91
6/8/2024
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Deck Size: 140
Commander
Est deck cost: $615.82
Salt sum: 41.52
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91
6/8/2024
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Commander

Qty: 1 Price: $1.29
Feather, the Redeemed

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Creature
Feather, the Redeemed (war) 197

Commander

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Artifact

Qty: 17 Price: $211.83
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (plst) C21-234
Archaeomancer's Map

When this artifact enters, search your library for up to two basic Plains cards, reveal them, put them into your hand, then shuffle. Whenever a land an opponent controls enters, if that player controls more lands than you, you may put a land card from your hand onto the battlefield.

Artifact
Archaeomancer's Map (c21) 12
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (pgrn) 233p
Commander's Plate

Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity. Equip commander {3} Equip {5}

Artifact
Commander's Plate (plst) CMR-305
Embercleave

Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3}

Artifact
Embercleave (plst) ELD-120
Library of Leng

You have no maximum hand size. If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.

Artifact
Library of Leng (5ed) 387
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (cm2) 196
Phyrexian Altar

Sacrifice a creature: Add one mana of any color.

Artifact
Phyrexian Altar (uma) 232
Primal Amulet

Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Pyromancer's Goggles

{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.

Artifact
Pyromancer's Goggles (c21) 259
Scroll Rack

{1}, {T}: Exile any number of cards from your hand face down. Put that many cards from the top of your library into your hand. Then look at the exiled cards and put them on top of your library in any order.

Artifact
Scroll Rack (cmr) 337
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmr) 472
Spellbook

You have no maximum hand size.

Artifact
Spellbook (10e) 343
Sunforger

Equipped creature gets +4/+0. {R}{W}, Unattach this Equipment: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3}

Artifact
Sunforger (cmr) 473
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (c13) 263
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (cmr) 346
Venser's Journal

You have no maximum hand size. At the beginning of your upkeep, you gain 1 life for each card in your hand.

Artifact
Venser's Journal (c21) 273

Artifact

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Burn

Qty: 1 Price: $1.79
Insult

Sorcery
Insult // Injury (akh) 213

Burn

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Creature

Qty: 33 Price: $152.69
Akroan Conscriptor

Heroic — Whenever you cast a spell that targets this creature, gain control of another target creature until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Akroan Conscriptor (bng) 87
Akroan Crusader

Heroic — Whenever you cast a spell that targets this creature, create a 1/1 red Soldier creature token with haste. (It can attack and {T} as soon as it comes under your control.)

Creature
Akroan Crusader (uma) 121
Akroan Skyguard

Flying Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Akroan Skyguard (bng) 3
Anax and Cymede

First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Creature
Anax and Cymede (ths) 186
Arena Athlete

Heroic — Whenever you cast a spell that targets this creature, target creature an opponent controls can't block this turn.

Creature
Arena Athlete (uma) 123
Bastion Protector

Commander creatures you control get +2/+2 and have indestructible.

Creature
Bastion Protector (mic) 80
Dockside Extortionist

When this creature enters, create X Treasure tokens, where X is the number of artifacts and enchantments your opponents control. (Treasure tokens are artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Dockside Extortionist (c19) 24
Dreadhorde Arcanist

Trample Whenever this creature attacks, you may cast target instant or sorcery card with mana value less than or equal to this creature's power from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Dreadhorde Arcanist (war) 125
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Favored Hoplite

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature and prevent all damage that would be dealt to it this turn.

Creature
Favored Hoplite (ths) 13
Goldspan Dragon

Flying, haste Whenever this creature attacks or becomes the target of a spell, create a Treasure token. Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."

Creature
Goldspan Dragon (khm) 139
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (plst) E01-51
Halvar, God of Battle

Creature
Halvar, God of Battle // Sword of the Realms (khm) 299Halvar, God of Battle // Sword of the Realms (khm) 299
Hero of Iroas

Aura spells you cast cost {1} less to cast. Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Hero of Iroas (uma) 20
Imperial Recruiter

When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Imperial Recruiter (mh2) 281
Lagonna-Band Trailblazer

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.

