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Commander
Size: 100Salt sum: 28.42
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thetank09

14 views29 hrs ago
Commander
Size: 100Salt sum: 28.42
No deck tags

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Commander

Qty: 1 Price: $3.99
Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary
Squall, SeeD Mercenary (fin) 402

Commander

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Anthem

Qty: 1 Price: $0.35
Summon: Choco/Mog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
Creature Enchantment - Saga Bird Moogle
Summon: Choco/Mog (fin) 35

Anthem

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Burn

Qty: 1 Price: $0.35
Black Mage's Rod
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.
Equip
Artifact - Equipment
Black Mage's Rod (fin) 90

Burn

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Counters

Qty: 1 Price: $0.35
Judge Magister Gabranth
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature or artifact you control dies, put a +1/+1 counter on Judge Magister Gabranth.
Legendary Creature - Human Knight Advisor
Judge Magister Gabranth (fin) 230

Counters

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Creature

Qty: 1 Price: $0.35
Night Nurse, Healer of Heroes
Flash
Lifelink
When Night Nurse enters, choose target permanent card in your graveyard that was put there from anywhere this turn. Return it to your hand.
Legendary Creature - Human Hero Doctor
Night Nurse, Healer of Heroes (msh) 26

Creature

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Drain

Qty: 1 Price: $0.35
Al Bhed Salvagers
Whenever this creature or another creature or artifact you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Human Warrior Artificer
Al Bhed Salvagers (fin) 88

Drain

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Draw

Qty: 15 Price: $72.31
Ahriman
Flying, deathtouch
, Sacrifice another creature or artifact: Draw a card.
Creature - Horror Eye
Ahriman (fin) 87
Buster Sword
Equipped creature gets +3/+2.
Whenever equipped creature deals combat damage to a player, draw a card, then you may cast a spell from your hand with mana value less than or equal to that damage without paying its mana cost.
Equip
Artifact - Equipment
Buster Sword (fin) 255
Circle of Power
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Wizards you control get +1/+0 and gain lifelink until end of turn.
Sorcery
Circle of Power (fin) 92
Dark Confidant
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Creature - Human Wizard
Dark Confidant (fin) 94
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (msc) 794
Fang, Fearless l'Cie
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.
(Melds with Vanille, Cheerful l'Cie.)
Legendary Creature - Human Warrior
Fang, Fearless l'Cie (fin) 99
Gix, Yawgmoth Praetor
Whenever a creature deals combat damage to one of your opponents, its controller may pay 1 life. If they do, they draw a card.
, Discard X cards: Exile the top X cards of target opponent's library. You may play lands and cast spells from among cards exiled this way without paying their mana costs.
Legendary Creature - Praetor Phyrexian
Gix, Yawgmoth Praetor (tdc) 181
Guildsworn Prowler
Deathtouch
When this creature dies, if it wasn't blocking, draw a card.
Creature - Rogue Assassin Tiefling
Guildsworn Prowler (clb) 130
Instant Ramen
Flash
When this artifact enters, draw a card.
,
, Sacrifice this artifact: You gain 3 life.
Artifact - Food
Instant Ramen (fin) 259
Kain, Traitorous Dragoon
Jump — During your turn, Kain has flying.
Whenever Kain deals combat damage to a player, that player gains control of Kain. If they do, you draw that many cards, create that many tapped Treasure tokens, then lose that much life.
Legendary Creature - Human Knight
Kain, Traitorous Dragoon (fin) 105
Ninja's Blades
Job select
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Mutsunokami — Equip
Artifact - Equipment
Ninja's Blades (fin) 108
Stiltzkin, Moogle Merchant
Lifelink
,
: Target opponent gains control of another target permanent you control. If they do, you draw a card.
Legendary Creature - Moogle
Stiltzkin, Moogle Merchant (fin) 34
Venat, Heart of Hydaelyn
Whenever you cast a legendary spell, draw a card. This ability triggers only once each turn.
Hero's Sundering —
,
: Exile target nonland permanent. Transform Venat. Activate only as a sorcery.
Legendary Creature - Wizard Elder
Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal (fin) 39Venat, Heart of Hydaelyn // Hydaelyn, the Mothercrystal (fin) 39
Wall of Omens
Defender
When this creature enters, draw a card.
Creature - Wall
Wall of Omens (tdc) 138
Weapons Vendor
When this creature enters, draw a card.
At the beginning of combat on your turn, if you control an Equipment, you may pay
. When you do, attach target Equipment you control to target creature you control.
Creature - Human Artificer
Weapons Vendor (fin) 40

Draw

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Finisher

Qty: 1 Price: $9.49
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258

Finisher

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Land

Qty: 37 Price: $19.69
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Insomnia, Crown City
This land enters tapped.
: Add
or
.
Land - Town
Insomnia, Crown City (fin) 282
Midgar, City of Mako
This land enters tapped.
: Add
.
Land - Town
Midgar, City of Mako // Reactor Raid (fin) 286
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 287
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (msc) 580
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (msc) 582

