50 views30 hrs ago
Commander
Size: 100Est cost: $991.65Salt sum: 39.73
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debioka

50 views30 hrs ago
Commander
Size: 100Est cost: $991.65Salt sum: 39.73

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{"ops":[{"insert":"This is a 4 color flicker toolbox pile whose original idea was to leverage backgrounds which give commanders extra abilities by having two partner commanders. \nThe deck wants to assemble a flicker engine through tutor chains and ultimately out value the table or assemble one of many 4~6 card infinites. \nElmar helps by untapping manadorks for extra ramp and providing draw. Hargilde is mostly just there for the ride.\n\nHigh bracket 2 / low bracket 3 with zero game changers.\n\nCombos"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nFlicker Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck relies heavily on flickering creatures with ETB effects. The following are a list of repeatable instant speed flicker engines:\nEmeir (costs 3)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness / Pinnacle Monk / Scholar of the ages + Ghostly Flicker (costs u + 2)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scholar of the Ages + Cloudshift + Essence Flux (costs uw)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\tuse one flicker on the flicker target and one flicker on Scholar to return both instants\n\nIn addition, the deck contains several endstep flickers\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Infinite Mana - Anger in GY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"With anger in the GY, repeatedly tapping and flickering a manadork makes infinite mana.\nFormidable Speaker can replace the manadork to untap a manasource that can't be flickered.\n\nSome combinations can only produce mana of certain colors. Enduring Vitality, Formidable Speaker, or Relic of Legends + a flicker engine can filter for the needed colors.\n\nManadorks:\nBloom Tender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Faeburrow Elder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arbor Adherent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFormidable Speaker Targets:\nStationed Evendo, Waking Haven (Gaea's Cradle)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stationed Uthros, Titanic Godcore (Tolarian Academy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gyre Sage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heronblade Elite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite Mana - No Anger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Snap untaping Evendo (Gaea's Cradle) or Uthros (Tolarian Academy) with enough creatures/artifacts along side a recursion engine to get back snap makes infinite mana. Depending on the flicker engine being used for recursion, Urthros may be mandatory for color fixing reasons.\n\nThe cheapest recursion engine is bouncing Eternal Witness with Snap. This makes infinite mana as long as Evendo or Urthos taps for 6 (net 5 since they cost 1 to activate).\n\nBouncing an opponent's creature and flickering a recursion piece to get Snap back also generates mana as long Evendo or Urthos taps for 6, though this is limited by the number of creatures your opponents control.\n\nBouncing and replaying Urza adds to how much Evendo or Urthos tap for so even if the infinite is mana-nagative at the start, with enough of a mana investment the loop can become mana-positive. Usually, a single loop costs 8 mana - 2 for snap, 3 for Urza since the construct can be tapped for 1, and 3 for flickering a recursion piece to get back snap - but Relic of Legends can reduce this to 7 by tapping Urza for mana before each bounce.\n\nAt instant speed, this combo can bounce all opposing creatures (that are targetable) and can still make infinite mana if you have a creature with flash to continue bouncing.\n\n\nElmar Mana"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nElmar's ability can trigger every turn, up to 4 times a turn cycle.\nWith Elmar + Manadork + Recursion ETB on the board, it is usually worth casting a one-mana flicker on a recursion piece and \"do nothing\" to trigger Elmar each turn cycle if the manadork taps for at least 2 mana. In a pinch, this can also generate mana to cast an expensive piece of interaction.