208 views3 hrs ago
Commander
Size: 100Est cost: $1073.89Salt sum: 36.54
greenwarpy
208 views3 hrs ago
Commander
Size: 100Est cost: $1073.89Salt sum: 36.54
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{"ops":[{"attributes":{"bold":true},"insert":"Deck Summary"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bracket: "},{"insert":"3 (Too explosive for 2)\n"},{"attributes":{"bold":true},"insert":"Archetypes: "},{"insert":"Tokens, Clones\n"},{"attributes":{"bold":true},"insert":"Commander Dependence: "},{"insert":"Mid-High\n"},{"attributes":{"bold":true},"insert":"Gameplan: "},{"insert":"get out a bunch of non-token creatures and use them to create permanent high value tokens.\n"},{"attributes":{"bold":true},"insert":"Infinite Combos: "},{"insert":"In theory there's a convoluted loop that requires 5+ cards. In practice, copying"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" or "},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":" is close enough\n"},{"attributes":{"bold":true},"insert":"Logistical Concerns:"},{"insert":" Complex, varied and numerous tokens, Exponential token doubling.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Short Version"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Run out a bunch of small creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ideally try to sequence a turn 2 "},{"insert":{"card-link":"Gala Greeters"}},{"insert":" ,"},{"insert":{"card-link":"Scuzzback Scrounger"}},{"insert":" or "},{"insert":{"card-link":"Generous Plunderer"}},{"insert":" into a turn 3 Ghired and then copy the treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mid Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"While Ghired is out, try to make a token to copy every turn cycle. Ideally have something to copy the turn he comes down but that's not always feasble"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":" "},{"insert":{"card-link":"Mutable Explorer"}},{"insert":" "},{"insert":{"card-link":"Svella, Ice Shaper"}},{"insert":" and "},{"insert":{"card-link":"Roxanne, Starfall Savant"}},{"insert":" provide powerful permanent ramp when combined with ghired"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play haste enablers and token doublers to amp ghired. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lategame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Start copying high impact creatures and tokens, ideally ones that scale well with themselves like "},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"dump mana from ramping into "},{"insert":{"card-link":"Dino DNA"}},{"insert":" or "},{"insert":{"card-link":"Devastating Onslaught"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDeck Theory"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Ghired, Mirror of the Wilds"}},{"insert":" acts as a kind of token multiplier that scales specifically with the "},{"attributes":{"bold":true},"insert":"quantity"},{"insert":" of non-token creatures and "},{"attributes":{"bold":true},"insert":"quality"},{"insert":" of tokens being produced. In practice that means trying to maximise the number of creature cards in the deck while focussing on creating high impact tokens (this includes tokens that ramp, clone effects, big creatures). it also means we're not too unhappy with slightly situational low mana creature cards since simply being a cheap body for Ghired is often enough.\n\nBecause Ghired is copying the tokens after they've been created, he bypasses a couple of important downsides. If a token is created tapped, any further copies created by ghired are untapped . Similarly any tokens created with a delayed trigger to sacrifice them can be copied permanently with Ghired.\n\n"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" "},{"insert":{"card-link":"Rhys the Redeemed"}},{"insert":" and "},{"insert":{"card-link":"Nesting Dovehawk"}},{"insert":" are the main redundancies for Ghired and similarly get around those restrictions.\n\n\nDeckbuilding Choices"},{"attributes":{"header":1},"insert":"\n"},{"insert":"I've chosen to minimise the amount of untap effects I've included for the sake of trying to keep the combo potential of the deck somewhat bracket 3. \n\nCat Math"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" is probably the best substitute for Ghireds ability available while being a high impact clone target itself, all for one mana. Unfortunately that comes at the price of a messy, hard to follow stack of copy triggers which I have chosen to put up with for the sake redundancy.\n\nFor ease of play, here are a set of equations for resolving N ocelot pride triggers when you have a token multiplier of M (M=1 for no multipliers)\n\nAdditional copies for each pre-existing token created this turn\nCore(N,M) = (M+1)^N - 1\n\nThe 1/1 Cats generated by the first half of the ability\nCats(N,M) = (M+1)^(N+1) - (M+1)\n\nReplacement effects that add 1 token each time one or more tokens would be created (i.e."},{"insert":{"card-link":"Peregrin Took"}},{"insert":" )\nAdd(N,M) = (M+2)*Core(N,M)\n\nChild tokens when copying a token that makes tokens on ETB (i.e. "},{"insert":{"card-link":"Everywhere"}},{"insert":" from a token "},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":" )\nChild(N,M) = N*M^2*(M+1)^(N-1)\nIf the parent token creates them tapped, you can work out how many with Core(N,M)\n \nThe idea with these is not to immediately evaluate the equations every time you make tokens, but just make sure that you "},{"attributes":{"italic":true},"insert":"can"},{"insert":" if needed. Once the numbers get beyond a certain point, typically that's lethal next turn anyway. In that case I can just write down F(N,M) and move the game along. Also important to note, these assume the multiplier doesn't change. If there's a fresh token copy of something like "},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":" all this goes out the window and you should just use the ocelotalator website.\n\n\n\nIndividual Cards"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Badgermole Cub"}},{"insert":" and "},{"insert":{"card-link":"Ba Sing Se"}},{"insert":" permanently animate lands which are then non token creatures, giving them Ghireds ability. If you make a token copy of the cub, the land it animates can then copy the badgermole cub allowing you to animate all your lands and making them tap for large amounts of green mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Firbolg Flutist"}},{"insert":" is flexible, it can kill legendary creatures with the legend rule and if you copy it while Ghireds out, you can steal non token creatures and tap them to create more Flutists allowing you to clear out blockers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nChanges"},{"attributes":{"header":1},"insert":"\n"},{"insert":"V2.0 changes\nreworked ramp package, removed the worse 1mv dorks and added a couple more creatures similar to "},{"insert":{"card-link":"Gala Greeters"}},{"insert":" that can make a treasure turn 3 to then copy with Ghired"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"upped the number of quality token generators."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"tweaked the land animation package to be less of a strain to the manabase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removed sundial of the infinite, If Ghireds out, I'd rather just have another creature card and if he isn't I can get the same result from a populate card that does something else too."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"V2.1 changes\nTried academy manufacturer which resulted in me stumbling into a line that created hundreds of treasures, clues and food turn 4. I also wasn't a fan of how feast or famine it plays here."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The land base is in a better spot but still needs some tweaking. being able to play Ghired T3 is important for the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Misc Notes\nDeck is solidly bracket is 3, despite no game changers it can win out of nowhere ("},{"insert":{"card-link":"Agate Instigator"}},{"insert":" goes brrrr) and create oppressive board states when it loops removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"there are alot of mana dumps in this deck which makes the deck less hungry for raw card draw then you'd expect."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
Card Draw
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class

