35 views31 days ago
Pauper
Size: 60
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arc5683

35 views31 days ago
Pauper
Size: 60

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{"ops":[{"insert":"Goblin burn, but a bit more reckless in terms of both card names and riskier-but-stronger forms of direct damage. Every mainboard damage spell can deal at least 4 damage; "},{"insert":{"card-link":"Lightning Bolt"}},{"insert":" is just not big enough for this build! "},{"insert":{"card-link":"Goblin Grenade"}},{"insert":", "},{"insert":{"card-link":"Improvised Club"}},{"insert":", "},{"insert":{"card-link":"Reckless Abandon"}},{"insert":", and a single "},{"insert":{"card-link":"Fireblast"}},{"insert":" can deal a total of 56 damage (as long as you can pay the additional costs), and this doesn't even include the combat damage from goblins boosted by "},{"insert":{"card-link":"Goblin Bushwhacker"}},{"insert":" and additional burn damage from "},{"insert":{"card-link":"Goblin War Strike"}},{"insert":". "},{"insert":{"card-link":"Reckless Impulse"}},{"insert":", "},{"insert":{"card-link":"Wrenn's Resolve"}},{"insert":", and "},{"insert":{"card-link":"Forgotten Cave"}},{"insert":" help keep us from running out of gas, while "},{"insert":{"card-link":"Goblin Instigator"}},{"insert":" and "},{"insert":{"card-link":"Mogg War Marshal"}},{"insert":" give us fodder for our damaging spells and sac outlets. "},{"insert":{"card-link":"Goblin Arsonist"}},{"insert":" and "},{"insert":{"card-link":"Makeshift Munitions"}},{"insert":" are there to help us deal that last bit of damage to push for game. "},{"insert":{"card-link":"Mogg Raider"}},{"insert":" is another sac outlet that can turn blocked creatures into extra power for unblocked creatures. "},{"insert":{"card-link":"Reckless Lackey"}},{"insert":" was mostly included for its name, but it is fairly aggressive and also helps us draw out of mana floods.\n\nAs far as sideboard choices go: "},{"insert":{"card-link":"Goblin Chirurgeon"}},{"insert":" helps further insulate against "},{"insert":{"card-link":"Breath Weapon"}},{"insert":" and other wraths, "},{"insert":{"card-link":"Flaring Pain"}},{"insert":" stops "},{"insert":{"card-link":"Fog"}},{"insert":" effects and "},{"insert":{"card-link":"Prismatic Strands"}},{"insert":", "},{"insert":{"card-link":"Campfire"}},{"insert":" is good for the burn mirror and incidentally hoses mill, "},{"insert":{"card-link":"Smash to Smithereens"}},{"insert":" destroys key artifacts while dealing damage in the process, "},{"insert":{"card-link":"Tormod's Crypt"}},{"insert":" hoses graveyard decks (although "},{"insert":{"card-link":"Relic of Progenitus"}},{"insert":" could be a better non-budget alternative) , and "},{"insert":{"card-link":"Tectonic Hazard"}},{"insert":" deals with small token swarms. "},{"insert":{"card-link":"Red Elemental Blast"}},{"insert":" was a consideration, but it not only costs a bunch but also doesn't really further our game plan; ideally this deck would be able to win before it becomes relevant. Life gain can be dangerous for this deck; your best option is to play around it by limiting your spells each turn against "},{"insert":{"card-link":"Weather the Storm"}},{"insert":" and using your smaller damage spells to deal with "},{"insert":{"card-link":"Soul Warden"}},{"insert":" and friends.\n"}]}

Burn

Qty: 15 Price: $10.43
Fireblast
You may sacrifice two Mountains rather than pay this spell's mana cost.
Fireblast deals 4 damage to any target.
Instant
Fireblast (plst) VIS-79
Goblin Grenade
As an additional cost to cast this spell, sacrifice a Goblin.
Goblin Grenade deals 5 damage to any target.
Sorcery
Goblin Grenade (j22) 542
Goblin War Strike
Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control.
Sorcery
Goblin War Strike (scg) 96
Improvised Club
As an additional cost to cast this spell, sacrifice an artifact or creature.
Improvised Club deals 4 damage to any target.
Instant
Improvised Club (ltr) 137
Reckless Abandon
As an additional cost to cast this spell, sacrifice a creature.
Reckless Abandon deals 4 damage to any target.
Sorcery
Reckless Abandon (plst) UDS-94

Burn

(CTRL to add secondary)

Creatures

Qty: 18 Price: $7.62
Goblin Arsonist
When this creature dies, you may have it deal 1 damage to any target.
Creature - Goblin Shaman
Goblin Arsonist (j25) 555
Goblin Bushwhacker
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Goblin Warrior
Goblin Bushwhacker (plst) ZEN-125
Goblin Instigator
When this creature enters, create a 1/1 red Goblin creature token.
Creature - Goblin Rogue
Goblin Instigator (moc) 282
Mogg War Marshal
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Mogg War Marshal (dmr) 131
Reckless Lackey
First strike, haste
, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Goblin Pirate
Reckless Lackey (otj) 140

