4.4k
11/23/2024
Ball Tap
Deck Size: 100
Commander
Legal
Est deck cost: $370.28
Salt sum: 25.1
4.4k
11/23/2024
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Commander

Qty: 1 Price: $5.49
Saskia the Unyielding

Vigilance, haste As Saskia enters, choose a player. Whenever a creature you control deals combat damage to a player, it deals that much damage to the chosen player.

Creature
Saskia the Unyielding (c16) 41

Commander

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Creature

Qty: 12 Price: $88.94
Ball Lightning

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Haste (This creature can attack and {T} as soon as it comes under your control.) At the beginning of the end step, sacrifice this creature.

Creature
Ball Lightning (drk) 57
Blitz Hellion

Trample, haste At the beginning of the end step, this creature's owner shuffles it into their library.

Creature
Blitz Hellion (arb) 49
Giant Solifuge

({R/G} can be paid with either {R} or {G}.) Trample; haste; shroud (This creature can't be the target of spells or abilities.)

Creature
Giant Solifuge (gk2) 91
Groundbreaker

Trample, haste At the beginning of the end step, sacrifice this creature.

Creature
Groundbreaker (plst) PLC-148
Hellspark Elemental

Trample, haste At the beginning of the end step, sacrifice this creature. Unearth {1}{R} ({1}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Hellspark Elemental (dci) 25
Mayael the Anima

{3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

Creature
Mayael the Anima (ala) 179
Nova Chaser

Trample Champion an Elemental (When this enters, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Nova Chaser (lrw) 187
Skizzik

Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample, haste At the beginning of the end step, if this creature wasn't kicked, sacrifice it.

Creature
Skizzik (inv) 169
Spark Trooper

Trample, lifelink, haste At the beginning of the end step, sacrifice this creature.

Creature
Spark Trooper (gtc) 199
Thunderblust

Haste This creature has trample as long as it has a -1/-1 counter on it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Thunderblust (eve) 63
Yavimaya Ants

Trample, haste Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Yavimaya Ants (all) 105
Zurgo Helmsmasher

Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1 counter on Zurgo.

Creature
Zurgo Helmsmasher (ktk) 214

Creature

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Land

Qty: 37 Price: $134.89
Ancient Ziggurat

{T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Land
Ancient Ziggurat (con) 141
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (ncc) 386
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (apc) 139
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (c19) 232
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (afc) 229
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cmr) 350
Darigaaz's Caldera

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {B}, {R}, or {G}.

Land
Darigaaz's Caldera (pls) 137
Dwarven Ruins

This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {R}{R}.

Land
Dwarven Ruins (fem) 94
Fire-Lit Thicket

{T}: Add {C}. {R/G}, {T}: Add {R}{R}, {R}{G}, or {G}{G}.

Land
Fire-Lit Thicket (2xm) 317
Forest

({T}: Add {G}.)

Land
Forest (c16) 351
Grand Coliseum

This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.

Land
Grand Coliseum (c16) 299
Graven Cairns

{T}: Add {C}. {B/R}, {T}: Add {B}{B}, {B}{R}, or {R}{R}.

Land
Graven Cairns (ima) 237
Grove of the Burnwillows

{T}: Add {C}. {T}: Add {R} or {G}. Each opponent gains 1 life.

Land
Grove of the Burnwillows (fut) 176
Jund Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Swamp, Mountain, or Forest card, put it onto the battlefield tapped, then shuffle.

Land
Jund Panorama (ncc) 408
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (c16) 304
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.

Land
Karplusan Forest (ice) 356
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (ncc) 414
Mountain

({T}: Add {R}.)

Land
Mountain (c16) 346
Nomad Outpost

This land enters tapped. {T}: Add {R}, {W}, or {B}.

Land
Nomad Outpost (ktk) 237
Plains

({T}: Add {W}.)

Land
Plains (c16) 338
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (clb) 358
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (2xm) 325
Savage Lands

This land enters tapped. {T}: Add {B}, {R}, or {G}.

Land
Savage Lands (ala) 228
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dmc) 234
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (ice) 360
Swamp

({T}: Add {B}.)

