354 views23 hrs ago
Commander
Size: 570Salt sum: 109.22
No deck tags
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Dashley44

354 views23 hrs ago
Commander
Size: 570Salt sum: 109.22
No deck tags

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Artifact

Qty: 35 Price: $18.20
Abzan Monument
When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.
Artifact
Abzan Monument (tdm) 238
Arm-Mounted Anchor
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs
less to activate if you have one or fewer cards in hand.
Artifact - Equipment
Arm-Mounted Anchor (lcc) 99
Armillary Sphere
,
, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
Artifact
Armillary Sphere (con) 134
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (fdn) 669
Black Mage's Rod
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +1/+0, has "Whenever you cast a noncreature spell, this creature deals 1 damage to each opponent," and is a Wizard in addition to its other types.
Equip
Artifact - Equipment
Black Mage's Rod (fin) 90
Boarded Window
Creatures attacking you get -1/-0.
At the beginning of each end step, if you were dealt 4 or more damage this turn, exile this artifact.
Artifact
Boarded Window (inr) 255
Ceremonial Groundbreaker
Equipped creature gets +2/+1 and has trample.
Equip Citizen

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ceremonial Groundbreaker (snc) 175
Crystal Fragments
Equipped creature gets +1/+1.
: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Equip
Artifact - Equipment
Crystal Fragments // Summon: Alexander (fin) 13Crystal Fragments // Summon: Alexander (fin) 13
Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
,
, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Artifact
Dawn-Blessed Pennant (ecl) 254
Drossclaw
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, each opponent loses 1 life.
Equip
Artifact - Equipment
Drossclaw (mh3) 89
Dwarven Shortsword
When this Equipment enters, create a 2/2 red Dwarf creature token, then attach this Equipment to it.
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dwarven Shortsword (hob) 10
Fire Nation Warship
Reach
When this Vehicle dies, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fire Nation Warship (tla) 256
Giant's Boulder
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
,
: Add one mana of any color.
,
, Sacrifice this artifact: Destroy target permanent.
Artifact
Giant's Boulder (hob) 173
Inventor's Axe
Flash
When this Equipment enters, you get
(two energy counters).
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +2/+0.
Equip—Pay
.
Artifact - Equipment
Inventor's Axe (mh3) 126
Kitesail
Equipped creature gets +1/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kitesail (wwk) 126
Magitek Armor
When this Vehicle enters, create a 1/1 colorless Hero creature token.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Magitek Armor (fin) 24
Mandibular Kite
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 and has flying.
Equip
Artifact - Equipment
Mandibular Kite (mh3) 34
Marble Chalice
: You gain 1 life.
Artifact
Marble Chalice (ala) 18
Novel Nunchaku
When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Equipped creature gets +1/+1 and has trample.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Novel Nunchaku (tmt) 127
Obelisk of Grixis
: Add
,
, or
.
Artifact
Obelisk of Grixis (c13) 251
Phantom Train
Trample
Sacrifice another artifact or creature: Put a +1/+1 counter on this Vehicle. It becomes a Spirit artifact creature in addition to its other types until end of turn.
Artifact - Vehicle
Phantom Train (fin) 110
Pirate's Cutlass
When this Equipment enters, attach it to target Pirate you control.
Equipped creature gets +2/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Pirate's Cutlass (fdn) 563
Ragged Short Spear
When this Equipment enters, you may discard a card. If you do, draw two cards.
Equipped creature gets +2/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ragged Short Spear (hob) 108
Ravenous Amulet
,
, Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery.
,
, Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.
Artifact
Ravenous Amulet (fdn) 131
Red Mage's Rapier
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.
Equip
Artifact - Equipment
Red Mage's Rapier (fin) 152
Soul Separator
,
, Sacrifice this artifact: Exile target creature card from your graveyard. Create a token that's a copy of that card, except it's 1/1, it's a Spirit in addition to its other types, and it has flying. Create a black Zombie creature token with power equal to that card's power and toughness equal to that card's toughness.
Artifact
Soul Separator (inr) 446
Strixhaven Skycoach
Flying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Strixhaven Skycoach (sos) 252
Super Suit
Flash
When this Equipment enters, attach it to target creature you control. Untap that creature.