Starfield Shepherd
Flying
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Angel

Card Draw
(CTRL to add secondary)
Disruption
Firbolg Flutist
Enthralling Performance — When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Giant Bard

Disruption
(CTRL to add secondary)
Haste Enabler
Enduring Courage
Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn.
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
When Enduring Courage dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Dog Glimmer

Haste Enabler
(CTRL to add secondary)
Land
Ba Sing Se
This land enters tapped unless you control a basic land.
: Add .
, : Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
: Add .
, : Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Land

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Protection
(CTRL to add secondary)
Ramp
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional .
Whenever you tap a creature for mana, add an additional .
Creature - Mole Badger

Ramp
(CTRL to add secondary)
Recursion
Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman

Recursion
(CTRL to add secondary)
Tokens - Cloning
Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Jaxis, the Troublemaker
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature - Human Warrior

Mimic Vat
Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with this artifact to its owner's graveyard.
, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
, : Create a token that's a copy of a card exiled with this artifact. It gains haste. Exile it at the beginning of the next end step.
Artifact

Orthion, Hero of Lavabrink
, : Create a token that's a copy of another target creature you control. It gains haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
, : Create five tokens that are copies of another target creature you control. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.
Legendary Creature - Human Soldier

Rionya, Fire Dancer
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
Legendary Creature - Human Wizard

Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

The Jolly Balloon Man
Haste
, : Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
, : Create a token that's a copy of another target creature you control, except it's a 1/1 red Balloon creature in addition to its other colors and types and it has flying and haste. Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Legendary Creature - Human Clown

Tokens - Cloning
(CTRL to add secondary)
Tokens - Creature
Battle Angels of Tyr
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Creature - Knight Angel

