256
9/16/2021
Depala Revised
Deck Size: 100
Commander
Legal
Est deck cost: $146.58
Salt sum: 20.22
No deck tags
256
9/16/2021
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Commander

Qty: 1 Price: $0.49
Depala, Pilot Exemplar

Other Dwarves you control get +1/+1. Each Vehicle you control gets +1/+1 as long as it's a creature. Whenever Depala becomes tapped, you may pay {X}. If you do, reveal the top X cards of your library, put all Dwarf and Vehicle cards from among them into your hand, then put the rest on the bottom of your library in a random order.

Creature
Depala, Pilot Exemplar (kld) 178

Commander

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Dwarves

Qty: 7 Price: $3.67
Aethershield Artificer

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Creature
Aethershield Artificer (m19) 2
Digsite Engineer

Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Creature
Digsite Engineer (c21) 15
Gearshift Ace

First strike Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.

Creature
Gearshift Ace (kld) 16
Renegade Wheelsmith

Whenever this creature becomes tapped, target creature can't block this turn.

Creature
Renegade Wheelsmith (aer) 134
Solemn Recruit

Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.

Creature
Solemn Recruit (aer) 22
Toolcraft Exemplar

At the beginning of combat on your turn, if you control an artifact, this creature gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.

Creature
Toolcraft Exemplar (kld) 32
Veteran Motorist

When this creature enters, scry 2. Whenever this creature crews a Vehicle, that Vehicle gets +1/+1 until end of turn.

Creature
Veteran Motorist (kld) 188

Dwarves

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Land

Qty: 40 Price: $94.30
Alpine Meadow

({T}: Add {R} or {W}.) This land enters tapped.

Land
Alpine Meadow (khm) 248
Ancient Den

{T}: Add {W}.

Artifact Land
Ancient Den (c21) 276
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (2xm) 310
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (c21) 278
Boros Garrison

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {R}{W}.

Land
Boros Garrison (cmr) 477
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (eld) 239
Clifftop Retreat

This land enters tapped unless you control a Mountain or a Plains. {T}: Add {R} or {W}.

Land
Clifftop Retreat (dom) 239
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c19) 237
Dwarven Mine

({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.

Land
Dwarven Mine (eld) 243
Ghitu Encampment

This land enters tapped. {T}: Add {R}. {1}{R}: This land becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Land
Ghitu Encampment (ddn) 33
Great Furnace

{T}: Add {R}.

Artifact Land
Great Furnace (cm2) 255
Inspiring Vantage

This land enters tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.

Land
Inspiring Vantage (kld) 246
Inventors' Fair

At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.

Land
Inventors' Fair (kld) 247
Lorehold Campus

This land enters tapped. {T}: Add {R} or {W}. {4}, {T}: Scry 1.

Land
Lorehold Campus (stx) 268
Makindi Stampede

Sorcery
Makindi Stampede // Makindi Mesas (znr) 26Makindi Stampede // Makindi Mesas (znr) 26
Mishra's Factory

{T}: Add {C}. {1}: This land becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land. {T}: Target Assembly-Worker creature gets +1/+1 until end of turn.

Land
Mishra's Factory (mh2) 302
Mountain

({T}: Add {R}.)

Land
Mountain (kld) 260
Needle Spires

This land enters tapped. {T}: Add {R} or {W}. {2}{R}{W}: This land becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.

Land
Needle Spires (ogw) 175
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmr) 353
Plains

({T}: Add {W}.)

Land
Plains (kld) 250
Rustvale Bridge

This land enters tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (mh2) 253
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (c21) 314
Shefet Dunes

{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Land
Shefet Dunes (hou) 183
Shrine of the Forsaken Gods

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.

Land
Shrine of the Forsaken Gods (bfz) 245
Spire of Industry

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Land
Spire of Industry (aer) 184
Tectonic Edge

{T}: Add {C}. {1}, {T}, Sacrifice this land: Destroy target nonbasic land. Activate only if an opponent controls four or more lands.

Land
Tectonic Edge (c14) 313
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (m20) 257
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (xln) 258
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174
Zoetic Cavern

{T}: Add {C}. Morph {2} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Land
Zoetic Cavern (cmd) 298

Land

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Protection

Qty: 3 Price: $9.07
Boros Charm

Choose one — • Boros Charm deals 4 damage to target player or planeswalker. • Permanents you control gain indestructible until end of turn. • Target creature gains double strike until end of turn.