Equipped creature gets +1/+2.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Super Suit (msh) 78
The Grim Captain's Locker
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Until end of turn, each creature card in your graveyard gains "Escape—
, Exile four other cards from your graveyard." (You may cast a card with escape from your graveyard for its escape cost.)
Legendary Artifact
The Grim Captain's Locker (lcc) 82
Tundra Tank
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
When this Vehicle enters, target creature you control gains indestructible until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Tundra Tank (tla) 121
Twin Blades
Flash
When this Equipment enters, attach it to target creature you control. That creature gains double strike until end of turn.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Twin Blades (tla) 157
Unstable Amulet
When this artifact enters, you get
(two energy counters).
Whenever you cast a spell from anywhere other than your hand, this artifact deals 1 damage to each opponent.
, Pay
: Exile the top card of your library. You may play it until you exile another card with this artifact.
Artifact
Unstable Amulet (mh3) 142
Warrior's Sword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+2 and is a Warrior in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Warrior's Sword (fin) 169
Waterbending Scroll
,
: Draw a card. This ability costs
less to activate for each Island you control.
Artifact
Waterbending Scroll (tla) 81

Artifact

(CTRL to add secondary)

Creature

Qty: 290 Price: $166.82
Aberrant Manawurm
Trample
Whenever you cast an instant or sorcery spell, this creature gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell.
Creature - Wurm
Aberrant Manawurm (sos) 138
Abstract Paintmage
At the beginning of your first main phase, add
. Spend this mana only to cast instant and sorcery spells.
Creature - Djinn Sorcerer
Abstract Paintmage (sos) 171
Abundant Maw
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When you cast this spell, target opponent loses 3 life and you gain 3 life.
Creature - Eldrazi Leech
Abundant Maw (inr) 1
Agent of Kotis
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Creature - Human Rogue
Agent of Kotis (tdm) 36
Alacrian Jaguar
Vigilance
Whenever this creature attacks while saddled, it gets +2/+2 until end of turn.
Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature - Cat Mount
Alacrian Jaguar (dft) 152
Alley Assailant
This creature enters tapped.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, target opponent loses 3 life and you gain 3 life.
Creature - Vampire Rogue
Alley Assailant (mkm) 76
Alpine Watchdog
Vigilance (Attacking doesn't cause this creature to tap.)
Creature - Dog
Alpine Watchdog (m21) 2
Amped Raptor
First strike
When this creature enters, you get
(two energy counters). Then if you cast it from your hand, exile cards from the top of your library until you exile a nonland card. You may cast that card by paying an amount of
equal to its mana value rather than paying its mana cost.
Creature - Dinosaur
Amped Raptor (mh3) 114
Amphin Mutineer
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Pirate Salamander
Amphin Mutineer (lcc) 143
Angel of Serenity
Flying
When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When this creature leaves the battlefield, return the exiled cards to their owners' hands.
Creature - Angel
Angel of Serenity (c21) 83
Anzrag, the Quake-Mole
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
Legendary Creature - God Mole
Anzrag, the Quake-Mole (mkm) 186
Apprentice Sharpshooter
Reach
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Creature - Human Archer
Apprentice Sharpshooter (vow) 185
April O'Neil, Kunoichi Trainee
When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
April O'Neil can't be blocked by creatures with power 3 or greater.
Legendary Creature - Human Ninja
April O'Neil, Kunoichi Trainee (tmt) 3
Archfiend of Depravity
Flying
At the beginning of each opponent's end step, that player chooses up to two creatures they control, then sacrifices the rest.
Creature - Demon
Archfiend of Depravity (frf) 62
Ascendant Dustspeaker
Flying
When this creature enters, put a +1/+1 counter on another target creature you control.
At the beginning of combat on your turn, exile up to one target card from a graveyard.
Creature - Cleric Orc
Ascendant Dustspeaker (sos) 8
Ascendant Dustspeaker
Flying
When this creature enters, put a +1/+1 counter on another target creature you control.
At the beginning of combat on your turn, exile up to one target card from a graveyard.
