2.5k
4/10/2025
She Turned Me Into A Newt!
Deck Size: 100
Commander
Legal
Est deck cost: $870.94
Salt sum: 42.69
2.5k
4/10/2025
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Commander

Qty: 1 Price: $0.49
Gor Muldrak, Amphinologist

You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token.

Creature
Gor Muldrak, Amphinologist (cmr) 597

Commander

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Artifact

Qty: 13 Price: $48.63
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (40k) 228
Combine Chrysalis

Creature tokens you control have flying. {2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.

Artifact
Combine Chrysalis (mh2) 191
Crawlspace

No more than two creatures can attack you each combat.

Artifact
Crawlspace (ulg) 123
Emerald Medallion

Green spells you cast cost {1} less to cast.

Artifact
Emerald Medallion (tmp) 283
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (brc) 144
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (clb) 864
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (eld) 54
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (plst) TMP-306
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dis) 166
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (pip) 239
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (brr) 121
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Curiosity (h1r) 35
Winged Boots

Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}

Artifact
Winged Boots (otc) 124

Artifact

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Creature

Qty: 7 Price: $4.15
Amoeboid Changeling

Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn.

Creature
Amoeboid Changeling (plst) LRW-51
Amphin Mutineer

When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Amphin Mutineer (cmr) 55
Arixmethes, Slumbering Isle

Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumber counter from Arixmethes. {T}: Add {G}{U}.

Creature
Arixmethes, Slumbering Isle (mul) 32
Imagecrafter

{T}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Creature
Imagecrafter (ons) 87
Ludevic's Test Subject

Creature
Ludevic's Test Subject // Ludevic's Abomination (isd) 64Ludevic's Test Subject // Ludevic's Abomination (isd) 64
Mistform Mutant

{1}{U}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Creature
Mistform Mutant (ons) 95
Thing in the Ice

Creature
Thing in the Ice // Awoken Horror (inr) 91Thing in the Ice // Awoken Horror (inr) 91

Creature

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Enchantment

Qty: 12 Price: $94.12
Arachnoform

Enchant creature Enchanted creature gets +2/+2, has reach, and is every creature type.

Enchantment
Arachnoform (khm) 159
Colossification

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
Eldrazi Conscription

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

Enchantment Kindred
Eldrazi Conscription (uma) 3
Hadana's Climb

Enchantment
Hadana's Climb // Winged Temple of Orazca (rix) 158Hadana's Climb // Winged Temple of Orazca (rix) 158
Mistform Mask

Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.

Enchantment
Mistform Mask (ons) 94
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (ice) 87
Ominous Seas

Whenever you draw a card, put a foreshadow counter on this enchantment. Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Ominous Seas (iko) 61
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (tmp) 80
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (pcy) 45
Shielding Plax

({G/U} can be paid with either {G} or {U}.) Enchant creature When this Aura enters, draw a card. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Shielding Plax (dis) 147
Sunken City

At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}. Blue creatures get +1/+1.

Enchantment
Sunken City (drk) 36
Unnatural Selection

{1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Enchantment
Unnatural Selection (apc) 32

Enchantment

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Instant

Qty: 24 Price: $295.98
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (rvr) 448
Artificial Evolution

Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)

Instant
Artificial Evolution (ons) 67
Auroral Procession

Return target card from your graveyard to your hand.

Instant
Auroral Procession (tdm) 169
Boomerang

Return target permanent to its owner's hand.

Instant
Boomerang (mir) 56
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (sta) 13
Collective Resistance

Escalate {G} (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Target creature gains hexproof and indestructible until end of turn.

Instant
Collective Resistance (mh3) 147
Counterspell

Counter target spell.

Instant
Counterspell (sld) 331
Krosan Grip

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Destroy target artifact or enchantment.

Instant
Krosan Grip (sld) 481
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (mh1) 52
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (all) 28
Keep Safe

Counter target spell that targets a permanent you control. Draw a card.

Instant
Keep Safe (iko) 56
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (2x2) 348
Muddle the Mixture

Counter target instant or sorcery spell. Transmute {1}{U}{U} ({1}{U}{U}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

Instant
Muddle the Mixture (sld) 1254
Negate

Counter target noncreature spell.

Instant
Negate (dmu) 58
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (sta) 19
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (moc) 229
Rain of Revelation

Draw three cards, then discard a card.

Instant
Rain of Revelation (mh1) 65
Refute

Counter target spell. Draw a card, then discard a card.

Instant
Refute (fdn) 313
Repulsive Mutation

Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.

Instant
Repulsive Mutation (mkm) 227
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (thb) 197
Standardize

Choose a creature type other than Wall. Each creature becomes that type until end of turn.

Instant
Standardize (ons) 116
Stifle

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Instant
Stifle (scg) 52
Voidslime

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Instant
Voidslime (rvr) 388
Whirlwind Denial

For each spell and ability your opponents control, counter it unless its controller pays {4}.

Instant
Whirlwind Denial (sta) 23

Instant

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Land

Qty: 37 Price: $392.63
Barkchannel Pathway

Land
Barkchannel Pathway // Tidechannel Pathway (khm) 290Barkchannel Pathway // Tidechannel Pathway (khm) 290
Botanical Sanctum

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.

Land
Botanical Sanctum (otj) 267
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (unf) 286
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (clb) 885
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (bro) 260
Flooded Grove

{T}: Add {C}. {G/U}, {T}: Add {G}{G}, {G}{U}, or {U}{U}.

Land
Flooded Grove (m3c) 342
Forest

({T}: Add {G}.)

Land
Forest (unf) 239
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 257
Hedge Maze

({T}: Add {G} or {U}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Hedge Maze (mkm) 262
Island

({T}: Add {U}.)

Land
Island (sld) 1479
Kishla Village

This land enters tapped unless you control an Island or a Swamp. {T}: Add {G}. {3}{G}, {T}: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Land
Kishla Village (tdm) 259
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (zen) 220
Restless Vinestalk

This land enters tapped. {T}: Add {G} or {U}. {3}{G}{U}: Until end of turn, this land becomes a 5/5 green and blue Plant creature with trample. It's still a land. Whenever this land attacks, up to one other target creature has base power and toughness 3/3 until end of turn.

Land
Restless Vinestalk (woe) 261
Sink into Stupor

Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (ncc) 434
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (stx) 274
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (dmu) 382
Yavimaya Hollow

{T}: Add {C}. {G}, {T}: Regenerate target creature.

Land
Yavimaya Hollow (uds) 143

Land

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Non-mana Land

Qty: 1 Price: $9.49
Maze of Ith

{T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Land
Maze of Ith (dmr) 398

Non-mana Land

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Sorcery

Qty: 5 Price: $25.45
Ancestral Vision

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Target player draws three cards.

Sorcery
Ancestral Vision (tsp) 48
Body of Research

Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.

Sorcery
Body of Research (stx) 168
Preordain

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Preordain (sld) 1719
Preposterous Proportions

Creatures you control get +10/+10 and gain vigilance until end of turn.

Sorcery
Preposterous Proportions (fdn) 338
Regrowth

Return target card from your graveyard to your hand.

Sorcery
Regrowth (sta) 56

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
59 pips - 44 cards
37 mana - 35 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
20 pips - 16 cards
22 mana - 20 cards
0 pips - 0 cards
8 mana - 7 cards
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Description

{"ops":[{"insert":"Salamanders only party. Either make it a salamander, or stop it from happening.\n"}]}
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