1.4k
6/25/2025
Illusion/Card Draw Tribal (EDH)
Deck Size: 100
Commander
Legal
Est deck cost: $743.05
Salt sum: 47.13
1.4k
6/25/2025
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Commander

Qty: 1 Price: $10.99
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 285

Commander

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Instant

Qty: 23 Price: $181.25
Abjure

As an additional cost to cast this spell, sacrifice a blue permanent. Counter target spell.

Instant
Abjure (wth) 31
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (plst) CMA-30
Archmage's Charm

Choose one — • Counter target spell. • Target player draws two cards. • Gain control of target nonland permanent with mana value 1 or less.

Instant
Archmage's Charm (sch) 2
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (ss1) 3
Brainsurge

Draw four cards, then put two cards from your hand on top of your library in any order.

Instant
Brainsurge (mh3) 399
Chemister's Insight

Draw two cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Chemister's Insight (plst) GRN-32
Counterspell

Counter target spell.

Instant
Counterspell (ss1) 4
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (rtr) 35
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (c16) 91
Flare of Denial

You may sacrifice a nontoken blue creature rather than pay this spell's mana cost. Counter target spell.

Instant
Flare of Denial (mh3) 62
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (mh1) 52
Gush

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost. Draw two cards.

Instant
Gush (plst) DD2-27
Hieroglyphic Illumination

Draw two cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Instant
Hieroglyphic Illumination (akh) 57
Negate

Counter target noncreature spell.

Instant
Negate (ss1) 7
Perilous Research

Draw two cards, then sacrifice a permanent.

Instant
Perilous Research (cmd) 54
Quick Study

Draw two cards.

Instant
Quick Study (woe) 65
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (cmm) 634
Thirst for Discovery

Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Thirst for Discovery (vow) 333
Strix Serenade

Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Strix Serenade (mh3) 71
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98
Tragic Lesson

Draw two cards. Then discard a card unless you return a land you control to its owner's hand.

Instant
Tragic Lesson (hou) 51
Words of Wisdom

You draw two cards, then each other player draws a card.

Instant
Words of Wisdom (ody) 114

Instant

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Artifact

Qty: 13 Price: $106.87
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (brr) 66
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
Brainstone

{2}, {T}, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.

Artifact
Brainstone (mh2) 426
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (cmm) 657
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (2xm) 267
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (pw21) 5
Mnemonic Sphere

{1}{U}, Sacrifice this artifact: Draw two cards. Channel — {U}, Discard this card: Draw a card.

Artifact
Mnemonic Sphere (neo) 64
Sapphire Medallion

Blue spells you cast cost {1} less to cast.

Artifact
Sapphire Medallion (c14) 266
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c16) 271
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c20) 252
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (plg22) 2
Throne of Eldraine

As Throne of Eldraine enters, choose a color. {T}: Add four mana of the chosen color. Spend this mana only to cast monocolored spells of that color. {3}, {T}: Draw two cards. Spend only mana of the chosen color to activate this ability.

Artifact
Throne of Eldraine (woc) 40
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (mm2) 234

Artifact

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Land

Qty: 36 (37 w/ MDFC)Price: $163.88
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (eld) 242
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (hou) 173
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (emn) 203
Hall of Storm Giants

If you control two or more other lands, this land enters tapped. {T}: Add {U}. {5}{U}: Until end of turn, this land becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)

Land
Hall of Storm Giants (afr) 354
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (mmq) 320
Island

({T}: Add {U}.)

Land
Island (ust) 213
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (mh1) 242
Memorial to Genius

This land enters tapped. {T}: Add {U}. {4}{U}, {T}, Sacrifice this land: Draw two cards.

Land
Memorial to Genius (dom) 243
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (a25) 241
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (c16) 309
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (c20) 302
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (pip) 1034

Land

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Creature

Qty: 21 Price: $113.07
Alandra, Sky Dreamer

Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying. Whenever you draw your fifth card each turn, Alandra and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.

Creature
Alandra, Sky Dreamer (j22) 9
Azami, Lady of Scrolls

Tap an untapped Wizard you control: Draw a card.

Creature
Azami, Lady of Scrolls (c17) 82
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (sld) 165
Detective of the Month

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, Detectives you control can't be blocked. Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.

Creature
Detective of the Month (mkc) 331
Emrakul's Messenger

Devoid (This card has no color.) Flying Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

Creature
Emrakul's Messenger (mh3) 61
Ethereal Investigator

Flying When this creature enters, investigate X times, where X is the number of opponents you have. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you draw your second card each turn, create a 1/1 white Spirit creature token with flying.

Creature
Ethereal Investigator (voc) 50
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (pmom) 58p
Fathom Seer

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned face up, draw two cards.

Creature
Fathom Seer (c14) 109
Homunculus Horde

Whenever you draw your second card each turn, create a token that's a copy of this creature.

Creature
Homunculus Horde (fdn) 308
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12Jace, Vryn's Prodigy // Jace, Telepath Unbound (v17) 12
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (cmr) 399
Mischievous Mystic

Flying Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

Creature
Mischievous Mystic (fdn) 47
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (cmm) 107
Phantasmal Image

You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature
Phantasmal Image (afc) 89
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (c18) 217
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (mul) 142
Thopter Fabricator

Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. Crew 2

Artifact
Thopter Fabricator (dft) 522
Titan of Littjara

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.

