debioka
50 views30 hrs ago
Commander
Size: 100Est cost: $991.65Salt sum: 39.73
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{"ops":[{"insert":"This is a 4 color flicker toolbox pile whose original idea was to leverage backgrounds which give commanders extra abilities by having two partner commanders. \nThe deck wants to assemble a flicker engine through tutor chains and ultimately out value the table or assemble one of many 4~6 card infinites. \nElmar helps by untapping manadorks for extra ramp and providing draw. Hargilde is mostly just there for the ride.\n\nHigh bracket 2 / low bracket 3 with zero game changers.\n\nCombos"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nFlicker Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck relies heavily on flickering creatures with ETB effects. The following are a list of repeatable instant speed flicker engines:\nEmeir (costs 3)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness / Pinnacle Monk / Scholar of the ages + Ghostly Flicker (costs u + 2)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scholar of the Ages + Cloudshift + Essence Flux (costs uw)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\tuse one flicker on the flicker target and one flicker on Scholar to return both instants\n\nIn addition, the deck contains several endstep flickers\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Infinite Mana - Anger in GY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"With anger in the GY, repeatedly tapping and flickering a manadork makes infinite mana.\nFormidable Speaker can replace the manadork to untap a manasource that can't be flickered.\n\nSome combinations can only produce mana of certain colors. Enduring Vitality, Formidable Speaker, or Relic of Legends + a flicker engine can filter for the needed colors.\n\nManadorks:\nBloom Tender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Faeburrow Elder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arbor Adherent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFormidable Speaker Targets:\nStationed Evendo, Waking Haven (Gaea's Cradle)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stationed Uthros, Titanic Godcore (Tolarian Academy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gyre Sage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heronblade Elite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite Mana - No Anger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Snap untaping Evendo (Gaea's Cradle) or Uthros (Tolarian Academy) with enough creatures/artifacts along side a recursion engine to get back snap makes infinite mana. Depending on the flicker engine being used for recursion, Urthros may be mandatory for color fixing reasons.\n\nThe cheapest recursion engine is bouncing Eternal Witness with Snap. This makes infinite mana as long as Evendo or Urthos taps for 6 (net 5 since they cost 1 to activate).\n\nBouncing an opponent's creature and flickering a recursion piece to get Snap back also generates mana as long Evendo or Urthos taps for 6, though this is limited by the number of creatures your opponents control.\n\nBouncing and replaying Urza adds to how much Evendo or Urthos tap for so even if the infinite is mana-nagative at the start, with enough of a mana investment the loop can become mana-positive. Usually, a single loop costs 8 mana - 2 for snap, 3 for Urza since the construct can be tapped for 1, and 3 for flickering a recursion piece to get back snap - but Relic of Legends can reduce this to 7 by tapping Urza for mana before each bounce.\n\nAt instant speed, this combo can bounce all opposing creatures (that are targetable) and can still make infinite mana if you have a creature with flash to continue bouncing.\n\n\nElmar Mana"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nElmar's ability can trigger every turn, up to 4 times a turn cycle.\nWith Elmar + Manadork + Recursion ETB on the board, it is usually worth casting a one-mana flicker on a recursion piece and \"do nothing\" to trigger Elmar each turn cycle if the manadork taps for at least 2 mana. In a pinch, this can also generate mana to cast an expensive piece of interaction.\n\n\nSo Many Constructs"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As touched on in the previous section, Urza is a convenient flicker target since he refunds mana on ETB by tapping the summoned Construct token with his ability. It's possible to repeatedly make cheap / free constructs at instant speed before infinite mana has been set up, providing an excellent beatdown plan and plenty of ramp. This can be a good way to spend temporary mana generated by an Elmar untap during an opponent's turn.