218
8/16/2025
Lightning, Lone Commando
Deck Size: 96
Commander
Est deck cost: $270.36
Salt sum: 23.76
218
8/16/2025
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Commander

Qty: 1 Price: $9.99
Isshin, Two Heavens as One

If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Isshin, Two Heavens as One (fca) 54

Commander

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Creature

Qty: 13 Price: $54.47
Adelbert Steiner

Lifelink Adelbert Steiner gets +1/+1 for each Equipment you control.

Creature
Adelbert Steiner (fin) 3
Ashe, Princess of Dalmasca

Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Ashe, Princess of Dalmasca (fin) 7
Barret Wallace

Reach Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.

Creature
Barret Wallace (fin) 129
Beatrix, Loyal General

Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.

Creature
Beatrix, Loyal General (fin) 554
Cloud, Planet's Champion

During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.) Equip abilities you activate that target Cloud cost {2} less to activate.

Creature
Cloud, Planet's Champion (fin) 552
Firion, Wild Rose Warrior

Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.

Creature
Firion, Wild Rose Warrior (fin) 531
Gilgamesh, Master-at-Arms

Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.

Creature
Gilgamesh, Master-at-Arms (fin) 139
Item Shopkeep

Whenever you attack, target attacking equipped creature gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Creature
Item Shopkeep (fin) 142
Lightning, Army of One

First strike, trample, lifelink Stagger — Whenever Lightning deals combat damage to a player, until your next turn, if a source would deal damage to that player or a permanent that player controls, it deals double that damage instead.

Creature
Lightning, Army of One (fin) 233
Lightning, Security Sergeant

Menace (This creature can't be blocked except by two or more creatures.) Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.

Creature
Lightning, Security Sergeant (fin) 560
Queen Brahne

Prowess Whenever Queen Brahne attacks, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

Creature
Queen Brahne (fin) 149
Raubahn, Bull of Ala Mhigo

Ward—Pay life equal to Raubahn's power. Whenever Raubahn attacks, attach up to one target Equipment you control to target attacking creature.

Creature
Raubahn, Bull of Ala Mhigo (fin) 151
Ultima, Origin of Oblivion

Flying Whenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has "{T}: Add {C}." Whenever you tap a land for {C}, add an additional {C}.

Creature
Ultima, Origin of Oblivion (fin) 324

Creature

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Evasion

Qty: 2 Price: $0.70
Brightfield Glider

Vigilance Whenever this creature attacks while saddled, it gets +1/+2 and gains flying until end of turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Creature
Brightfield Glider (dft) 4
Hookblade

When this Equipment enters, attach it to target creature you control. Equipped creature gets +1/+0. During your turn, equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hookblade (acr) 6

Evasion

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Protection

Qty: 2 Price: $28.38
Smoke Bomb

Flash All creatures have shroud. (They can't be the targets of spells or abilities.) At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.

Artifact
Smoke Bomb (acr) 75
Sword of Wealth and Power

Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. Equip {2}

Artifact
Sword of Wealth and Power (big) 26

Protection

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Removal

Qty: 4 Price: $5.42
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (tdc) 208
Eriette's Lullaby

Destroy target tapped creature. You gain 2 life.

Sorcery
Eriette's Lullaby (otj) 10
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (acr) 81
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (eoc) 45

Removal

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Artifact

Qty: 15 Price: $69.87
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (eoc) 53
Buster Sword

Equipped creature gets +3/+2. Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost. Equip {2}

Artifact
Buster Sword (fin) 255
Dragoon's Lance

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Knight in addition to its other types. During your turn, equipped creature has flying. Gae Bolg — Equip {4}

Artifact
Dragoon's Lance (fin) 17
Excalibur II

Whenever you gain life, put a charge counter on Excalibur II. Equipped creature gets +1/+1 for each charge counter on Excalibur II. Equip {3}

Artifact
Excalibur II (fin) 352
Genji Glove

Equipped creature has double strike. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase. Equip {3}

Artifact
Genji Glove (fin) 258
Machinist's Arsenal

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types. Machina — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Machinist's Arsenal (fin) 23
Phoenix Down

{1}{W}, {T}, Exile this artifact: Choose one — • Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped. • Exile target Skeleton, Spirit, or Zombie.

