1.4k
2/11/2025
EDH - Phenax, God of Deception
Deck Size: 100
Commander
Legal
Est deck cost: $1625.38
Salt sum: 63.71
1.4k
2/11/2025
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Commander

Qty: 1 Price: $32.99
Phenax, God of Deception

Indestructible As long as your devotion to blue and black is less than seven, Phenax isn't a creature. Creatures you control have "{T}: Target player mills X cards, where X is this creature's toughness."

Creature Enchantment
Phenax, God of Deception (sld) 75

Commander

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Artifact

Qty: 10 Price: $213.91
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (sld) 589
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (sld) 287
Isochron Scepter

Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand. {2}, {T}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Artifact
Isochron Scepter (ema) 223
Mesmeric Orb

Whenever a permanent becomes untapped, that permanent's controller mills a card.

Artifact
Mesmeric Orb (brr) 94
Mindcrank

Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.)

Artifact
Mindcrank (nph) 144
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (2x2) 566
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (sld) 1696
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (sld) 1053
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (sld) 1495★
Thousand-Year Elixir

You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature.

Artifact
Thousand-Year Elixir (c21) 271

Artifact

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Creature

Qty: 11 Price: $117.69
Aboleth Spawn

Flash Ward {2} Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

Creature
Aboleth Spawn (clb) 612
Boggart Trawler

Creature
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Bruvac the Grandiloquent

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Bruvac the Grandiloquent (jmp) 10
Captain N'ghathrod

Horrors you control have menace. Whenever a Horror you control deals combat damage to a player, that player mills that many cards. At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.

Creature
Captain N'ghathrod (clb) 640
Consuming Aberration

Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards. Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Consuming Aberration (znc) 89
Duskmantle Guildmage

{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.

Creature
Duskmantle Guildmage (gtc) 158
Eater of the Dead

{0}: If this creature is tapped, exile target creature card from a graveyard and untap this creature.

Creature
Eater of the Dead (drk) 44
Hedron Crab

Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)

Creature
Hedron Crab (plst) ZEN-47
Ruin Crab

Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Ruin Crab (znr) 295
Snapcaster Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (inr) 478
Zellix, Sanity Flayer

Hive Mind — Whenever a player mills one or more creature cards, you create a 1/1 black Horror creature token. {1}, {T}: Target player mills three cards. Choose a Background (You can have a Background as a second commander.)

Creature
Zellix, Sanity Flayer (clb) 619

Creature

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Enchantment

Qty: 8 Price: $260.92
Bloodchief Ascension

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Enchantment
Bloodchief Ascension (cmm) 636
Court of Cunning

When this enchantment enters, you become the monarch. At the beginning of your upkeep, any number of target players each mill two cards. If you're the monarch, each of those players mills ten cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)

Enchantment
Court of Cunning (cmr) 63
Memory Erosion

Whenever an opponent casts a spell, that player mills two cards.

Enchantment
Memory Erosion (plst) CM2-45
Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Enchantment
Mystic Remora (sld) 406
Necropotence

Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Enchantment
Necropotence (slc) 1995
Propaganda

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Propaganda (who) 219
Psychic Corrosion

Whenever you draw a card, each opponent mills two cards.

Enchantment
Psychic Corrosion (m19) 68
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (wot) 71

Enchantment

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Instant

Qty: 17 Price: $201.43
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (sld) 1545★
Baleful Mastery

You may pay {1}{B} rather than pay this spell's mana cost. If the {1}{B} cost was paid, an opponent draws a card. Exile target creature or planeswalker.

Instant
Baleful Mastery (stx) 64
Drown in the Loch

Choose one — • Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard. • Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.

Instant
Drown in the Loch (sld) 1790
Counterspell

Counter target spell.

Instant
Counterspell (pf24) 1
Cyber Conversion

Turn target creature face down. It's a 2/2 Cyberman artifact creature.

Instant
Cyber Conversion (who) 946
Dramatic Reversal

Untap all nonland permanents you control.

Instant
Dramatic Reversal (kld) 44
Drown in Dreams

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Target player draws X cards. • Target player mills twice X cards.