\n\nInfinite Constructs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Urza + Scholar of the Ages + Cloudshift + Essence Flux + Relic of Legends\nUrza + Scholar of the Ages + Ghostly Flicker + Enduring Vitality + Anger (GY)\n\nWith either Uthros or Evendo in play, this also leads to infinite mana,\n\n\n\nFlicker and Draw via Backgrounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The original idea behind the deck.\nCandlekeep Sage converts a flicker on a commander into a draw 2.\nFar Traveler becomes 2 endstep flickers if both commanders are out. However, Far Travelar can only flicker tapped creatures. If there are no profitable attacks, use Relic of Legends / Enduring Vitality to tap the creature for mana or Evendo / Urthos to tap the creature for stationing.\n\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nResiliency"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Recuring and Playing Everybody Lives! every turn can be very difficult to deal with. If the \"can't lose / can't win\" clause doesn't matter, it can be replaced with heroic intervention for non-creature protection.\n\nOnce set up, flickering Mystic Snake and Tishana's Tidebinder deals with most problems, and Venser can deal with uncounterable removal. \nAside from that, its good to keep in mind that any form of targeted removal can be dodged by flickering the target.\nLastly, Final Showdown can be a 2 mana protection spell in a pinch.\n\nPost Board Wipe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keeping a Shigeki or Finale of Devastation in hand is good insurance against non-exile board wipes as both can grab creatures from the GY (Bala Ged Recovery works as well but it can't be tutored for).\nIn an ideal world, Finale of Devastation summons Karmic Guide which summons Scholar of the Ages to get back cheap flicker spells. Then Karmic Guide is flickered until the board is rebuild. Lastly, Finale of Devastation is put back in hand and the deck has made a full recovery.\nBecause of this, Starfall Invocation acts as a one-sided board clear with Karmic Guide in play.\nUnfortunately Ephemerate will stay in exile if there are no legal targets. When given the choice, hold Ephemerate until the last opponent's endstep in turn order.\n\n\nTotoring"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n91 of the 98 in the maindeck is tutorable through Formidable Speaker, Recruiter of the Guard, or Imperial Recruiter.\nMost tutor chains start with\nGet access to Formidable Speaker / Recruiter of the Guard / Imperial Recruiter (called Recruiter in future steps)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recruiter searches Spellseeker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spellseeker searches Ephemerate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ephemerate Recruiter for Eternal Witness (or Spellseeker for Green Sun's Zenith for Eternal Witness if Recruiter was removed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Upkeep Ephemerate for value"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness picks up Ephemerate and the loop continues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Step 1 can be completed by a instant/sorcery creature tutor which in turn can be grabbed by Spellseeker.\n\nAssembling a flicker engine and a recursion engine is the primary goal for most games.\n\nMost creatures can be tutored with Recruiter of the Guard and Imperial Recruiter which avoids the discard from Formidable Speaker. However, Formidable Speaker is the only discard outlet for Anger aside from hand size.\n\nMost instants and sorcerries are tutorable by Spellseeker\n\nThe two Backgrounds and The Mind Stone can be tutored by Thalia's Lancers. Thalia's lancers also can tutor for Thassa and Emeil who are both too big to grab with the recruiters.\n\nGhostly Flicker is tutored through Spellseeker for Merchant Scroll. Merchant Scroll technically also grabs Sink into Stupor though this mostly just pads the number of tutorable cards.\n\nSylvan Scrying (via Spellseeker) primarily gives access to Evendo (Station Gaea's Cradle) and Urthos (Station Tolarian Academy).\n"}]}
Commander
Elmar, Ulvenwald Informant
Haste
Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
Partner—Friends forever (You can have two commanders if both have this ability.)
Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human

