413
4/15/2025
What about second card draw?
Deck Size: 100
Commander
Legal
Est deck cost: $279.40
Salt sum: 47.59
413
4/15/2025
Compare
Deck filters

Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.

Commander

Qty: 1 Price: $10.99
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16

Commander

(CTRL to add secondary)

Artifact

Qty: 15 Price: $72.87
Aether Spellbomb

{U}, Sacrifice this artifact: Return target creature to its owner's hand. {1}, Sacrifice this artifact: Draw a card.

Artifact
Aether Spellbomb (mrd) 141
Altar of Dementia

Sacrifice a creature: Target player mills cards equal to the sacrificed creature's power.

Artifact
Altar of Dementia (mh1) 218
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c20) 237
Ashnod's Altar

Sacrifice a creature: Add {C}{C}.

Artifact
Ashnod's Altar (plst) EMA-218
Caged Sun

As this artifact enters, choose a color. Creatures you control of the chosen color get +1/+1. Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.

Artifact
Caged Sun (plst) CM2-178
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmr) 306
Conjurer's Bauble

{T}, Sacrifice this artifact: Put up to one target card from your graveyard on the bottom of your library. Draw a card.

Artifact
Conjurer's Bauble (5dn) 112
Mishra's Bauble

{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Artifact
Mishra's Bauble (ima) 221
Nyx Lotus

Nyx Lotus enters tapped. {T}: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Artifact
Nyx Lotus (thb) 235
Skullclamp

Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1}

Artifact
Skullclamp (c16) 271
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (cmr) 341
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (c19) 221
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (a25) 234
Temple Bell

{T}: Each player draws a card.

Artifact
Temple Bell (c16) 277
Urza's Bauble

{T}, Sacrifice this artifact: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep.

Artifact
Urza's Bauble (ice) 343

Artifact

(CTRL to add secondary)

Creature

Qty: 17 Price: $96.35
Archmage Emeritus

Magecraft — Whenever you cast or copy an instant or sorcery spell, draw a card.

Creature
Archmage Emeritus (stx) 37
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (mbs) 21
Curiosity Crafter

Flying You have no maximum hand size. Whenever a creature token you control deals combat damage to a player, draw a card.

Creature
Curiosity Crafter (c21) 24
Draining Whelk

Flash Flying When this creature enters, counter target spell. Put X +1/+1 counters on this creature, where X is that spell's mana value.

Creature
Draining Whelk (tsp) 57
Jace, Vryn's Prodigy

Creature
Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60Jace, Vryn's Prodigy // Jace, Telepath Unbound (ori) 60
Krovikan Mist

Flying Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Creature
Krovikan Mist (ddm) 8
Lord of the Unreal

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Creature
Lord of the Unreal (m12) 62
Meloku the Clouded Mirror

Flying {1}, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.

Creature
Meloku the Clouded Mirror (cmr) 399
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (grn) 45
Octavia, Living Thesis

This spell costs {8} less to cast if you have eight or more instant and/or sorcery cards in your graveyard. Ward {8} Magecraft — Whenever you cast or copy an instant or sorcery spell, target creature has base power and toughness 8/8 until end of turn.

Creature
Octavia, Living Thesis (c21) 29
Phantasmal Dreadmaw

Trample When this creature becomes the target of a spell or ability, sacrifice it.

Creature
Phantasmal Dreadmaw (mh2) 339
Phantasmal Image

You may have this creature enter as a copy of any creature on the battlefield, except it's an Illusion in addition to its other types and it has "When this creature becomes the target of a spell or ability, sacrifice it."

Creature
Phantasmal Image (afc) 89
Roil Elemental

Flying Landfall — Whenever a land you control enters, you may gain control of target creature for as long as you control this creature.

Creature
Roil Elemental (zen) 62
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (ddu) 62
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (dom) 69
Toothy, Imaginary Friend

Partner with Pir, Imaginative Rascal (When this creature enters, target player may put Pir into their hand from their library, then shuffle.) Whenever you draw a card, put a +1/+1 counter on Toothy. When Toothy leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Toothy, Imaginary Friend (bbd) 12

Creature

(CTRL to add secondary)

Enchantment

Qty: 3 Price: $8.47
Leyline of Anticipation

If this card is in your opening hand, you may begin the game with it on the battlefield. You may cast spells as though they had flash.

Enchantment
Leyline of Anticipation (m20) 64
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 294
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (afr) 81

Enchantment

(CTRL to add secondary)

Instant

Qty: 22 Price: $34.82
Aetherize

Return all attacking creatures to their owner's hand.

Instant
Aetherize (gtc) 29
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (plst) CMA-30
Behold the Multiverse

Scry 2, then draw two cards. Foretell {1}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Behold the Multiverse (khm) 46
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (a25) 46
Clairvoyance

Look at target player's hand. Draw a card at the beginning of the next turn's upkeep.

