1.1k
12/22/2024
Doran the Siege Tower
Deck Size: 100
Commander
Legal
Est deck cost: $592.50
Salt sum: 27.19
1.1k
12/22/2024
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Commander

Quantity: 1Price: $119.99
Doran, the Siege Tower

Each creature assigns combat damage equal to its toughness rather than its power.

Creature
Doran, the Siege Tower (pcmp) 10

Commander

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Instant

Quantity: 10Price: $27.06
Abzan Charm

Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

Instant
Abzan Charm (ktk) 161
Anguished Unmaking

Exile target nonland permanent. You lose 3 life.

Instant
Anguished Unmaking (psoi) 242
Bar the Door

Creatures you control get +0/+4 until end of turn.

Instant
Bar the Door (dka) 2
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (nph) 103
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (war) 190
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (con) 15
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (eld) 172
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (bbd) 110
Sylvan Reclamation

Exile up to two target artifacts and/or enchantments. Basic landcycling {2} ({2}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Instant
Sylvan Reclamation (c16) 44
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (gtc) 137

Instant

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Artifact

Quantity: 1Price: $1.99
Lifecrafter's Bestiary

At the beginning of your upkeep, scry 1. Whenever you cast a creature spell, you may pay {G}. If you do, draw a card.

Artifact
Lifecrafter's Bestiary (paer) 162s

Artifact

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Land

Quantity: 37Price: $202.07
Blooming Marsh

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Land
Blooming Marsh (kld) 243
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (m15) 241
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c15) 281
Deceptive Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {W}{B}{G} ({W}{B}{G}, Discard this card: Draw a card.)

Land
Deceptive Landscape (mh3) 219
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pc2) 117
Forest

({T}: Add {G}.)

Land
Forest (afr) 278
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (gtc) 242
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 309
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (isd) 242
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (9ed) 322
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (zen) 219
Murmuring Bosk

({T}: Add {G}.) As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Murmuring Bosk (mor) 147
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rtr) 243
Plains

({T}: Add {W}.)

Land
Plains (afr) 263
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (som) 228
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (ktk) 241
Sunpetal Grove

This land enters tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.

Land
Sunpetal Grove (m10) 228
Swamp

({T}: Add {B}.)

Land
Swamp (afr) 271
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rav) 284
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (jou) 165
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (bng) 165
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (ths) 227
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (ktk) 248
Wooded Bastion

{T}: Add {C}. {G/W}, {T}: Add {G}{G}, {G}{W}, or {W}{W}.

Land
Wooded Bastion (shm) 281
Woodland Cemetery

This land enters tapped unless you control a Swamp or a Forest. {T}: Add {B} or {G}.

Land
Woodland Cemetery (isd) 249
Yavimaya, Cradle of Growth

Each land is a Forest in addition to its other land types.

Land
Yavimaya, Cradle of Growth (mh2) 261

Land

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Creature

Quantity: 35Price: $177.83
Avacyn's Pilgrim

{T}: Add {W}.

Creature
Avacyn's Pilgrim (isd) 170
Baldin, Century Herdmaster

As long as it's your turn, each creature assigns combat damage equal to its toughness rather than its power. Whenever Baldin, Century Herdmaster attacks, up to one hundred target creatures each get +0/+X until end of turn, where X is the number of cards in your hand.

Creature
Baldin, Century Herdmaster (slx) 10
Beast Whisperer

Whenever you cast a creature spell, draw a card.

Creature
Beast Whisperer (pgrn) 123★
Bedrock Tortoise

During your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Bedrock Tortoise (lci) 378
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (dmr) 439
Bosk Banneret

Treefolk spells and Shaman spells you cast cost {1} less to cast.

Creature
Bosk Banneret (mor) 114
Courser of Kruphix

Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

Creature Enchantment
Courser of Kruphix (bng) 119
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (eld) 217
Dauntless Dourbark

Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. This creature has trample as long as you control another Treefolk.

Creature
Dauntless Dourbark (lrw) 203
Elesh Norn, Grand Cenobite

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2.

