131
4/11/2022
Jank prime
Deck Size: 100
Commander
Legal
Est deck cost: $262.84
Salt sum: 32.81
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131
4/11/2022
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Commander

Qty: 1 Price: $0.49
Umori, the Collector

Companion — Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) As Umori enters, choose a card type. Spells you cast of the chosen type cost {1} less to cast.

Creature
Umori, the Collector (iko) 231

Commander

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Land

Qty: 39 Price: $156.35
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (mic) 167
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) C21-284
Darkmoss Bridge

This land enters tapped. Indestructible {T}: Add {B} or {G}.

Artifact Land
Darkmoss Bridge (mh2) 245
Desert of the Glorified

This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Land
Desert of the Glorified (hou) 171
Desert of the Indomitable

This land enters tapped. {T}: Add {G}. Cycling {1}{G} ({1}{G}, Discard this card: Draw a card.)

Land
Desert of the Indomitable (hou) 172
Forest

({T}: Add {G}.)

Land
Forest (unf) 244
Golgari Guildgate

This land enters tapped. {T}: Add {B} or {G}.

Land
Golgari Guildgate (khc) 111
Golgari Rot Farm

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{G}.

Land
Golgari Rot Farm (c21) 291
Swamp

({T}: Add {B}.)

Land
Swamp (unf) 242

Land

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Sorcery

Qty: 60 Price: $106.00
Absorb Vis

Target player loses 4 life and you gain 4 life. Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Sorcery
Absorb Vis (plst) CN2-126
Acorn Harvest

Create two 1/1 green Squirrel creature tokens. Flashback—{1}{G}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Acorn Harvest (tor) 118
Army of the Damned

Create thirteen tapped 2/2 black Zombie creature tokens. Flashback {7}{B}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Army of the Damned (mic) 106
Beacon of Creation

Create a 1/1 green Insect creature token for each Forest you control. Shuffle Beacon of Creation into its owner's library.

Sorcery
Beacon of Creation (5dn) 82
Befoul

Destroy target land or nonblack creature. It can't be regenerated.

Sorcery
Befoul (chk) 102
Bite of the Black Rose

Will of the council — Starting with you, each player votes for sickness or psychosis. If sickness gets more votes, creatures your opponents control get -2/-2 until end of turn. If psychosis gets more votes or the vote is tied, each opponent discards two cards.

Sorcery
Bite of the Black Rose (cns) 26
Bleeding Edge

Up to one target creature gets -2/-2 until end of turn. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Bleeding Edge (war) 78
Break the Ice

Destroy target land that is snow or could produce {C}. Overload {4}{B}{B} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Break the Ice (mh2) 77
Call of the Herd

Create a 3/3 green Elephant creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Call of the Herd (dds) 44
Call the Scions

Devoid (This card has no color.) Create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this token: Add {C}."

Sorcery
Call the Scions (plst) BFZ-165
Casualties of War

Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker.

Sorcery
Casualties of War (khc) 83
Chatter of the Squirrel

Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Chatter of the Squirrel (plst) ODY-233
Chatterstorm

Create a 1/1 green Squirrel creature token. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Chatterstorm (mh2) 152
Containment Breach

Destroy target artifact or enchantment. If its mana value is 2 or less, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."

Sorcery
Containment Breach (stx) 125
Crashing Footfalls

Suspend 4—{G} (Rather than cast this card from your hand, pay {G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Create two 4/4 green Rhino creature tokens with trample.

Sorcery
Crashing Footfalls (mh1) 160
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (afc) 155
Desecrated Earth

Destroy target land. Its controller discards a card.

Sorcery
Desecrated Earth (zen) 86
Despoil

Destroy target land. Its controller loses 2 life.

Sorcery
Despoil (pcy) 62
Destroy the Evidence

Destroy target land. Its controller reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Sorcery
Destroy the Evidence (rtr) 64
Dig Up

Cleave {1}{B}{B}{G} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.

Sorcery
Dig Up (dbl) 464
Drain the Well

Destroy target land. You gain 2 life.

Sorcery
Drain the Well (eve) 121
Endless Swarm

Create a 1/1 green Snake creature token for each card in your hand. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Sorcery
Endless Swarm (sok) 129
Feast of Worms

Destroy target land. If that land was legendary, its controller sacrifices another land of their choice.

Sorcery
Feast of Worms (chk) 207
Feral Incarnation

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Create three 3/3 green Beast creature tokens.