Tokens - Creature
(CTRL to add secondary)
Tokens - Doubler
Ertha Jo, Frontier Mentor
When Ertha Jo enters, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Whenever you activate an ability that targets a creature or player, copy that ability. You may choose new targets for the copy.
Legendary Creature - Advisor Kor

Exalted Sunborn
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Wizard Angel

Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Tokens - Doubler
(CTRL to add secondary)
Tokens - Mana
Generous Plunderer
Menace
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
At the beginning of your upkeep, you may create a Treasure token. When you do, target opponent creates a tapped Treasure token.
Whenever this creature attacks, it deals damage to defending player equal to the number of artifacts they control.
Creature - Human Rogue

Overlord of the Hauntwoods
Impending 4— (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.)
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Whenever this permanent enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
Creature Enchantment - Avatar Horror

Roxanne, Starfall Savant
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Legendary Creature - Druid Cat

Scuzzback Scrounger
At the beginning of your first main phase, you may blight 1. If you do, create a Treasure token. (To blight 1, put a -1/-1 counter on a creature you control. A Treasure token is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Goblin Warrior

Svella, Ice Shaper
, : Create a colorless snow artifact token named Icy Manalith with ": Add one mana of any color."
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
, : Look at the top four cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
Legendary Snow Creature - Warrior Troll

Tokens - Mana
(CTRL to add secondary)
Tokens - Populate
Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat

Tokens - Populate
(CTRL to add secondary)
Maybeboard
Hammers of Moradin
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.
Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.
Creature - Cleric Dwarf