Instant
Boros Charm (cmr) 442
Gerrard, Weatherlight Hero

First strike When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Creature
Gerrard, Weatherlight Hero (c19) 41
Unbreakable Formation

Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.

Instant
Unbreakable Formation (cmr) 388

Protection

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Ramp

Qty: 13 Price: $10.89
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (c17) 205
Colossal Plow

Whenever this Vehicle attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end. Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Colossal Plow (khm) 236
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c17) 206
Conqueror's Galleon

Artifact
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Cultivator's Caravan

{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Cultivator's Caravan (kld) 203
Fires of Invention

You can cast spells only during your turn and you can cast no more than two spells each turn. You may cast spells with mana value less than or equal to the number of lands you control without paying their mana costs.

Enchantment
Fires of Invention (eld) 125
Fountain of Ichor

{T}: Add one mana of any color. {3}: This artifact becomes a 3/3 Dinosaur artifact creature until end of turn.

Artifact
Fountain of Ichor (mh1) 223
Guardian Idol

This artifact enters tapped. {T}: Add {C}. {2}: This artifact becomes a 2/2 Golem artifact creature until end of turn.

Artifact
Guardian Idol (ima) 216
Magda, Brazen Outlaw

Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, then shuffle.

Creature
Magda, Brazen Outlaw (khm) 142
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c19) 221
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (cm2) 218
Stoic Farmer

When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Stoic Farmer (khc) 5
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230

Ramp

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Removal

Qty: 9 Price: $6.39
Austere Command

Choose two — • Destroy all artifacts. • Destroy all enchantments. • Destroy all creatures with mana value 3 or less. • Destroy all creatures with mana value 4 or greater.

Sorcery
Austere Command (2xm) 7
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (grn) 4
Crib Swap

Changeling (This card is every creature type.) Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.

Instant Kindred
Crib Swap (2xm) 12
Deadeye Harpooner

Revolt — When this creature enters, if a permanent left the battlefield under your control this turn, destroy target tapped creature an opponent controls.

Creature
Deadeye Harpooner (aer) 15
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (c21) 88
Duergar Hedge-Mage

When this creature enters, if you control two or more Mountains, you may destroy target artifact. When this creature enters, if you control two or more Plains, you may destroy target enchantment.

Creature
Duergar Hedge-Mage (cma) 200
Dusk

Sorcery
Dusk // Dawn (c19) 63
Fairgrounds Warden

When this creature enters, exile target creature an opponent controls until this creature leaves the battlefield.

Creature
Fairgrounds Warden (kld) 13
Release the Gremlins

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

Sorcery
Release the Gremlins (aer) 96

Removal

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Resource Advantage

Qty: 6 Price: $6.16
Pia's Revolution

Whenever a nontoken artifact is put into your graveyard from the battlefield, return that card to your hand unless target opponent has this enchantment deal 3 damage to them.

Enchantment
Pia's Revolution (aer) 91
Refurbish

Return target artifact card from your graveyard to the battlefield.

Sorcery
Refurbish (kld) 25
Restoration Specialist

{W}, Sacrifice this creature: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.

Creature
Restoration Specialist (aer) 21
Scrap Trawler

Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

Creature Artifact
Scrap Trawler (aer) 175
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (aer) 23
Teshar, Ancestor's Apostle

Flying Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)

Creature
Teshar, Ancestor's Apostle (dom) 36

Resource Advantage

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Top Deck

Qty: 3 Price: $1.39
Dwarven Recruiter

When this creature enters, search your library for any number of Dwarf cards, reveal them, then shuffle and put those cards on top in any order.

Creature
Dwarven Recruiter (ody) 186
Frantic Salvage

Put any number of target artifact cards from your graveyard on top of your library. Draw a card.

Instant
Frantic Salvage (mbs) 6
Reinforcements

Put up to three target creature cards from your graveyard on top of your library.

Instant
Reinforcements (all) 12b

Top Deck

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Vehicles

Qty: 11 Price: $10.41
Aethersphere Harvester

Flying When this Vehicle enters, you get {E}{E} (two energy counters). Pay {E}: This Vehicle gains lifelink until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Aethersphere Harvester (aer) 142
Bomat Bazaar Barge

When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Bomat Bazaar Barge (kld) 198
Dermotaxi

Imprint — As this Vehicle enters, exile a creature card from a graveyard. Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.

