arc5683
35 views31 days ago
Pauper
Size: 60
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"Goblin burn, but a bit more reckless in terms of both card names and riskier-but-stronger forms of direct damage. Every mainboard damage spell can deal at least 4 damage; "},{"insert":{"card-link":"Lightning Bolt"}},{"insert":" is just not big enough for this build! "},{"insert":{"card-link":"Goblin Grenade"}},{"insert":", "},{"insert":{"card-link":"Improvised Club"}},{"insert":", "},{"insert":{"card-link":"Reckless Abandon"}},{"insert":", and a single "},{"insert":{"card-link":"Fireblast"}},{"insert":" can deal a total of 56 damage (as long as you can pay the additional costs), and this doesn't even include the combat damage from goblins boosted by "},{"insert":{"card-link":"Goblin Bushwhacker"}},{"insert":" and additional burn damage from "},{"insert":{"card-link":"Goblin War Strike"}},{"insert":". "},{"insert":{"card-link":"Reckless Impulse"}},{"insert":", "},{"insert":{"card-link":"Wrenn's Resolve"}},{"insert":", and "},{"insert":{"card-link":"Forgotten Cave"}},{"insert":" help keep us from running out of gas, while "},{"insert":{"card-link":"Goblin Instigator"}},{"insert":" and "},{"insert":{"card-link":"Mogg War Marshal"}},{"insert":" give us fodder for our damaging spells and sac outlets. "},{"insert":{"card-link":"Goblin Arsonist"}},{"insert":" and "},{"insert":{"card-link":"Makeshift Munitions"}},{"insert":" are there to help us deal that last bit of damage to push for game. "},{"insert":{"card-link":"Mogg Raider"}},{"insert":" is another sac outlet that can turn blocked creatures into extra power for unblocked creatures. "},{"insert":{"card-link":"Reckless Lackey"}},{"insert":" was mostly included for its name, but it is fairly aggressive and also helps us draw out of mana floods.\n\nAs far as sideboard choices go: "},{"insert":{"card-link":"Goblin Chirurgeon"}},{"insert":" helps further insulate against "},{"insert":{"card-link":"Breath Weapon"}},{"insert":" and other wraths, "},{"insert":{"card-link":"Flaring Pain"}},{"insert":" stops "},{"insert":{"card-link":"Fog"}},{"insert":" effects and "},{"insert":{"card-link":"Prismatic Strands"}},{"insert":", "},{"insert":{"card-link":"Campfire"}},{"insert":" is good for the burn mirror and incidentally hoses mill, "},{"insert":{"card-link":"Smash to Smithereens"}},{"insert":" destroys key artifacts while dealing damage in the process, "},{"insert":{"card-link":"Tormod's Crypt"}},{"insert":" hoses graveyard decks (although "},{"insert":{"card-link":"Relic of Progenitus"}},{"insert":" could be a better non-budget alternative) , and "},{"insert":{"card-link":"Tectonic Hazard"}},{"insert":" deals with small token swarms. "},{"insert":{"card-link":"Red Elemental Blast"}},{"insert":" was a consideration, but it not only costs a bunch but also doesn't really further our game plan; ideally this deck would be able to win before it becomes relevant. Life gain can be dangerous for this deck; your best option is to play around it by limiting your spells each turn against "},{"insert":{"card-link":"Weather the Storm"}},{"insert":" and using your smaller damage spells to deal with "},{"insert":{"card-link":"Soul Warden"}},{"insert":" and friends.\n"}]}
Burn
Burn
(CTRL to add secondary)
Creatures
Creatures
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Sideboard
Sideboard
(CTRL to add secondary)
Deck Info
Deck stats
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Goblin burn, but a bit more reckless in terms of both card names and riskier-but-stronger forms of direct damage. Every mainboard damage spell can deal at least 4 damage; "},{"insert":{"card-link":"Lightning Bolt"}},{"insert":" is just not big enough for this build! "},{"insert":{"card-link":"Goblin Grenade"}},{"insert":", "},{"insert":{"card-link":"Improvised Club"}},{"insert":", "},{"insert":{"card-link":"Reckless Abandon"}},{"insert":", and a single "},{"insert":{"card-link":"Fireblast"}},{"insert":" can deal a total of 56 damage (as long as you can pay the additional costs), and this doesn't even include the combat damage from goblins boosted by "},{"insert":{"card-link":"Goblin Bushwhacker"}},{"insert":" and additional burn damage from "},{"insert":{"card-link":"Goblin War Strike"}},{"insert":". "},{"insert":{"card-link":"Reckless Impulse"}},{"insert":", "},{"insert":{"card-link":"Wrenn's Resolve"}},{"insert":", and "},{"insert":{"card-link":"Forgotten Cave"}},{"insert":" help keep us from running out of gas, while "},{"insert":{"card-link":"Goblin Instigator"}},{"insert":" and "},{"insert":{"card-link":"Mogg War Marshal"}},{"insert":" give us fodder for our damaging spells and sac outlets. "},{"insert":{"card-link":"Goblin Arsonist"}},{"insert":" and "},{"insert":{"card-link":"Makeshift Munitions"}},{"insert":" are there to help us deal that last bit of damage to push for game. "},{"insert":{"card-link":"Mogg Raider"}},{"insert":" is another sac outlet that can turn blocked creatures into extra power for unblocked creatures. "},{"insert":{"card-link":"Reckless Lackey"}},{"insert":" was mostly included for its name, but it is fairly aggressive and also helps us draw out of mana floods.\n\nAs far as sideboard choices go: "},{"insert":{"card-link":"Goblin Chirurgeon"}},{"insert":" helps further insulate against "},{"insert":{"card-link":"Breath Weapon"}},{"insert":" and other wraths, "},{"insert":{"card-link":"Flaring Pain"}},{"insert":" stops "},{"insert":{"card-link":"Fog"}},{"insert":" effects and "},{"insert":{"card-link":"Prismatic Strands"}},{"insert":", "},{"insert":{"card-link":"Campfire"}},{"insert":" is good for the burn mirror and incidentally hoses mill, "},{"insert":{"card-link":"Smash to Smithereens"}},{"insert":" destroys key artifacts while dealing damage in the process, "},{"insert":{"card-link":"Tormod's Crypt"}},{"insert":" hoses graveyard decks (although "},{"insert":{"card-link":"Relic of Progenitus"}},{"insert":" could be a better non-budget alternative) , and "},{"insert":{"card-link":"Tectonic Hazard"}},{"insert":" deals with small token swarms. "},{"insert":{"card-link":"Red Elemental Blast"}},{"insert":" was a consideration, but it not only costs a bunch but also doesn't really further our game plan; ideally this deck would be able to win before it becomes relevant. Life gain can be dangerous for this deck; your best option is to play around it by limiting your spells each turn against "},{"insert":{"card-link":"Weather the Storm"}},{"insert":" and using your smaller damage spells to deal with "},{"insert":{"card-link":"Soul Warden"}},{"insert":" and friends.\n"}]}





