Instant
Drown in Dreams (mic) 13
Fell the Profane

Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (sld) 1823
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (otp) 11
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 421
Nurgle's Conscription

Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.

Instant
Nurgle's Conscription (40k) 44
See Double

This spell can't be copied. Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead. • Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.) • Create a token that's a copy of target creature.

Instant
See Double (mom) 77
Sink into Stupor

Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Snuff Out

If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost. Destroy target nonblack creature. It can't be regenerated.

Instant
Snuff Out (who) 222
Visions of Beyond

Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.

Instant
Visions of Beyond (m12) 80
Waterlogged Teachings

Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261

Instant

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Land

Qty: 33 (38 w/ MDFC)Price: $487.97
Boseiju, Who Shelters All

Boseiju enters tapped. {T}, Pay 2 life: Add {C}. If that mana is spent on an instant or sorcery spell, that spell can't be countered.

Land
Boseiju, Who Shelters All (sld) 426
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (md1) 15
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (slu) 15Clearwater Pathway // Murkwater Pathway (slu) 15
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (who) 1078
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (2x2) 404
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (who) 1083
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (sld) 471
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (akh) 243
Gloomlake Verge

{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.

Land
Gloomlake Verge (dsk) 331
Horizon of Progress

{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon of Progress (m3c) 78
Island

({T}: Add {U}.)

Land
Island (sld) 255
Island

({T}: Add {U}.)

Land
Island (sld) 466
Island

({T}: Add {U}.)

Land
Island (sld) 551
Island

({T}: Add {U}.)

Land
Island (sld) 552
Island

({T}: Add {U}.)

Land
Island (acr) 103
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (zne) 17
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (tsr) 408
Nephalia Drownyard

{T}: Add {C}. {1}{U}{B}, {T}: Target player mills three cards.

Land
Nephalia Drownyard (sld) 351
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 414
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 356
Shelldock Isle

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {U}. {U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Land
Shelldock Isle (sld) 437
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (mid) 285
Strip Mine

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land.

Land
Strip Mine (sld) 472
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (exp) 2
Swamp

({T}: Add {B}.)

Land
Swamp (ody) 339
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 104
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 256
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 48
Swamp

({T}: Add {B}.)

Land
Swamp (sld) 65
Undercity Sewers

({T}: Add {U} or {B}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Undercity Sewers (mkm) 332
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (bro) 300
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (sld) 124

Land

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Planeswalker

Qty: 2 Price: $36.98
Ashiok, Dream Render

Spells and abilities your opponents control can't cause their controller to search their library. −1: Target player mills four cards. Then exile each opponent's graveyard.

Planeswalker
Ashiok, Dream Render (sld) 399
Narset, Parter of Veils

Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Planeswalker
Narset, Parter of Veils (sld) 1141

Planeswalker

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Sorcery

Qty: 18 Price: $192.12
Bribery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Bribery (sld) 1786
Breach the Multiverse

Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.

Sorcery
Breach the Multiverse (mom) 358
Damnation

Destroy all creatures. They can't be regenerated.

Sorcery
Damnation (2x2) 353
Fractured Sanity

Each opponent mills fourteen cards. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, each opponent mills four cards.

Sorcery
Fractured Sanity (mh2) 336
Maddening Cacophony

Kicker {3}{U} Each opponent mills eight cards. If this spell was kicked, instead each opponent mills half their library, rounded up.

Sorcery
Maddening Cacophony (znr) 330
Mind Grind

Each opponent reveals cards from the top of their library until they reveal X land cards, then puts all cards revealed this way into their graveyard. X can't be 0.

Sorcery
Mind Grind (gtc) 178
Nuclear Fallout

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Sorcery
Nuclear Fallout (pip) 47
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (slc) 2007
Praetor's Grasp

Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.

Sorcery
Praetor's Grasp (sld) 1023
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (otp) 18
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (mkc) 138
Scheming Symmetry

Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.

Sorcery
Scheming Symmetry (m20) 113
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (sld) 886
Tasha's Hideous Laughter

Each opponent exiles cards from the top of their library until that player has exiled cards with total mana value 20 or greater.