Artifact
Phoenix Down (fin) 29
Samurai's Katana

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+2, has trample and haste, and is a Samurai in addition to its other types. Murasame — Equip {5}

Artifact
Samurai's Katana (fin) 154
The Fire Crystal

Red spells you cast cost {1} less to cast. Creatures you control have haste. {4}{R}{R}, {T}: Create a token that's a copy of target creature you control. Sacrifice it at the beginning of the next end step.

Artifact
The Fire Crystal (fin) 135
The Masamune

As long as equipped creature is attacking, it has first strike and must be blocked if able. Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time." Equip {2}

Artifact
The Masamune (fin) 264
Ultima Weapon

Whenever equipped creature attacks, destroy target creature an opponent controls. Equipped creature gets +7/+7. Equip {7}

Artifact
Ultima Weapon (fin) 563
Warrior's Sword

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+2 and is a Warrior in addition to its other types. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Warrior's Sword (fin) 169
White Auracite

When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield. {T}: Add {W}.

Artifact
White Auracite (fin) 41
White Mage's Staff

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
White Mage's Staff (fin) 42
World Map

{1}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}, {T}, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.

Artifact
World Map (fin) 270

Artifact

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Drain

Qty: 1 Price: $0.35
Arbaaz Mir

Whenever Arbaaz Mir or another nontoken historic permanent you control enters, Arbaaz Mir deals 1 damage to each opponent and you gain 1 life. (Artifacts, legendaries, and Sagas are historic.)

Creature
Arbaaz Mir (acr) 46

Drain

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Finisher

Qty: 1 Price: $2.49
Overpowering Attack

Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Sorcery
Overpowering Attack (acr) 37

Finisher

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Pump

Qty: 5 Price: $25.53
Battlefield Improvisation

Target creature gets +2/+2 until end of turn. If that creature is attacking, you may attach any number of Equipment you control to it.

Instant
Battlefield Improvisation (acr) 276
Excalibur, Sword of Eden

This spell costs {X} less to cast, where X is the total mana value of historic permanents you control. (Artifacts, legendaries, and Sagas are historic.) Equipped creature gets +10/+0 and has vigilance. Equip legendary creature {2}

Artifact
Excalibur, Sword of Eden (acr) 72
Gimli's Axe

Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gimli's Axe (ltr) 130
Gimli's Fury

Target creature gets +3/+2 until end of turn. If it's legendary, it also gains trample until end of turn.

Instant
Gimli's Fury (ltr) 131
Whirling Strike

Target creature gets +2/+0 and gains first strike and trample until end of turn.

Instant
Whirling Strike (bro) 157

Pump

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Tutor

Qty: 2 Price: $4.98
Raven Clan War-Axe

When this Equipment enters, you may search your library and/or graveyard for a card named Eivor, Battle-Ready, reveal it, and put it into your hand. If you search your library this way, shuffle. Equipped creature gets +2/+0 and has trample. Equip {2}

Artifact
Raven Clan War-Axe (acr) 297
Varragoth, Bloodsky Sire

Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Varragoth, Bloodsky Sire (khm) 309

Tutor

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Burn

Qty: 2 Price: $22.48
Vial Smasher the Fierce

Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls. Partner (You can have two commanders if both have partner.)

Creature
Vial Smasher the Fierce (fca) 59
Eivor, Battle-Ready

Vigilance (Attacking doesn't cause this creature to tap.) Haste (This creature can attack as soon as it comes under your control.) Whenever Eivor attacks, it deals damage equal to the number of Equipment you control to each opponent.

Creature
Eivor, Battle-Ready (acr) 274

Burn

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Draw

Qty: 2 Price: $5.28
Etali, Primal Storm

Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.

Creature
Etali, Primal Storm (fdn) 194
Wyleth, Soul of Steel

Trample Whenever Wyleth attacks, draw a card for each Aura and Equipment attached to it.

Creature
Wyleth, Soul of Steel (cmr) 362

Draw

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Instant

Qty: 4 Price: $14.18
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (pw25) 2
Fate of the Sun-Cryst

This spell costs {2} less to cast if it targets a tapped creature. Destroy target nonland permanent.

Instant
Fate of the Sun-Cryst (fin) 19
Haste Magic

Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

Instant
Haste Magic (fin) 140
Sephiroth's Intervention

Destroy target creature. You gain 2 life.