\n\n\nSo Many Constructs"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As touched on in the previous section, Urza is a convenient flicker target since he refunds mana on ETB by tapping the summoned Construct token with his ability. It's possible to repeatedly make cheap / free constructs at instant speed before infinite mana has been set up, providing an excellent beatdown plan and plenty of ramp. This can be a good way to spend temporary mana generated by an Elmar untap during an opponent's turn.\n\nInfinite Constructs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Urza + Scholar of the Ages + Cloudshift + Essence Flux + Relic of Legends\nUrza + Scholar of the Ages + Ghostly Flicker + Enduring Vitality + Anger (GY)\n\nWith either Uthros or Evendo in play, this also leads to infinite mana,\n\n\n\nFlicker and Draw via Backgrounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The original idea behind the deck.\nCandlekeep Sage converts a flicker on a commander into a draw 2.\nFar Traveler becomes 2 endstep flickers if both commanders are out. However, Far Travelar can only flicker tapped creatures. If there are no profitable attacks, use Relic of Legends / Enduring Vitality to tap the creature for mana or Evendo / Urthos to tap the creature for stationing.\n\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nResiliency"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Recuring and Playing Everybody Lives! every turn can be very difficult to deal with. If the \"can't lose / can't win\" clause doesn't matter, it can be replaced with heroic intervention for non-creature protection.\n\nOnce set up, flickering Mystic Snake and Tishana's Tidebinder deals with most problems, and Venser can deal with uncounterable removal. \nAside from that, its good to keep in mind that any form of targeted removal can be dodged by flickering the target.\nLastly, Final Showdown can be a 2 mana protection spell in a pinch.\n\nPost Board Wipe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keeping a Shigeki or Finale of Devastation in hand is good insurance against non-exile board wipes as both can grab creatures from the GY (Bala Ged Recovery works as well but it can't be tutored for).\nIn an ideal world, Finale of Devastation summons Karmic Guide which summons Scholar of the Ages to get back cheap flicker spells. Then Karmic Guide is flickered until the board is rebuild. Lastly, Finale of Devastation is put back in hand and the deck has made a full recovery.\nBecause of this, Starfall Invocation acts as a one-sided board clear with Karmic Guide in play.\nUnfortunately Ephemerate will stay in exile if there are no legal targets. When given the choice, hold Ephemerate until the last opponent's endstep in turn order.\n\n\nTotoring"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n91 of the 98 in the maindeck is tutorable through Formidable Speaker, Recruiter of the Guard, or Imperial Recruiter.\nMost tutor chains start with\nGet access to Formidable Speaker / Recruiter of the Guard / Imperial Recruiter (called Recruiter in future steps)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recruiter searches Spellseeker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spellseeker searches Ephemerate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ephemerate Recruiter for Eternal Witness (or Spellseeker for Green Sun's Zenith for Eternal Witness if Recruiter was removed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Upkeep Ephemerate for value"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness picks up Ephemerate and the loop continues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Step 1 can be completed by a instant/sorcery creature tutor which in turn can be grabbed by Spellseeker.\n\nAssembling a flicker engine and a recursion engine is the primary goal for most games.\n\nMost creatures can be tutored with Recruiter of the Guard and Imperial Recruiter which avoids the discard from Formidable Speaker. However, Formidable Speaker is the only discard outlet for Anger aside from hand size.\n\nMost instants and sorcerries are tutorable by Spellseeker\n\nThe two Backgrounds and The Mind Stone can be tutored by Thalia's Lancers. Thalia's lancers also can tutor for Thassa and Emeil who are both too big to grab with the recruiters.\n\nGhostly Flicker is tutored through Spellseeker for Merchant Scroll. Merchant Scroll technically also grabs Sink into Stupor though this mostly just pads the number of tutorable cards.\n\nSylvan Scrying (via Spellseeker) primarily gives access to Evendo (Station Gaea's Cradle) and Urthos (Station Tolarian Academy).\n"}]}