Land
Swamp (c16) 345

Land

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Ramp

Qty: 10 Price: $15.60
Coalition Relic

{T}: Add one mana of any color. {T}: Put a charge counter on this artifact. At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.

Artifact
Coalition Relic (dmc) 180
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (ncc) 285
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (eld) 190
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rav) 163
Heart of Ramos

{T}: Add {R}. Sacrifice this artifact: Add {R}.

Artifact
Heart of Ramos (mmq) 296
Ognis, the Dragon's Lash

Haste Whenever a creature you control with haste attacks, create a tapped Treasure token.

Creature
Ognis, the Dragon's Lash (snc) 210
Rousing Refrain

Add {R} for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it. Suspend 3—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Sorcery
Rousing Refrain (c21) 56
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (chk) 239
Springbloom Druid

When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature
Springbloom Druid (mh1) 181
Ziatora, the Incinerator

Flying At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora deals damage equal to that creature's power to any target and you create three Treasure tokens.

Creature
Ziatora, the Incinerator (snc) 231

Ramp

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Tokens

Qty: 4 Price: $8.76
Lightning Coils

Whenever a nontoken creature you control dies, put a charge counter on this artifact. At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.

Artifact
Lightning Coils (mrd) 198
Rakka Mar

Haste {R}, {T}: Create a 3/1 red Elemental creature token with haste.

Creature
Rakka Mar (con) 71
Sek'Kuar, Deathkeeper

Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.

Creature
Sek'Kuar, Deathkeeper (csp) 131
Urabrask's Forge

At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.

Artifact
Urabrask's Forge (one) 153

Tokens

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Discard

Qty: 1 Price: $6.99
Lightning Skelemental

Trample, haste Whenever this creature deals combat damage to a player, that player discards two cards. At the beginning of the end step, sacrifice this creature.

Creature
Lightning Skelemental (mh1) 208

Discard

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Mill

Qty: 1 Price: $5.99
Ripples of Undeath

At the beginning of your first main phase, mill three cards. Then you may pay {1} and 3 life. If you do, put a card from among those cards into your hand.

Enchantment
Ripples of Undeath (mh3) 107

Mill

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Recursion

Qty: 6 Price: $25.60
Athreos, God of Passage

Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. Whenever another creature you own dies, return it to your hand unless target opponent pays 3 life.

Creature Enchantment
Athreos, God of Passage (jou) 146
Feldon of the Third Path

{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Feldon of the Third Path (tsr) 344
Mimic Vat

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.

Artifact
Mimic Vat (c18) 209
Priest of Fell Rites

{T}, Pay 3 life, Sacrifice this creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. Unearth {3}{W}{B} ({3}{W}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Priest of Fell Rites (mh2) 208
Purgatory

Whenever a nontoken creature is put into your graveyard from the battlefield, exile that card. At the beginning of your upkeep, you may pay {4} and 2 life. If you do, return a card exiled with this enchantment to the battlefield.

Enchantment
Purgatory (mir) 275
Rescue from the Underworld

As an additional cost to cast this spell, sacrifice a creature. Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.

Instant
Rescue from the Underworld (ths) 102

Recursion

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Tutor

Qty: 1 Price: $3.99
Uncage the Menagerie

Search your library for up to X creature cards with different names that each have mana value X, reveal them, put them into your hand, then shuffle.

Sorcery
Uncage the Menagerie (hou) 137

Tutor

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Bounce

Qty: 1 Price: $0.49
First Responder

Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on this creature.

Creature
First Responder (ncc) 60

Bounce

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Draw

Qty: 8 Price: $44.92
Breena, the Demagogue

Flying Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.

Creature
Breena, the Demagogue (c21) 1
Cream of the Crop

Whenever a creature you control enters, you may look at the top X cards of your library, where X is that creature's power. If you do, put one of those cards on top of your library and the rest on the bottom of your library in any order.

Enchantment
Cream of the Crop (mor) 117
Disciple of Bolas

When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

Creature
Disciple of Bolas (ncc) 247
Elemental Bond

Whenever a creature you control with power 3 or greater enters, draw a card.

