41
6/30/2025
"Revival Trance" Precon Upgrade
Deck Size: 100
Commander
Legal
Est deck cost: $144.96
Salt sum: 18.29
No deck tags
41
6/30/2025
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Commander

Qty: 1 Price: $2.99
Terra, Herald of Hope

Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn. Whenever Terra deals combat damage to a player, you may pay {2}. When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.

Creature
Terra, Herald of Hope (fic) 4

Commander

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Artifact

Qty: 13 Price: $16.05
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (fic) 332
Coin of Fate

When this artifact enters, surveil 1. {3}{W}, {T}, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.

Artifact
Coin of Fate (fic) 15
Key to the City

{T}, Discard a card: Up to one target creature can't be blocked this turn. Whenever this artifact becomes untapped, you may pay {2}. If you do, draw a card.

Artifact
Key to the City (fic) 348
Lunatic Pandora

{2}, {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {6}, {T}, Sacrifice Lunatic Pandora: Destroy target nonland permanent.

Artifact
Lunatic Pandora (fin) 262
Millikin

{T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.)

Creature Artifact
Millikin (fic) 352
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (fic) 353
Phoenix Down

{1}{W}, {T}, Exile this artifact: Choose one — • Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped. • Exile target Skeleton, Spirit, or Zombie.

Artifact
Phoenix Down (fin) 29
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (fic) 356
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fic) 361
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (fic) 363
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (fic) 366
The Falcon, Airship Restored

Flying Whenever The Falcon deals combat damage to a player, you may sacrifice it. When you do, return target creature card from your graveyard to the battlefield. {4}{B}: Return this card from your graveyard to the battlefield tapped. Crew 2

Artifact
The Falcon, Airship Restored (fic) 45
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (fic) 372

Artifact

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Creature

Qty: 31 Price: $55.77
Banon, the Returners' Leader

Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn. Whenever you attack, you may pay {1} and discard a card. If you do, draw a card.

Creature
Banon, the Returners' Leader (fic) 78
Celes, Rune Knight

When Celes enters, discard any number of cards, then draw that many cards plus one. Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.

Creature
Celes, Rune Knight (fic) 1
Cyan, Vengeful Samurai

This spell costs {1} less to cast for each creature card in your graveyard. Double strike Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.

Creature
Cyan, Vengeful Samurai (fic) 16
Edgar, Master Machinist

Once during each of your turns, you may cast an artifact spell from your graveyard. If you cast a spell this way, that artifact enters tapped. Tools — Whenever Edgar attacks, it gets +X/+0 until end of turn, where X is the greatest mana value among artifacts you control.

Creature
Edgar, Master Machinist (fic) 80
Garland, Knight of Cornelia

Creature
Garland, Knight of Cornelia // Chaos, the Endless (fin) 486Garland, Knight of Cornelia // Chaos, the Endless (fin) 486
Gau, Feral Youth

Rage — Whenever Gau attacks, put a +1/+1 counter on it. At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.

Creature
Gau, Feral Youth (fic) 55
General Leo Cristophe

When General Leo Cristophe enters, return up to one target creature card with mana value 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on General Leo Cristophe for each creature you control.

Creature
General Leo Cristophe (fic) 20
Gogo, Mysterious Mime

At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.

Creature
Gogo, Mysterious Mime (fic) 56
Interceptor, Shadow's Hound

Menace Assassins you control have menace. Whenever you attack with one or more legendary creatures, you may pay {2}{B}. If you do, return this card from your graveyard to the battlefield tapped and attacking.

Creature
Interceptor, Shadow's Hound (fic) 47
Joshua, Phoenix's Dominant

Creature
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229Joshua, Phoenix's Dominant // Phoenix, Warden of Fire (fin) 229
Kefka, Dancing Mad

During your turn, Kefka has indestructible. At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.

Creature
Kefka, Dancing Mad (fic) 84
Locke, Treasure Hunter

Locke can't be blocked by creatures with greater power. Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.

Creature
Locke, Treasure Hunter (fic) 87
Meteor Golem

When this creature enters, destroy target nonland permanent an opponent controls.

Creature Artifact
Meteor Golem (fic) 351
Mog, Moogle Warrior

Lifelink Dance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.

Creature
Mog, Moogle Warrior (fic) 89
Morbid Opportunist

Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.

Creature
Morbid Opportunist (fic) 278
Palace Jailer

When this creature enters, you become the monarch. When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.

