haverkwi
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Commander
Size: 98Salt sum: 38.6
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Commander
Steve, Mine and Crafter
Vigilance
When Steve enters, create a 2/2 green Wolf creature token.
, , Sacrifice three tokens with different names: Search your library for an Equipment card, reveal it, and put it onto the battlefield attached to Steven, then shuffle.
When Steve enters, create a 2/2 green Wolf creature token.
, , Sacrifice three tokens with different names: Search your library for an Equipment card, reveal it, and put it onto the battlefield attached to Steven, then shuffle.
Legendary Creature - Human Survivor
2 / 2
Commander
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Draw
Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid

Draw
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Finisher
Finisher
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Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Pump
Alex, Master Builder
When Alex enters, create a tapped colorless land token named Home Base with ": Add ." and ": This land becomes a 0/0 Wall artifact creature with defender until end of turn."
Whenever you create one or more tokens for the first time each turn, put a +1/+1 counter on each token you control.
Whenever you create one or more tokens for the first time each turn, put a +1/+1 counter on each token you control.
Legendary Creature - Human Survivor
4 / 4
Armed with Proof
When this enchantment enters, investigate twice. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip .
Clues you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip .
Enchantment

Pump
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Ramp
Goldvein Pick
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Kodama of the West Tree
Reach
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Legendary Creature - Spirit

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Ramp
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Removal
Mischievous Enderman
Mischievous Enderman can't be blocked.
When this creature enters, exile up to one target creature an opponent controls for as long as you control this creature, then create a token copy of that creature with "At the beginning of each upkeep, if you don't control a creature named Mischievous Enderman, sacrifice this creature."
When this creature enters, exile up to one target creature an opponent controls for as long as you control this creature, then create a token copy of that creature with "At the beginning of each upkeep, if you don't control a creature named Mischievous Enderman, sacrifice this creature."
Creature - Horror
3 / 3
Sneaking Creeper
This creature can't be blocked by creatures with power 2 or less.
When this creature dies, destroy target artifact, enchantment, or land.
, Sacrifice this creature: This creature deals damage equal to its power to target creature an opponent controls.
When this creature dies, destroy target artifact, enchantment, or land.
, Sacrifice this creature: This creature deals damage equal to its power to target creature an opponent controls.
Creature - Horror
3 / 3
Removal
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Tokens
Adrix and Nev, Twincasters
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Legendary Creature - Wizard Merfolk

Andúril, Flame of the West
Equipped creature gets +3/+1.
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking.
Equip
Legendary Artifact - Equipment

Diamond Sword
Equipped creature gets +5/+0.
Whenever equipped creature deals combat damage to a creature, create three Food tokens. Whenever equipped creature deals combat damage to a player, create three Treasure tokens.
Sacrifice a token: This Equipment gains indestructible until end of turn.
Equip
Whenever equipped creature deals combat damage to a creature, create three Food tokens. Whenever equipped creature deals combat damage to a player, create three Treasure tokens.
Sacrifice a token: This Equipment gains indestructible until end of turn.
Equip
Artifact - Equipment
Enchanting Table
When this artifact enters, draw a card.
Whenever you create one or more nonenchantment tokens, you get an experience counter.
Remove an experience counter from yourself, : Create an Aura Rune enchantment token attached to target permanent you control with 'As long as enchanted permanent is a creature, it gets +1/+1. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1."'
Whenever you create one or more nonenchantment tokens, you get an experience counter.
Remove an experience counter from yourself, : Create an Aura Rune enchantment token attached to target permanent you control with 'As long as enchanted permanent is a creature, it gets +1/+1. As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1."'
Artifact
Rosie Cotton of South Lane
When Rosie Cotton enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie Cotton.
Legendary Creature - Peasant Halfling

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
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