Release to Memory (nec) 9
Relic Vial

{2}, {T}, Sacrifice a creature: Draw a card. As long as you control a Cleric, this artifact has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."

Artifact
Relic Vial (znr) 250
Scourge of the Throne

Flying Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Creature
Scourge of the Throne (plst) CNS-35
Sejiri Shelter

Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Selfless Savior

Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Selfless Savior (m21) 36
Smuggler's Share

At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.

Enchantment
Smuggler's Share (ncc) 21
Sneak Attack

{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.

Enchantment
Sneak Attack (2xm) 145
Soltari Visionary

Shadow (This creature can block or be blocked by only creatures with shadow.) Whenever this creature deals damage to a player, destroy target enchantment that player controls.

Creature
Soltari Visionary (exo) 20
Stalking Vengeance

Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Creature
Stalking Vengeance (c16) 134
Storm of Souls

Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.

Sorcery
Storm of Souls (voc) 9
Wispmare

Flying When this creature enters, destroy target enchantment. Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Wispmare (lrw) 48

Sideboard

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Maybeboard

Qty: 66 Price: $428.56
Angelic Renewal

Whenever a creature is put into your graveyard from the battlefield, you may sacrifice this enchantment. If you do, return that card to the battlefield.

Enchantment
Angelic Renewal (uma) 10
Balefire Liege

Other red creatures you control get +1/+1. Other white creatures you control get +1/+1. Whenever you cast a red spell, this creature deals 3 damage to target player or planeswalker. Whenever you cast a white spell, you gain 3 life.

Creature
Balefire Liege (plst) EVE-132
Balor

Flying Whenever this creature attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact of their choice. • This creature deals damage to target opponent equal to the number of cards in their hand.

Creature
Balor (clb) 162
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (c15) 1
Bazaar Trader

{T}: Target player gains control of target artifact, creature, or land you control.

Creature
Bazaar Trader (wwk) 72
Benevolent Bodyguard

Sacrifice this creature: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Benevolent Bodyguard (ema) 4
Breath of Fury

Enchant creature you control When enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.

Enchantment
Breath of Fury (c16) 121
Broadside Bombardiers

Menace, haste Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Broadside Bombardiers (lcc) 86
Cadric, Soul Kindler

The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent you control enters, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.

Creature
Cadric, Soul Kindler (dmc) 10
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (jmp) 95
Cavalier of Flame

{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.

Creature
Cavalier of Flame (m20) 125
Combustible Gearhulk

First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.

Creature Artifact
Combustible Gearhulk (c21) 163
Court of Ardenvale

When this enchantment enters, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.

Enchantment
Court of Ardenvale (woc) 21
Dawnbringer Cleric

When this creature enters, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard.

Creature
Dawnbringer Cleric (clb) 15
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (c20) 50
Determined Iteration

At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)

Enchantment
Determined Iteration (ncc) 45
Elesh Norn, Mother of Machines

Vigilance If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. Permanents entering don't cause abilities of permanents your opponents control to trigger.

Creature
Elesh Norn, Mother of Machines (one) 10
Flameshadow Conjuring

Whenever a nontoken creature you control enters, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Flameshadow Conjuring (ori) 147
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (c20) 26
Fury

Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.

Creature
Fury (mh2) 126
Generator Servant

{T}, Sacrifice this creature: Add {C}{C}. If that mana is spent on a creature spell, it gains haste until end of turn. (That creature can attack and {T} as soon as it comes under your control.)

Creature
Generator Servant (plst) M15-143
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmr) 375
Ghired's Belligerence

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Sorcery
Ghired's Belligerence (c19) 25
Greater Gargadon

Suspend 10—{R} Sacrifice an artifact, creature, or land: Remove a time counter from this card. Activate only if this card is suspended.

Creature
Greater Gargadon (tsr) 167
Gut, True Soul Zealot

Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.) Choose a Background (You can have a Background as a second commander.)

Creature
Gut, True Soul Zealot (clb) 180
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 281
Industrial Advancement

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Enchantment
Industrial Advancement (ncc) 47
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 187
Knight of the White Orchid

First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.

Creature
Knight of the White Orchid (c21) 95
Land Tax

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.

Enchantment
Land Tax (plst) BBD-94
Leonin Relic-Warder

When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Leonin Relic-Warder (plst) C17-65
Malignus

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by this creature can't be prevented.

Creature
Malignus (avr) 148
Nahiri's Resolve

Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.

Enchantment
Nahiri's Resolve (mat) 37
Neyali, Suns' Vanguard

Attacking tokens you control have double strike. Whenever one or more tokens you control attack a player, exile the top card of your library. During any turn you attacked with a token, you may play that card.

Creature
Neyali, Suns' Vanguard (onc) 2
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (tsr) 298
Purphoros, Bronze-Blooded

Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Other creatures you control have haste. {2}{R}: You may put a red creature card or an artifact creature card from your hand onto the battlefield. Sacrifice it at the beginning of the next end step.

Creature Enchantment
Purphoros, Bronze-Blooded (thb) 150
Quintorius, Field Historian

Spirits you control get +1/+0. Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.

Creature
Quintorius, Field Historian (stx) 220
Reconstruct History

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.

Sorcery
Reconstruct History (stx) 222
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
Reliquary Monk

When this creature dies, destroy target artifact or enchantment.

Creature
Reliquary Monk (uds) 14
Restoration Specialist

{W}, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

Creature
Restoration Specialist (aer) 21
Roadside Reliquary

{T}: Add {C}. {2}, {T}, Sacrifice this land: Draw a card if you control an artifact. Draw a card if you control an enchantment.

Land
Roadside Reliquary (neo) 272
Rootborn Defenses

Populate. Creatures you control gain indestructible until end of turn. (To populate, create a token that's a copy of a creature token you control.)