Sorcery
Feral Incarnation (m15) 174
Fertile Imagination

Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)

Sorcery
Fertile Imagination (dis) 84
Formless Nurturing

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Formless Nurturing (plst) FRF-129
From Under the Floorboards

Madness {X}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.

Sorcery
From Under the Floorboards (c19) 113
Gelatinous Genesis

Create X X/X green Ooze creature tokens.

Sorcery
Gelatinous Genesis (2xm) 169
Ghastly Conscription

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Ghastly Conscription (c19) 115
Growth Spasm

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Sorcery
Growth Spasm (mic) 139
Howl of the Night Pack

Create a 2/2 green Wolf creature token for each Forest you control.

Sorcery
Howl of the Night Pack (m14) 178
Hunt for Specimens

Create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life." Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Sorcery
Hunt for Specimens (stx) 73
Hunting Triad

Create three 1/1 green Elf Warrior creature tokens. Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)

Sorcery Kindred
Hunting Triad (cma) 116
Invoke the Ancients

Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.

Sorcery
Invoke the Ancients (neo) 193
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (nec) 120
Lab Rats

Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Create a 1/1 black Rat creature token.

Sorcery
Lab Rats (sth) 61
Mascot Exhibition

Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.

Sorcery
Mascot Exhibition (stx) 5
Maw of the Mire

Destroy target land. You gain 4 life.

Sorcery
Maw of the Mire (isd) 108
Moan of the Unhallowed

Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Moan of the Unhallowed (uma) 107
Mouth

Sorcery
Mouth // Feed (akh) 214
Mwonvuli Acid-Moss

Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Mwonvuli Acid-Moss (tsp) 207
Necrotic Hex

Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.

Sorcery
Necrotic Hex (cmr) 137
Never

Sorcery
Never // Return (akh) 212
No Way Out

Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Sorcery
No Way Out (dbl) 116
One Dozen Eyes

Choose one — • Create a 5/5 green Beast creature token. • Create five 1/1 green Insect creature tokens. Entwine {G}{G}{G} (Choose both if you pay the entwine cost.)

Sorcery
One Dozen Eyes (c13) 159
Pest Infestation

Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."

Sorcery
Pest Infestation (c21) 65
Pest Summoning

Create two 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."

Sorcery
Pest Summoning (stx) 211
Planewide Celebration

Choose four. You may choose the same mode more than once. • Create a 2/2 Citizen creature token that's all colors. • Return target permanent card from your graveyard to your hand. • Proliferate. • You gain 4 life.

Sorcery
Planewide Celebration (war) 172
Praetor's Grasp

Search target opponent's library for a card and exile it face down. Then that player shuffles. You may play that card for as long as it remains exiled.

Sorcery
Praetor's Grasp (sld) 1023
Rain of Tears

Destroy target land.

Sorcery
Rain of Tears (10e) 170
Rain of Thorns

Choose one or more — • Destroy target artifact. • Destroy target enchantment. • Destroy target land.

Sorcery
Rain of Thorns (plst) C17-156
Rancid Earth

Destroy target land. Threshold — If seven or more cards are in your graveyard, instead destroy that land and Rancid Earth deals 1 damage to each creature and each player.

Sorcery
Rancid Earth (tor) 78
Rise of the Ants

Create two 3/3 green Insect creature tokens. You gain 2 life. Flashback {6}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Rise of the Ants (dbl) 196
Rolling Spoil

Destroy target land. If {B} was spent to cast this spell, all creatures get -1/-1 until end of turn.

Sorcery
Rolling Spoil (rav) 179
Sinkhole

Destroy target land.

Sorcery
Sinkhole (ema) 106
Spreading Rot

Destroy target land. Its controller loses 2 life.

Sorcery
Spreading Rot (plst) XLN-125
Torment of Hailfire

Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.

Sorcery
Torment of Hailfire (plst) HOU-77
Trumpeting Herd

Create a 3/3 green Elephant creature token. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Sorcery
Trumpeting Herd (mh1) 187
Wildcall

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Wildcall (frf) 146
Winter's Grasp

Destroy target land.

Sorcery
Winter's Grasp (tmp) 265

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
47 pips - 28 cards
22 mana - 22 cards
0 pips - 0 cards
0 mana - 1 card
55 pips - 35 cards
21 mana - 21 cards
0 pips - 0 cards
2 mana - 2 cards
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