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Commander
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.
![Lord Windgrace (c18) 43 Lord Windgrace (c18) 43](https://cards.scryfall.io/normal/front/2/1/213d6fb8-5624-4804-b263-51f339482754.jpg?1592710275)
Commander
Protection
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this land enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
![Glacial Chasm (ice) 353 Glacial Chasm (ice) 353](https://cards.scryfall.io/normal/front/3/d/3d23f800-7a6f-40e3-b242-9f5955e47a75.jpg?1562906257)
Protection
ramp
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
![Druid Class (afr) 180 Druid Class (afr) 180](https://cards.scryfall.io/normal/front/0/9/09278e95-eaae-4cd4-a0d8-a2d15b0abb58.jpg?1665822447)
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
![Loot, Exuberant Explorer (fdn) 106 Loot, Exuberant Explorer (fdn) 106](https://cards.scryfall.io/normal/front/0/9/09980ce6-425b-4e03-94d0-0f02043cb361.jpg?1730488991)
Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
![Nissa, Who Shakes the World (war) 169 Nissa, Who Shakes the World (war) 169](https://cards.scryfall.io/normal/front/f/8/f857bbe4-5619-4733-a0c7-69700f2ef4f3.jpg?1618426283)
ramp
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (c21) 303 Mosswort Bridge (c21) 303](https://cards.scryfall.io/normal/front/3/e/3ed79e47-e91b-40c6-adc2-7ec5d3ad17cf.jpg?1625980555)
Land
Staple
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
![Six (mh3) 169 Six (mh3) 169](https://cards.scryfall.io/normal/front/f/9/f9246b68-580f-4f53-883d-7900880e4b0d.jpg?1717012579)
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
![Springheart Nantuko (mh3) 171 Springheart Nantuko (mh3) 171](https://cards.scryfall.io/normal/front/5/4/54a3ea87-005e-4985-b2a5-21711d0b71c0.jpg?1717012595)
Staple
removal
{T}: Add {G}. Channel — {1}{G}, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
![Boseiju, Who Endures (neo) 266 Boseiju, Who Endures (neo) 266](https://cards.scryfall.io/normal/front/2/1/2135ac5a-187b-4dc9-8f82-34e8d1603416.jpg?1654568912)
removal
Land Dumping
{1}{R}: Creatures you control get +1/+0 and gain haste until end of turn. When this creature enters, discard any number of cards, then draw that many cards. When this creature dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
![Cavalier of Flame (m20) 125 Cavalier of Flame (m20) 125](https://cards.scryfall.io/normal/front/0/c/0c18c541-758b-4237-9961-9637e996e8a5.jpg?1592516836)
Land Dumping
Support
Landfall — Whenever a land you control enters, put a loyalty counter on Nissa. +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. −5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
![Nissa of Shadowed Boughs (znr) 283 Nissa of Shadowed Boughs (znr) 283](https://cards.scryfall.io/normal/front/d/a/dabac59d-8319-417e-9cd5-e4ee59b2e5f2.jpg?1603334142)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
![Traverse the Ulvenwald (soi) 234 Traverse the Ulvenwald (soi) 234](https://cards.scryfall.io/normal/front/b/b/bbc69a17-db08-4b4a-bc37-98a12ea108dc.jpg?1576385271)
Support
Lands Matter
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
![Moraug, Fury of Akoum (znr) 300 Moraug, Fury of Akoum (znr) 300](https://cards.scryfall.io/normal/front/a/e/aecfbd48-7da0-4b44-b9a2-d31412f65eb1.jpg?1604202574)
Lands Matter
draw
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. −3: Return target permanent card from your graveyard to your hand. −6: You get an emblem with "Whenever a land you control enters, you may draw a card."
![Nissa, Vital Force (kld) 163 Nissa, Vital Force (kld) 163](https://cards.scryfall.io/normal/front/b/b/bbaaa98a-ec40-4ff1-8762-a719cf1c475d.jpg?1576382597)
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
![Soul of Windgrace (dmu) 220 Soul of Windgrace (dmu) 220](https://cards.scryfall.io/normal/front/e/7/e775a2e6-e701-4cb8-8c0b-718d3508f6b6.jpg?1673308096)
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with this enchantment, put them into their owner's graveyard, then this enchantment deals that much damage to each opponent.
![Valakut Exploration (znr) 303 Valakut Exploration (znr) 303](https://cards.scryfall.io/normal/front/6/9/6954cc66-ab80-4457-b0da-61d80e80e25e.jpg?1604202679)
draw
Maybeboard
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
![Nissa, Resurgent Animist (mat) 22 Nissa, Resurgent Animist (mat) 22](https://cards.scryfall.io/normal/front/2/4/248c76d3-b5cb-4582-be17-7cd1d0cb0f58.jpg?1684340632)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
![The Mending of Dominaria (dom) 173 The Mending of Dominaria (dom) 173](https://cards.scryfall.io/normal/front/0/d/0d5e4d9a-34e1-46eb-814b-8e3bd4475b8a.jpg?1562731319)
Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
![Wrenn and Realmbreaker (mom) 217 Wrenn and Realmbreaker (mom) 217](https://cards.scryfall.io/normal/front/6/f/6f807d91-b157-44e8-a431-49782184f876.jpg?1682205174)
Maybeboard
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