Land

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Lifegain

Qty: 1 Price: $0.35
White Mage's Staff
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+1, has "Whenever this creature attacks, you gain 1 life," and is a Cleric in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
White Mage's Staff (fin) 42

Lifegain

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Protection

Qty: 7 Price: $7.41
Agent of the Shadow Thieves
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."
Legendary Enchantment - Background
Agent of the Shadow Thieves (clb) 108
Cecil, Dark Knight
Deathtouch
Darkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.
Legendary Creature - Human Knight
Cecil, Dark Knight // Cecil, Redeemed Paladin (fin) 91Cecil, Dark Knight // Cecil, Redeemed Paladin (fin) 91
Crystal Fragments
Equipped creature gets +1/+1.
: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip
Artifact - Equipment
Crystal Fragments // Summon: Alexander (fin) 13Crystal Fragments // Summon: Alexander (fin) 13
Moogles' Valor
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
Instant
Moogles' Valor (fin) 27
Paladin's Arms
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +2/+1, has ward
, and is a Knight in addition to its other types.
Lightbringer and Hero's Shield — Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Paladin's Arms (fin) 28
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Zack Fair
Zack Fair enters with a +1/+1 counter on it.
, Sacrifice Zack Fair: Target creature you control gains indestructible until end of turn. Put Zack Fair's counters on that creature and attach an Equipment that was attached to Zack Fair to that creature.
Legendary Creature - Human Soldier
Zack Fair (fin) 45

Protection

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Pump

Qty: 3 Price: $1.05
Dark Knight's Greatsword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Artifact - Equipment
Dark Knight's Greatsword (fin) 95
Snow Villiers
Vigilance
Snow Villiers's power is equal to the number of creatures you control.
Legendary Creature - Human Monk Rebel
Snow Villiers (fin) 33
You're Not Alone
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Instant
You're Not Alone (fin) 44

Pump

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Ramp

Qty: 9 Price: $7.69
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 192
Blitzball
: Add one mana of any color.
GOOOOAAAALLL! —
, Sacrifice this artifact: Draw two cards. Activate only if an opponent was dealt combat damage by a legendary creature this turn.
Artifact
Blitzball (fin) 254
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (clb) 305
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (j25) 59
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Sidequest: Catch a Fish
At the beginning of your upkeep, look at the top card of your library. If it's an artifact or creature card, you may reveal it and put it into your hand. If you put a card into your hand this way, create a Food token and transform this enchantment.
Enchantment
Sidequest: Catch a Fish // Cooking Campsite (fin) 31Sidequest: Catch a Fish // Cooking Campsite (fin) 31
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (fic) 372
World Map
,
, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
World Map (fin) 270

Ramp

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Recursion

Qty: 3 Price: $1.05
Evil Reawakened
Return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it.
Sorcery
Evil Reawakened (fin) 98
Fight On!
Return up to two target creature cards from your graveyard to your hand.
Instant
Fight On! (fin) 100
Phoenix Down
,
, Exile this artifact: Choose one —
• Return target creature card with mana value 4 or less from your graveyard to the battlefield tapped.
• Exile target Skeleton, Spirit, or Zombie.
Artifact
Phoenix Down (fin) 29

Recursion

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Removal

Qty: 11 Price: $4.97
Coeurl
,
: Tap target nonenchantment creature.
Creature - Beast Cat
Coeurl (fin) 12
Deadly Embrace
Destroy target creature an opponent controls. Then draw a card for each creature that died this turn.
Sorcery
Deadly Embrace (fin) 557
Lion Heart
When this Equipment enters, it deals 2 damage to any target.
Equipped creature gets +2/+1.
Equip
Artifact - Equipment
Lion Heart (fin) 261
Murder
Destroy target creature.
Instant
Murder (j25) 467
Overkill
Target creature gets -0/-9999 until end of turn.
Instant
Overkill (fin) 109
Poison the Waters
Choose one —
• All creatures get -1/-1 until end of turn.
• Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Sorcery
Poison the Waters (fin) 111
Sephiroth's Intervention
Destroy target creature. You gain 2 life.
Instant
Sephiroth's Intervention (fin) 116
Slash of Light
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Instant
Slash of Light (fin) 32
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Vayne's Treachery
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Instant
Vayne's Treachery (fin) 124
White Auracite
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
: Add
.
Artifact
White Auracite (fin) 41

Removal

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Theft

Qty: 1 Price: $0.35
Reno and Rude
Menace
Whenever Reno and Rude deals combat damage to a player, exile the top card of that player's library. Then you may sacrifice another creature or artifact. If you do, you may play the exiled card this turn, and mana of any type can be spent to cast it.
Legendary Creature - Human Assassin
Reno and Rude (fin) 113