Creature - Cleric Orc
Ascendant Dustspeaker (sos) 8
Ashe, Princess of Dalmasca
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Rebel Noble
Ashe, Princess of Dalmasca (fin) 7
Attended Socialite
Alliance — Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature - Elf Druid
Attended Socialite (snc) 133
Avatar Enthusiasts
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Ally Peasant
Avatar Enthusiasts (tla) 11
Azure Fleet Admiral
When this creature enters, you become the monarch.
This creature can't be blocked by creatures the monarch controls.
Creature - Human Pirate
Azure Fleet Admiral (lcc) 144
Backstreet Bruiser
Defender
As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
Creature - Rogue Octopus
Backstreet Bruiser (snc) 35
Balamb T-Rexaur
Trample
When this creature enters, you gain 3 life.
Forestcycling
(
, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature - Dinosaur
Balamb T-Rexaur (fin) 173
Barbed Servitor
Indestructible
When this creature enters, suspect it. (It has menace and can't block.)
Whenever this creature deals combat damage to a player, you draw a card and you lose 1 life.
Whenever this creature is dealt damage, target opponent loses that much life.
Creature Artifact - Construct
Barbed Servitor (mkm) 77
Barret Wallace
Reach
Whenever Barret Wallace attacks, it deals damage equal to the number of equipped creatures you control to defending player.
Legendary Creature - Human Rebel
Barret Wallace (fin) 129
Basilica Stalker
Flying
Whenever this creature deals combat damage to a player, you gain 1 life and surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Vampire Detective
Basilica Stalker (mkm) 78
Beetle-Headed Merchants
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
Creature - Human Citizen
Beetle-Headed Merchants (tla) 86
Benevolent River Spirit
As an additional cost to cast this spell, waterbend
. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
.)
Flying, ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
When this creature enters, scry 2.
Creature - Spirit
Benevolent River Spirit (tla) 45
Beorn, Reluctant Host
Trample
Legendary Creature - Human Bear Shapeshifter
Beorn, Reluctant Host // Till and Tend (hob) 118
Biblioplex Tomekeeper
When this creature enters, choose up to one —
• Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
• Target creature becomes unprepared.
Creature Artifact - Construct
Biblioplex Tomekeeper (sos) 247
Blacksnag Buzzard
Flying
This creature enters with a +1/+1 counter on it if a creature died this turn.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Bird
Blacksnag Buzzard (otj) 79
Bogstomper
Creature - Beast
Bogstomper (m20) 320
Boneyard Desecrator
Menace
, Sacrifice another creature: Put a +1/+1 counter on this creature. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Creature - Zombie Mercenary
Boneyard Desecrator (otj) 81
Bothersome Noisemaker
Whenever you cast a noncreature spell, amass Goblins 1. (Put a +1/+1 counter on an Army you control. It's also a Goblin. If you don't control an Army, create a 0/0 black Goblin Army creature token first.)
Creature - Goblin Bard
Bothersome Noisemaker (hob) 89
Boughside Wanderers
When this creature enters, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elf Scout
Boughside Wanderers (hob) 121
Boulderborn Dragon
Flying, vigilance
Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Dragon
Boulderborn Dragon (tdm) 239
Brazen Upstart
Vigilance
When this creature dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Shaman
Brazen Upstart (snc) 296
Bristlebane Battler
Trample, ward

This creature enters with five -1/-1 counters on it.
Whenever another creature you control enters while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Soldier Kithkin
Bristlebane Battler (ecl) 168
Bristlepack Sentry
Defender
As long as you control a creature with power 4 or greater, this creature can attack as though it didn't have defender.
Creature - Wolf Plant
Bristlepack Sentry (otj) 156
Brokers Veteran
When this creature dies, put a shield counter on target creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier
Brokers Veteran (snc) 36
Bumi, King of Three Trials
When Bumi enters, choose up to X, where X is the number of Lesson cards in your graveyard —
• Put three +1/+1 counters on Bumi.
• Target player scries 3.
• Earthbend 3. (Target land you control becomes a 0/0 creature with haste that's still a land. Put three +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Legendary Creature - Human Ally Noble
Bumi, King of Three Trials (tla) 169
Caldaia Strongarm
When this creature enters, put two +1/+1 counters on target creature.