Creature
Palace Jailer (fic) 247
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Pitiless Plunderer (fic) 281
Priest of Fell Rites

{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Priest of Fell Rites (fic) 328
Sabin, Master Monk

Double strike Blitz—{2}{R}{R}, Discard a card. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) You may cast this card from your graveyard using its blitz ability.

Creature
Sabin, Master Monk (fic) 57
Setzer, Wandering Gambler

When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2. Whenever a Vehicle you control deals combat damage to a player, flip a coin. Whenever you win a coin flip, create two tapped Treasure tokens.

Creature
Setzer, Wandering Gambler (fic) 93
Shadow, Mysterious Assassin

Deathtouch Throw — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.

Creature
Shadow, Mysterious Assassin (fic) 50
Shinra Reinforcements

When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)

Creature
Shinra Reinforcements (fin) 118
Siegfried, Famed Swordsman

Menace When Siegfried enters, mill three cards. Then put X +1/+1 counters on Siegfried, where X is twice the number of creature cards in your graveyard.

Creature
Siegfried, Famed Swordsman (fic) 51
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (fic) 360
Squall, SeeD Mercenary

Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Squall, SeeD Mercenary (fin) 509
Stitcher's Supplier

When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Creature
Stitcher's Supplier (fic) 287
Strago and Relm

Sketch and Lore — {2}{R}, {T}: Target opponent exiles cards from the top of their library until they exile an instant, sorcery, or creature card. You may cast that card without paying its mana cost. If you cast a creature spell this way, it gains haste and "At the beginning of the end step, sacrifice this creature." Activate only as a sorcery.

Creature
Strago and Relm (fic) 59
Summon: Esper Valigarmanda

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Exile an instant or sorcery card from each graveyard. II, III, IV — Add {R} for each lore counter on this Saga. You may cast an instant or sorcery card exiled with this Saga, and mana of any type can be spent to cast that spell. Flying, haste

Creature Enchantment
Summon: Esper Valigarmanda (fic) 60
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (fic) 254
The Warring Triad

Flying, trample, haste As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature. {T}, Mill a card: Target player adds one mana of any color.

Creature Artifact
The Warring Triad (fic) 99
Umaro, Raging Yeti

Trample At the beginning of combat on your turn, choose one at random — • Other creatures you control get +3/+0 and gain trample until end of turn. • Discard your hand, then draw four cards. • Umaro deals 5 damage to any target.

Creature
Umaro, Raging Yeti (fic) 63

Creature

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Instant

Qty: 5 Price: $3.87
Battle Menu

Choose one — • Attack — Create a 2/2 white Knight creature token. • Ability — Target creature gets +0/+4 until end of turn. • Magic — Destroy target creature with power 4 or greater. • Item — You gain 4 life.

Instant
Battle Menu (fin) 9
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (fic) 319
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Big Score (fic) 290
Laughing Mad

As an additional cost to cast this spell, discard a card. Draw two cards. Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)

Instant
Laughing Mad (fin) 143
Mortify

Destroy target creature or enchantment.

Instant
Mortify (fic) 327

Instant

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Land

Qty: 37 Price: $28.83
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (fic) 374
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (fic) 375
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (fic) 381
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (fic) 484
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (fic) 385
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (fic) 386
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (fic) 387
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (fic) 389
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (fic) 390
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (fic) 391
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (fic) 394
Furycalm Snarl

As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {W}.

Land
Furycalm Snarl (fic) 397
Geothermal Bog

({T}: Add {B} or {R}.) This land enters tapped.

Land
Geothermal Bog (fic) 399
Graven Cairns

{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.

Land
Graven Cairns (fic) 401
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (fic) 402
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (fic) 405
Mountain

({T}: Add {R}.)

Land
Mountain (fin) 304
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (fic) 409
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (fic) 411
Plains

({T}: Add {W}.)

Land
Plains (fin) 294
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fic) 415
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (fic) 417
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (fic) 418
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (fic) 421
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (fic) 422
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (fic) 425
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (fic) 427
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (fic) 431
Sunscorched Divide

{1}, {T}: Add {R}{W}.

Land
Sunscorched Divide (fic) 433
Swamp

({T}: Add {B}.)

Land
Swamp (fin) 301

Land

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Recursion

Qty: 1 Price: $0.49
Zombify

Return target creature card from your graveyard to the battlefield.

Sorcery
Zombify (a25) 116

Recursion

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Removal

Qty: 3 Price: $1.33
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (scd) 11
Eat to Extinction

Exile target creature or planeswalker. Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Instant
Eat to Extinction (thb) 90
Murder

Destroy target creature.

