125
11/8/2021
Why Odric Why?
Deck Size: 100
Commander
Legal
Est deck cost: $292.50
Salt sum: 41.81
No deck tags
125
11/8/2021
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Commander

Qty: 1 Price: $0.49
Odric, Blood-Cursed

When Odric enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)

Creature
Odric, Blood-Cursed (vow) 314

Commander

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Instant

Qty: 12 Price: $118.56
Cloudshift

Exile target creature you control, then return that card to the battlefield under your control.

Instant
Cloudshift (jmp) 97
Dispatch

Tap target creature. Metalcraft — If you control three or more artifacts, exile that creature.

Instant
Dispatch (c21) 88
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (h1r) 1
Feedback Bolt

Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.

Instant
Feedback Bolt (5dn) 64
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (c20) 26
Flicker of Fate

Exile target creature or enchantment, then return it to the battlefield under its owner's control.

Instant
Flicker of Fate (thb) 16
Forsake the Worldly

Exile target artifact or enchantment. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Forsake the Worldly (plst) AKH-13
Heliod's Intervention

Choose one — • Destroy X target artifacts and/or enchantments. • Target player gains twice X life.

Instant
Heliod's Intervention (thb) 19
Long Road Home

Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.

Instant
Long Road Home (jmp) 120
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (mic) 94
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (sta) 11
Valakut Awakening

Instant
Valakut Awakening // Valakut Stoneforge (znr) 174Valakut Awakening // Valakut Stoneforge (znr) 174

Instant

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Artifact

Qty: 10 Price: $27.76
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mic) 157
Boros Keyrune

{T}: Add {R} or {W}. {R}{W}: This artifact becomes a 1/1 red and white Soldier artifact creature with double strike until end of turn. (It deals both first-strike and regular combat damage.)

Artifact
Boros Keyrune (gk1) 96
Boros Signet

{1}, {T}: Add {R}{W}.

Artifact
Boros Signet (cmr) 459
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (cm2) 181
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (afc) 206
Grinding Station

{T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters, you may untap this artifact.

Artifact
Grinding Station (5dn) 127
Nettlecyst

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mh2) 231
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (mh1) 230
Trading Post

{1}, {T}, Discard a card: You gain 4 life. {1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token. {1}, {T}, Sacrifice a creature: Return target artifact card from your graveyard to your hand. {1}, {T}, Sacrifice an artifact: Draw a card.

Artifact
Trading Post (plst) CM2-225

Artifact

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Land

Qty: 35 (36 w/ MDFC)Price: $18.37
Mountain

({T}: Add {R}.)

Land
Mountain (vow) 274
Plains

({T}: Add {W}.)

Land
Plains (vow) 268

Land

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Creature

Qty: 28 Price: $35.77
Aerial Responder

Flying, vigilance, lifelink

Creature
Aerial Responder (c20) 72
Akiri, Line-Slinger

First strike, vigilance Akiri gets +1/+0 for each artifact you control. Partner (You can have two commanders if both have partner.)

Creature
Akiri, Line-Slinger (cmr) 515
Atog

Sacrifice an artifact: This creature gets +2/+2 until end of turn.

Creature
Atog (mrd) 86
Audacious Reshapers

{T}, Sacrifice an artifact: Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. This creature deals damage to you equal to the number of cards revealed this way.

Creature
Audacious Reshapers (c21) 47
Battlefield Raptor

Flying, first strike

Creature
Battlefield Raptor (khm) 3
Breya's Apprentice

When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice an artifact: Choose one — • Exile the top card of your library. Until the end of your next turn, you may play that card. • Target creature gets +2/+0 until end of turn.

Creature Artifact
Breya's Apprentice (mh2) 117
Bronze Guardian

Double strike Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Other artifacts you control have ward {2}. Bronze Guardian's power is equal to the number of artifacts you control.

Creature Artifact
Bronze Guardian (c21) 13
Burnished Hart

{3}, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Creature Artifact
Burnished Hart (afc) 200
Caprichrome

Flash Vigilance Devour artifact 1 (As this creature enters, you may sacrifice any number of artifacts. It enters with that many +1/+1 counters on it.)

Creature Artifact
Caprichrome (mh2) 9
Darksteel Juggernaut

Indestructible Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control. This creature attacks each combat if able.

Creature Artifact
Darksteel Juggernaut (c18) 202
Extruder

Echo {4} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) Sacrifice an artifact: Put a +1/+1 counter on target creature.

Creature Artifact
Extruder (mh2) 296
Fathom Fleet Swordjack

Whenever this creature attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Fathom Fleet Swordjack (cmr) 177
Fervent Champion

First strike, haste Whenever this creature attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target this creature cost {3} less to activate.

Creature
Fervent Champion (eld) 124
Flickerwisp

Flying When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Flickerwisp (tsr) 294
Gadrak, the Crown-Scourge

Flying Gadrak can't attack unless you control four or more artifacts. At the beginning of your end step, create a Treasure token for each nontoken creature that died this turn. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Gadrak, the Crown-Scourge (m21) 146
Gerrard, Weatherlight Hero

First strike When Gerrard dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.

Creature
Gerrard, Weatherlight Hero (c19) 41
Guardian of Faith

Flash Vigilance When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)

Creature
Guardian of Faith (afr) 18
Hazoret the Fervent

Indestructible, haste Hazoret can't attack or block unless you have one or fewer cards in hand. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.

