CouldBeSammy
34 views18 days ago
Commander
Size: 21Salt sum: 10.72
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Draw
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment

Draw
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Mill
Taigam, Sidisi's Hand
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
, , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Legendary Creature - Human Wizard

Mill
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Ramp
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case

Ramp
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Removal
The Phasing of Zhalfir
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Enchantment - Saga

Removal
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Maybeboard
Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Work in progress. Trying to play all the \"Skip your Draw Phase\" cards with the idea that I'm already skipping my draw phase what's the harm in skipping it again? Unfortunately most of these effects are about drawing cards. I was interested in playing Solitary Confinement but I couldn't find a commander in those colors I was interested in. Blue is definitely the best color for this effect. Green has some pretty good cards. Black could be cut but there's some black/blue cards I'd miss out on. There's only 1 red card I identified that would work this way.\n\nAnother side effect of skipping your draw phase is your sagas get stuck which I can't currently abuse. I found 2 sagas that remove creatures and return them at a later chapter, one in blue and one in white. Waiting for more sagas or possibly discover more synergies for this effect.\n"}]}

