Blitz
(If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Human Warrior
Caldaia Strongarm (snc) 138
Callous Inspector
Menace (This creature can't be blocked except by two or more creatures.)
When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Callous Inspector (tla) 89
Canyon Crawler
Deathtouch
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Beast Spider
Canyon Crawler (tla) 90
Celestial Regulator
Flying
When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.
Creature - Angel Advisor
Celestial Regulator (snc) 174
Chandra's Magmutt
: This creature deals 1 damage to target player or planeswalker.
Creature - Elemental Dog
Chandra's Magmutt (m21) 303
Cheering Crowd
At the beginning of each player's first main phase, that player may put a +1/+1 counter on this creature. If they do, they add
for each counter on it.
Creature - Human Citizen
Cheering Crowd (spm) 126
Civic Gardener
Whenever this creature attacks, untap target creature or land.
Creature - Human Citizen
Civic Gardener (snc) 140
Cleanup Crew
When this creature enters, choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
• You gain 4 life.
Creature - Human Citizen
Cleanup Crew (snc) 141
Cloudbound Moogle
Flying
When this creature enters, put a +1/+1 counter on target creature.
Plainscycling
(
, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Creature - Moogle
Cloudbound Moogle (fin) 11
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 51
Cori Mountain Stalwart
Flurry — Whenever you cast your second spell each turn, this creature deals 2 damage to each opponent and you gain 2 life.
Creature - Human Monk
Cori Mountain Stalwart (tdm) 175
Corrupted Shapeshifter
Devoid (This card has no color.)
As this creature enters, it becomes your choice of a 3/3 creature with flying, a 2/5 creature with vigilance, or a 0/12 creature with defender.
Creature - Shapeshifter Eldrazi
Corrupted Shapeshifter (mh3) 56
Crew Captain
Haste
This creature has indestructible as long as it entered this turn.
Creature - Human Warrior
Crew Captain (snc) 180
Crimson Operative
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Creature Artifact - Human Villain
Crimson Operative (msh) 126
Crooked Custodian
This creature enters tapped.
Creature - Rogue Ogre
Crooked Custodian (snc) 71
Cruel Administrator
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
Whenever this creature attacks, create a 2/2 red Soldier creature token with firebending 1. (Whenever it attacks, add
. This mana lasts until end of combat.)
Creature - Human Soldier
Cruel Administrator (tla) 213
Crusader of Odric
Crusader of Odric's power and toughness are each equal to the number of creatures you control.
Creature - Human Soldier
Crusader of Odric (inr) 18
Cuboid Colony
Flash
Flying, trample
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Creature - Insect
Cuboid Colony (sos) 183
Culvert Ambusher
When this creature enters or is turned face up, target creature blocks this turn if able.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Horror Wurm
Culvert Ambusher (mkm) 351
Cursed Minotaur
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Minotaur Zombie
Cursed Minotaur (akh) 85
Dashing Bloodsucker
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 and gains lifelink until end of turn.
Creature - Vampire Warrior
Dashing Bloodsucker (dsk) 90
Dauntless Cathar
, Exile this card from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Creature - Human Soldier
Dauntless Cathar (inr) 19
Dearly Departed
Flying
As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.
Creature - Spirit
Dearly Departed (mic) 84
Desolation Prowler
Pay 2 life: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Desolation Prowler (hob) 64
Doorkeeper Thrull
Flash
Flying
Artifacts and creatures entering don't cause abilities to trigger.
Creature - Thrull
Doorkeeper Thrull (mkm) 13
Dragon Whelp
Flying
: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.
Creature - Dragon
Dragon Whelp (dmr) 116
Dreadwurm
Landfall — Whenever a land you control enters, this creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Horror Wurm
Dreadwurm (znr) 297
Dreamdrinker Vampire
Lifelink
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains menace until end of turn.
Creature - Vampire
Dreamdrinker Vampire (mh3) 88
Dwarven Castle Guard
When this creature dies, create a 1/1 colorless Hero creature token.
Creature - Soldier Dwarf
Dwarven Castle Guard (fin) 18
Earth Kingdom Soldier
Vigilance
When this creature enters, put a +1/+1 counter on each of up to two target creatures you control.