Commander

Qty: 2 Price: $0.98
Elmar, Ulvenwald Informant
Haste
Whenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with "
, Sacrifice this artifact: Draw a card.")
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human
Elmar, Ulvenwald Informant (slx) 4
Hargilde, Kindly Runechanter
: Add
. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human
Hargilde, Kindly Runechanter (slx) 5

Commander

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Anthem

Qty: 1 Price: $0.99
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (soc) 235

Anthem

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Counters

Qty: 6 Price: $25.84
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Mystic Snake
Flash
When this creature enters, counter target spell.
Creature - Snake
Mystic Snake (a25) 208
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Smirking Spelljacker
Flash
Flying
When this creature enters, exile target spell an opponent controls.
Whenever this creature attacks, if a card is exiled with it, you may cast the exiled card without paying its mana cost.
Creature - Wizard Djinn Rogue
Smirking Spelljacker (otc) 16
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (lci) 81
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (2x2) 66

Counters

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Draw

Qty: 3 Price: $1.69
Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (dmu) 42
Candlekeep Sage
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Legendary Enchantment - Background
Candlekeep Sage (clb) 60
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (rvr) 172

Draw

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Land

Qty: 36 (39 w/ MDFC)Price: $465.81
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ecc) 60
Evendo, Waking Haven
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each creature you control.
Land - Planet
Evendo, Waking Haven (eoe) 253
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Forest
(
: Add
.)
Basic Land - Forest
Forest (hob) 198
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Horizon Canopy
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Horizon Canopy (ima) 240
Hushwood Verge
: Add
.
: Add
. Activate only if you control a Forest or a Plains.
Land
Hushwood Verge (dsk) 261
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (mh2) 250
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Plateau
(
: Add
or
.)
Land - Plains Mountain
Plateau (vma) 308
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (eoe) 256
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (vma) 311
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (msc) 262
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (ecl) 267
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 258
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (msc) 272
Taiga
(
: Add
or
.)
Land - Mountain Forest
Taiga (vma) 317
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (ecl) 268
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (vma) 321
Tundra
(
: Add
or
.)
Land - Plains Island
Tundra (vma) 322
Turbulent Wilderness
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Forest
Turbulent Wilderness (soc) 59
Uthros, Titanic Godcore
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each artifact you control.
Land - Planet
Uthros, Titanic Godcore (eoe) 260
Volcanic Island
(
: Add
or
.)
Land - Island Mountain
Volcanic Island (vma) 324
Waterlogged Grove
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterlogged Grove (mh1) 249
Willowrush Verge
: Add
.
: Add
. Activate only if you control a Forest or an Island.
Land
Willowrush Verge (dft) 270
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 236

Land

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Protection

Qty: 1 Price: $13.99
Everybody Lives!
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
Instant
Everybody Lives! (who) 18

Protection

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Ramp

Qty: 15 Price: $148.15
Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 42
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (ecl) 166
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (ecc) 53
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (msc) 173
Heronblade Elite
Vigilance
Whenever another Human you control enters, put a +1/+1 counter on this creature.
: Add X mana of any one color, where X is this creature's power.
Creature - Human Warrior
Heronblade Elite (mic) 26
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (msc) 209
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (msc) 181
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add
.
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer
Urza, Lord High Artificer (cmm) 130
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (ltc) 263

Ramp

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Recursion

Qty: 6 Price: $17.40
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (cmm) 286
Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (soc) 151
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Reveillark
Flying
When this creature leaves the battlefield, return up to two target creature cards with power 2 or less from your graveyard to the battlefield.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Reveillark (2x2) 26
Scholar of the Ages
When this creature enters, return up to two target instant and/or sorcery cards from your graveyard to your hand.
Creature - Human Wizard
Scholar of the Ages (cmr) 93

Recursion

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Removal

Qty: 11 Price: $47.09
Agent of Treachery
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
Creature - Human Rogue
Agent of Treachery (m20) 43
Final Showdown
Spree (Choose one or more additional costs.)
+
— All creatures lose all abilities until end of turn.
+
— Choose a creature you control. It gains indestructible until end of turn.
+
— Destroy all creatures.
Instant
Final Showdown (otj) 11
Heliod's Intervention
Choose one —
• Destroy X target artifacts and/or enchantments.
• Target player gains twice X life.
Instant
Heliod's Intervention (otc) 81
Knight of Autumn
When this creature enters, choose one —
• Put two +1/+1 counters on this creature.
• Destroy target artifact or enchantment.
• You gain 4 life.
Creature - Knight Dryad
Knight of Autumn (afc) 187
Parting Gust
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Instant
Parting Gust (blb) 24
Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor
Skyclave Apparition (soc) 173
Snap
Return target creature to its owner's hand. Untap up to two lands.
Instant
Snap (dmr) 66
Starfall Invocation
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Sorcery
Starfall Invocation (blb) 34
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143
Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Winds of Abandon (mh1) 37

Removal

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Starts Tutor Chain

Qty: 7 Price: $178.93
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (mh1) 197
Finale of Devastation
Search your library and/or graveyard for a creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle. If X is 10 or more, creatures you control get +X/+X and gain haste until end of turn.
Sorcery
Finale of Devastation (cmm) 289
Formidable Speaker
When this creature enters, you may discard a card. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle.
,
: Untap another target permanent.
Creature - Elf Druid
Formidable Speaker (ecl) 176
Green Sun's Zenith
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle Green Sun's Zenith into its owner's library.
Sorcery
Green Sun's Zenith (2x2) 150
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Recruiter of the Guard
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Recruiter of the Guard (mh3) 266
Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 120