Creatures

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Draw

Qty: 6 Price: $18.94
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (j25) 589
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173

Draw

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Land

Qty: 18 Price: $8.54
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (j25) 766
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (msh) 293

Land

(CTRL to add secondary)

Sac Outlet

Qty: 3 Price: $1.19
Makeshift Munitions
, Sacrifice an artifact or creature: This enchantment deals 1 damage to any target.
Enchantment
Makeshift Munitions (cmm) 242
Mogg Raider
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature - Goblin
Mogg Raider (plst) TMP-191

Sac Outlet

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Sideboard

Qty: 15 Price: $18.95
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Flaring Pain
Damage can't be prevented this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Flaring Pain (plst) JUD-89
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Creature - Goblin Shaman
Goblin Chirurgeon (fem) 54b
Smash to Smithereens
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
Instant
Smash to Smithereens (plst) MM2-124
Tectonic Hazard
Tectonic Hazard deals 1 damage to each opponent and each creature they control.
Sorcery
Tectonic Hazard (lci) 169
Tormod's Crypt
, Sacrifice this artifact: Exile target player's graveyard.
Artifact
Tormod's Crypt (dmr) 235

Sideboard

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Deck Info

Deck stats

0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
43 pips - 42 cards
20 mana - 20 cards
0 pips - 0 cards
2 mana - 2 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Goblin burn, but a bit more reckless in terms of both card names and riskier-but-stronger forms of direct damage. Every mainboard damage spell can deal at least 4 damage; "},{"insert":{"card-link":"Lightning Bolt"}},{"insert":" is just not big enough for this build! "},{"insert":{"card-link":"Goblin Grenade"}},{"insert":", "},{"insert":{"card-link":"Improvised Club"}},{"insert":", "},{"insert":{"card-link":"Reckless Abandon"}},{"insert":", and a single "},{"insert":{"card-link":"Fireblast"}},{"insert":" can deal a total of 56 damage (as long as you can pay the additional costs), and this doesn't even include the combat damage from goblins boosted by "},{"insert":{"card-link":"Goblin Bushwhacker"}},{"insert":" and additional burn damage from "},{"insert":{"card-link":"Goblin War Strike"}},{"insert":". "},{"insert":{"card-link":"Reckless Impulse"}},{"insert":", "},{"insert":{"card-link":"Wrenn's Resolve"}},{"insert":", and "},{"insert":{"card-link":"Forgotten Cave"}},{"insert":" help keep us from running out of gas, while "},{"insert":{"card-link":"Goblin Instigator"}},{"insert":" and "},{"insert":{"card-link":"Mogg War Marshal"}},{"insert":" give us fodder for our damaging spells and sac outlets. "},{"insert":{"card-link":"Goblin Arsonist"}},{"insert":" and "},{"insert":{"card-link":"Makeshift Munitions"}},{"insert":" are there to help us deal that last bit of damage to push for game. "},{"insert":{"card-link":"Mogg Raider"}},{"insert":" is another sac outlet that can turn blocked creatures into extra power for unblocked creatures. "},{"insert":{"card-link":"Reckless Lackey"}},{"insert":" was mostly included for its name, but it is fairly aggressive and also helps us draw out of mana floods.\n\nAs far as sideboard choices go: "},{"insert":{"card-link":"Goblin Chirurgeon"}},{"insert":" helps further insulate against "},{"insert":{"card-link":"Breath Weapon"}},{"insert":" and other wraths, "},{"insert":{"card-link":"Flaring Pain"}},{"insert":" stops "},{"insert":{"card-link":"Fog"}},{"insert":" effects and "},{"insert":{"card-link":"Prismatic Strands"}},{"insert":", "},{"insert":{"card-link":"Campfire"}},{"insert":" is good for the burn mirror and incidentally hoses mill, "},{"insert":{"card-link":"Smash to Smithereens"}},{"insert":" destroys key artifacts while dealing damage in the process, "},{"insert":{"card-link":"Tormod's Crypt"}},{"insert":" hoses graveyard decks (although "},{"insert":{"card-link":"Relic of Progenitus"}},{"insert":" could be a better non-budget alternative) , and "},{"insert":{"card-link":"Tectonic Hazard"}},{"insert":" deals with small token swarms. "},{"insert":{"card-link":"Red Elemental Blast"}},{"insert":" was a consideration, but it not only costs a bunch but also doesn't really further our game plan; ideally this deck would be able to win before it becomes relevant. Life gain can be dangerous for this deck; your best option is to play around it by limiting your spells each turn against "},{"insert":{"card-link":"Weather the Storm"}},{"insert":" and using your smaller damage spells to deal with "},{"insert":{"card-link":"Soul Warden"}},{"insert":" and friends.\n"}]}
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