74 views13 days ago
Commander
Size: 100Est cost: $2221.77Salt sum: 48.91
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ajsgaming@gmail.com

74 views13 days ago
Commander
Size: 100Est cost: $2221.77Salt sum: 48.91

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{"ops":[{"insert":"🐢 Raph & Mikey, Troublemakers — What the card does"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n💥 Core Deck Identity: “Troublemakers”"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck is basically:\n"},{"attributes":{"bold":true},"insert":"Aggro / Stompy (huge creatures)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Attack-trigger abuse"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra combat steps to repeat the chaos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck data shows it heavily leans into:\nAggro + big creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra combat strategies"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"⚔️ Why extra combats are so important"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extra combat cards give you "},{"attributes":{"bold":true},"insert":"another full attack phase in the same turn"},{"insert":"\nThat means with Raph & Mikey:\nAttack #1 → cheat in a creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attack #2 → cheat in "},{"attributes":{"italic":true},"insert":"another"},{"insert":" creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attack #3 → now you’re swarming the board fast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 Each combat step = another free monster.\n🔥 How the “extra combat” version plays"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Ramp hard early"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You run cards like:\nMana Vault, Jeska's Will, Ancient Tomb, (mana ramp) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goal:\nGet Raph & Mikey out quickly (they cost 7 mana)."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"2. Fill deck with massive creatures"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Common hits include:\nBlightsteel Colossus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Old Gnawbone + Aggravated Assault Effect. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 These are “game-ending” threats that you cheat into play.\n\n3. Chain extra combats"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Typical extra combat cards:\nRelentless Assault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fury of the Horde"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"World at War"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And creatures:\n"},{"attributes":{"bold":true},"insert":"Port Razer"},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moraug, Fury of akoum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 You basically keep attacking over and over.\n\n4. Snowball out of control"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Each extra swing:\nAdds more creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deals more damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Triggers more abilities"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n🧠 Why it feels like “troublemakers”"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Because the deck:\n"},{"attributes":{"bold":true},"insert":"Ignores normal mana costs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Explodes suddenly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creates chaotic combat turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kills out of nowhere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The design is very “Raph & Mikey”:\nreckless, aggressive, and smashing faces nonstop 😄"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"⚡ Strengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extremely explosive damage output"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win in "},{"attributes":{"bold":true},"insert":"one turn chain of combats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheating creatures bypasses high mana costs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"⚠️ Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Needs the commander to attack"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vulnerable to removal before combat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you whiff momentum slows"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $11.99
Raph & Mikey, Troublemakers
Trample, haste
Whenever Raph & Mikey attack, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Legendary Creature - Mutant Ninja Turtle
Raph & Mikey, Troublemakers (tmt) 250

Commander

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Copy

Qty: 4 Price: $23.76
Choreographed Sparks
This spell can't be copied.
Choose one or both —
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Copy target creature spell you control. The copy gains haste and "At the beginning of the end step, sacrifice this token."
Instant
Choreographed Sparks (sos) 111
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (soc) 242
Molten Duplication
Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Sorcery
Molten Duplication (big) 14
Twinflame
Strive — This spell costs
more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery
Twinflame (soc) 258

Copy

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Draw

Qty: 2 Price: $23.99
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (sld) 2058
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174

Draw

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Extra Combat

Qty: 10 Price: $112.50
Aggravated Assault
: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
Enchantment
Aggravated Assault (sld) 1983
Bloodthirster
Flying, trample
Whenever this creature deals combat damage to a player, untap it. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Demon
Bloodthirster (40k) 73
Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior
Combat Celebrant (akh) 125
Fury of the Horde
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Fury of the Horde (ddn) 30
Hellkite Charger
Flying, haste
Whenever this creature attacks, you may pay
. If you do, untap all attacking creatures and after this phase, there is an additional combat phase.
Creature - Dragon
Hellkite Charger (cmm) 232
Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (pznr) 150p
Port Razer
Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase.
This creature can't attack a player it has already attacked this turn.
Creature - Orc Pirate
Port Razer (cmr) 193
Relentless Assault
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
Sorcery
Relentless Assault (mb2) 132
Scourge of the Throne
Flying
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Whenever this creature attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.
Creature - Dragon
Scourge of the Throne (tdc) 230
World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
World at War (sld) 2208