Enchantment
Elemental Bond (c17) 148
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (dmc) 122
Life's Legacy

As an additional cost to cast this spell, sacrifice a creature. Draw cards equal to the sacrificed creature's power.

Sorcery
Life's Legacy (ncc) 300
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (mrd) 203
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (cmd) 260

Draw

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Protection

Qty: 5 Price: $13.25
Ankle Shanker

Haste Whenever this creature attacks, creatures you control gain first strike and deathtouch until end of turn.

Creature
Ankle Shanker (c16) 178
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (plc) 4
Guttural Response

Counter target blue instant spell.

Instant
Guttural Response (shm) 208
Kazuul, Tyrant of the Cliffs

Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.

Creature
Kazuul, Tyrant of the Cliffs (wwk) 84
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (c17) 215

Protection

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Removal

Qty: 7 Price: $7.03
Dismantling Wave

For each opponent, destroy up to one target artifact or enchantment that player controls. Cycling {6}{W}{W} ({6}{W}{W}, Discard this card: Draw a card.) When you cycle this card, destroy all artifacts and enchantments.

Sorcery
Dismantling Wave (c20) 25
Impetuous Devils

Trample, haste When this creature attacks, up to one target creature defending player controls blocks it this combat if able. At the beginning of the end step, sacrifice this creature.

Creature
Impetuous Devils (emn) 132
Merciless Eviction

Choose one — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all planeswalkers.

Sorcery
Merciless Eviction (c16) 211
Naya Charm

Choose one — • Naya Charm deals 3 damage to target creature. • Return target card from a graveyard to its owner's hand. • Tap all creatures target player controls.

Instant
Naya Charm (c13) 200
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (c13) 129
Wear

Instant
Wear // Tear (dgm) 135
Windgrace's Judgment

For any number of opponents, destroy target nonland permanent that player controls.

Instant
Windgrace's Judgment (ncc) 358

Removal

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Counters

Qty: 1 Price: $0.49
Abzan Ascendancy

When this enchantment enters, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Enchantment
Abzan Ascendancy (ktk) 160

Counters

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Evasion

Qty: 1 Price: $0.35
Familiar Ground

Each creature you control can't be blocked by more than one creature.

Enchantment
Familiar Ground (wth) 127

Evasion

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Pump

Qty: 1 Price: $0.35
Primal Forcemage

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Creature
Primal Forcemage (tsr) 225

Pump

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Sac Outlet

Qty: 2 Price: $1.68
Brion Stoutarm

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Creature
Brion Stoutarm (plrw) A2
Grafted Wargear

Equipped creature gets +3/+2. Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent. Equip {0} ({0}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Grafted Wargear (5dn) 126

Sac Outlet

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Tokens & Extras

Qty: 6 Price: $2.48
Elemental

Creature Token
Elemental (tcon) 2
Graveborn

Haste

Creature Token
Graveborn (tcmm) 38
Ogre

Creature Token
Ogre (twwk) 3
Phyrexian Horror

Trample, haste

Creature Token
Phyrexian Horror (tone) 4
Spirit

Flying

Creature Token
Spirit (tktk) 2
Treasure

{T}, Sacrifice this token: Add one mana of any color.

Artifact Token
Treasure (tsnc) 14

Tokens & Extras

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Deck Info

Deck stats

18 pips - 18 cards
16 mana - 13 cards
0 pips - 0 cards
0 mana - 6 cards
18 pips - 18 cards
19 mana - 16 cards
42 pips - 28 cards
37 mana - 27 cards
30 pips - 25 cards
22 mana - 19 cards
0 pips - 0 cards
10 mana - 10 cards
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Description

{"ops":[{"insert":"This deck was heavily inspired by "},{"attributes":{"link":"https://edhrec.com/articles/low-market-lightning-strikes-twice/"},"insert":"this EDHREC article"},{"insert":"! \n\nThe concept is simple: "},{"insert":{"card-link":"Saskia the Unyielding"}},{"insert":" + "},{"insert":{"card-link":"Ball Lightning"}},{"insert":" = a lot of damage. Simply get your fast guys out as fast as you can, and use recursion to keep them coming. Ramp is super important here, as is your defense and removal for when you find yourself with few creatures.\n"}]}
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