35 views4 days ago
Commander
Size: 100Est cost: $1138.64Salt sum: 43.55
DraconianOcelot
35 views4 days ago
Commander
Size: 100Est cost: $1138.64Salt sum: 43.55
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{"ops":[{"insert":"This Dune-Brood deck is built around Saskia the Unyielding as a Voltron-anthem-extra combat engine that converts individual threat power into overwhelming combat pressure. The core gameplan is to equip Saskia with powerful equipment like Embercleave, Loxodon Warhammer, and Shadowspear, protect her through a dense suite of protection pieces, then leverage extra combat steps through Aurelia, Combat Celebrant, and Moraug to deal massive damage to multiple opponents simultaneously through Saskia's double damage ability. Iroas and Xenagos amplify your threats further while Gisela halves incoming damage making your board nearly unkillable. Anthems from Balefire Liege and Flowering of the White Tree pump your entire board while Sunforger finds any red or white instant at will. The deck wins through overwhelming voltron damage dealt to multiple opponents simultaneously through Saskia's unique ability, backed up by extra combat steps that multiply that damage exponentially.\n\n*NOTE: This deck is built for a high-power casual pod (Bracket 3, Power Level 6 to Bracket 4, Power Level 7 ) that emphasizes longer, more strategic games. Instant-win cards and alternate win conditions are not allowed in the pod, and infinite combos are limited to five loops per turn to prevent non-interactive finishes. Combat is also adjusted, 21 consecutive commander damage doesn’t eliminate players, and poison only kills if your life total is below your total poison counters. Therefore, feel free to adjust the deck to better work within your pods.\n\nEDH Power Level: 8.66/10 - Bracket: 4\nTipping Point: 3 - Efficiency: 7.04/10 - Impact: 875.48 - Score: 846/1000 - Average Playability: 68.2%\n[Courtesy of https://edhpowerlevel.com/]\n"}]}
Anthem
Anthem
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Board Wipes
Board Wipes
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Cantrips
Cantrips
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Copy
Delina, Wild Mage
Whenever Delina attacks, choose target creature you control, then roll a d20.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token."
15—20 | Create one of those tokens. You may roll again.
Legendary Creature - Elf Shaman

Copy
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Draw Engine
Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue

Tymna the Weaver
Lifelink
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Cleric

Draw Engine
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Fast Fixers
Fast Fixers
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Fetches
Fetches
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Finisher
Anax, Hardened in the Forge
Anax's power is equal to your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This token can't block." If the creature had power 4 or greater, create two of those tokens instead.
Legendary Creature Enchantment - Demigod

Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior

Xenagos, God of Revels
Indestructible
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
As long as your devotion to red and green is less than seven, Xenagos isn't a creature.
At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
Legendary Creature Enchantment - God

Finisher
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Land Searches
Land Searches
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Lifegain
Lifegain
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Mana Rocks / Signets
Mana Rocks / Signets
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Planeswalker
Chandra, Fire of Kaladesh
Whenever you cast a red spell, untap Chandra.
: Chandra deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
: Chandra deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control.
Legendary Creature - Human Shaman


Planeswalker
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Protection
Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Recursion
Lurrus of the Dream-Den
Companion — Each permanent card in your starting deck has mana value 2 or less. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Lifelink
Once during each of your turns, you may cast a permanent spell with mana value 2 or less from your graveyard.
Legendary Creature - Cat Nightmare

Recursion
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Removal
Removal
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Slow Fixers
Slow Fixers
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This Dune-Brood deck is built around Saskia the Unyielding as a Voltron-anthem-extra combat engine that converts individual threat power into overwhelming combat pressure. The core gameplan is to equip Saskia with powerful equipment like Embercleave, Loxodon Warhammer, and Shadowspear, protect her through a dense suite of protection pieces, then leverage extra combat steps through Aurelia, Combat Celebrant, and Moraug to deal massive damage to multiple opponents simultaneously through Saskia's double damage ability. Iroas and Xenagos amplify your threats further while Gisela halves incoming damage making your board nearly unkillable. Anthems from Balefire Liege and Flowering of the White Tree pump your entire board while Sunforger finds any red or white instant at will. The deck wins through overwhelming voltron damage dealt to multiple opponents simultaneously through Saskia's unique ability, backed up by extra combat steps that multiply that damage exponentially.\n\n*NOTE: This deck is built for a high-power casual pod (Bracket 3, Power Level 6 to Bracket 4, Power Level 7 ) that emphasizes longer, more strategic games. Instant-win cards and alternate win conditions are not allowed in the pod, and infinite combos are limited to five loops per turn to prevent non-interactive finishes. Combat is also adjusted, 21 consecutive commander damage doesn’t eliminate players, and poison only kills if your life total is below your total poison counters. Therefore, feel free to adjust the deck to better work within your pods.\n\nEDH Power Level: 8.66/10 - Bracket: 4\nTipping Point: 3 - Efficiency: 7.04/10 - Impact: 875.48 - Score: 846/1000 - Average Playability: 68.2%\n[Courtesy of https://edhpowerlevel.com/]\n"}]}





















































