Creature
Hazoret the Fervent (akh) 136
Hellkite Igniter

Flying, haste {1}{R}: This creature gets +X/+0 until end of turn, where X is the number of artifacts you control.

Creature
Hellkite Igniter (c21) 171
Hellkite Tyrant

Flying, trample Whenever this creature deals combat damage to a player, gain control of all artifacts that player controls. At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

Creature
Hellkite Tyrant (c21) 172
Kari Zev, Skyship Raider

First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

Creature
Kari Zev, Skyship Raider (plst) AER-87
Lone Rider

Creature
Lone Rider // It That Rides as One (emn) 33Lone Rider // It That Rides as One (emn) 33
Quicksmith Genius

Whenever an artifact you control enters, you may discard a card. If you do, draw a card.

Creature
Quicksmith Genius (c21) 178
Reckless Fireweaver

Whenever an artifact you control enters, this creature deals 1 damage to each opponent.

Creature
Reckless Fireweaver (plst) KLD-126
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (afc) 216
Stonecoil Serpent

Reach, trample, protection from multicolored This creature enters with X +1/+1 counters on it.

Creature Artifact
Stonecoil Serpent (eld) 235
Swiftblade Vindicator

Double strike (This creature deals both first-strike and regular combat damage.) Vigilance (Attacking doesn't cause this creature to tap.) Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Swiftblade Vindicator (2xm) 221

Creature

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Sorcery

Qty: 9 Price: $33.48
Angelic Purge

As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.

Sorcery
Angelic Purge (plst) SOI-3
Citywide Bust

Destroy all creatures with toughness 4 or greater.

Sorcery
Citywide Bust (c20) 82
Dusk

Sorcery
Dusk // Dawn (c19) 63
Indomitable Creativity

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Sorcery
Indomitable Creativity (aer) 85
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (cmr) 187
Release the Gremlins

Destroy X target artifacts. Create X 2/2 red Gremlin creature tokens.

Sorcery
Release the Gremlins (plst) AER-96
Rip Apart

Choose one — • Rip Apart deals 3 damage to target creature or planeswalker. • Destroy target artifact or enchantment.

Sorcery
Rip Apart (stx) 225
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (cmr) 48
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (afc) 148

Sorcery

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Enchantment

Qty: 5 Price: $58.07
All That Glitters

Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Enchantment
All That Glitters (eld) 2
Ghirapur Aether Grid

Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.

Enchantment
Ghirapur Aether Grid (ori) 148
Makeshift Munitions

{1}, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.

Enchantment
Makeshift Munitions (cmr) 191
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (rna) 22
Teleportation Circle

At the beginning of your end step, exile up to one target artifact or creature you control, then return that card to the battlefield under its owner's control.

Enchantment
Teleportation Circle (afr) 39

Enchantment

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Maybeboard

Qty: 7 Price: $4.17
Dargo, the Shipwrecker

As an additional cost to cast this spell, you may sacrifice any number of artifacts and/or creatures. This spell costs {2} less to cast for each permanent sacrificed this way and {2} less to cast for each other artifact or creature you've sacrificed this turn. Trample Partner (You can have two commanders if both have partner.)

Creature
Dargo, the Shipwrecker (cmr) 172
Digsite Engineer

Whenever you cast an artifact spell, you may pay {2}. If you do, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."

Creature
Digsite Engineer (c21) 15
Embraal Gear-Smasher

{T}, Sacrifice an artifact: This creature deals 2 damage to each opponent.

Creature
Embraal Gear-Smasher (aer) 79
Feather, the Redeemed

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Creature
Feather, the Redeemed (tsr) 377
Mavinda, Students' Advocate

Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Creature
Mavinda, Students' Advocate (stx) 21
Salivating Gremlins

Whenever an artifact you control enters, this creature gets +2/+0 and gains trample until end of turn.

Creature
Salivating Gremlins (2xm) 143
Shambling Suit

Shambling Suit's power is equal to the number of artifacts and/or enchantments you control.

Creature Artifact
Shambling Suit (eld) 230

Maybeboard

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Deck Info

Deck stats

38 pips - 29 cards
26 mana - 26 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
29 pips - 25 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"I just threw together some random cards together for one of my favorite characters in MTG who has a weird and confusing iteration in Crimson Vow. You try to make at least 2 to 4 blood tokens when you cast Odric, discard and draw some cards with those tokens and then try to find one of the payoffs in the deck that uses the tokens to try and maybe win. It's a weaker deck for a weaker commander and I feel sad that he's now a vampire.\n\nP.S. - If any person wants to help with the card draw options with some advice for cuts to make this deck actually play better, please mention them to me. As much as I don't like this card's design, I really like the art and Odric as a character. Therefore, I want to build him as best as possible.\n\nP.P.S. - I really wish he had a line of text where he had something that related to the blood tokens like a power/toughness equal to these tokens or maybe he was a different color combination to fully utilize this text like WB. I think he may be pretty okay as a madness commander, but I think it would still be too messy with how he focuses on keywords and blood tokens. If I wanted keyword commander, I'd play Odric Lunarch Marshal and if I wanted a more focused discard commander, I'd play Anje Falkenrath or Hazoret the Fervent.\n"}]}
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