34 views18 days ago
Commander
Size: 21Salt sum: 10.72
No deck tags
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CouldBeSammy

34 views18 days ago
Commander
Size: 21Salt sum: 10.72
No deck tags

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Commander

Qty: 1 Price: $4.49
Glarb, Calamity's Augur
Deathtouch
You may look at the top card of your library any time.
You may play lands and cast spells with mana value 4 or greater from the top of your library.
: Surveil 2.
Legendary Creature - Wizard Frog Noble
Glarb, Calamity's Augur (blb) 215

Commander

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Bounce

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Words of Wind
: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.
Enchantment
Words of Wind (ons) 122

Bounce

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Discard

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Words of Waste
: The next time you would draw a card this turn, each opponent discards a card instead.
Enchantment
Words of Waste (ons) 182

Discard

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Draw

Qty: 8 Price: $97.42
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Damia, Sage of Stone
Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.
Legendary Creature - Wizard Gorgon
Damia, Sage of Stone (cm2) 2
Infernal Sovereign
Flying, trample
Skip your draw step.
Whenever you play a land or cast a spell, you draw a card and you lose 1 life.
Creature - Demon
Infernal Sovereign (moc) 75
One with the Multiverse
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library.
Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.
Enchantment
One with the Multiverse (dsc) 121
Planetarium of Wan Shi Tong
,
: Scry 2.
Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)
Legendary Artifact
Planetarium of Wan Shi Tong (tla) 259
Psychic Possession
Enchant opponent
Skip your draw step.
Whenever enchanted opponent draws a card, you may draw a card.
Enchantment - Aura
Psychic Possession (dis) 30
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (2x2) 314
Symbiotic Deployment
Skip your draw step.
, Tap two untapped creatures you control: Draw a card.
Enchantment
Symbiotic Deployment (apc) 88

Draw

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Mill

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Taigam, Sidisi's Hand
Skip your draw step.
At the beginning of your upkeep, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
,
, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.
Legendary Creature - Human Wizard
Taigam, Sidisi's Hand (cmm) 357

Mill

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Ramp

Qty: 8 Price: $76.98
Bear Umbra
Enchant creature
Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Bear Umbra (nec) 113
Cadaverous Bloom
Exile a card from your hand: Add
or
.
Enchantment
Cadaverous Bloom (mir) 258
Case of the Locked Hothouse
You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Enchantment - Case
Case of the Locked Hothouse (mkm) 155
Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Enchantment
Elfhame Sanctuary (inv) 185
Exploration
You may play an additional land on each of your turns.
Enchantment
Exploration (dmr) 159
Into the Wilds
At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.
Enchantment
Into the Wilds (m14) 180
Oracle of Mul Daya
You may play an additional land on each of your turns.
Play with the top card of your library revealed.
You may play lands from the top of your library.
Creature - Elf Shaman
Oracle of Mul Daya (eoc) 102
Scaretiller
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Creature Artifact - Scarecrow
Scaretiller (otc) 266

Ramp

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Removal

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The Phasing of Zhalfir
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I, II — Another target nonland permanent phases out. It can't phase in for as long as you control this Saga.
III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Enchantment - Saga
The Phasing of Zhalfir (dmu) 59

Removal

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Maybeboard

Qty: 1 Price: $6.49
Necrodominance
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Legendary Enchantment
Necrodominance (mh3) 102

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
10 pips - 7 cards
0 mana - 0 cards
7 pips - 6 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
13 pips - 11 cards
2 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Work in progress. Trying to play all the \"Skip your Draw Phase\" cards with the idea that I'm already skipping my draw phase what's the harm in skipping it again? Unfortunately most of these effects are about drawing cards. I was interested in playing Solitary Confinement but I couldn't find a commander in those colors I was interested in. Blue is definitely the best color for this effect. Green has some pretty good cards. Black could be cut but there's some black/blue cards I'd miss out on. There's only 1 red card I identified that would work this way.\n\nAnother side effect of skipping your draw phase is your sagas get stuck which I can't currently abuse. I found 2 sagas that remove creatures and return them at a later chapter, one in blue and one in white. Waiting for more sagas or possibly discover more synergies for this effect.\n"}]}
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