Extra Combat

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Finisher

Qty: 3 Price: $119.97
Blightsteel Colossus
Trample, infect, indestructible
If Blightsteel Colossus would be put into a graveyard from anywhere, reveal Blightsteel Colossus and shuffle it into its owner's library instead.
Creature Artifact - Golem Phyrexian
Blightsteel Colossus (mbs) 99
Old Gnawbone
Flying
Whenever a creature you control deals combat damage to a player, create that many Treasure tokens.
Legendary Creature - Dragon
Old Gnawbone (afr) 197
Pain for All
Enchant creature you control
When this Aura enters, enchanted creature deals damage equal to its power to any other target.
Whenever enchanted creature is dealt damage, it deals that much damage to each opponent.
Enchantment - Aura
Pain for All (eoe) 337

Finisher

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Land

Qty: 36 (37 w/ MDFC)Price: $1118.74
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (v12) 1
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (zen) 211
Blast Zone
This land enters with a charge counter on it.
: Add
.
,
: Put X charge counters on this land.
,
, Sacrifice this land: Destroy each nonland permanent with mana value equal to the number of charge counters on this land.
Land
Blast Zone (eos) 92
Castle Garenbrig
This land enters tapped unless you control a Forest.
: Add
.
,
: Add six
. Spend this mana only to cast creature spells or activate abilities of creatures.
Land
Castle Garenbrig (plst) ELD-240
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (tmc) 61
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 7029
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (mid) 261
Fire Nation Palace
This land enters tapped unless you control a basic land.
: Add
.
,
: Target creature you control gains firebending 4 until end of turn. (Whenever it attacks, add
. This mana lasts until end of combat.)
Land
Fire Nation Palace (tla) 389
Forest
(
: Add
.)
Basic Land - Forest
Forest (tmt) 314
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zen) 220
Mosswort Bridge
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Land
Mosswort Bridge (tdc) 379
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (tmt) 313
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (zen) 223
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (eos) 127
Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land
Spinerock Knoll (dsc) 300
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (3ed) 287
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (h09) 34
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (zen) 229
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236

Land

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Protection

Qty: 11 Price: $188.49
Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (war) 115
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Flare of Duplication
You may sacrifice a nontoken red creature rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Flare of Duplication (mh3) 119
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (sld) 1872
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (ody) 251
Not of This World
Counter target spell or ability that targets a permanent you control.
This spell costs
less to cast if it targets a spell or ability that targets a creature you control with power 7 or greater.
Instant Kindred - Eldrazi
Not of This World (cmm) 807
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (pza) 12
Seedtime
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Seedtime (jud) 130
Silver Shroud Costume
Flash
When this Equipment enters, attach it to target creature you control. That creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
Equipped creature can't be blocked.
Equip
Artifact - Equipment
Silver Shroud Costume (sld) 915
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Tamiyo's Safekeeping (neo) 211
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153

Protection

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Ramp

Qty: 23 Price: $567.47
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (tmc) 57
Burgeoning
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
Burgeoning (plst) STH-102
Collective Voyage
Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.
Sorcery
Collective Voyage (c16) 145
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (pw23) 6
Desperate Ritual
Add
.
Splice onto Arcane
(As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
Instant - Arcane
Desperate Ritual (sld) 1984
Eladamri's Vineyard
At the beginning of each player's first main phase, that player adds
.
Enchantment
Eladamri's Vineyard (sld) 1692
Gauntlet of Might
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional
.
Artifact
Gauntlet of Might (cei) 245
Geosurge
Add
. Spend this mana only to cast artifact or creature spells.
Sorcery
Geosurge (nph) 85
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (eoc) 98
Heartbeat of Spring
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Heartbeat of Spring (2xm) 171
Irencrag Feat
Add seven
. You can cast only one more spell this turn.
Sorcery
Irencrag Feat (eld) 127
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (cmr) 187
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Mana Vault
This artifact doesn't untap during your untap step.
At the beginning of your upkeep, you may pay
. If you do, untap this artifact.
At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you.
: Add
.
Artifact
Mana Vault (4ed) 334
Pyretic Ritual
Add
.
Instant
Pyretic Ritual (plst) M11-153
Rite of Flame
Add
, then add
for each card named Rite of Flame in each graveyard.
Sorcery
Rite of Flame (mb2) 59
Rites of Flourishing
At the beginning of each player's draw step, that player draws an additional card.
Each player may play an additional land on each of their turns.
Enchantment
Rites of Flourishing (sld) 2074
Seething Song
Add
.
Instant
Seething Song (mrd) 104
Sol Ring
: Add
.
Artifact
Sol Ring (tmc) 59
Tablet of Discovery
When this artifact enters, mill a card. You may play that card this turn. (To mill a card, put the top card of your library into your graveyard.)
: Add
.
: Add
. Spend this mana only to cast instant and sorcery spells.
Artifact
Tablet of Discovery (sos) 132
Talisman of Impulse
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Impulse (m3c) 311
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (dis) 99
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (sld) 7049