Starts Tutor Chain

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Tutor

Qty: 3 Price: $7.47
Merchant Scroll
Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.
Sorcery
Merchant Scroll (mb2) 167
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248
Thalia's Lancers
First strike
When this creature enters, you may search your library for a legendary card, reveal it, put it into your hand, then shuffle.
Creature - Human Knight
Thalia's Lancers (emn) 47

Tutor

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Qty: 33 Price: $180.29
Abuelo, Ancestral Echo
Flying, ward

: Exile another target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.
Legendary Creature - Spirit
Abuelo, Ancestral Echo (lci) 219
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Azusa, Lost but Seeking
You may play two additional lands on each of your turns.
Legendary Creature - Human Monk
Azusa, Lost but Seeking (cmm) 274
Beza, the Bounding Spring
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Legendary Creature - Elemental Elk
Beza, the Bounding Spring (blb) 2
Brago, King Eternal
Flying
Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Legendary Creature - Spirit Noble
Brago, King Eternal (khc) 82
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 134
Clifftop Lookout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Creature - Scout Frog
Clifftop Lookout (blb) 168
Cloud of Faeries
Flying
When this creature enters, untap up to two lands.
Cycling
(
, Discard this card: Draw a card.)
Creature - Faerie
Cloud of Faeries (moc) 219
Damage Control Crew
When this creature enters, choose one —
• Repair — Return target card with mana value 4 or greater from your graveyard to your hand.
• Impound — Exile target artifact or enchantment.
Creature - Human Citizen
Damage Control Crew (spm) 99
Elvish Harbinger
When this creature enters, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.
: Add one mana of any color.
Creature - Elf Druid
Elvish Harbinger (evg) 4
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151
Growth Spiral
Draw a card. You may put a land card from your hand onto the battlefield.
Instant
Growth Spiral (dsc) 88
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 40
Icetill Explorer
You may play an additional land on each of your turns.
You may play lands from your graveyard.
Landfall — Whenever a land you control enters, mill a card.
Creature - Scout Insect
Icetill Explorer (eoe) 192
Ignis Scientia
When Ignis Scientia enters, look at the top six cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
I've Come Up with a New Recipe! —
,
: Exile target card from a graveyard. If a creature card was exiled this way, create a Food token.
Legendary Creature - Human Advisor
Ignis Scientia (fin) 227
Incubation Druid
: Add one mana of any type that a land you control could produce. If this creature has a +1/+1 counter on it, add three mana of that type instead.
: Adapt 3. (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Creature - Elf Druid
Incubation Druid (moc) 302
Peregrine Drake
Flying
When this creature enters, untap up to five lands.
Creature - Drake
Peregrine Drake (dmr) 65
Phelia, Exuberant Shepherd
Flash
Whenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Legendary Creature - Dog
Phelia, Exuberant Shepherd (mh3) 40
Preston, the Vanisher
Whenever another nontoken creature you control enters, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion.
, Sacrifice five Illusions: Exile target nonland permanent.
Legendary Creature - Wizard Rabbit
Preston, the Vanisher (j22) 8
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (soc) 397
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Roxanne, Starfall Savant
Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and "
: Add one mana of any color."
Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.
Legendary Creature - Druid Cat
Roxanne, Starfall Savant (otj) 228
Search for Glory
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each
spent to cast this spell. (
is mana from a snow source.)
Snow Sorcery
Search for Glory (khm) 27
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
,
: Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout
Selvala, Heart of the Wilds (ecc) 116
Shigeki, Jukai Visionary
,
, Return Shigeki to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard.
Channel —
, Discard this card: Return X target nonlegendary cards from your graveyard to your hand.
Legendary Creature Enchantment - Druid Snake
Shigeki, Jukai Visionary (tdc) 270
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Summon: Yojimbo
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Exile target artifact, enchantment, or tapped creature an opponent controls.
II, III — Until your next turn, creatures can't attack you unless their controller pays
for each of those creatures.
IV — Create X Treasure tokens, where X is the number of opponents who control a creature with power 4 or greater.
Vigilance
Creature Enchantment - Saga Samurai
Summon: Yojimbo (fic) 28
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (soc) 178
The Seriema
When The Seriema enters, search your library for a legendary creature card, reveal it, put it into your hand, then shuffle.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 7+.)
7+ | Flying
Other tapped legendary creatures you control have indestructible.
Legendary Artifact - Spacecraft
The Seriema (eoe) 35
Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman
Timeless Witness (tdc) 274
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (ddu) 42
Witch Enchanter
When this creature enters, destroy target artifact or enchantment an opponent controls.
Creature - Human Warlock
Witch Enchanter // Witch-Blessed Meadow (mh3) 239Witch Enchanter // Witch-Blessed Meadow (mh3) 239

