64
11/22/2021
Kynaios And Tiro of Meletis
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $185.96
Salt sum: 31.26
Playgroup dot gg logoPower level:
No deck tags
64
11/22/2021
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Commander

Quantity: 1Price: $0.99
Kynaios and Tiro of Meletis

At the beginning of your end step, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.

Creature
Kynaios and Tiro of Meletis (oc16) 36

Commander

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Artifact

Quantity: 18Price: $58.72
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (voc) 159
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (voc) 161
Basalt Monolith

Basalt Monolith doesn't untap during your untap step. {T}: Add {C}{C}{C}. {3}: Untap Basalt Monolith.

Artifact
Basalt Monolith (2xm) 232
Blackblade Reforged

Equipped creature gets +1/+1 for each land you control. Equip legendary creature {3} Equip {7}

Artifact
Blackblade Reforged (cmr) 457
Conjurer's Closet

At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.

Artifact
Conjurer's Closet (2xm) 243
Glaring Spotlight

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof. {3}, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Artifact
Glaring Spotlight (gtc) 229
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (afc) 207
Helm of Possession

You may choose not to untap Helm of Possession during your untap step. {2}, {T}, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Artifact
Helm of Possession (tmp) 291
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (c21) 247
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (afc) 331
Mimic Vat

Imprint — Whenever a nontoken creature dies, you may exile that card. If you do, return each other card exiled with Mimic Vat to its owner's graveyard. {3}, {T}: Create a token that's a copy of a card exiled with Mimic Vat. It gains haste. Exile it at the beginning of the next end step.

Artifact
Mimic Vat (c20) 246
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice Mind Stone: Draw a card.

Artifact
Mind Stone (afc) 211
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cc2) 7
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (voc) 169
Talisman of Curiosity

{T}: Add {C}. {T}: Add {G} or {U}. Talisman of Curiosity deals 1 damage to you.

Artifact
Talisman of Curiosity (h1r) 35
Talisman of Impulse

{T}: Add {C}. {T}: Add {R} or {G}. Talisman of Impulse deals 1 damage to you.

Artifact
Talisman of Impulse (mrd) 254
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. Talisman of Progress deals 1 damage to you.

Artifact
Talisman of Progress (wc04) mb256
Talisman of Unity

{T}: Add {C}. {T}: Add {G} or {W}. Talisman of Unity deals 1 damage to you.

Artifact
Talisman of Unity (mic) 165

Artifact

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Creature

Quantity: 20Price: $32.02
Adarkar Valkyrie

Flying, vigilance {T}: When target creature other than Adarkar Valkyrie dies this turn, return that card to the battlefield under your control.

Creature
Adarkar Valkyrie (plst) CSP-1
Bazaar Trader

{T}: Target player gains control of target artifact, creature, or land you control.

Creature
Bazaar Trader (wwk) 72
Bloodshot Cyclops

{T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed creature's power to any target.

Creature
Bloodshot Cyclops (8ed) 179
Brion Stoutarm

Lifelink {R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.

Creature
Brion Stoutarm (a25) 200
Conquering Manticore

Flying When Conquering Manticore enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Conquering Manticore (ddl) 55
Crackdown Construct

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Creature Artifact
Crackdown Construct (aer) 148
Dominus of Fealty

Flying At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.

Creature
Dominus of Fealty (plst) CMD-194
Feldon of the Third Path

{2}{R}, {T}: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Feldon of the Third Path (c21) 169
Hamletback Goliath

Whenever another creature enters, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

Creature
Hamletback Goliath (jmp) 332
Jalira, Master Polymorphist

{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Jalira, Master Polymorphist (a25) 63
Malignus

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by Malignus can't be prevented.

Creature
Malignus (plst) AVR-148
Molten Primordial

Haste When Molten Primordial enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
Restoration Angel

Flash Flying When Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (tsr) 300
Rubinia Soulsinger

You may choose not to untap Rubinia Soulsinger during your untap step. {T}: Gain control of target creature for as long as you control Rubinia and Rubinia remains tapped.

Creature
Rubinia Soulsinger (cma) 191
Scourge of Skola Vale

Trample Scourge of Skola Vale enters with two +1/+1 counters on it. {T}, Sacrifice another creature: Put a number of +1/+1 counters on Scourge of Skola Vale equal to the sacrificed creature's toughness.

Creature
Scourge of Skola Vale (bng) 137
Stalking Vengeance

Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.

Creature
Stalking Vengeance (c16) 134
Wake Thrasher

Whenever a permanent you control becomes untapped, Wake Thrasher gets +1/+1 until end of turn.

Creature
Wake Thrasher (ddt) 24
Wood Elves

When Wood Elves enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Creature
Wood Elves (khc) 80
Yasova Dragonclaw

Trample At the beginning of combat on your turn, you may pay {1}{U/R}{U/R}. If you do, gain control of target creature an opponent controls with power less than Yasova Dragonclaw's power until end of turn, untap that creature, and it gains haste until end of turn.

Creature
Yasova Dragonclaw (frf) 148
Zealous Conscripts

Haste When Zealous Conscripts enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Creature
Zealous Conscripts (tsr) 354

Creature

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Enchantment

Quantity: 8Price: $23.82
Chamber of Manipulation

Enchant land Enchanted land has "{T}, Discard a card: Gain control of target creature until end of turn."

Enchantment
Chamber of Manipulation (ody) 76
Clout of the Dominus

Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has shroud. (It can't be the target of spells or abilities.) As long as enchanted creature is red, it gets +1/+1 and has haste.

