50
7/5/2025
Dodgeball (2004) (insert timestamp here)
Deck Size: 100
Commander
Legal
Est deck cost: $102.86
Salt sum: 16.85
50
7/5/2025
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Commander

Qty: 2 Price: $3.98
Bruse Tarl, Boorish Herder

Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn. Partner (You can have two commanders if both have partner.)

Creature
Bruse Tarl, Boorish Herder (fca) 50
Sengir, the Dark Baron

Flying Whenever another creature dies, put two +1/+1 counters on Sengir. Whenever another player loses the game, you gain life equal to that player's life total as the turn began. Partner (You can have two commanders if both have partner.)

Creature
Sengir, the Dark Baron (cmr) 722

Commander

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Anthem

Qty: 4 Price: $4.18
All-Out Assault

Creatures you control get +1/+1 and have deathtouch. When this enchantment enters, if it's your main phase, there is an additional combat phase after this phase followed by an additional main phase. When you next attack this turn, untap each creature you control.

Enchantment
All-Out Assault (tdm) 167
Firion, Wild Rose Warrior

Equipped creatures you control have haste. Whenever a nontoken Equipment you control enters, create a token that's a copy of it, except it has "This Equipment's equip abilities cost {2} less to activate." Sacrifice that token at the beginning of the next upkeep.

Creature
Firion, Wild Rose Warrior (fin) 137
Hexgold Hoverwings

For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature has flying. Creatures you control that are equipped get +1/+0. Equip {2}{W}

Artifact
Hexgold Hoverwings (one) 14
Tori D'Avenant, Fury Rider

Vigilance, trample Whenever Tori D'Avenant attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.

Creature
Tori D'Avenant, Fury Rider (dmu) 322

Anthem

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Burn

Qty: 1 Price: $0.35
Black Mage's Rod

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types. Equip {3}

Artifact
Black Mage's Rod (fin) 90

Burn

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Draw

Qty: 7 Price: $3.53
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (afr) 94
Desperate Measures

Target creature gets +1/-1 until end of turn. When it dies under your control this turn, draw two cards.

Instant
Desperate Measures (tdm) 78
Diresight

Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Diresight (blb) 91
Stargaze

Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.

Sorcery
Stargaze (blb) 114
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (sta) 46
Weapons Vendor

When this creature enters, draw a card. At the beginning of combat on your turn, if you control an Equipment, you may pay {1}. When you do, attach target Equipment you control to target creature you control.

Creature
Weapons Vendor (fin) 40
Wrench

Equipped creature gets +1/+1 and has vigilance and "{3}, {T}: Tap target creature." {2}, Sacrifice this Equipment: Draw a card. Equip {2}

Artifact
Wrench (mkm) 37

Draw

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Evasion

Qty: 5 Price: $1.93
Gaelicat

Flying, vigilance As long as you control two or more artifacts, this creature gets +2/+0.

Creature
Gaelicat (fin) 22
Gimli's Axe

Equipped creature gets +3/+0. As long as equipped creature is legendary, it has menace. (It can't be blocked except by two or more creatures.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Gimli's Axe (ltr) 130
Hero's Heirloom

Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2}

Artifact
Hero's Heirloom (dmu) 231
Thieves' Tools

When this Equipment enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equipped creature can't be blocked as long as its power is 3 or less. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thieves' Tools (afr) 122
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (fdn) 186

Evasion

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Finisher

Qty: 5 Price: $5.89
Crystal Fragments

Artifact
Crystal Fragments // Summon: Alexander (fin) 13Crystal Fragments // Summon: Alexander (fin) 13
Genji Glove

Equipped creature has double strike. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase. Equip {3}

Artifact
Genji Glove (fin) 258
Guidelight Synergist

Flying This creature gets +1/+0 for each artifact you control.

Creature Artifact
Guidelight Synergist (dft) 16
Iron Giant

Vigilance, reach, trample

Creature Artifact
Iron Giant (fin) 260
Walking Skyscraper

This spell costs {1} less to cast for each modified creature you control. (Equipment, Auras you control, and counters are modifications.) Trample This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.)

Creature Artifact
Walking Skyscraper (neo) 263

Finisher

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Land

Qty: 37 Price: $23.07
Bloodfell Caves

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {R}.

