80 views7 days ago
Commander
Size: 100Est cost: $641.19Salt sum: 39.02
Droxics998
80 views7 days ago
Commander
Size: 100Est cost: $641.19Salt sum: 39.02
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{"ops":[{"insert":"This deck represents a multiversal intersection where the mindless, bloodthirsty hunger of the "},{"attributes":{"bold":true},"insert":"Carnage symbiote"},{"insert":" meets the ruthless efficiency of "},{"attributes":{"bold":true},"insert":"Rakdos sacrificial magic"},{"insert":". In the lore of this build, the barrier between the Marvel Universe and the Multiverse of Magic: The Gathering has worn thin, allowing Cletus Kasady to find a new playground for his \"philosophy\" of absolute chaos.\n\nThe Lore: A Symphony of Slaughter\nThe story begins on "},{"attributes":{"bold":true},"insert":"Ravnica"},{"insert":", within the dark, gore-slicked circus rings of the "},{"attributes":{"bold":true},"insert":"Cult of Rakdos"},{"insert":". Seeking a spectacle that would surpass all others, Rakdos mages reached into the Blind Eternities, inadvertently pulling a red, viscous codex from a dying world. That codex was the "},{"attributes":{"bold":true},"insert":"Carnage symbiote"},{"insert":".\nUpon bonding with the local essence of mana, the symbiote didn't just find a host; it found a religion. It recognized in the Rakdos a kindred spirit—a belief that \"pain is the only truth.\" Carnage, now manifested as "},{"attributes":{"bold":true},"insert":"Carnage, Crimson Chaos"},{"insert":", began an \"infestation\" (the "},{"attributes":{"bold":true},"insert":"Goad"},{"insert":" mechanic). By spreading his red tendrils into the minds of everyone on the battlefield—from common soldiers to legendary heroes—he strips away their free will, forcing them into a mindless, murderous frenzy where they must attack until only he remains.\n\nThe Mechanics: How the Worlds Collide\nThe deck’s unique functionality is grounded in this narrative of a parasitic takeover:\n"},{"attributes":{"bold":true},"insert":"The Mayhem Infection (Mayhem Mechanic):"},{"insert":" Much like the symbiote can be discarded and reformed at will, the deck uses discard outlets ("},{"attributes":{"bold":true},"insert":"Olivia's Dragoon"},{"insert":", "},{"attributes":{"bold":true},"insert":"Fable of the Mirror-Breaker"},{"insert":") to pitch Carnage to the graveyard, only to have him \"reconstitute\" instantly for his "},{"attributes":{"bold":true},"insert":"Mayhem cost"},{"insert":". This represents the symbiote’s ability to vanish into a puddle of blood and strike from a different angle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Reanimation of Victims:"},{"insert":" When Carnage enters the fray, he brings back a \"victim\" with a mana value of 3 or less ("},{"attributes":{"bold":true},"insert":"Ball Lightning"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lightning Skelemental"},{"insert":"). These are the corpses of those Kasady has already broken, reanimated by the symbiote’s biomass to deliver one final, suicidal blow before they are consumed entirely (sacrificed at end of combat)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Goading Madness:"},{"insert":" Spells like "},{"attributes":{"bold":true},"insert":"Fast Forward"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Disrupt Decorum"},{"insert":" represent the moment the \"Maximum Carnage\" event goes global. The symbiote infects the entire \"table,\" forcing your opponents to tear each other apart in a blind rage, fulfilling Kasady’s dream of a world without rules, only slaughter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Resonance:"},{"insert":" The "},{"attributes":{"bold":true},"insert":"Saw in Half"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Activated Sleeper"},{"insert":" combo represents the symbiote’s cellular replication gone wrong—an infinite feedback loop of death and rebirth that drains the life from everyone else while the \"Crimson Chaos\" remains eternal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is not just a deck; it is a "},{"attributes":{"bold":true},"insert":"Multiversal Outbreak"},{"insert":". You aren't playing to win a game of cards; you are playing to see how much chaos you can sow before the world turns red.\n"}]}
Commander
Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote

Commander
(CTRL to add secondary)
Artifact
Laser Screwdriver
: Add one mana of any color.
, : Tap target artifact.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
, : Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
, : Tap target artifact.
, : Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
, : Goad target creature. (Until your next turn, it attacks each combat if able and attacks a player other than you if able.)
Artifact

Artifact
(CTRL to add secondary)
Creature
Agitator Ant
At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Insect

Baeloth Barrityl, Entertainer
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
Whenever a goaded attacking or blocking creature dies, you create a Treasure token.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Elf Shaman

Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire

Emperor of Bones
At the beginning of combat on your turn, exile up to one target card from a graveyard.
: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
Creature - Skeleton Noble

Gwenom, Remorseless
Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Spider Hero Symbiote

Jaxis, the Troublemaker
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature - Human Warrior

Kroxa, Titan of Death's Hunger
When Kroxa enters, sacrifice it unless it escaped.
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant

Vengeful Ancestor
Flying
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Whenever this creature enters or attacks, goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Whenever a goaded creature attacks, it deals 1 damage to its controller.
Creature - Dragon Spirit

Creature
(CTRL to add secondary)
Enchantment
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura

Fable of the Mirror-Breaker
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this token attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga


Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura

Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add .
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga

Enchantment
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Sorcery
Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"This deck represents a multiversal intersection where the mindless, bloodthirsty hunger of the "},{"attributes":{"bold":true},"insert":"Carnage symbiote"},{"insert":" meets the ruthless efficiency of "},{"attributes":{"bold":true},"insert":"Rakdos sacrificial magic"},{"insert":". In the lore of this build, the barrier between the Marvel Universe and the Multiverse of Magic: The Gathering has worn thin, allowing Cletus Kasady to find a new playground for his \"philosophy\" of absolute chaos.\n\nThe Lore: A Symphony of Slaughter\nThe story begins on "},{"attributes":{"bold":true},"insert":"Ravnica"},{"insert":", within the dark, gore-slicked circus rings of the "},{"attributes":{"bold":true},"insert":"Cult of Rakdos"},{"insert":". Seeking a spectacle that would surpass all others, Rakdos mages reached into the Blind Eternities, inadvertently pulling a red, viscous codex from a dying world. That codex was the "},{"attributes":{"bold":true},"insert":"Carnage symbiote"},{"insert":".\nUpon bonding with the local essence of mana, the symbiote didn't just find a host; it found a religion. It recognized in the Rakdos a kindred spirit—a belief that \"pain is the only truth.\" Carnage, now manifested as "},{"attributes":{"bold":true},"insert":"Carnage, Crimson Chaos"},{"insert":", began an \"infestation\" (the "},{"attributes":{"bold":true},"insert":"Goad"},{"insert":" mechanic). By spreading his red tendrils into the minds of everyone on the battlefield—from common soldiers to legendary heroes—he strips away their free will, forcing them into a mindless, murderous frenzy where they must attack until only he remains.\n\nThe Mechanics: How the Worlds Collide\nThe deck’s unique functionality is grounded in this narrative of a parasitic takeover:\n"},{"attributes":{"bold":true},"insert":"The Mayhem Infection (Mayhem Mechanic):"},{"insert":" Much like the symbiote can be discarded and reformed at will, the deck uses discard outlets ("},{"attributes":{"bold":true},"insert":"Olivia's Dragoon"},{"insert":", "},{"attributes":{"bold":true},"insert":"Fable of the Mirror-Breaker"},{"insert":") to pitch Carnage to the graveyard, only to have him \"reconstitute\" instantly for his "},{"attributes":{"bold":true},"insert":"Mayhem cost"},{"insert":". This represents the symbiote’s ability to vanish into a puddle of blood and strike from a different angle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Reanimation of Victims:"},{"insert":" When Carnage enters the fray, he brings back a \"victim\" with a mana value of 3 or less ("},{"attributes":{"bold":true},"insert":"Ball Lightning"},{"insert":", "},{"attributes":{"bold":true},"insert":"Lightning Skelemental"},{"insert":"). These are the corpses of those Kasady has already broken, reanimated by the symbiote’s biomass to deliver one final, suicidal blow before they are consumed entirely (sacrificed at end of combat)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Goading Madness:"},{"insert":" Spells like "},{"attributes":{"bold":true},"insert":"Fast Forward"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Disrupt Decorum"},{"insert":" represent the moment the \"Maximum Carnage\" event goes global. The symbiote infects the entire \"table,\" forcing your opponents to tear each other apart in a blind rage, fulfilling Kasady’s dream of a world without rules, only slaughter."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Infinite Resonance:"},{"insert":" The "},{"attributes":{"bold":true},"insert":"Saw in Half"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Activated Sleeper"},{"insert":" combo represents the symbiote’s cellular replication gone wrong—an infinite feedback loop of death and rebirth that drains the life from everyone else while the \"Crimson Chaos\" remains eternal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This is not just a deck; it is a "},{"attributes":{"bold":true},"insert":"Multiversal Outbreak"},{"insert":". You aren't playing to win a game of cards; you are playing to see how much chaos you can sow before the world turns red.\n"}]}




































