Artifact
Dermotaxi (mh2) 224
Fleetwheel Cruiser

Trample, haste When this Vehicle enters, it becomes an artifact creature until end of turn. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Fleetwheel Cruiser (kld) 214
Heart of Kiran

Flying, vigilance Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.) You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.

Artifact
Heart of Kiran (aer) 153
Mizzium Tank

Trample Whenever you cast a noncreature spell, this Vehicle becomes an artifact creature and gets +1/+1 until end of turn. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Mizzium Tank (war) 138
Peacewalker Colossus

{1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Peacewalker Colossus (aer) 170
Skysovereign, Consul Flagship

Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Skysovereign, Consul Flagship (kld) 234
Smuggler's Copter

Flying Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Smuggler's Copter (kld) 235
Untethered Express

Trample Whenever this Vehicle attacks, put a +1/+1 counter on it. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Untethered Express (aer) 179
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (dom) 237

Vehicles

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Winning the Game

Qty: 7 Price: $3.81
Armed and Armored

Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.

Instant
Armed and Armored (khm) 379
Bearded Axe

Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip {2}

Artifact
Bearded Axe (khm) 388
Jor Kadeen, the Prevailer

First strike Metalcraft — Creatures you control get +3/+0 as long as you control three or more artifacts.

Creature
Jor Kadeen, the Prevailer (c16) 206
Metalwork Colossus

This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.

Creature Artifact
Metalwork Colossus (kld) 222
Reckless Crew

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Sorcery
Reckless Crew (khm) 146
Response

Instant
Response // Resurgence (grn) 229
Start Your Engines

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Sorcery
Start Your Engines (kld) 135

Winning the Game

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Maybeboard

Qty: 11 Price: $10.53
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
Chained to the Rocks

Enchant Mountain you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield. (That creature returns under its owner's control.)

Enchantment
Chained to the Rocks (ths) 4
Consulate Dreadnought

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Consulate Dreadnought (aer) 146
Duergar Mine-Captain

{1}{R/W}, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Creature
Duergar Mine-Captain (eve) 138
Ethersworn Canonist

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Creature Artifact
Ethersworn Canonist (2xm) 14
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (cmr) 309
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (kld) 215
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (cmr) 323
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (znc) 114
Plundering Barbarian

When this creature enters, choose one — • Smash the Chest — Destroy target artifact. • Pry It Open — Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Plundering Barbarian (afr) 158
Priest of Ancient Lore

When this creature enters, you gain 1 life and draw a card.

Creature
Priest of Ancient Lore (afr) 35

Maybeboard

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Deck Info

Deck stats

39 pips - 30 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
21 pips - 18 cards
29 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
18 mana - 15 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"29 Dwarves and Vehicles to hit off of Depala's ability \nSo say P=0.3: if n=1, then 30% chance to hit "},{"attributes":{"bold":true},"insert":"at least"},{"insert":" 1 Dwarf/Vehicle, n=2 gives 51%, n=3 gives 65.7%, n=4 gives 76.0% etc...\n\nDeck aims to be resilient to most board wipes, and as such there are a number of Lands & Artifacts that can turn into creatures to crew the Vehicles - however will fold to a mass Artifact destruction spell :-(\n\nMana flood isn't really an issue due to Depala's ability, so went with 40 lands with the indent of hitting 3 Lands w/ ~95% chance and 4 lands on Turn 4 w/ ~80% chance assuming no additional draw and no additional ramp (adapted from Frank Karsten's article, scaling 24 lands in 60 card (40%) to 100 cards https://strategy.channelfireball.com/all-strategy/mtg/channelmagic-articles/how-many-lands-do-you-need-to-consistently-hit-your-land-drops/) \n\nDepala is best played after getting out most of your hand onto the battlefield (or if you need her to crew). She keeps the momentum going through both pump and card draw. Ideally dump all of your mana into drawing cards where possible, don't hold mana back when your hand is empty and don't use her ability at sorcery speed if you can avoid it (deck runs only a little Instant speed interaction, but your opponents don't know that!)\n"}]}
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