72
3/1/2025
Damia Bae of Stone
Deck Size: 100
Commander
Legal
Est deck cost: $356.54
Salt sum: 57.06
72
3/1/2025
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Commander

Qty: 1 Price: $7.49
Damia, Sage of Stone

Deathtouch Skip your draw step. At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

Creature
Damia, Sage of Stone (cmd) 191

Commander

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Creature

Qty: 5 Price: $16.45
Harbinger of the Seas

Nonbasic lands are Islands.

Creature
Harbinger of the Seas (mh3) 63
Muldrotha, the Gravetide

During each of your turns, you may play a land and cast a permanent spell of each permanent type from your graveyard. (If a card has multiple permanent types, choose one as you play it.)

Creature
Muldrotha, the Gravetide (fdn) 243
Rashmi, Eternities Crafter

Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.

Creature
Rashmi, Eternities Crafter (dsc) 231
Sharkey, Tyrant of the Shire

Activated abilities of lands your opponents control can't be activated unless they're mana abilities. Sharkey has all activated abilities of lands your opponents control except mana abilities. Mana of any type can be spent to activate Sharkey's abilities.

Creature
Sharkey, Tyrant of the Shire (ltr) 229
Sméagol, Helpful Guide

At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

Creature
Sméagol, Helpful Guide (ltr) 822

Creature

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Land

Qty: 37 (38 w/ MDFC)Price: $35.95
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (c16) 56
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (c16) 286
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (c16) 290
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (c16) 291
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (c16) 294
Forest

({T}: Add {G}.)

Land
Forest (soi) 297
Forest

({T}: Add {G}.)

Land
Forest (kld) 262
Forest

({T}: Add {G}.)

Land
Forest (kld) 263
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (c16) 298
Guildless Commons

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmm) 1003
Island

({T}: Add {U}.)

Land
Island (soi) 288
Island

({T}: Add {U}.)

Land
Island (kld) 255
Jungle Hollow

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {B} or {G}.

Land
Jungle Hollow (c16) 303
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (c16) 313
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (grn) 253
Swamp

({T}: Add {B}.)

Land
Swamp (kld) 258
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (ths) 225
Temple of Malady

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {G}.

Land
Temple of Malady (jou) 165
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (ths) 226
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (c16) 332

Land

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Light Stax

Qty: 8 Price: $71.12
Back to Basics

Nonbasic lands don't untap during their controllers' untap steps.

Enchantment
Back to Basics (uma) 46
Energy Flux

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}."

Enchantment
Energy Flux (mb2) 161
Ice Cave

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Enchantment
Ice Cave (plst) APC-24
Mana Breach

Whenever a player casts a spell, that player returns a land they control to its owner's hand.

Enchantment
Mana Breach (7ed) 85
Overburden

Whenever a player puts a nontoken creature onto the battlefield, that player returns a land they control to its owner's hand.

Enchantment
Overburden (pcy) 39
Tainted Aether

Whenever a creature enters, its controller sacrifices a creature or land of their choice.

Enchantment
Tainted Aether (7ed) 167
Void Winnower

Your opponents can't cast spells with even mana values. (Zero is even.) Your opponents can't block with creatures with even mana values.

Creature
Void Winnower (bfz) 17
Words of Wind

{1}: The next time you would draw a card this turn, each player returns a permanent they control to its owner's hand instead.

Enchantment
Words of Wind (ons) 122

Light Stax

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Light Stax Immunity

Qty: 8 Price: $73.22
Avenger of Zendikar

When this creature enters, create a 0/1 green Plant creature token for each land you control. Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.

Creature
Avenger of Zendikar (ddp) 1
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (c16) 143
Kruphix, God of Horizons

Indestructible As long as your devotion to green and blue is less than seven, Kruphix isn't a creature. You have no maximum hand size. If you would lose unspent mana, that mana becomes colorless instead.

Creature Enchantment
Kruphix, God of Horizons (jou) 152
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (mma) 52
Ramunap Excavator

You may play lands from your graveyard.

Creature
Ramunap Excavator (hou) 129
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.

Creature
Roil Elemental (zen) 62
Sire of Stagnation

Devoid (This card has no color.) Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.

Creature
Sire of Stagnation (bfz) 206
Wayward Swordtooth

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.

Creature
Wayward Swordtooth (rix) 150

Light Stax Immunity

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Ramp

Qty: 10 Price: $35.40
Boundless Realms

Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.

Sorcery
Boundless Realms (m13) 162
Collective Voyage

Join forces — Starting with you, each player may pay any amount of mana. Each player searches their library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles.

Sorcery
Collective Voyage (c16) 145
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (sta) 51
Horizon Stone

If you would lose unspent mana, that mana becomes colorless instead.

Artifact
Horizon Stone (cmr) 315
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (c16) 155
Nissa, Vastwood Seer

Creature
Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189Nissa, Vastwood Seer // Nissa, Sage Animist (ori) 189
Nissa, Who Shakes the World

Whenever you tap a Forest for mana, add an additional {G}. +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. −8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.

