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Commander
Size: 100Est cost: $1020.99Salt sum: 30.39
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ThePistolPoet

58 views4 months ago
Commander
Size: 100Est cost: $1020.99Salt sum: 30.39
No deck tags

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Commander

Qty: 1 Price: $1.79
Doran, Besieged by Time
Each creature spell you cast with toughness greater than its power costs
less to cast.
Whenever a creature you control attacks or blocks, it gets +X/+X until end of turn, where X is the difference between its power and toughness.
Legendary Creature - Druid Treefolk
Doran, Besieged by Time (ecl) 334

Commander

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Artifact

Qty: 9 Price: $116.07
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (cmm) 653
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 346
Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
,
, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Artifact
Dawn-Blessed Pennant (ecl) 254
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (fic) 228
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (lcc) 114
Pillar of Origins
As this artifact enters, choose a creature type.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Artifact
Pillar of Origins (cmm) 970
Sol Ring
: Add
.
Artifact
Sol Ring (cmm) 703
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (dmr) 453

Artifact

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Creature

Qty: 39 Price: $295.15
Ancient Lumberknot
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Treefolk
Ancient Lumberknot (vow) 230
Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 82
Bedrock Tortoise
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Turtle
Bedrock Tortoise (lci) 378
Betor, Kin to All
Flying
At the beginning of your end step, if creatures you control have total toughness 10 or greater, draw a card. Then if creatures you control have total toughness 20 or greater, untap each creature you control. Then if creatures you control have total toughness 40 or greater, each opponent loses half their life, rounded up.
Legendary Creature - Dragon Spirit
Betor, Kin to All (tdm) 308
Black Poplar Shaman
: Regenerate target Treefolk.
Creature - Shaman Treefolk
Black Poplar Shaman (lrw) 99
Blighted Blackthorn
Whenever this creature enters or attacks, you may blight 2. If you do, you draw a card and lose 1 life. (To blight 2, put two -1/-1 counters on a creature you control.)
Creature - Treefolk Warlock
Blighted Blackthorn (ecl) 90
Bosk Banneret
Treefolk spells and Shaman spells you cast cost
less to cast.
Creature - Shaman Treefolk
Bosk Banneret (mor) 114
Colfenor, the Last Yew
Vigilance, reach
Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Legendary Creature - Shaman Treefolk
Colfenor, the Last Yew (cmr) 274
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Shaman Treefolk
Doran, the Siege Tower (ltc) 517
Dungrove Elder
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Dungrove Elder's power and toughness are each equal to the number of Forests you control.
Creature - Treefolk
Dungrove Elder (dci) 80
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (eld) 380
Fangorn, Tree Shepherd
Treefolk you control have vigilance.
Whenever one or more Treefolk you control attack, add twice that much
.
You don't lose unspent green mana as steps and phases end.
Legendary Creature - Treefolk
Fangorn, Tree Shepherd (ltr) 415
Fecund Greenshell
Reach
As long as you control ten or more lands, creatures you control get +2/+2.
Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
Creature - Elemental Turtle
Fecund Greenshell (blb) 362
Felothar the Steadfast
Each creature you control assigns combat damage equal to its toughness rather than its power.
Creatures you control can attack as though they didn't have defender.
,
, Sacrifice another creature: Draw cards equal to the sacrificed creature's toughness, then discard cards equal to its power.
Legendary Creature - Human Warrior
Felothar the Steadfast (tdc) 4
Gnarlbark Elm
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Target creature gets -2/-2 until end of turn. Activate only as a sorcery.
Creature - Treefolk Warlock
Gnarlbark Elm (ecl) 103
Great Forest Druid
: Add one mana of any color.
Creature - Druid Treefolk
Great Forest Druid (ecl) 178
Great Oak Guardian
Flash (You may cast this spell any time you could cast an instant.)
Reach
When this creature enters, creatures target player controls get +2/+2 until end of turn. Untap them.
Creature - Treefolk
Great Oak Guardian (ltc) 247
Heartwood Storyteller
Whenever a player casts a noncreature spell, each of that player's opponents may draw a card.
Creature - Treefolk
Heartwood Storyteller (tsr) 209
Indomitable Ancients
Creature - Warrior Treefolk
Indomitable Ancients (tdc) 121
Leaf-Crowned Elder
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with this creature, you may reveal it. If you do, you may play that card without paying its mana cost.
Creature - Shaman Treefolk
Leaf-Crowned Elder (plst) MOR-128
Magnigoth Treefolk
Domain — For each basic land type among lands you control, this creature has landwalk of that type. (It can't be blocked as long as defending player controls a land of that type.)
Creature - Treefolk
Magnigoth Treefolk (plst) PLS-82
Moonlit Lamenter
This creature enters with a -1/-1 counter on it.
, Remove a counter from this creature: Draw a card. Activate only as a sorcery.
Creature - Cleric Treefolk
Moonlit Lamenter (ecl) 26
Nemata, Primeval Warden
Reach
If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.
, Sacrifice a Saproling: Nemata gets +2/+2 until end of turn.
, Sacrifice two Saprolings: Draw a card.
Legendary Creature - Treefolk
Nemata, Primeval Warden (pdmu) 209p
Orchard Warden
Whenever another Treefolk creature you control enters, you may gain life equal to that creature's toughness.
Creature - Shaman Treefolk
Orchard Warden (mor) 131
Quickbeam, Upstart Ent
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
Legendary Creature - Treefolk
Quickbeam, Upstart Ent (ltr) 419
Reaping Willow
Lifelink
This creature enters with two -1/-1 counters on it.
, Remove two counters from this creature: Return target creature card with mana value 3 or less from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Cleric Treefolk
Reaping Willow (ecl) 240
Sapling of Colfenor
Indestructible
Whenever Sapling of Colfenor attacks, reveal the top card of your library. If it's a creature card, you gain life equal to that card's toughness, lose life equal to its power, then put it into your hand.
Legendary Creature - Shaman Treefolk
Sapling of Colfenor (c21) 228
Seedborn Muse
Untap all permanents you control during each other player's untap step.
Creature - Spirit
Seedborn Muse (sld) 907
Seedguide Ash
When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Druid Treefolk
Seedguide Ash (plst) LRW-235
Sinister Gnarlbark
At the beginning of your end step, draw a card and blight 1. (Put a -1/-1 counter on a creature you control.)
Creature - Treefolk Warlock
Sinister Gnarlbark (ecc) 32
Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk
Six (mh3) 370
Sun-Dappled Celebrant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Vigilance
Creature - Cleric Treefolk
Sun-Dappled Celebrant (ecl) 37
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Timber Protector
Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control have indestructible.
Creature - Warrior Treefolk
Timber Protector (ltc) 533
Tree of Perdition
Defender
: Exchange target opponent's life total with this creature's toughness.
Creature - Plant
Tree of Perdition (ecc) 49
Treebeard, Gracious Host
Trample, ward