Instant
Clairvoyance (ice) 63
Counterspell

Counter target spell.

Instant
Counterspell (a25) 50
Lat-Nam's Legacy

Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.

Instant
Lat-Nam's Legacy (all) 30a
Negate

Counter target noncreature spell.

Instant
Negate (pm20) 69
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (m21) 59
Perilous Research

Draw two cards, then sacrifice a permanent.

Instant
Perilous Research (csp) 41
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (c21) 30
Pongify

Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.

Instant
Pongify (tsr) 79
Predict

Choose a card name, then target player mills a card. If a card with the chosen name was milled this way, you draw two cards. Otherwise, you draw a card.

Instant
Predict (c18) 98
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (c21) 126
Ray of Erasure

Target player mills a card. Draw a card at the beginning of the next turn's upkeep.

Instant
Ray of Erasure (ice) 93
Read the Runes

Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.

Instant
Read the Runes (jmp) 167
Sapphire Charm

Choose one — • Target player draws a card at the beginning of the next turn's upkeep. • Target creature gains flying until end of turn. • Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Instant
Sapphire Charm (mir) 89
Thermal Flux

Choose one — • Target nonsnow permanent becomes snow until end of turn. • Target snow permanent isn't snow until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Thermal Flux (csp) 49
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (cmr) 103
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (thb) 74
Thought Scour

Target player mills two cards. Draw a card.

Instant
Thought Scour (2x2) 351
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 75

Instant

(CTRL to add secondary)

Land

Qty: 34 Price: $21.32
Island

({T}: Add {U}.)

Land
Island (rav) 292
Island

({T}: Add {U}.)

Land
Island (lrw) 288
Island

({T}: Add {U}.)

Land
Island (ala) 234
Island

({T}: Add {U}.)

Land
Island (nph) 168
Island

({T}: Add {U}.)

Land
Island (m12) 237
Island

({T}: Add {U}.)

Land
Island (rtr) 259
Island

({T}: Add {U}.)

Land
Island (ths) 235
Island

({T}: Add {U}.)

Land
Island (bfz) 257
Island

({T}: Add {U}.)

Land
Island (soi) 286
Island

({T}: Add {U}.)

Land
Island (kld) 255
Island

({T}: Add {U}.)

Land
Island (c16) 340
Island

({T}: Add {U}.)

Land
Island (akh) 251
Island

({T}: Add {U}.)

Land
Island (akh) 260
Island

({T}: Add {U}.)

Land
Island (hou) 193
Island

({T}: Add {U}.)

Land
Island (xln) 267
Island

({T}: Add {U}.)

Land
Island (rix) 193
Island

({T}: Add {U}.)

Land
Island (bbd) 251
Island

({T}: Add {U}.)

Land
Island (m19) 268
Island

({T}: Add {U}.)

Land
Island (c18) 296
Island

({T}: Add {U}.)

Land
Island (gk1) 24
Island

({T}: Add {U}.)

Land
Island (war) 254
Island

({T}: Add {U}.)

Land
Island (c19) 291
Island

({T}: Add {U}.)

Land
Island (eld) 254
Island

({T}: Add {U}.)

Land
Island (thb) 251
Island

({T}: Add {U}.)

Land
Island (thb) 281
Island

({T}: Add {U}.)

Land
Island (m21) 264
Island

({T}: Add {U}.)

Land
Island (m21) 310
Island

({T}: Add {U}.)

Land
Island (znr) 269
Island

({T}: Add {U}.)

Land
Island (mh2) 483
Island

({T}: Add {U}.)

Land
Island (vow) 270
Island

({T}: Add {U}.)

Land
Island (snc) 275
Island

({T}: Add {U}.)

Land
Island (mkm) 273
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (plg20) 1

Land

(CTRL to add secondary)

Planeswalker

Qty: 2 Price: $19.98
Teferi, Master of Time

You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.

Planeswalker
Teferi, Master of Time (m21) 276
Teferi, Temporal Pilgrim

Whenever you draw a card, put a loyalty counter on Teferi. 0: Draw a card. −2: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this token." −12: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.

Planeswalker
Teferi, Temporal Pilgrim (bro) 293

Planeswalker

(CTRL to add secondary)

Sorcery

Qty: 6 Price: $14.60
Call to Mind

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Call to Mind (m11) 47
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (m10) 68
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (c18) 97
Serum Visions

Draw a card. Scry 2.

Sorcery
Serum Visions (mm3) 49
Solve the Equation

Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.

Sorcery
Solve the Equation (stx) 54
Spectral Deluge

Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control. Foretell {1}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Spectral Deluge (khc) 7

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
66 pips - 50 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs
 avatar
NaN secs

Description

{"ops":[{"insert":"We've had one yes, but what about second card draw? Each turn? Consecrated Sphinx seems decent for that. I love those \"draw a card at the next upkeep\" cards, so silly.\n"}]}
Unable to load comments
AutoNew CategoryMaybeboardSideboard