Theft

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Tokens

Qty: 3 Price: $5.69
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (tdc) 108
Aerith Rescue Mission
Choose one —
• Take the Elevator — Create three 1/1 colorless Hero creature tokens.
• Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Aerith Rescue Mission (fin) 5
Monk's Fist
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0 and is a Monk in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Monk's Fist (fin) 265

Tokens

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Tutor

Qty: 3 Price: $0.84
Delivery Moogle
Flying
When this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature - Moogle
Delivery Moogle (fin) 15
From Father to Son
Search your library for a Vehicle card, reveal it, and put it into your hand. If this spell was cast from a graveyard, put that card onto the battlefield instead. Then shuffle.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
From Father to Son (fin) 20
Ranger-Captain of Eos
When this creature enters, you may search your library for a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Sacrifice this creature: Your opponents can't cast noncreature spells this turn.
Creature - Human Soldier Ranger
Ranger-Captain of Eos (h1r) 5

Tutor

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Deck Info

Deck stats

33 pips - 28 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 5 cards
29 pips - 26 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"How to play the deck"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Opening hand"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keep hands containing:\nTwo or three lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"At least one early mana source or setup card"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"A cheap creature or Equipment"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Preferably one draw or protection effect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong early cards include:\nSol Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Arcane Signet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Charcoal Diamond"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Marble Diamond"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wayfarer’s Bauble"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"World Map"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dark Confidant"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Wall of Omens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Instant Ramen"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sidequest: Catch a Fish"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Avoid hands containing only expensive Equipment and no acceleration.\nEarly game: turns 1–3"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Develop mana and resources rather than exposing Squall immediately.\nGood early sequences include:\nTurn one World Map or Sol Ring."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Turn two mana rock, Dark Confidant, Black Mage’s Rod, or Instant Ramen."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Turn three Danitha, Fang, Gix, Ninja’s Blades, or another Job Select Equipment."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Job Select tokens as blockers and sacrifice material. Avoid trading important Equipment unless Squall is ready to return it.\nMidgame: establish Squall"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Cast Squall when you can either:\nEquip him immediately."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect him."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Remove or tap the likely blocker."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Attack on your next turn with a useful permanent already in the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Use Coeurl, Murder, Stroke of Midnight, Poison the Waters, Vayne’s Treachery, or Aerith Rescue Mission to open a path.\nWhen "},{"attributes":{"bold":true},"insert":"Agent of the Shadow Thieves"},{"insert":" is on the battlefield, attack an opponent who has the highest life total—or is tied for highest. Squall will receive a +1/+1 counter, deathtouch, and indestructible for that combat. \nChoosing recursion targets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Prioritize targets according to the situation:\n"},{"attributes":{"bold":true},"insert":"Buster Sword or Ninja’s Blades"},{"insert":" for sustained card advantage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blitzball"},{"insert":" when you can immediately sacrifice it for cards."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Wall of Omens or Instant Ramen"},{"insert":" for an immediate card."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Fang"},{"insert":" before returning a second permanent, so Fang can see a later graveyard event."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Coeurl"},{"insert":" when you need to tap a blocker next turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Evolving Wilds, Terramorphic Expanse, or World Map"},{"insert":" when missing land drops."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Job Select Equipment"},{"insert":" when you need another token and Equipment."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Agent of the Shadow Thieves"},{"insert":" when Squall needs combat protection."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Closing the game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Your primary win condition is "},{"attributes":{"bold":true},"insert":"commander damage"},{"insert":".\nBuild Squall’s power with:\nBuster Sword"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Dark Knight’s Greatsword"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lion Heart"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Paladin’s Arms"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ninja’s Blades"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Crystal Fragments"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Agent of the Shadow Thieves"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Then clear a path and attack alone. Genji Glove provides the strongest finishing turn by giving you a second combat.\nYour secondary win condition is accumulated value from:\nAdeline’s tokens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Al Bhed Salvagers drain triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Black Mage’s Rod"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Gix card advantage"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Repeated creature recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Main weaknesses"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is synergistic, but it still has two notable vulnerabilities:\n"},{"attributes":{"bold":true},"insert":"Limited evasion:"},{"insert":" after removing Whispersilk Cloak, Squall depends heavily on removal, Coeurl, Aerith Rescue Mission, and Summon: Alexander to get through blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Life loss:"},{"insert":" Dark Confidant, Gix, Fang, Dark Knight’s Greatsword, and several black spells consume life. Danitha, Cecil, Stiltzkin, White Mage’s Staff, and Al Bhed Salvagers help offset this, but you should monitor your life total carefully."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Overall, this is a coherent "},{"attributes":{"bold":true},"insert":"Squall Equipment-recursion deck"},{"insert":". Its strongest turns combine attack-alone double strike, combat-damage card draw, cheap permanent recursion, and sacrifice effects. It is not fully optimized Commander, but the cards now support one recognizable strategy rather than pulling in unrelated directions.\n"}]}
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