Creature
Lagonna-Band Trailblazer (jou) 14
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (afc) 132
Loyal Unicorn

Vigilance Lieutenant — At the beginning of combat on your turn, if you control your commander, prevent all combat damage that would be dealt to creatures you control this turn. Other creatures you control gain vigilance until end of turn.

Creature
Loyal Unicorn (plst) C18-4
Mavinda, Students' Advocate

Flying {0}: You may cast target instant or sorcery card from your graveyard this turn. If that spell doesn't target a creature you control, it costs {8} more to cast this way. If that spell would be put into your graveyard, exile it instead. Activate only once each turn. (You still pay the spell's costs. Timing rules for the spell still apply.)

Creature
Mavinda, Students' Advocate (stx) 21
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (frf) 20
Neheb, the Eternal

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.

Creature
Neheb, the Eternal (hou) 104
Phalanx Leader

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on each creature you control.

Creature
Phalanx Leader (uma) 27
Recruiter of the Guard

When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Creature
Recruiter of the Guard (plst) CN2-22
Rionya, Fire Dancer

At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

Creature
Rionya, Fire Dancer (c21) 55
Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Satyr Hoplite

Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.

Creature
Satyr Hoplite (jou) 110
Soul-Scar Mage

Prowess If a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1 counters on that creature instead.

Creature
Soul-Scar Mage (akh) 148
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (stx) 115
Sun Titan

Vigilance Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.

Creature
Sun Titan (afc) 73
Tethmos High Priest

Heroic — Whenever you cast a spell that targets this creature, return target creature card with mana value 2 or less from your graveyard to the battlefield.

Creature
Tethmos High Priest (uma) 40
Vanguard of Brimaz

Vigilance Heroic — Whenever you cast a spell that targets this creature, create a 1/1 white Cat Soldier creature token with vigilance.

Creature
Vanguard of Brimaz (plst) BNG-29
Walking Atlas

{T}: You may put a land card from your hand onto the battlefield.

Creature Artifact
Walking Atlas (wwk) 131
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (ss3) 8

Creature

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Enchantment

Qty: 2 Price: $70.98
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (akh) 2
Aria of Flame

When this enchantment enters, each opponent gains 10 life. Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.

Enchantment
Aria of Flame (mh1) 118

Enchantment

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Instant

Qty: 52 Price: $92.98
Abandon Reason

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.) Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Instant
Abandon Reason (emn) 115
Allied Assault

Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Instant
Allied Assault (znr) 1
Apostle's Blessing

({W/P} can be paid with either {W} or 2 life.) Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.

Instant
Apostle's Blessing (mm2) 8
Bandage

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card.

Instant
Bandage (10e) 9
Blades of Velis Vel

Changeling (This card is every creature type.) Up to two target creatures each get +2/+0 and gain all creature types until end of turn.

Instant Kindred
Blades of Velis Vel (plst) MM2-105
Blinding Beam

Choose one — • Tap two target creatures. • Creatures don't untap during target player's next untap step. Entwine {1} (Choose both if you pay the entwine cost.)

Instant
Blinding Beam (mma) 7
Borrowed Hostility

Escalate {3} (Pay this cost for each mode chosen beyond the first.) Choose one or both — • Target creature gets +3/+0 until end of turn. • Target creature gains first strike until end of turn.

Instant
Borrowed Hostility (plst) EMN-121
Brute Force

Target creature gets +3/+3 until end of turn.

Instant
Brute Force (tsr) 157
Built to Smash

Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

Instant
Built to Smash (plst) KLD-108
Carom

The next 1 damage that would be dealt to target creature this turn is dealt to another target creature instead. Draw a card.

Instant
Carom (dis) 6
Coordinated Assault

Up to two target creatures each get +1/+0 and gain first strike until end of turn. (They deal combat damage before creatures without first strike.)

Instant
Coordinated Assault (ima) 121
Crimson Wisps

Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.) Draw a card.