Creature
Titan of Littjara (cmm) 760
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (bbd) 12
Trinket Mage

When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.

Creature
Trinket Mage (plst) DDU-41
Triskaidekaphile

You have no maximum hand size. At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game. {3}{U}: Draw a card.

Creature
Triskaidekaphile (mid) 386

Creature

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Planeswalker

Qty: 2 Price: $30.48
Teferi, Master of Time

You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.

Planeswalker
Teferi, Master of Time (m21) 281
Teferi, Temporal Pilgrim

Whenever you draw a card, put a loyalty counter on Teferi. 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

Planeswalker
Teferi, Temporal Pilgrim (bro) 66

Planeswalker

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Enchantment

Qty: 3 Price: $70.83
Font of Fortunes

{1}{U}, Sacrifice this enchantment: Draw two cards.

Enchantment
Font of Fortunes (jou) 38
Observed Stasis

Flash Enchant creature an opponent controls When this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls. Enchanted creature loses all abilities and can't attack or block.

Enchantment
Observed Stasis (fic) 40
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (plst) PCY-45

Enchantment

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Sorcery

Qty: 1 Price: $49.99
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76

Sorcery

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Maybeboard

Qty: 2 Price: $0.70
Courier's Capsule

{1}{U}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Courier's Capsule (ala) 37
Meeting of Minds

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw two cards.

Instant
Meeting of Minds (mom) 66

Maybeboard

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Tokens & Extras

Qty: 24 Price: $15.69
Bird

Flying

Creature Token
Bird (tblc) 11
Bird Illusion

Flying

Creature Token
Bird Illusion (trvr) 5
City's Blessing

Card
City's Blessing (tlcc) 17
Clue

{2}, Sacrifice this token: Draw a card.

Artifact Token
Clue (tblc) 37
Detective

Creature Token
Detective (tmkm) 10
Drake

Flying

Creature Token
Drake (totc) 5
Eldrazi Spawn

Sacrifice this creature: Add {C}.

Creature Token
Eldrazi Spawn (tmh3) 38
Glimmer

Creature Enchantment Token
Glimmer (tdsk) 4
Illusion

Flying

Creature Token
Illusion (tcmr) 17
Illusion

This creature gets +1/+0 for each other Illusion you control.

Creature Token
Illusion (tafc) 3
Jace, Telepath Unbound Emblem

Whenever you cast a spell, target opponent puts the top five cards of their library into their graveyard.

Emblem
Jace, Telepath Unbound Emblem (tori) 12
Manifest

(You can cover a face-down manifested creature with this reminder card. A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)

Creature
Manifest (tdsk) 18
Morph

(You can cover a face-down creature with this reminder card. A card with morph can be turned face up any time for its morph cost.)

Creature
Morph (tmkc) 30
Spirit

Vigilance Whenever you draw a card, put a +1/+1 counter on this creature.

Creature Token
Spirit (tbro) 1
Spirit

Flying

Creature Token
Spirit (tfdn) 7

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
67 pips - 51 cards
37 mana - 34 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
11 mana - 10 cards
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Deck extras (0)

Description

{"ops":[{"insert":"This deck is incredibly fun to pilot. \n\nThe aim of the deck is to get lots of payoffs from drawing your second card, not only on your turn, but on everyone else's turn too. These payoffs, in addition to the commander, are: E"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"mrakul's Messenger, Detective of the Month, Alandra, Sky Dreamer, Mischevious Mystic, Homunculous Horde, Thopter Fabricator, and Ethereal Investigator. "},{"insert":"\n\nThe deck has multiple ways of drawing two cards at instant speed, but it's actually quite tricky doing this for less than 4 mana at instant speed. The best cards to do this are:\n\nConsecrated Sphinx, Az"},{"attributes":{"background":"var(--light-background)","color":"var(--color)"},"insert":"ami, Lady of Scrolls, Brainstorm, Font of Fortunes, Mnemonic Sphere & Brainsurge. Any way to instant speed draw 2 cards for less than 4 mana that gets printed in the future will absolutely find a place in this deck. "},{"insert":"\n\nThe deck has four wincons. \n\n1) Overwhelm your opponents in combat with a bunch of tokens, including unblockable illusions using Tetsuko Umezawa, Fugitive \n\n2) Win with 13 cards in hand, with Triskaidekaphile \n\n3) Draw your deck, and win with Thassa's Oracle or Jace, Wielder of Mysteries \n\n4) With Minn, Wily Illusionist alongside Altar of Dementia and Meloku the Clouded Mirror , you can mill everyone out. Pay 1 mana, and activate Meloku by returning the land you tapped to your hand. Sacrifice the 1/1 Illusion that is created to Altar of Dementia, milling someone for one. This will trigger Minn, allowing the land to come back into play. Mix and repeat. \n\nEverything inbetween is doing what blue does best; controlling the board and making sure you don't lose. Don't fire off those counterspells without caution! \n\nCheck out the Maybeboard for cards that I want to try out. \n"}]}
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