452 views5 months ago
Commander
Size: 100Est cost: $1457.67Salt sum: 57.95
TinyTraveler
452 views5 months ago
Commander
Size: 100Est cost: $1457.67Salt sum: 57.95
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𝒞𝒽𝒶𝓈𝒾𝓃𝑔 𝑅𝒶𝒷𝒷𝒾𝓉𝓈
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra

Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

𝒞𝒽𝒶𝓈𝒾𝓃𝑔 𝑅𝒶𝒷𝒷𝒾𝓉𝓈
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𝒢𝓇𝒶𝓋𝑒𝓎𝒶𝓇𝒹
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

𝒢𝓇𝒶𝓋𝑒𝓎𝒶𝓇𝒹
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𝒽𝑒𝒶𝓁𝒾𝓃𝑔 𝒽𝒶𝓃𝒹𝓈
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class

𝒽𝑒𝒶𝓁𝒾𝓃𝑔 𝒽𝒶𝓃𝒹𝓈
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𝐿𝒶𝓃𝒹𝒻𝒶𝓁𝓁
𝐿𝒶𝓃𝒹𝒻𝒶𝓁𝓁
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𝓅𝓇𝑜𝓉𝑒𝒸𝓉𝒾𝑜𝓃
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

𝓅𝓇𝑜𝓉𝑒𝒸𝓉𝒾𝑜𝓃
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𝒯𝑜𝓀𝑒𝓃𝓈
Nissa, Vital Force
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Legendary Planeswalker - Nissa

𝒯𝑜𝓀𝑒𝓃𝓈
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𝒲𝒶𝓉𝑒𝓇𝒾𝓃𝑔 𝐹𝓁𝑜𝓌𝑒𝓇𝓈
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Boseiju Reaches Skyward
(As this Saga enters and after your draw step, add a lore counter.)
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Search your library for up to two basic Forest cards, reveal them, put them into your hand, then shuffle.
II — Put up to one target land card from your graveyard on top of your library.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


𝒲𝒶𝓉𝑒𝓇𝒾𝓃𝑔 𝐹𝓁𝑜𝓌𝑒𝓇𝓈
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𝒲𝒾𝓉𝒽𝑒𝓇𝒾𝓃𝑔 𝐵𝓁𝑜𝑜𝓂
𝒲𝒾𝓉𝒽𝑒𝓇𝒾𝓃𝑔 𝐵𝓁𝑜𝑜𝓂
(CTRL to add secondary)
𝒲𝑜𝓃𝒹𝑒𝓇𝓁𝒶𝓃𝒹𝓈
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land

𝒲𝑜𝓃𝒹𝑒𝓇𝓁𝒶𝓃𝒹𝓈
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𝕩 𝔸𝕣𝕥𝕚𝕗𝕒𝕔𝕥 𝕩
𝕩 𝔸𝕣𝕥𝕚𝕗𝕒𝕔𝕥 𝕩
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𝕩 𝕀𝕟𝕤𝕥𝕒𝕟𝕥 𝕩
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

𝕩 𝕀𝕟𝕤𝕥𝕒𝕟𝕥 𝕩
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Deck Info
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