Sorcery
Tasha's Hideous Laughter (afr) 368
Temporal Mastery

Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Temporal Mastery (inr) 307
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (cc2) 6
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (c20) 128

Sorcery

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Rule Zero?

Qty: 1 Price: $79.99
Mana Crypt

At the beginning of your upkeep, flip a coin. If you lose the flip, this artifact deals 3 damage to you. {T}: Add {C}{C}.

Artifact
Mana Crypt (ema) 225

Rule Zero?

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Tokens & Extras

Qty: 4 Price: $1.38
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tvow) 19
Horror

Creature Token
Horror (tclb) 31
The Monarch

At the beginning of your end step, draw a card. Whenever a creature deals combat damage to you, its controller becomes the monarch.

Card
The Monarch (tafc) 13

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
57 pips - 41 cards
29 mana - 29 cards
33 pips - 24 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
9 mana - 8 cards
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Duskmantle Guildmage + Mindcrank/Maddening Cacophony:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Requires"},{"insert":"\nDuskmantle Guildmage must be on the battlefield. Mindcrank must be on the battlefield./Maddening Cacophony must be in hand. Each opponent has a life total that is less than or equal to their library size. Mana needed: 1UB plus an additional 2UB for each opponent you have/5UUUB\n\n"},{"attributes":{"underline":true},"insert":"Steps"},{"insert":"\nActivate Duskmantle Guildmage's first ability by paying 1UB, causing your opponent to lose life whenever a card is put into their graveyard this turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Duskmantle Guildmage's second ability by paying 2UB, causing an opponent to mill two cards./Cast Maddening Cacophony with kicker by paying 4UU, causing each opponent to mill half their library, rounded up."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Duskmantle Guildmage triggers twice./Duskmantle Guildmage triggers for each card milled this way."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve the first trigger, causing the opponent to lose 1 life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mindcrank triggers, causing the opponent to mill a card./-"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"/ 5. Duskmantle Guildmage triggers, causing the opponent to lose 1 life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"/ 6. Repeat from Step 5/4 until the opponent has a life total of zero, causing them to lose the game."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"/ 7. Repeat from Step 2 for each other opponent./Repeat from Step 4 for each remaining trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Results"},{"insert":"\nEach opponent loses the game. Infinite mill./Near-infinite lifeloss. Near-infinite lifeloss.\n\n"},{"attributes":{"bold":true},"insert":"Dramatic Reversal + Isochron Scepter:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Requires"},{"insert":"\nDramatic Reversal must be in exile (exiled by Isochron Scepter). Isochron Scepter must be on the battlefield. Nonland permanents you control can tap to produce at least 3.\n\n"},{"attributes":{"underline":true},"insert":"Steps"},{"insert":"\nActivate all mana-producing nonland permanents you control by tapping them, adding at least 3."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Isochron Scepter by paying 2 and tapping it, casting a copy of Dramatic Reversal without paying it's mana cost."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Resolve Dramatic Reversal, untapping all nonland permanents you control."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat from Step 1."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Results"},{"insert":"\nInfinite magecraft triggers. Infinite mana nonland permanents you control can produce. Infinite storm count. Infinite untap of nonland permanents you control.\n\n"},{"attributes":{"bold":true},"insert":"Bloodchief Ascension + Mindcrank:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Requires"},{"insert":"\nBloodchief Ascension must be on the battlefield. Mindcrank must be on the battlefield. Three or more quest counters on Bloodchief Ascension. You have a way to make an opponent lose life.\n\n"},{"attributes":{"underline":true},"insert":"Steps"},{"insert":"\nCause one or more opponents to lose life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mindcrank triggers once for each life loss event, causing that player to mill cards equal to the amount of life lost."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Bloodchief Ascension triggers once for each card milled, causing that player to lose 2 life and you to gain 2 life for each trigger."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Repeat from Step 2."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"Results"},{"insert":"\nInfinite mill. Near-infinite lifegain. Near-infinite lifegain triggers. Near-infinite lifeloss.\n"}]}
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