Maybeboard

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Deck Info

Deck stats

30 pips - 23 cards
28 mana - 26 cards
27 pips - 21 cards
31 mana - 28 cards
0 pips - 0 cards
0 mana - 11 cards
5 pips - 4 cards
20 mana - 18 cards
23 pips - 20 cards
34 mana - 31 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is a 4 color flicker toolbox pile whose original idea was to leverage backgrounds which give commanders extra abilities by having two partner commanders. \nThe deck wants to assemble a flicker engine through tutor chains and ultimately out value the table or assemble one of many 4~6 card infinites. \nElmar helps by untapping manadorks for extra ramp and providing draw. Hargilde is mostly just there for the ride.\n\nHigh bracket 2 / low bracket 3 with zero game changers.\n\nCombos"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nFlicker Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck relies heavily on flickering creatures with ETB effects. The following are a list of repeatable instant speed flicker engines:\nEmeir (costs 3)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness / Pinnacle Monk / Scholar of the ages + Ghostly Flicker (costs u + 2)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Scholar of the Ages + Cloudshift + Essence Flux (costs uw)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\t\t\t\tuse one flicker on the flicker target and one flicker on Scholar to return both instants\n\nIn addition, the deck contains several endstep flickers\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Infinite Mana - Anger in GY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"With anger in the GY, repeatedly tapping and flickering a manadork makes infinite mana.\nFormidable Speaker can replace the manadork to untap a manasource that can't be flickered.\n\nSome combinations can only produce mana of certain colors. Enduring Vitality, Formidable Speaker, or Relic of Legends + a flicker engine can filter for the needed colors.\n\nManadorks:\nBloom Tender"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Faeburrow Elder"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Arbor Adherent"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nFormidable Speaker Targets:\nStationed Evendo, Waking Haven (Gaea's Cradle)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stationed Uthros, Titanic Godcore (Tolarian Academy)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gyre Sage"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Heronblade Elite"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nInfinite Mana - No Anger"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Snap untaping Evendo (Gaea's Cradle) or Uthros (Tolarian Academy) with enough creatures/artifacts along side a recursion engine to get back snap makes infinite mana. Depending on the flicker engine being used for recursion, Urthros may be mandatory for color fixing reasons.\n\nThe cheapest recursion engine is bouncing Eternal Witness with Snap. This makes infinite mana as long as Evendo or Urthos taps for 6 (net 5 since they cost 1 to activate).\n\nBouncing an opponent's creature and flickering a recursion piece to get Snap back also generates mana as long Evendo or Urthos taps for 6, though this is limited by the number of creatures your opponents control.\n\nBouncing and replaying Urza adds to how much Evendo or Urthos tap for so even if the infinite is mana-nagative at the start, with enough of a mana investment the loop can become mana-positive. Usually, a single loop costs 8 mana - 2 for snap, 3 for Urza since the construct can be tapped for 1, and 3 for flickering a recursion piece to get back snap - but Relic of Legends can reduce this to 7 by tapping Urza for mana before each bounce.\n\nAt instant speed, this combo can bounce all opposing creatures (that are targetable) and can still make infinite mana if you have a creature with flash to continue bouncing.\n\n\nElmar Mana"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nElmar's ability can trigger every turn, up to 4 times a turn cycle.\nWith Elmar + Manadork + Recursion ETB on the board, it is usually worth casting a one-mana flicker on a recursion piece and \"do nothing\" to trigger Elmar each turn cycle if the manadork taps for at least 2 mana. In a pinch, this can also generate mana to cast an expensive piece of interaction.