Instant
Crimson Wisps (shm) 88
Crowd's Favor

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +1/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

Instant
Crowd's Favor (plst) M15-138
Defiant Strike

Target creature gets +1/+0 until end of turn. Draw a card.

Instant
Defiant Strike (sta) 3
Djeru's Resolve

Untap target creature. Prevent all damage that would be dealt to it this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Djeru's Resolve (plst) AKH-11
Dual Shot

Dual Shot deals 1 damage to each of up to two target creatures.

Instant
Dual Shot (plst) SOI-153
Dwarven Song

One or more target creatures become red until end of turn.

Instant
Dwarven Song (leg) 143
Dynacharge

Target creature you control gets +2/+0 until end of turn. Overload {2}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Dynacharge (mm3) 94
Eerie Interlude

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Eerie Interlude (soi) 16
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (mir) 14
Ephemeral Shields

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Ephemeral Shields (plst) M15-11
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Expose Evil

Tap up to two target creatures. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Instant
Expose Evil (plst) SOI-19
Fall of the Hammer

Target creature you control deals damage equal to its power to another target creature.

Instant
Fall of the Hammer (c15) 154
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (cmr) 414
Gallantry

Target blocking creature gets +4/+4 until end of turn. Draw a card.

Instant
Gallantry (ody) 23
Gods Willing

Target creature you control gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.) Scry 1.

Instant
Gods Willing (sta) 7
Guided Strike

Target creature gets +1/+0 and gains first strike until end of turn. Draw a card.

Instant
Guided Strike (plst) IMA-23
Heal

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Heal (5ed) 32
Heaven's Gate

One or more target creatures become white until end of turn.

Instant
Heaven's Gate (leg) 19
Hope and Glory

Untap two target creatures. Each of them gets +1/+1 until end of turn.

Instant
Hope and Glory (ulg) 9
Impact Resonance

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Instant
Impact Resonance (cm2) 107
Invigorated Rampage

Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.

Instant
Invigorated Rampage (aer) 86
Light of Hope

Choose one — • You gain 4 life. • Destroy target enchantment. • Put a +1/+1 counter on target creature.

Instant
Light of Hope (iko) 20
Magnetic Theft

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Instant
Magnetic Theft (5dn) 74
Nahiri's Stoneblades

Up to two target creatures each get +2/+0 until end of turn.

Instant
Nahiri's Stoneblades (war) 139
Panic

Cast this spell only during combat before blockers are declared. Target creature can't block this turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Panic (ice) 212
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (2xm) 25
Phalanx Formation

Strive — This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Instant
Phalanx Formation (jou) 21
Psychotic Fury

Target multicolored creature gains double strike until end of turn. Draw a card.

Instant
Psychotic Fury (dis) 68
Reckless Rage

Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.

Instant
Reckless Rage (rix) 110
Semester's End

Exile any number of target creatures and/or planeswalkers you control. At the beginning of the next end step, return each of them to the battlefield under its owner's control. Each of them enters with an additional +1/+1 counter on it if it's a creature and an additional loyalty counter on it if it's a planeswalker.

Instant
Semester's End (stx) 27
Shelter

Target creature you control gains protection from the color of your choice until end of turn. Draw a card.

Instant
Shelter (mh1) 28
Sheltering Light

Target creature gains indestructible until end of turn. Scry 1. (Damage and effects that say "destroy" don't destroy the creature.)

Instant
Sheltering Light (xln) 35
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (stx) 116
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (cmr) 387
Tandem Tactics

Up to two target creatures each get +1/+2 until end of turn. You gain 2 life.

Instant
Tandem Tactics (jmp) 135
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (ori) 166
Unbounded Potential

Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Instant
Unbounded Potential (mh2) 36
Valorous Stance

Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) • Destroy target creature with toughness 4 or greater.

Instant
Valorous Stance (vow) 42
Wear

Instant
Wear // Tear (cmr) 456
Will of the All-Hunter

Target creature gets +2/+2 until end of turn. If it's blocking, instead put two +1/+1 counters on it. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Will of the All-Hunter (iko) 38

Instant

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Land

Qty: 2 (3 w/ MDFC)Price: $3.48
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (plst) C21-284
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (cmr) 488

Land

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Ramp

Qty: 1 Price: $0.35
Dragonrage

Add {R} for each attacking creature you control. Until end of turn, attacking creatures you control gain "{R}: This creature gets +1/+0 until end of turn."