Land
Bloodfell Caves (tdm) 250
Cabaretti Courtyard

When this land enters, sacrifice it. When you do, search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Cabaretti Courtyard (snc) 249
Capital City

{T}: Add {C}. {1}, {T}: Add one mana of any color. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Capital City (fin) 274
Cliffgate

This land enters tapped. As this land enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Cliffgate (clb) 350
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (tdm) 255
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Insomnia, Crown City

This land enters tapped. {T}: Add {W} or {B}.

Land
Insomnia, Crown City (fin) 282
Mishra's Factory

{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (mh2) 302
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 283
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (tdm) 263
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (tdc) 382
Plains

({T}: Add {W}.)

Land
Plains (tdm) 278
Promising Vein

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Promising Vein (lci) 279
Public Thoroughfare

This land enters tapped. When this land enters, sacrifice it unless you tap an untapped artifact or land you control. {T}: Add one mana of any color.

Land
Public Thoroughfare (mkm) 265
Rabanastre, Royal City

This land enters tapped. {T}: Add {R} or {W}.

Land
Rabanastre, Royal City (fin) 287
Sacred Peaks

({T}: Add {R} or {W}.) This land enters tapped.

Land
Sacred Peaks (dmu) 254
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (tdm) 267
Swamp

({T}: Add {B}.)

Land
Swamp (tdm) 282
Terminal Moraine

{T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Land
Terminal Moraine (dmr) 259
Vector, Imperial Capital

This land enters tapped. {T}: Add {B} or {R}.

Land
Vector, Imperial Capital (fin) 291
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (tdm) 271

Land

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Protection

Qty: 10 Price: $10.00
Alesha's Legacy

Target creature you control gains deathtouch and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Alesha's Legacy (tdm) 72
Armor of Shadows

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

Instant
Armor of Shadows (clb) 112
Coral Sword

Flash When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn. Equipped creature gets +1/+0. Equip {1}

Artifact
Coral Sword (fin) 134
Dragonfire Blade

Equipped creature gets +2/+2 and has hexproof from monocolored. Equip {4}. This ability costs {1} less to activate for each color of the creature it targets.

Artifact
Dragonfire Blade (tdm) 240
Hidden Blade

Flash When this Equipment enters, attach it to target creature you control. If that creature is an Assassin, it gains deathtouch until end of turn. Equipped creature gets +1/+0 and has first strike. Equip {2}

Artifact
Hidden Blade (acr) 307
Kor Halberd

Equipped creature gets +1/+1 and has vigilance. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Kor Halberd (mom) 27
Pact Weapon

As long as this Equipment is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.

Artifact
Pact Weapon (clb) 139
Plate Armor

Equipped creature gets +3/+3 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {3}. This ability costs {1} less to activate for each other Equipment you control. ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Plate Armor (afr) 32
Rem Karolus, Stalwart Slayer

Flying, haste If a spell would deal damage to you or another permanent you control, prevent that damage. If a spell would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Creature
Rem Karolus, Stalwart Slayer (pmid) 235s
Short Bow

Equipped creature gets +1/+1 and has vigilance and reach. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Short Bow (blb) 248

Protection

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Pump

Qty: 3 Price: $1.19
Barrow-Blade

Equipped creature gets +1/+1. Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Barrow-Blade (ltr) 237
Champion of the Flame

Trample This creature gets +2/+2 for each Aura and Equipment attached to it.

Creature
Champion of the Flame (cmm) 210
Haste Magic

Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

Instant
Haste Magic (fin) 140

Pump

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Ramp

Qty: 6 Price: $8.90
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Bladegraft Aspirant

Menace Equipment spells you cast cost {1} less to cast. Activated abilities of Equipment you control that target this creature cost {1} less to activate.

Creature
Bladegraft Aspirant (one) 122
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (pw24) 8
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (tdc) 235
Voyager Quickwelder

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Voyager Quickwelder (dft) 37

Ramp

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Recursion

Qty: 5 Price: $2.47
Disentomb

Return target creature card from your graveyard to your hand.

Sorcery
Disentomb (m20) 322
Dune Drifter

When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dune Drifter (dft) 200
Fight On!

