638 views27 days ago
Commander
Size: 100Est cost: $2986.94Salt sum: 80.21
Pienihminen
638 views27 days ago
Commander
Size: 100Est cost: $2986.94Salt sum: 80.21
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Burn
Burn
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Counters
Counters
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Draw
Narset, Parter of Veils
Each opponent can't draw more than one card each turn.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Planeswalker - Narset

Draw
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Evasion
Evasion
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Finisher
Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Finisher
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Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Ramp
Ramp
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Removal
Trickbind
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Instant

Removal
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Stax
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Stax
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Bleeding River"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nFar from sunlight and warmth, there runs a river carved through obsidian cliffs — silent, black, and patient. Its waters move without ripple, reflecting nothing, revealing nothing. Travelers who stray too close find that the darkness is not empty but watching.\n\nBeneath the surface, slender shadows drift effortlessly, unseen until too late. They strike with precision: a cut here, a whisper there, the smallest wound that invites the river to rise and take more. Every drop of blood that touches the river is pulled downward, claimed by the keeper who waits in the undertow, feeding the depths as he gathers each secret like a growing string of black pearls.\n\nThis land rewards subtlety and punishes greed. Wanderers who rush, who grasp too quickly for power, are swallowed whole. Those who hoard treasures in the open find them stolen. Those who make too much noise awaken the river’s deeper spirit — vast, coiled thing with too many eyes.\nThe river favors those who move like it does: silent, precise, patient.\n\nHere, victory is not taken by force.\nIt is earned through erosion — a slow wearing-down of all who stand on the banks.\n"}]}






























































