Maybeboard
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Deck Summary"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bracket: "},{"insert":"3 (Too explosive for 2)\n"},{"attributes":{"bold":true},"insert":"Archetypes: "},{"insert":"Tokens, Clones\n"},{"attributes":{"bold":true},"insert":"Commander Dependence: "},{"insert":"Mid-High\n"},{"attributes":{"bold":true},"insert":"Gameplan: "},{"insert":"get out a bunch of non-token creatures and use them to create permanent high value tokens.\n"},{"attributes":{"bold":true},"insert":"Infinite Combos: "},{"insert":"In theory there's a convoluted loop that requires 5+ cards. In practice, copying"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" or "},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":" is close enough\n"},{"attributes":{"bold":true},"insert":"Logistical Concerns:"},{"insert":" Complex, varied and numerous tokens, Exponential token doubling.\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Short Version"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Early Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Run out a bunch of small creatures"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ideally try to sequence a turn 2 "},{"insert":{"card-link":"Gala Greeters"}},{"insert":" ,"},{"insert":{"card-link":"Scuzzback Scrounger"}},{"insert":" or "},{"insert":{"card-link":"Generous Plunderer"}},{"insert":" into a turn 3 Ghired and then copy the treasures."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mid Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"While Ghired is out, try to make a token to copy every turn cycle. Ideally have something to copy the turn he comes down but that's not always feasble"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":" "},{"insert":{"card-link":"Mutable Explorer"}},{"insert":" "},{"insert":{"card-link":"Svella, Ice Shaper"}},{"insert":" and "},{"insert":{"card-link":"Roxanne, Starfall Savant"}},{"insert":" provide powerful permanent ramp when combined with ghired"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Play haste enablers and token doublers to amp ghired. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Lategame"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Start copying high impact creatures and tokens, ideally ones that scale well with themselves like "},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" ."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"dump mana from ramping into "},{"insert":{"card-link":"Dino DNA"}},{"insert":" or "},{"insert":{"card-link":"Devastating Onslaught"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDeck Theory"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Ghired, Mirror of the Wilds"}},{"insert":" acts as a kind of token multiplier that scales specifically with the "},{"attributes":{"bold":true},"insert":"quantity"},{"insert":" of non-token creatures and "},{"attributes":{"bold":true},"insert":"quality"},{"insert":" of tokens being produced. In practice that means trying to maximise the number of creature cards in the deck while focussing on creating high impact tokens (this includes tokens that ramp, clone effects, big creatures). it also means we're not too unhappy with slightly situational low mana creature cards since simply being a cheap body for Ghired is often enough.\n\nBecause Ghired is copying the tokens after they've been created, he bypasses a couple of important downsides. If a token is created tapped, any further copies created by ghired are untapped . Similarly any tokens created with a delayed trigger to sacrifice them can be copied permanently with Ghired.\n\n"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" "},{"insert":{"card-link":"Rhys the Redeemed"}},{"insert":" and "},{"insert":{"card-link":"Nesting Dovehawk"}},{"insert":" are the main redundancies for Ghired and similarly get around those restrictions.\n\n\nDeckbuilding Choices"},{"attributes":{"header":1},"insert":"\n"},{"insert":"I've chosen to minimise the amount of untap effects I've included for the sake of trying to keep the combo potential of the deck somewhat bracket 3. \n\nCat Math"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"card-link":"Ocelot Pride"}},{"insert":" is probably the best substitute for Ghireds ability available while being a high impact clone target itself, all for one mana. Unfortunately that comes at the price of a messy, hard to follow stack of copy triggers which I have chosen to put up with for the sake redundancy.\n\nFor ease of play, here are a set of equations for resolving N ocelot pride triggers when you have a token multiplier of M (M=1 for no multipliers)\n\nAdditional copies for each pre-existing token created this turn\nCore(N,M) = (M+1)^N - 1\n\nThe 1/1 Cats generated by the first half of the ability\nCats(N,M) = (M+1)^(N+1) - (M+1)\n\nReplacement effects that add 1 token each time one or more tokens would be created (i.e."},{"insert":{"card-link":"Peregrin Took"}},{"insert":" )\nAdd(N,M) = (M+2)*Core(N,M)\n\nChild tokens when copying a token that makes tokens on ETB (i.e. "},{"insert":{"card-link":"Everywhere"}},{"insert":" from a token "},{"insert":{"card-link":"Overlord of the Hauntwoods"}},{"insert":" )\nChild(N,M) = N*M^2*(M+1)^(N-1)\nIf the parent token creates them tapped, you can work out how many with Core(N,M)\n \nThe idea with these is not to immediately evaluate the equations every time you make tokens, but just make sure that you "},{"attributes":{"italic":true},"insert":"can"},{"insert":" if needed. Once the numbers get beyond a certain point, typically that's lethal next turn anyway. In that case I can just write down F(N,M) and move the game along. Also important to note, these assume the multiplier doesn't change. If there's a fresh token copy of something like "},{"insert":{"card-link":"Exalted Sunborn"}},{"insert":" all this goes out the window and you should just use the ocelotalator website.\n\n\n\nIndividual Cards"},{"attributes":{"header":1},"insert":"\n"},{"insert":{"card-link":"Badgermole Cub"}},{"insert":" and "},{"insert":{"card-link":"Ba Sing Se"}},{"insert":" permanently animate lands which are then non token creatures, giving them Ghireds ability. If you make a token copy of the cub, the land it animates can then copy the badgermole cub allowing you to animate all your lands and making them tap for large amounts of green mana."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Firbolg Flutist"}},{"insert":" is flexible, it can kill legendary creatures with the legend rule and if you copy it while Ghireds out, you can steal non token creatures and tap them to create more Flutists allowing you to clear out blockers"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nChanges"},{"attributes":{"header":1},"insert":"\n"},{"insert":"V2.0 changes\nreworked ramp package, removed the worse 1mv dorks and added a couple more creatures similar to "},{"insert":{"card-link":"Gala Greeters"}},{"insert":" that can make a treasure turn 3 to then copy with Ghired"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"upped the number of quality token generators."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"tweaked the land animation package to be less of a strain to the manabase."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"removed sundial of the infinite, If Ghireds out, I'd rather just have another creature card and if he isn't I can get the same result from a populate card that does something else too."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"V2.1 changes\nTried academy manufacturer which resulted in me stumbling into a line that created hundreds of treasures, clues and food turn 4. I also wasn't a fan of how feast or famine it plays here."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The land base is in a better spot but still needs some tweaking. being able to play Ghired T3 is important for the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Misc Notes\nDeck is solidly bracket is 3, despite no game changers it can win out of nowhere ("},{"insert":{"card-link":"Agate Instigator"}},{"insert":" goes brrrr) and create oppressive board states when it loops removal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"there are alot of mana dumps in this deck which makes the deck less hungry for raw card draw then you'd expect."},{"attributes":{"list":"ordered"},"insert":"\n"}]}



































