\n\n\nSo Many Constructs"},{"attributes":{"header":2},"insert":"\n"},{"insert":"As touched on in the previous section, Urza is a convenient flicker target since he refunds mana on ETB by tapping the summoned Construct token with his ability. It's possible to repeatedly make cheap / free constructs at instant speed before infinite mana has been set up, providing an excellent beatdown plan and plenty of ramp. This can be a good way to spend temporary mana generated by an Elmar untap during an opponent's turn.\n\nInfinite Constructs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Urza + Scholar of the Ages + Cloudshift + Essence Flux + Relic of Legends\nUrza + Scholar of the Ages + Ghostly Flicker + Enduring Vitality + Anger (GY)\n\nWith either Uthros or Evendo in play, this also leads to infinite mana,\n\n\n\nFlicker and Draw via Backgrounds"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The original idea behind the deck.\nCandlekeep Sage converts a flicker on a commander into a draw 2.\nFar Traveler becomes 2 endstep flickers if both commanders are out. However, Far Travelar can only flicker tapped creatures. If there are no profitable attacks, use Relic of Legends / Enduring Vitality to tap the creature for mana or Evendo / Urthos to tap the creature for stationing.\n\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\nResiliency"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Protection"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Recuring and Playing Everybody Lives! every turn can be very difficult to deal with. If the \"can't lose / can't win\" clause doesn't matter, it can be replaced with heroic intervention for non-creature protection.\n\nOnce set up, flickering Mystic Snake and Tishana's Tidebinder deals with most problems, and Venser can deal with uncounterable removal. \nAside from that, its good to keep in mind that any form of targeted removal can be dodged by flickering the target.\nLastly, Final Showdown can be a 2 mana protection spell in a pinch.\n\nPost Board Wipe"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keeping a Shigeki or Finale of Devastation in hand is good insurance against non-exile board wipes as both can grab creatures from the GY (Bala Ged Recovery works as well but it can't be tutored for).\nIn an ideal world, Finale of Devastation summons Karmic Guide which summons Scholar of the Ages to get back cheap flicker spells. Then Karmic Guide is flickered until the board is rebuild. Lastly, Finale of Devastation is put back in hand and the deck has made a full recovery.\nBecause of this, Starfall Invocation acts as a one-sided board clear with Karmic Guide in play.\nUnfortunately Ephemerate will stay in exile if there are no legal targets. When given the choice, hold Ephemerate until the last opponent's endstep in turn order.\n\n\nTotoring"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\n91 of the 98 in the maindeck is tutorable through Formidable Speaker, Recruiter of the Guard, or Imperial Recruiter.\nMost tutor chains start with\nGet access to Formidable Speaker / Recruiter of the Guard / Imperial Recruiter (called Recruiter in future steps)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Recruiter searches Spellseeker"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Spellseeker searches Ephemerate"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ephemerate Recruiter for Eternal Witness (or Spellseeker for Green Sun's Zenith for Eternal Witness if Recruiter was removed)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Upkeep Ephemerate for value"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Eternal Witness picks up Ephemerate and the loop continues"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Step 1 can be completed by a instant/sorcery creature tutor which in turn can be grabbed by Spellseeker.\n\nAssembling a flicker engine and a recursion engine is the primary goal for most games.\n\nMost creatures can be tutored with Recruiter of the Guard and Imperial Recruiter which avoids the discard from Formidable Speaker. However, Formidable Speaker is the only discard outlet for Anger aside from hand size.\n\nMost instants and sorcerries are tutorable by Spellseeker\n\nThe two Backgrounds and The Mind Stone can be tutored by Thalia's Lancers. Thalia's lancers also can tutor for Thassa and Emeil who are both too big to grab with the recruiters.\n\nGhostly Flicker is tutored through Spellseeker for Merchant Scroll. Merchant Scroll technically also grabs Sink into Stupor though this mostly just pads the number of tutorable cards.\n\nSylvan Scrying (via Spellseeker) primarily gives access to Evendo (Station Gaea's Cradle) and Urthos (Station Tolarian Academy).\n"}]}
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