When Treebeard enters, create two Food tokens.
Whenever you gain life, put that many +1/+1 counters on target Halfling or Treefolk.
Legendary Creature - Treefolk
Treebeard, Gracious Host (ltc) 153
Treefolk Harbinger
When this creature enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
Creature - Druid Treefolk
Treefolk Harbinger (lrw) 239
Trostani, Selesnya's Voice
Whenever another creature you control enters, you gain life equal to that creature's toughness.
,
: Populate. (Create a token that's a copy of a creature token you control.)
Legendary Creature - Dryad
Trostani, Selesnya's Voice (c19) 204
Unstoppable Ash
Trample
Champion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
Creature - Warrior Treefolk
Unstoppable Ash (plst) MOR-137

Creature

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Enchantment

Qty: 4 Price: $32.56
Assault Formation
Each creature you control assigns combat damage equal to its toughness rather than its power.
: Target creature with defender can attack this turn as though it didn't have defender.
: Creatures you control get +0/+1 until end of turn.
Enchantment
Assault Formation (plst) IMA-155
Aura Shards
Whenever a creature you control enters, you may destroy target artifact or enchantment.
Enchantment
Aura Shards (plst) CMD-182
Brave the Sands
Creatures you control have vigilance.
Each creature you control can block an additional creature each combat.
Enchantment
Brave the Sands (ktk) 5
Sapling Nursery
Affinity for Forests (This spell costs
less to cast for each Forest you control.)
Landfall — Whenever a land you control enters, create a 3/4 green Treefolk creature token with reach.
, Exile this enchantment: Treefolk and Forests you control gain indestructible until end of turn.
Enchantment
Sapling Nursery (ecl) 328

Enchantment

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Instant

Qty: 7 Price: $70.69
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (sld) 139
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (plst) M19-190
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (acr) 178
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (dbl) 195
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (sta) 10
Tower Defense
Creatures you control get +0/+5 and gain reach until end of turn.
Instant
Tower Defense (tdc) 275
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 442

Instant

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Land

Qty: 34 Price: $391.12
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (ltc) 388
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (who) 1072
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (cmm) 659
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (vow) 281
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 493
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (blb) 367
Forest
(
: Add
.)
Basic Land - Forest
Forest (slp) 35
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (sld) 739
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (ltc) 320
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 283
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 661
Plains
(
: Add
.)
Basic Land - Plains
Plains (woe) 262
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (ecc) 164
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (sld) 460
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fdn) 287
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (m21) 388
Temple of Plenty
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Plenty (thb) 351
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (m21) 390
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (sld) 585
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmr) 714
Vernal Fen
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Forest
Vernal Fen (eoc) 44
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (sld) 738
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (ltc) 377

Land

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Sorcery

Qty: 6 Price: $113.61
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (prm) 81920
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (sld) 2222
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (cmm) 649
Last March of the Ents
This spell can't be countered.
Draw cards equal to the greatest toughness among creatures you control, then put any number of creature cards from your hand onto the battlefield.
Sorcery
Last March of the Ents (ltr) 418
Tend the Sprigs
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control seven or more lands and/or Treefolk, create a 3/4 green Treefolk creature token with reach. (It can block creatures with flying.)
Sorcery
Tend the Sprigs (ecl) 197
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (sld) 1676

Sorcery

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Deck Info

Deck stats

21 pips - 16 cards
23 mana - 22 cards
0 pips - 0 cards
0 mana - 10 cards
18 pips - 15 cards
24 mana - 23 cards
0 pips - 0 cards
0 mana - 10 cards
57 pips - 45 cards
28 mana - 27 cards
0 pips - 0 cards
3 mana - 2 cards
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Deck extras (0)

Description

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