Planeswalker
Nissa, Who Shakes the World (war) 169
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (2x2) 371
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c16) 272
Vernal Bloom

Whenever a Forest is tapped for mana, its controller adds an additional {G}.

Enchantment
Vernal Bloom (8ed) 286

Ramp

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Removal

Qty: 12 Price: $53.54
Acidic Slime

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, destroy target artifact, enchantment, or land.

Creature
Acidic Slime (c15) 173
Assassin's Trophy

Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Instant
Assassin's Trophy (grn) 152
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (c16) 141
Counterspell

Counter target spell.

Instant
Counterspell (ema) 43
Forbid

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.

Instant
Forbid (exo) 35
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (c16) 113
Natural Reclamation

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Destroy target artifact or enchantment.

Instant
Natural Reclamation (cmr) 245
Oko, Thief of Crowns

+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. −5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.

Planeswalker
Oko, Thief of Crowns (peld) 197p
Plasm Capture

Counter target spell. At the beginning of your next first main phase, add X mana in any combination of colors, where X is that spell's mana value.

Instant
Plasm Capture (dgm) 91
Polymorphist's Jest

Until end of turn, each creature target player controls loses all abilities and becomes a blue Frog with base power and toughness 1/1.

Instant
Polymorphist's Jest (m15) 75
Reclamation Sage

When this creature enters, you may destroy target artifact or enchantment.

Creature
Reclamation Sage (c14) 213
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (c16) 98

Removal

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Ultra Jank Win

Qty: 4 Price: $7.36
Hinder

Counter target spell. If that spell is countered this way, put that card on your choice of the top or bottom of its owner's library instead of into that player's graveyard.

Instant
Hinder (p06) 2
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (isd) 61
Timestream Navigator

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

Creature
Timestream Navigator (rix) 59
Tunnel Vision

Choose a card name. Target player reveals cards from the top of their library until a card with that name is revealed. If it is, that player puts the rest of the revealed cards into their graveyard and puts the card with the chosen name on top of their library. Otherwise, the player shuffles.

Sorcery
Tunnel Vision (rav) 72

Ultra Jank Win

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Value

Qty: 9 Price: $38.97
Edric, Spymaster of Trest

Whenever a creature deals combat damage to one of your opponents, its controller may draw a card.

Creature
Edric, Spymaster of Trest (c16) 195
Hydra Broodmaster

{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.) When this creature becomes monstrous, create X X/X green Hydra creature tokens.

Creature
Hydra Broodmaster (jou) 128
Nezahal, Primal Tide

This spell can't be countered. You have no maximum hand size. Whenever an opponent casts a noncreature spell, draw a card. Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.

Creature
Nezahal, Primal Tide (rix) 45
Progenitor Mimic

You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

Creature
Progenitor Mimic (c16) 216
Recycle

Skip your draw step. Whenever you play a card, draw a card. Your maximum hand size is two.

Enchantment
Recycle (tmp) 248
Rise of the Dark Realms

Put all creature cards from all graveyards onto the battlefield under your control.

Sorcery
Rise of the Dark Realms (m14) 111
Rite of Replication

Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.

Sorcery
Rite of Replication (zen) 61
Tatyova, Benthic Druid

Landfall — Whenever a land you control enters, you gain 1 life and draw a card.

Creature
Tatyova, Benthic Druid (dom) 206
Thing in the Ice

Creature
Thing in the Ice // Awoken Horror (soi) 92Thing in the Ice // Awoken Horror (soi) 92

Value

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Villainous Wealth

Qty: 6 Price: $17.04
Bala Ged Recovery

Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Eternal Witness

When this creature enters, you may return target card from your graveyard to your hand.

Creature
Eternal Witness (uma) 163
Oblivion Sower

When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

Creature
Oblivion Sower (bfz) 11
Praetor's Counsel

Return all cards from your graveyard to your hand. Exile Praetor's Counsel. You have no maximum hand size for the rest of the game.

Sorcery
Praetor's Counsel (c14) 209
Treasured Find

Return target card from your graveyard to your hand. Exile Treasured Find.

Sorcery
Treasured Find (gk1) 72
Villainous Wealth

Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

Sorcery
Villainous Wealth (ktk) 211

Villainous Wealth

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
43 pips - 32 cards
14 mana - 14 cards
14 pips - 11 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 2 cards
43 pips - 34 cards
18 mana - 18 cards
0 pips - 0 cards
5 mana - 3 cards
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Description

{"ops":[{"insert":"Have more lands than everyone else\nBe unaffected by putting them back in your hand because you get to play more lands per turn than everyone else\nlandfall benefits you playing the same lands over and over again while they play the same land every turn\n\nDeck probably could be pretty good with tuning, but people fuuuuuuuuucking hate playing this already\n"}]}
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