Return up to two target creature cards from your graveyard to your hand.

Instant
Fight On! (fin) 100
Magnetic Snuffler

When this creature enters, return target Equipment card from your graveyard to the battlefield attached to this creature. Whenever you sacrifice an artifact, put a +1/+1 counter on this creature.

Creature Artifact
Magnetic Snuffler (mkm) 376
Squall, SeeD Mercenary

Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn. Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Squall, SeeD Mercenary (fin) 243

Recursion

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Removal

Qty: 7 Price: $11.61
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (tdc) 203
Black Waltz No. 3

Flying, deathtouch Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.

Creature
Black Waltz No. 3 (fin) 214
Cast into the Fire

Choose one — • Cast into the Fire deals 1 damage to each of up to two target creatures. • Exile target artifact.

Instant
Cast into the Fire (ltr) 118
Infernal Grasp

Destroy target creature. You lose 2 life.

Instant
Infernal Grasp (mid) 107
Rebel Salvo

Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Rebel Salvo deals 5 damage to target creature or planeswalker. That permanent loses indestructible until end of turn.

Instant
Rebel Salvo (one) 144
Slash of Light

Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.

Instant
Slash of Light (fin) 32
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161

Removal

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Tokens

Qty: 3 Price: $7.19
Anim Pakal, Thousandth Moon

Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.

Creature
Anim Pakal, Thousandth Moon (lci) 223
Goblin Morningstar

Equipped creature gets +1/+0 and has trample. Equip {1}{R} When this Equipment enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—20 | Create a 1/1 red Goblin creature token, then attach this Equipment to it.

Artifact
Goblin Morningstar (afr) 145
Monk's Fist

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +1/+0 and is a Monk in addition to its other types. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Monk's Fist (fin) 265

Tokens

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Tutor

Qty: 5 Price: $17.73
Ashe, Princess of Dalmasca

Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Ashe, Princess of Dalmasca (fin) 7
Astor, Bearer of Blades

When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equipment you control have equip {1}. Vehicles you control have crew 1.

Creature
Astor, Bearer of Blades (dmu) 194
Delivery Moogle

Flying When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.

Creature
Delivery Moogle (fin) 15
Fighter Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

Enchantment
Fighter Class (afr) 222
Forging the Tyrite Sword

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, then shuffle.

Enchantment
Forging the Tyrite Sword (khm) 211

Tutor

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Maybeboard

Qty: 13 Price: $160.27
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.

Creature
Bruenor Battlehammer (afr) 337
Cloud, Midgar Mercenary

When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if an ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.

Creature
Cloud, Midgar Mercenary (fin) 427
Cloud, Planet's Champion

During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.) Equip abilities you activate that target Cloud cost {2} less to activate.

Creature
Cloud, Planet's Champion (fin) 482
Danitha Capashen, Paragon

First strike, vigilance, lifelink Aura and Equipment spells you cast cost {1} less to cast.

Creature
Danitha Capashen, Paragon (j25) 59
Colossus Hammer

Equipped creature gets +10/+10 and loses flying. Equip {8} ({8}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Colossus Hammer (sld) 1866
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 15Halvar, God of Battle // Sword of the Realms (khm) 15
Hammer of Nazahn

Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control. Equipped creature gets +2/+0 and has indestructible. Equip {4}

Artifact
Hammer of Nazahn (cmm) 388
Lavaspur Boots

Equipped creature gets +1/+0 and has haste and ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {1}

Artifact
Lavaspur Boots (otj) 243
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Open the Armory

Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.

Sorcery
Open the Armory (soi) 32
Puresteel Paladin

Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.

Creature
Puresteel Paladin (nph) 20
Strength-Testing Hammer

Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card. Equip {3}

Artifact
Strength-Testing Hammer (unf) 193
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 121

Maybeboard

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Tokens & Extras

Qty: 2 Price: $0.84
Hero

Creature Token
Hero (tfin) 6
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (twoe) 14

Tokens & Extras

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Deck Info

Deck stats

22 pips - 22 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 9 cards
21 pips - 18 cards
21 mana - 21 cards
23 pips - 22 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
4 mana - 4 cards
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Deck extras (0)

Description

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