Ramp

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Removal

Qty: 7 Price: $37.29
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (cmr) 162
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (sld) 2219
Fire Prophecy
Fire Prophecy deals 3 damage to target creature. You may put a card from your hand on the bottom of your library. If you do, draw a card.
Instant
Fire Prophecy (j25) 547
Force of Vigor
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Instant
Force of Vigor (mh1) 164
Klauth's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Breathe Flame — Klauth's Will deals X damage to each creature without flying.
• Smash Relics — Destroy up to X target artifacts and/or enchantments.
Instant
Klauth's Will (afc) 51
Kozilek's Return
Devoid (This card has no color.)
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile this card from your graveyard. If you do, this card deals 5 damage to each creature.
Instant
Kozilek's Return (m3c) 214
Pyrokinesis
You may exile a red card from your hand rather than pay this spell's mana cost.
Pyrokinesis deals 4 damage divided as you choose among any number of target creatures.
Instant
Pyrokinesis (plst) DDL-32

Removal

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Stax

Qty: 3 Price: $17.57
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (ulg) 125
Disruptor Flute
Flash
As this artifact enters, choose a card name.
Spells with the chosen name cost
more to cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Artifact
Disruptor Flute (mh3) 209
Fast Forward
This spell costs
less to cast for each opponent you attacked this turn.
Goad all creatures your opponents control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Sorcery
Fast Forward (tmc) 24

Stax

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
55 pips - 37 cards
51 mana - 29 cards
23 pips - 20 cards
16 mana - 15 cards
0 pips - 0 cards
11 mana - 7 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"🐢 Raph & Mikey, Troublemakers — What the card does"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n💥 Core Deck Identity: “Troublemakers”"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck is basically:\n"},{"attributes":{"bold":true},"insert":"Aggro / Stompy (huge creatures)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Attack-trigger abuse"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Extra combat steps to repeat the chaos"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deck data shows it heavily leans into:\nAggro + big creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra combat strategies"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"⚔️ Why extra combats are so important"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extra combat cards give you "},{"attributes":{"bold":true},"insert":"another full attack phase in the same turn"},{"insert":"\nThat means with Raph & Mikey:\nAttack #1 → cheat in a creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attack #2 → cheat in "},{"attributes":{"italic":true},"insert":"another"},{"insert":" creature"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attack #3 → now you’re swarming the board fast"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 Each combat step = another free monster.\n🔥 How the “extra combat” version plays"},{"attributes":{"header":1},"insert":"\n"},{"insert":"1. Ramp hard early"},{"attributes":{"header":3},"insert":"\n"},{"insert":"You run cards like:\nMana Vault, Jeska's Will, Ancient Tomb, (mana ramp) "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Goal:\nGet Raph & Mikey out quickly (they cost 7 mana)."},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"2. Fill deck with massive creatures"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Common hits include:\nBlightsteel Colossus"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Old Gnawbone + Aggravated Assault Effect. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 These are “game-ending” threats that you cheat into play.\n\n3. Chain extra combats"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Typical extra combat cards:\nRelentless Assault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Fury of the Horde"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"World at War"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And creatures:\n"},{"attributes":{"bold":true},"insert":"Port Razer"},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bloodthirster"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Moraug, Fury of akoum"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"👉 You basically keep attacking over and over.\n\n4. Snowball out of control"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Each extra swing:\nAdds more creatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deals more damage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Triggers more abilities"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n🧠 Why it feels like “troublemakers”"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Because the deck:\n"},{"attributes":{"bold":true},"insert":"Ignores normal mana costs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Explodes suddenly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Creates chaotic combat turns"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kills out of nowhere"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The design is very “Raph & Mikey”:\nreckless, aggressive, and smashing faces nonstop 😄"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"⚡ Strengths"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Extremely explosive damage output"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win in "},{"attributes":{"bold":true},"insert":"one turn chain of combats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cheating creatures bypasses high mana costs"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"⚠️ Weaknesses"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Needs the commander to attack"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vulnerable to removal before combat"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If you whiff momentum slows"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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