Instant
Murder (dsk) 110

Removal

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Sorcery

Qty: 9 Price: $22.53
Evil Reawakened

Return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.

Sorcery
Evil Reawakened (fin) 98
Legions to Ashes

Exile target nonland permanent an opponent controls and all tokens that player controls with the same name as that permanent.

Sorcery
Legions to Ashes (fic) 326
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (fic) 282
Rejoin the Fight

Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.

Sorcery
Rejoin the Fight (fic) 49
Resentful Revelation

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. Flashback {6}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Resentful Revelation (fin) 114
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (fic) 283
Ruinous Ultimatum

Destroy all nonland permanents your opponents control.

Sorcery
Ruinous Ultimatum (fic) 329
Snort

Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Snort (fic) 58
Stitch Together

Return target creature card from your graveyard to your hand. Threshold — Return that card from your graveyard to the battlefield instead if seven or more cards are in your graveyard.

Sorcery
Stitch Together (fic) 286

Sorcery

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Cuts

Qty: 12 Price: $13.10
Angel of the Ruins

Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (fic) 229
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (fic) 289
Archfiend of Depravity

Flying At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.

Creature
Archfiend of Depravity (fic) 273
Combustible Gearhulk

First strike When this creature enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then this creature deals damage to that player equal to the total mana value of those cards.

Creature Artifact
Combustible Gearhulk (fic) 292
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (fic) 339
Crackling Doom

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.

Instant
Crackling Doom (fic) 322
Espers to Magicite

Exile each opponent's graveyard. When you do, choose up to one target creature card exiled this way. Create a token that's a copy of that card, except it's an artifact and it loses all other card types.

Instant
Espers to Magicite (fic) 43
Flayer of the Hatebound

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) Whenever this creature or another creature enters from your graveyard, that creature deals damage equal to its power to any target.

Creature
Flayer of the Hatebound (fic) 293
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (fic) 280
Ruin Grinder

Menace When this creature dies, each player may discard their hand and draw seven cards. Mountaincycling {2} ({2}, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Ruin Grinder (fic) 297
Sepulchral Primordial

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

Creature
Sepulchral Primordial (fic) 284
Tragic Arrogance

For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.

Sorcery
Tragic Arrogance (fic) 258

Cuts

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Upgrades

Qty: 10 Price: $71.00
Alesha, Who Laughs at Fate

First strike Whenever Alesha attacks, put a +1/+1 counter on it. Raid — At the beginning of your end step, if you attacked this turn, return target creature card with mana value less than or equal to Alesha's power from your graveyard to the battlefield.

Creature
Alesha, Who Laughs at Fate (fdn) 115
Angel of Sanctions

Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Creature
Angel of Sanctions (drc) 62
Braids, Arisen Nightmare

At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.

Creature
Braids, Arisen Nightmare (dsc) 133
Dihada, Binder of Wills

+2: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. −3: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. −11: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. Dihada, Binder of Wills can be your commander.

Planeswalker
Dihada, Binder of Wills (dmc) 1
Fear of Missing Out

When this creature enters, discard a card, then draw a card. Delirium — Whenever this creature attacks for the first time each turn, if there are four or more card types among cards in your graveyard, untap target creature. After this phase, there is an additional combat phase.

Creature Enchantment
Fear of Missing Out (dsk) 136
Fury

Double strike When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers. Evoke—Exile a red card from your hand.

Creature
Fury (mh2) 126
Havoc Eater

Flying When this creature enters, for each opponent, goad up to one target creature that opponent controls. Put X +1/+1 counters on this creature, where X is the total power of creatures goaded this way.

Creature
Havoc Eater (mkc) 31
Loran of the Third Path

Vigilance When Loran enters, destroy up to one target artifact or enchantment. {T}: You and target opponent each draw a card.

Creature
Loran of the Third Path (blc) 143
Primaris Eliminator

When this creature enters, choose one — • Executioner Round — Destroy target creature. • Hyperfrag Round — Creatures target player controls get -2/-2 until end of turn.

Creature
Primaris Eliminator (40k) 50
Seasoned Dungeoneer

When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Creature
Seasoned Dungeoneer (clb) 660

Upgrades

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Deck Info

Deck stats

24 pips - 19 cards
27 mana - 23 cards
0 pips - 0 cards
0 mana - 6 cards
35 pips - 29 cards
27 mana - 23 cards
22 pips - 21 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
15 mana - 14 cards
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Description

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