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Commander
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Commander
Gisa, the Hellraiser
Ward—, Pay 2 life.
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Skeletons and Zombies you control get +1/+1 and have menace.
Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Legendary Creature - Human Warlock

Commander
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(Cares about) Zombies
(Cares about) Zombies
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Crime (Commits them)
Consumed by Greed
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Instant

Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery

Fell Beast of Mordor
Flying
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
Whenever this creature enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.
Devour 1 (As this creature enters, you may sacrifice any number of creatures. It enters with that many +1/+1 counters on it.)
Whenever this creature enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.
Creature - Beast Drake

Lifebane Zombie
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
When this creature enters, target opponent reveals their hand. You choose a green or white creature card from it and exile that card.
Creature - Warrior Zombie

Crime (Commits them)
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Crime (Likes watching them)
Bandit's Haul
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Add one mana of any color.
, , Remove two loot counters from this artifact: Draw a card.
: Add one mana of any color.
, , Remove two loot counters from this artifact: Draw a card.
Artifact

Blood Hustler
Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Target opponent loses 1 life and you gain 1 life.
: Target opponent loses 1 life and you gain 1 life.
Creature - Vampire Rogue

Kaervek, the Punisher
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
Legendary Creature - Human Warlock

Servant of the Stinger
Deathtouch
Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Human Warlock

Crime (Likes watching them)
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Draw
Draw
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Hot Potatoes
Jinxed Choker
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
Artifact

Hot Potatoes
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Land
Land
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Ramp
The Darkness Crystal
Black spells you cast cost less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
, : Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact

Ramp
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Recursion
Recursion
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Maybeboard
Overzealous Muscle
Whenever you commit a crime during your turn, this creature gains indestructible until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Damage and effects that say "destroy" don't destroy a creature with indestructible.)
Creature - Ogre Mercenary

Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"I'm movin' different. This ain't a deck, it's a shakedown operation and everybody at the table's on my list. Ward two, pay two life, go ahead and point removal at me, I dare you. Two zombies tap in, menace on, whole crypt gets +1/+1 for free, and the second you flinch I already turned your bad day into my payday.\n\n"},{"attributes":{"bold":true},"insert":"the crime"},{"insert":"\nEvery card in this list touches you or your stuff and that's the point. Murder, Go for the Throat, Infernal Grasp, Bitter Triumph, Tragic Slip, Feed the Swarm, they don't care what's in the way, they just clear it and clock a crime. Agonizing Remorse, Coercion, Despise, Abandon Hope, Appetite for Brains, I'm in your hand before you even untap. Field of Ruin and Bojuka Bog don't swing but they still touch what's yours, still a crime, still a check clearing. Doesn't matter how I hit you, I just need to hit you, and Gisa cuts two Rogues loose the second I do.\n\n"},{"attributes":{"bold":true},"insert":"the crypt"},{"insert":"\nGravecrawler comes back every time I got a zombie in play. Geralf's Messenger comes back drained. Champion of the Perished, Cemetery Reaper, Lord of the Accursed, Undead Augur, they all get fat off the same undead I'm already making, and Graf Harvest turns the whole board unblockable at night. Kaervek copies whatever black card I already buried the second I commit a crime, that's a free spell for doing what I was already gonna do anyway.\n\n"},{"attributes":{"bold":true},"insert":"the aristocrats"},{"insert":"\nPriest of Forgotten Gods taxes you two life and a creature for the low cost of two bodies I didn't need. Village Rites, Consuming Corruption, Vindictive Lich, Disciple of Perdition, I turn my own creatures into cash and drain out of the graveyard when they go. The Darkness Crystal don't let your creatures die clean, they get exiled and I get paid, no reanimation, no recursion, just me getting richer off your losses.\n\n"},{"attributes":{"bold":true},"insert":"the theft"},{"insert":"\nOutrageous Robbery and Cruelclaw's Heist go through your hand and your library and take what I want. Witch Engine hands you a 4/4 you didn't ask for, but it's swampwalk unblockable and I still control the crime. Consumed by Greed and Undercity's Embrace, same story, I don't ask, I just take.\n\n"},{"attributes":{"bold":true},"insert":"the upkeep"},{"insert":"\nSol Ring, Arcane Signet, Mind Stone get me there faster. Night's Whisper and Sign in Blood keep the hand full so the crimes don't stop. Thirty one swamps 'cause I don't need a second color, I just need targets.\nOnce a turn's the only limit I got. Everything else is just paperwork. This shit ain't nothin' to me.\n"}]}












































