Creature - Human Soldier
Earth Kingdom Soldier (tla) 216
Earth Village Ruffians
When this creature dies, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Creature - Human Soldier Rogue
Earth Village Ruffians (tla) 219
Effortless Master
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.
Creature - Monk Orc
Effortless Master (tdm) 181
Elvenking's Harper
: Target creature can't be blocked this turn.
Creature - Elf Bard
Elvenking's Harper (hob) 38
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (soc) 266
Esgaroth Garrison
Esgaroth Garrison's power is equal to the number of creatures you control.
When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Soldier
Esgaroth Garrison (hob) 13
Eternal Student
, Exile this card from your graveyard: Create two 1/1 white and black Inkling creature tokens with flying.
Creature - Zombie Warlock
Eternal Student (sos) 82
Expanding Ooze
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever this creature attacks, put a +1/+1 counter on target modified creature you control. (Equipment, Auras you control, and counters are modifications.)
Creature - Ooze
Expanding Ooze (mh3) 184
Faerie Snoop
Flying
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
When this creature is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.
Creature - Faerie Detective
Faerie Snoop (mkm) 203
Falkenrath Torturer
Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
Creature - Vampire
Falkenrath Torturer (inr) 109
Feral Deathgorger
Flying, deathtouch
When this creature enters, exile up to two target cards from a single graveyard.
Creature - Dragon
Feral Deathgorger // Dusk Sight (tdm) 80
Festerhide Boar
Trample
Morbid — This creature enters with two +1/+1 counters on it if a creature died this turn.
Creature - Boar
Festerhide Boar (inr) 196
Fetid Gargantua
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, you may draw two cards. If you do, you lose 2 life.
Creature - Horror
Fetid Gargantua (mh3) 94
Fire Nation Raider
Raid — When this creature enters, if you attacked this turn, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Soldier
Fire Nation Raider (tla) 135
Flamehold Grappler
First strike
When this creature enters, copy the next spell you cast this turn when you cast it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Creature - Human Monk
Flamehold Grappler (tdm) 185
Flamekin Gildweaver
Trample
When this creature enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elemental Sorcerer
Flamekin Gildweaver (ecl) 140
Foot Elite
Whenever this creature attacks, another target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Ninja
Foot Elite (tmt) 146
Forge Boss
Whenever you sacrifice one or more other creatures, this creature deals 2 damage to each opponent. This ability triggers only once each turn.
Creature - Human Warrior
Forge Boss (snc) 189
Fractal Mascot
Trample
When this creature enters, tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Elk Fractal
Fractal Mascot (sos) 189
Frogmyr Enforcer
Prototype
— 2/2 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Creature Artifact - Myr Frog
Frogmyr Enforcer (mh3) 120
Front Porch Sentries
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Goblin Soldier
Front Porch Sentries (hob) 67
Furious Forebear
Whenever a creature you control dies while this card is in your graveyard, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Warrior Spirit
Furious Forebear (tdm) 13
Furnace Hellkite
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
: This creature gets +1/+0 until end of turn.
Creature Artifact - Dragon
Furnace Hellkite (mh3) 121
Galion, Elvenking's Butler
Whenever Galion attacks, choose up to one other target creature you control. Its base power and toughness become equal to Galion's power and toughness until end of turn.
Legendary Creature - Elf Advisor
Galion, Elvenking's Butler (hob) 125
Gallant Citizen
When this creature enters, draw a card.
Creature - Human Citizen
Gallant Citizen (msc) 820
Garruk's Gorehorn
Creature - Beast
Garruk's Gorehorn (m21) 184
Glyph Elemental
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this permanent.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura.
Creature Enchantment - Elemental
Glyph Elemental (mh3) 27
Goblin Trailblazer
Menace (This creature can't be blocked except by two or more creatures.)
Creature - Goblin Pirate
Goblin Trailblazer (cmr) 182
Grasping Scoundrel
This creature gets +1/+0 as long as it's attacking.
Creature - Human Pirate
Grasping Scoundrel (m19) 312
Gristle Glutton
, Blight 1: Discard a card. If you do, draw a card. (To blight 1, put a -1/-1 counter on a creature you control.)