Creature
Elesh Norn, Grand Cenobite (mm2) 16
Elvish Mystic

{T}: Add {G}.

Creature
Elvish Mystic (m15) 173
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (eld) 380
Gorm the Great

Partner with Virtus the Veiled (When this creature enters, target player may put Virtus into their hand from their library, then shuffle.) Vigilance Gorm must be blocked if able, and Gorm must be blocked by two or more creatures if able.

Creature
Gorm the Great (bbd) 8
Ikra Shidiqi, the Usurper

Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.)

Creature
Ikra Shidiqi, the Usurper (c16) 32
Indulging Patrician

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life.

Creature
Indulging Patrician (m21) 219
Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Creature
Linvala, Keeper of Silence (roe) 33
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (m12) 182
Mentor of the Meek

Whenever another creature you control with power 2 or less enters, you may pay {1}. If you do, draw a card.

Creature
Mentor of the Meek (isd) 21
Nyx-Fleece Ram

At the beginning of your upkeep, you gain 1 life.

Creature Enchantment
Nyx-Fleece Ram (jou) 18
Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent. Deathtouch Whenever this creature deals combat damage to a player, draw a card.

Creature
Oakhame Adversary (eld) 167
Ohran Frostfang

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Ohran Frostfang (c19) 33
Rasaad yn Bashir

Each creature you control assigns combat damage equal to its toughness rather than its power. Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn. Choose a Background (You can have a Background as a second commander.)

Creature
Rasaad yn Bashir (clb) 37
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (m15) 194
Rhox Faithmender

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.

Creature
Rhox Faithmender (m13) 29
Runic Armasaur

Whenever an opponent activates an ability of a creature or land that isn't a mana ability, you may draw a card.

Creature
Runic Armasaur (m19) 200
Sapling of Colfenor

Indestructible Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.

Creature
Sapling of Colfenor (eve) 128
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Scavenging Ooze (m21) 318
Sidar Kondo of Jamuraa

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) Creatures your opponents control without flying or reach can't block creatures with power 2 or less. Partner (You can have two commanders if both have partner.)

Creature
Sidar Kondo of Jamuraa (c16) 42
Silklash Spider

Reach {X}{G}{G}: This creature deals X damage to each creature with flying.

Creature
Silklash Spider (m13) 191
Skinshifter

{G}: Choose one. Activate only once each turn. • Until end of turn, this creature becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, this creature becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, this creature becomes a Plant with base power and toughness 0/8.

Creature
Skinshifter (m12) 195
Timber Protector

Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control have indestructible.

Creature
Timber Protector (lrw) 238
Trostani Discordant

Other creatures you control get +1/+1. When Trostani enters, create two 1/1 white Soldier creature tokens with lifelink. At the beginning of your end step, each player gains control of all creatures they own.

Creature
Trostani Discordant (pgrn) 208s
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (mh1) 190
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (roe) 53
Wall of Roots

Defender Put a -0/-1 counter on this creature: Add {G}. Activate only once each turn.

Creature
Wall of Roots (mir) 253

Creature

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Sorcery

Quantity: 12Price: $30.74
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pc2) 62
Dusk

Sorcery
Dusk // Dawn (pakh) 210s
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (m13) 170
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (c17) 60
Harmonize

Draw three cards.

Sorcery
Harmonize (mm3) 128
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (ice) 255
Painful Truths

Converge — You draw X cards and you lose X life, where X is the number of colors of mana spent to cast this spell.

Sorcery
Painful Truths (bfz) 120
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (m10) 201
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (ths) 101
Retribution of the Meek

Destroy all creatures with power 4 or greater. They can't be regenerated.

Sorcery
Retribution of the Meek (vis) 19
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (cmr) 48
Wave of Reckoning

Each creature deals damage to itself equal to its power.

Sorcery
Wave of Reckoning (mmq) 56

Sorcery

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Enchantment

Quantity: 4Price: $32.82
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (dtk) 173
Aura Shards

Whenever a creature you control enters, you may destroy target artifact or enchantment.