Instant
Sephiroth's Intervention (fin) 116

Instant

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Ramp

Qty: 6 Price: $8.42
Boros Locket

{T}: Add {R} or {W}. {R/W}{R/W}{R/W}{R/W}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Boros Locket (c21) 236
Bureau Headmaster

Equipment spells you cast cost {1} less to cast. Equip abilities you activate cost {1} less to activate.

Creature
Bureau Headmaster (acr) 296
Rakdos Cluestone

{T}: Add {B} or {R}. {B}{R}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Rakdos Cluestone (dgm) 143
Sidequest: Catch a Fish

Enchantment
Sidequest: Catch a Fish // Cooking Campsite (fin) 31Sidequest: Catch a Fish // Cooking Campsite (fin) 31
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (m3c) 305
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (fca) 22

Ramp

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Counters

Qty: 1 Price: $0.35
Ezio, Brash Novice

Whenever Ezio attacks, put a +1/+1 counter on it. As long as Ezio has two or more counters on it, it has first strike and is an Assassin in addition to its other types.

Creature
Ezio, Brash Novice (acr) 145

Counters

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Enchantment

Qty: 1 Price: $0.39
Blacksmith's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.

Enchantment
Blacksmith's Talent (blb) 125

Enchantment

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Land

Qty: 31 Price: $12.35
Boros Guildgate

This land enters tapped. {T}: Add {R} or {W}.

Land
Boros Guildgate (clu) 232
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (eoc) 59
Insomnia, Crown City

This land enters tapped. {T}: Add {W} or {B}.

Land
Insomnia, Crown City (fin) 282
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 283
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (tdm) 263
Plains

({T}: Add {W}.)

Land
Plains (tdm) 277
Rabanastre, Royal City

This land enters tapped. {T}: Add {R} or {W}.

Land
Rabanastre, Royal City (fin) 287
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (mkc) 285
Stone Quarry

This land enters tapped. {T}: Add {R} or {W}.

Land
Stone Quarry (acr) 300
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 282
Vector, Imperial Capital

This land enters tapped. {T}: Add {B} or {R}.

Land
Vector, Imperial Capital (fin) 291

Land

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Recursion

Qty: 3 Price: $4.73
Alesha, Who Laughs at Fate

First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Creature
Alesha, Who Laughs at Fate (fdn) 115
Reconstruct History

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand. Exile Reconstruct History.

Sorcery
Reconstruct History (acr) 97
Restart Sequence

Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature card from your graveyard to the battlefield.

Sorcery
Restart Sequence (acr) 30

Recursion

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Maybeboard

Qty: 14 Price: $31.84
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (eoc) 86
Ertha Jo, Frontier Mentor

When Ertha Jo enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.

Creature
Ertha Jo, Frontier Mentor (otj) 203
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (eoc) 159
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (tdc) 318
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (2xm) 316
Fire Magic

Tiered (Choose one additional cost.) • Fire — {0} — Fire Magic deals 1 damage to each creature. • Fira — {2} — Fire Magic deals 2 damage to each creature. • Firaga — {5} — Fire Magic deals 3 damage to each creature.

Instant
Fire Magic (fin) 136
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (tdc) 102
Paladin's Arms

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +2/+1, has ward {1}, and is a Knight in addition to its other types. Lightbringer and Hero's Shield — Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Paladin's Arms (fin) 28
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (eoc) 185
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (tdc) 328
Thunder Magic

Tiered (Choose one additional cost.) • Thunder — {0} — Thunder Magic deals 2 damage to target creature. • Thundara — {3} — Thunder Magic deals 4 damage to target creature. • Thundaga — {5}{R} — Thunder Magic deals 8 damage to target creature.

Instant
Thunder Magic (fin) 165
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (dka) 158
Windcrag Siege

As this enchantment enters, choose Mardu or Jeskai. • Mardu — If a creature attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. • Jeskai — At the beginning of your upkeep, create a 1/1 red Goblin creature token. It gains lifelink and haste until end of turn.

Enchantment
Windcrag Siege (tdm) 235

Maybeboard

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Deck Info

Deck stats

30 pips - 28 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 2 cards
7 pips - 7 cards
11 mana - 11 cards
34 pips - 30 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
4 mana - 2 cards
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Description

{"ops":[{"insert":"Attack Trigger Equip Deck\n"}]}
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