Instant
Dragonrage (frf) 97

Ramp

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Sorcery

Qty: 31 Price: $80.43
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (dbl) 409
Angelfire Ignition

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn. Flashback {2}{R}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Angelfire Ignition (mid) 367
Assault Strobe

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Sorcery
Assault Strobe (som) 82
Basri's Aegis

Put a +1/+1 counter on each of up to two target creatures. You may search your library and/or graveyard for a card named Basri, Devoted Paladin, reveal it, and put it into your hand. If you search your library this way, shuffle.

Sorcery
Basri's Aegis (m21) 322
Blinding Flare

Strive — This spell costs {R} more to cast for each target beyond the first. Any number of target creatures can't block this turn.

Sorcery
Blinding Flare (jou) 91
Blow Your House Down

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Sorcery
Blow Your House Down (plst) ELD-114
Ghired's Belligerence

Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)

Sorcery
Ghired's Belligerence (c19) 25
Gird for Battle

Put a +1/+1 counter on each of up to two target creatures.

Sorcery
Gird for Battle (jmp) 106
Go for Blood

Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling {1} ({1}, Discard this card: Draw a card.)

Sorcery
Go for Blood (iko) 122
Hour of Reckoning

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Destroy all nontoken creatures.

Sorcery
Hour of Reckoning (mic) 87
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (pthb) 24p
Jaya's Immolating Inferno

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Jaya's Immolating Inferno deals X damage to each of up to three targets.

Sorcery
Jaya's Immolating Inferno (cmr) 415
Launch the Fleet

Strive — This spell costs {1} more to cast for each target beyond the first. Until end of turn, any number of target creatures each gain "Whenever this creature attacks, create a 1/1 white Soldier creature token that's tapped and attacking."

Sorcery
Launch the Fleet (jou) 15
Meteor Swarm

Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.

Sorcery
Meteor Swarm (afr) 155
Overmaster

The next instant or sorcery spell you cast this turn can't be countered. Draw a card.

Sorcery
Overmaster (tor) 104
Panic Attack

Up to three target creatures can't block this turn.

Sorcery
Panic Attack (m10) 150
Reckless Charge

Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Reckless Charge (mh1) 144
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (cmr) 195
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (2xm) 28
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (afc) 136
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147
Shatterskull Smashing

Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Shoulder to Shoulder

Support 2. (Put a +1/+1 counter on each of up to two target creatures.) Draw a card.

Sorcery
Shoulder to Shoulder (plst) BBD-105
Smoke Spirits' Aid

For each of up to X target creatures, create a red Aura enchantment token named Smoke Blessing attached to that creature. Those tokens have enchant creature and "When enchanted creature dies, it deals 1 damage to its controller and you create a Treasure token."

Sorcery
Smoke Spirits' Aid (nec) 22
Sparkmage's Gambit

Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.

Sorcery
Sparkmage's Gambit (ogw) 117
Steelshaper's Gift

Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Sorcery
Steelshaper's Gift (5dn) 19
Surge to Victory

Exile target instant or sorcery card from your graveyard. Creatures you control get +X/+0 until end of turn, where X is that card's mana value. Whenever a creature you control deals combat damage to a player this turn, copy the exiled card. You may cast the copy without paying its mana cost.

Sorcery
Surge to Victory (c21) 58
Terashi's Cry

Tap up to three target creatures.

Sorcery
Terashi's Cry (chk) 47
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (jou) 115
Unearthly Blizzard

Up to three target creatures can't block this turn.

Sorcery
Unearthly Blizzard (chk) 196
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (rtr) 111

Sorcery

(CTRL to add secondary)

Deck Info

Deck stats

67 pips - 58 cards
10 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
79 pips - 68 cards
17 mana - 13 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
4 mana - 3 cards
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