Enchantment
Aura Shards (inv) 233
Behind the Scenes

Creatures you control have skulk. (They can't be blocked by creatures with greater power.) {4}{W}: Creatures you control get +1/+1 until end of turn.

Enchantment
Behind the Scenes (soi) 100
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (prna) 130s

Enchantment

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Maybeboard

Quantity: 33Price: $152.15
Abzan Beastmaster

At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness.

Creature
Abzan Beastmaster (frf) 119
Ancient Lumberknot

Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Ancient Lumberknot (vow) 230
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmm) 367
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (mkm) 187
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (bfz) 234
Catapult Fodder

Creature
Catapult Fodder // Catapult Captain (vow) 99Catapult Fodder // Catapult Captain (vow) 99
Deathcap Glade

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {G}.

Land
Deathcap Glade (vow) 281
Fangorn, Tree Shepherd

Treefolk you control have vigilance. Whenever one or more Treefolk you control attack, add twice that much {G}. You don't lose unspent green mana as steps and phases end.

Creature
Fangorn, Tree Shepherd (ltr) 166
Fecund Greenshell

Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Creature
Fecund Greenshell (blb) 171
Generous Gift

Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.

Instant
Generous Gift (cmr) 375
Glimpse the Core

Choose one — • Search your library for a basic Forest card, put that card onto the battlefield tapped, then shuffle. • Return target Cave card from your graveyard to the battlefield tapped.

Sorcery
Glimpse the Core (lci) 186
Heroic Intervention

Permanents you control gain hexproof and indestructible until end of turn.

Instant
Heroic Intervention (afc) 161
Huatli, the Sun's Heart

Each creature you control assigns combat damage equal to its toughness rather than its power. −3: You gain life equal to the greatest toughness among creatures you control.

Planeswalker
Huatli, the Sun's Heart (war) 230
Last March of the Ents

This spell can't be countered. Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.

Sorcery
Last March of the Ents (ltr) 418
Meekstone

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Artifact
Meekstone (7ed) 307
Nethroi, Apex of Death

Mutate {4}{G/W}{B}{B} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Deathtouch, lifelink Whenever this creature mutates, return any number of target creature cards with total power 10 or less from your graveyard to the battlefield.

Creature
Nethroi, Apex of Death (iko) 303
Oathsworn Giant

Vigilance Other creatures you control get +0/+2 and have vigilance.

Creature
Oathsworn Giant (rav) 27
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (mid) 283
Perennial Behemoth

You may play lands from your graveyard. Unearth {G}{G} ({G}{G}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature Artifact
Perennial Behemoth (bro) 202
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (cns) 177
Sculpted Sunburst

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

Sorcery
Sculpted Sunburst (clb) 42
Shape the Sands

Target creature gets +0/+5 and gains reach until end of turn. (It can block creatures with flying.)

Instant
Shape the Sands (dtk) 205
Slagwurm Armor

Equipped creature gets +0/+6. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Slagwurm Armor (mrd) 243
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (afc) 215
Streetwise Negotiator

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) This creature assigns combat damage equal to its toughness rather than its power.

Creature
Streetwise Negotiator (mom) 207
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (fdn) 148
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (cmr) 261
Tome of Legends

This artifact enters with a page counter on it. Whenever your commander enters or attacks, put a page counter on this artifact. {1}, {T}, Remove a page counter from this artifact: Draw a card.

Artifact
Tome of Legends (mkc) 246
Treebeard, Gracious Host

Trample, ward {2} When Treebeard enters, create two Food tokens. Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.

Creature
Treebeard, Gracious Host (ltc) 73
Unexplained Absence

For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Unexplained Absence (mkc) 17
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 436
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Welcoming Vampire

Flying Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.

Creature
Welcoming Vampire (vow) 46

Maybeboard

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Deck Info

Deck stats

33 pips - 26 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
11 pips - 10 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
46 pips - 39 cards
29 mana - 27 cards
0 pips - 0 cards
4 mana - 4 cards
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