Commander
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Blink
Airbender Ascension
When this enchantment enters, airbend up to one target creature.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Whenever a creature you control enters, put a quest counter on this enchantment.
At the beginning of your end step, if this enchantment has four or more quest counters on it, exile up to one target creature you control, then return it to the battlefield under its owner's control.
Enchantment

Emiel the Blessed
: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)
Whenever another creature you control enters, you may pay . If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( can be paid with either or .)
Legendary Creature - Unicorn

Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Thassa, Deep-Dwelling
Indestructible
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
As long as your devotion to blue is less than five, Thassa isn't a creature.
At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.
: Tap another target creature.
Legendary Creature Enchantment - God

Blink
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Counters
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk

Counters
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Draw
Draw
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Ramp
The Mind Stone
Indestructible
: Add .
, : Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
: Add .
, : Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone

Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Ramp
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Recursion
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Recursion
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Removal
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant

Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor

Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery

Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

Removal
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Starts Tutor Chain
Starts Tutor Chain
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Tutor
Tutor
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Maybeboard
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant

Beza, the Bounding Spring
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Legendary Creature - Elemental Elk

Ignis Scientia
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe! — , : Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
I've Come Up with a New Recipe! — , : Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
Legendary Creature - Human Advisor

Phelia, Exuberant Shepherd
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Legendary Creature - Dog

Roxanne, Starfall Savant
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and ": Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Legendary Creature - Druid Cat

Shigeki, Jukai Visionary
, , Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Channel — , Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake

Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai

The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft

Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"This is a 4 color flicker toolbox pile whose original idea was to leverage backgrounds which give commanders extra abilities by having two partner commanders. \nThe deck wants to assemble a flicker engine through tutor chains and ultimately out value the table or assemble one of many 4~6 card infinites. \nElmar helps by untapping manadorks for extra ramp and providing draw. Hargilde is mostly just there for the ride.\n\nHigh bracket 2 / low bracket 3 with zero game changers.\n\nCombos"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nFlicker Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck relies heavily on flickering creatures with ETB effects. The following are a list of repeatable instant speed flicker engines:\nEmeir (costs 3)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness / Pinnacle Monk / Scholar of the ages + Ghostly Flicker (costs u + 2)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scholar of the Ages + Cloudshift + Essence Flux (costs uw)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\tuse one flicker on the flicker target and one flicker on Scholar to return both instants\n\nIn addition, the deck contains several endstep flickers\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Infinite Mana - Anger in GY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"With anger in the GY, repeatedly tapping and flickering a manadork makes infinite mana.\nFormidable Speaker can replace the manadork to untap a manasource that can't be flickered.\n\nSome combinations can only produce mana of certain colors. Enduring Vitality, Formidable Speaker, or Relic of Legends + a flicker engine can filter for the needed colors.\n\nManadorks:\nBloom Tender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Faeburrow Elder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arbor Adherent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFormidable Speaker Targets:\nStationed Evendo, Waking Haven (Gaea's Cradle)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stationed Uthros, Titanic Godcore (Tolarian Academy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gyre Sage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heronblade Elite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite Mana - No Anger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Snap untaping Evendo (Gaea's Cradle) or Uthros (Tolarian Academy) with enough creatures/artifacts along side a recursion engine to get back snap makes infinite mana. Depending on the flicker engine being used for recursion, Urthros may be mandatory for color fixing reasons.\n\nThe cheapest recursion engine is bouncing Eternal Witness with Snap. This makes infinite mana as long as Evendo or Urthos taps for 6 (net 5 since they cost 1 to activate).\n\nBouncing an opponent's creature and flickering a recursion piece to get Snap back also generates mana as long Evendo or Urthos taps for 6, though this is limited by the number of creatures your opponents control.\n\nBouncing and replaying Urza adds to how much Evendo or Urthos tap for so even if the infinite is mana-nagative at the start, with enough of a mana investment the loop can become mana-positive. Usually, a single loop costs 8 mana - 2 for snap, 3 for Urza since the construct can be tapped for 1, and 3 for flickering a recursion piece to get back snap - but Relic of Legends can reduce this to 7 by tapping Urza for mana before each bounce.\n\nAt instant speed, this combo can bounce all opposing creatures (that are targetable) and can still make infinite mana if you have a creature with flash to continue bouncing.\n\n\nElmar Mana"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nElmar's ability can trigger every turn, up to 4 times a turn cycle.\nWith Elmar + Manadork + Recursion ETB on the board, it is usually worth casting a one-mana flicker on a recursion piece and \"do nothing\" to trigger Elmar each turn cycle if the manadork taps for at least 2 mana. In a pinch, this can also generate mana to cast an expensive piece of interaction.\n\n\nSo Many Constructs"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As touched on in the previous section, Urza is a convenient flicker target since he refunds mana on ETB by tapping the summoned Construct token with his ability. It's possible to repeatedly make cheap / free constructs at instant speed before infinite mana has been set up, providing an excellent beatdown plan and plenty of ramp. This can be a good way to spend temporary mana generated by an Elmar untap during an opponent's turn.\n\nInfinite Constructs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Urza + Scholar of the Ages + Cloudshift + Essence Flux + Relic of Legends\nUrza + Scholar of the Ages + Ghostly Flicker + Enduring Vitality + Anger (GY)\n\nWith either Uthros or Evendo in play, this also leads to infinite mana,\n\n\n\nFlicker and Draw via Backgrounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The original idea behind the deck.\nCandlekeep Sage converts a flicker on a commander into a draw 2.\nFar Traveler becomes 2 endstep flickers if both commanders are out. However, Far Travelar can only flicker tapped creatures. If there are no profitable attacks, use Relic of Legends / Enduring Vitality to tap the creature for mana or Evendo / Urthos to tap the creature for stationing.\n\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nResiliency"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Recuring and Playing Everybody Lives! every turn can be very difficult to deal with. If the \"can't lose / can't win\" clause doesn't matter, it can be replaced with heroic intervention for non-creature protection.\n\nOnce set up, flickering Mystic Snake and Tishana's Tidebinder deals with most problems, and Venser can deal with uncounterable removal. \nAside from that, its good to keep in mind that any form of targeted removal can be dodged by flickering the target.\nLastly, Final Showdown can be a 2 mana protection spell in a pinch.\n\nPost Board Wipe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keeping a Shigeki or Finale of Devastation in hand is good insurance against non-exile board wipes as both can grab creatures from the GY (Bala Ged Recovery works as well but it can't be tutored for).\nIn an ideal world, Finale of Devastation summons Karmic Guide which summons Scholar of the Ages to get back cheap flicker spells. Then Karmic Guide is flickered until the board is rebuild. Lastly, Finale of Devastation is put back in hand and the deck has made a full recovery.\nBecause of this, Starfall Invocation acts as a one-sided board clear with Karmic Guide in play.\nUnfortunately Ephemerate will stay in exile if there are no legal targets. When given the choice, hold Ephemerate until the last opponent's endstep in turn order.\n\n\nTotoring"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n91 of the 98 in the maindeck is tutorable through Formidable Speaker, Recruiter of the Guard, or Imperial Recruiter.\nMost tutor chains start with\nGet access to Formidable Speaker / Recruiter of the Guard / Imperial Recruiter (called Recruiter in future steps)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recruiter searches Spellseeker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spellseeker searches Ephemerate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ephemerate Recruiter for Eternal Witness (or Spellseeker for Green Sun's Zenith for Eternal Witness if Recruiter was removed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Upkeep Ephemerate for value"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness picks up Ephemerate and the loop continues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Step 1 can be completed by a instant/sorcery creature tutor which in turn can be grabbed by Spellseeker.\n\nAssembling a flicker engine and a recursion engine is the primary goal for most games.\n\nMost creatures can be tutored with Recruiter of the Guard and Imperial Recruiter which avoids the discard from Formidable Speaker. However, Formidable Speaker is the only discard outlet for Anger aside from hand size.\n\nMost instants and sorcerries are tutorable by Spellseeker\n\nThe two Backgrounds and The Mind Stone can be tutored by Thalia's Lancers. Thalia's lancers also can tutor for Thassa and Emeil who are both too big to grab with the recruiters.\n\nGhostly Flicker is tutored through Spellseeker for Merchant Scroll. Merchant Scroll technically also grabs Sink into Stupor though this mostly just pads the number of tutorable cards.\n\nSylvan Scrying (via Spellseeker) primarily gives access to Evendo (Station Gaea's Cradle) and Urthos (Station Tolarian Academy).\n"}]}

















































































