Enchantment
Clout of the Dominus (eve) 99
Gift of Immortality

Enchant creature When enchanted creature dies, return that card to the battlefield under its owner's control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.

Enchantment
Gift of Immortality (ths) 14
Goblin Bombardment

Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

Enchantment
Goblin Bombardment (mh2) 279
Greater Good

Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.

Enchantment
Greater Good (afc) 160
Perilous Forays

{1}, Sacrifice a creature: Search your library for a land card with a basic land type, put it onto the battlefield tapped, then shuffle.

Enchantment
Perilous Forays (rav) 176
Song of Freyalise

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Until your next turn, creatures you control gain "{T}: Add one mana of any color." III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.

Enchantment
Song of Freyalise (dom) 179
Vicious Shadows

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

Enchantment
Vicious Shadows (ala) 119

Enchantment

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Instant

Quantity: 9Price: $6.89
Act of Aggression

({R/P} can be paid with either {R} or 2 life.) Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Instant
Act of Aggression (c15) 141
Blind with Anger

Untap target nonlegendary creature and gain control of it until end of turn. That creature gains haste until end of turn.

Instant
Blind with Anger (chk) 158
Domineering Will

Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.

Instant
Domineering Will (c14) 13
Fling

As an additional cost to cast this spell, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to any target.

Instant
Fling (jmp) 320
Ghostly Flicker

Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.

Instant
Ghostly Flicker (khc) 39
Grab the Reins

Choose one — • Until end of turn, you gain control of target creature and it gains haste. • Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Instant
Grab the Reins (c16) 126
Ray of Command

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Instant
Ray of Command (ddm) 29
Reins of Power

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Instant
Reins of Power (c16) 96
Word of Seizing

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

Instant
Word of Seizing (cmr) 420

Instant

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Land

Quantity: 37Price: $40.69
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (cm2) 233
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (cc2) 8
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (voc) 173
Field of Ruin

{T}: Add {C}. {2}, {T}, Sacrifice Field of Ruin: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.

Land
Field of Ruin (dbl) 262
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
Frontier Bivouac

Frontier Bivouac enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (c20) 275
High Market

{T}: Add {C}. {T}, Sacrifice a creature: You gain 1 life.

Land
High Market (afc) 246
Island

({T}: Add {U}.)

Land
Island (vow) 271
Jungle Shrine

Jungle Shrine enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (znc) 132
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (c21) 302
Mountain

({T}: Add {R}.)

Land
Mountain (vow) 275
Myriad Landscape

Myriad Landscape enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (voc) 176
Mystic Monastery

Mystic Monastery enters tapped. {T}: Add {U}, {R}, or {W}.

Land
Mystic Monastery (c20) 293
Plains

({T}: Add {W}.)

Land
Plains (vow) 268
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (c21) 311
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (mic) 179
Rupture Spire

Rupture Spire enters tapped. When Rupture Spire enters, sacrifice it unless you pay {1}. {T}: Add one mana of any color.

Land
Rupture Spire (cmr) 355
Seaside Citadel

Seaside Citadel enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (afc) 258
Temple of Abandon

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {G}.

Land
Temple of Abandon (thb) 244
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (c21) 322
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (c21) 327
Thriving Bluff

Thriving Bluff enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (jmp) 33
Thriving Grove

Thriving Grove enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (afc) 268
Thriving Heath

Thriving Heath enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (afc) 269
Thriving Isle

Thriving Isle enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (afc) 270
Vivid Crag

Vivid Crag enters tapped with two charge counters on it. {T}: Add {R}. {T}, Remove a charge counter from Vivid Crag: Add one mana of any color.

Land
Vivid Crag (cm2) 276
Vivid Creek

Vivid Creek enters tapped with two charge counters on it. {T}: Add {U}. {T}, Remove a charge counter from Vivid Creek: Add one mana of any color.

Land
Vivid Creek (cmr) 500
Vivid Grove

Vivid Grove enters tapped with two charge counters on it. {T}: Add {G}. {T}, Remove a charge counter from Vivid Grove: Add one mana of any color.

Land
Vivid Grove (cmr) 501
Vivid Meadow

Vivid Meadow enters tapped with two charge counters on it. {T}: Add {W}. {T}, Remove a charge counter from Vivid Meadow: Add one mana of any color.

Land
Vivid Meadow (cm2) 277

Land

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Sorcery

Quantity: 7Price: $22.83
Besmirch

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Sorcery
Besmirch (cn2) 49
Catch

Sorcery
Catch // Release (dgm) 125
Indomitable Creativity

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Sorcery
Indomitable Creativity (aer) 85
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmd) 126
Mob Rule

Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mob Rule (voc) 147
Polymorph

Destroy target creature. It can't be regenerated. Its controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library.

Sorcery
Polymorph (plst) M10-67
Primal Growth

Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.) Search your library for a basic land card, put that card onto the battlefield, then shuffle. If this spell was kicked, instead search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Sorcery
Primal Growth (cma) 137

Sorcery

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Deck Info

Deck stats

8 pips - 7 cards
20 mana - 19 cards
19 pips - 13 cards
21 mana - 20 cards
0 pips - 0 cards
0 mana - 9 cards
43 pips - 25 cards
26 mana - 25 cards
11 pips - 9 cards
21 mana - 20 cards
0 pips - 0 cards
17 mana - 14 cards
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