Instant
Rootborn Defenses (plst) MM3-21
Sevinne's Reclamation

Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Sevinne's Reclamation (c19) 5
Shifting Shadow

Enchant creature Enchanted creature has haste and "At the beginning of your upkeep, destroy this creature. Reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and attach Shifting Shadow to it, then put all other cards revealed this way on the bottom of your library in a random order."

Enchantment
Shifting Shadow (c17) 28
Single Combat

Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker spells until the end of your next turn.

Sorcery
Single Combat (war) 30
Skyclave Apparition

When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less. When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.

Creature
Skyclave Apparition (znr) 39
Slash the Ranks

Destroy all creatures and planeswalkers except for commanders.

Sorcery
Slash the Ranks (cmr) 47
Song of the Worldsoul

Whenever you cast a spell, populate. (Create a token that's a copy of a creature token you control.)

Enchantment
Song of the Worldsoul (c19) 6
Spirit Bonds

Whenever a nontoken creature you control enters, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Enchantment
Spirit Bonds (m15) 37
Street Urchin

Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."

Enchantment
Street Urchin (clb) 197
Structural Assault

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Sorcery
Structural Assault (snc) 126
Sunbaked Canyon

{T}, Pay 1 life: Add {R} or {W}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Sunbaked Canyon (mh1) 247
Swift Reconfiguration

Flash Enchant creature or Vehicle Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)

Enchantment
Swift Reconfiguration (nec) 10
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (khc) 105
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32
Thermopod

{S}: This creature gains haste until end of turn. ({S} can be paid with one mana from a snow source.) Sacrifice a creature: Add {R}.

Creature
Thermopod (csp) 100
Through the Breach

You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane {2}{R}{R} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Through the Breach (uma) 152
Underworld Breach

Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) At the beginning of the end step, sacrifice this enchantment.

Enchantment
Underworld Breach (thb) 161
Vicious Shadows

Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.

Enchantment
Vicious Shadows (ala) 119
Village Bell-Ringer

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, untap all creatures you control.

Creature
Village Bell-Ringer (plst) DDQ-22
Wake the Reflections

Populate. (Create a token that's a copy of a creature token you control.)

Sorcery
Wake the Reflections (plst) MM3-28
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (c19) 155
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (plst) 5DN-165
Wear

Instant
Wear // Tear (cmr) 456
Wurmcoil Engine

Deathtouch, lifelink When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.

Creature Artifact
Wurmcoil Engine (2xm) 308

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Potential Threatens

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Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (jmp) 289
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (cn2) 49
Blind with Anger

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Instant
Blind with Anger (chk) 158
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (c20) 144
Caught Red-Handed

This spell can't be countered. (This includes by the ward ability.) Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Suspect it. (It has menace and can't block.)

Instant
Caught Red-Handed (mkm) 115
Conquering Manticore

Flying When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Conquering Manticore (ddl) 55
Firbolg Flutist

Enthralling Performance — When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Firbolg Flutist (clb) 174
Furnace Reins

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Furnace Reins (mom) 141
Goatnap

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Sorcery
Goatnap (mh1) 126
Harness by Force

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Harness by Force (jou) 100
Hijack

Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.

Sorcery
Hijack (plst) XLN-148
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmd) 126
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (e02) 27
The Akroan War

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target creature for as long as this Saga remains on the battlefield. II — Until your next turn, creatures your opponents control attack each combat if able. III — Each tapped creature deals damage to itself equal to its power.

Enchantment
The Akroan War (thb) 124
Threaten

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Threaten (10e) 242
Traitorous Blood

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Sorcery
Traitorous Blood (isd) 166
Traitorous Greed

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)

Sorcery
Traitorous Greed (m21) 166
Twisted Fealty

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Sorcery
Twisted Fealty (woe) 154

Potential Threatens

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Deck Info

Deck stats

43 pips - 31 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
34 pips - 25 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
12 mana - 10 cards
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Description

{"ops":[{"insert":"Based on user "},{"attributes":{"link":"https://archidekt.com/decks/1288066#Getting_Ghosted_|_Hofri_Ghostforge"},"insert":"Suns' list"},{"insert":" originally (shout-outs) but I've made many tweaks and changes over the new releases.\nThis is a value deck hoping to utilise everything Hofri has to offer. Gain repeated value off ETB creatures by sacrificing and making copies. Steal and sacrifice an opponent's creatures to make hasty spirit copies. Go infinite using "},{"insert":{"card-link":"Mistmoon Griffin"}},{"insert":" , or with the backup win condition of good ol' "},{"insert":{"card-link":"Kiki-Jiki, Mirror Breaker"}},{"insert":" .\nDry erase tokens are heavily encouraged so that you can practice your \"skills of an artist\" when making spirit token copies. It's easy to swap in/out "},{"insert":{"card-link":"Threaten"}},{"insert":" effects you enjoy, so far I'm preferring ones that are instant speed or creature ETB's but other options are available. Just make sure you have enough sacrifice outlets.\n\n"},{"attributes":{"bold":true},"insert":"Currently Testing:"},{"insert":" \n"},{"insert":{"card-link":"Hideous Taskmaster"}},{"insert":" and "},{"insert":{"card-link":"Infernal Captor"}},{"insert":" , some cheeky new Threaten creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Witch Enchanter // Witch-Blessed Meadow"}},{"insert":" and "},{"insert":{"card-link":"Sundering Eruption // Volcanic Fissure"}},{"insert":" , some new DFC lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"So long "},{"insert":{"card-link":"Dockside Extortionist"}},{"insert":" , need to find a suitable card to swap in to the list, but honestly I might just add a basic land."},{"attributes":{"list":"bullet"},"insert":"\n"}]}
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