Creature - Goblin Scout
Gristle Glutton (ecl) 144
Grizzled Angler
: Mill two cards. Then if there is a colorless creature card in your graveyard, transform this creature. (To mill two cards, put the top two cards of your library into your graveyard.)
Creature - Human
Grizzled Angler // Grisly Anglerfish (inr) 67Grizzled Angler // Grisly Anglerfish (inr) 67
Guardian of the Halls
Trample
: Put three +1/+1 counters on this creature.
Creature - Soldier Elf
Guardian of the Halls (hob) 127
Harvester of Misery
Menace
When this creature enters, other creatures get -2/-2 until end of turn.
, Discard this card: Target creature gets -2/-2 until end of turn.
Creature - Spirit
Harvester of Misery (big) 9
High-Rise Sawjack
Reach (This creature can block creatures with flying.)
Whenever this creature blocks a creature with flying, this creature gets +2/+0 until end of turn.
Creature - Elf Citizen
High-Rise Sawjack (j25) 670
Hog-Monkey
At the beginning of combat on your turn, target creature you control with a +1/+1 counter on it gains menace until end of turn. (It can't be blocked except by two or more creatures.)
Exhaust —
: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature - Boar Monkey
Hog-Monkey (tla) 104
Hungry Graffalon
Reach
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Creature - Giraffe
Hungry Graffalon (sos) 151
HYDRA Assault Robot
Whenever another Villain and/or artifact you control enters, this creature deals 1 damage to target opponent.
Creature Artifact - Villain Robot
HYDRA Assault Robot (msh) 137
Hydro-Channeler
: Add
. Spend this mana only to cast an instant or sorcery spell.
,
: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell.
Creature - Wizard Merfolk
Hydro-Channeler (sos) 54
Iceridge Serpent
When this creature enters, return target creature an opponent controls to its owner's hand.
Creature - Serpent
Iceridge Serpent (tdm) 49
Indebted Spirit
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Afterlife 1 (When this permanent is put into a graveyard from the battlefield, create a 1/1 white and black Spirit creature token with flying.)
Enchanted creature gets +1/+1 and has afterlife 1.
Creature Enchantment - Spirit
Indebted Spirit (mh3) 31
Infernal Captor
Exploit (When this creature enters, you may sacrifice a creature.)
When this creature exploits a creature, gain control of target artifact or creature until end of turn. Untap that permanent. It gains haste until end of turn.
Creature - Rogue Devil
Infernal Captor (mh3) 125
Inkling Mascot
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gains flying until end of turn. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Cat Inkling
Inkling Mascot (sos) 196
Inkrise Infiltrator
Flying
: This creature gets +2/+2 until end of turn.
Creature - Human Ninja
Inkrise Infiltrator (neo) 341
Iron-Fist Pulverizer
Reach
Whenever you cast your second spell each turn, this creature deals 2 damage to target opponent. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Warrior Giant
Iron-Fist Pulverizer (otj) 131
Jadar, Ghoulcaller of Nephalia
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Legendary Creature - Human Wizard
Jadar, Ghoulcaller of Nephalia (soc) 217
Jade-Cast Sentinel
Reach
,
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Ape Snake
Jade-Cast Sentinel (tdm) 243
Jeskai Brushmaster
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature - Monk Orc
Jeskai Brushmaster (tdm) 195
Jeskai Devotee
Flurry — Whenever you cast your second spell each turn, this creature gets +1/+1 until end of turn.
: Add
,
, or
. Activate only once each turn.
Creature - Monk Orc
Jeskai Devotee (tdm) 110
Jetmir's Fixer
: This creature gets +1/+1 until end of turn. If mana from a Treasure was spent to activate this ability, put a +1/+1 counter on this creature instead.
Creature - Warrior Cat
Jetmir's Fixer (snc) 194
June, Bounty Hunter
June can't be blocked as long as you've drawn two or more cards this turn.
, Sacrifice another creature: Create a Clue token. Activate only during your turn. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Mercenary
June, Bounty Hunter (tla) 106
Kami of Jealous Thirst
Deathtouch
: Each opponent loses 2 life and you gain 2 life. This ability costs
less to activate if you've drawn three or more cards this turn. Activate only once each turn.
Creature - Spirit
Kami of Jealous Thirst (mh3) 98
Kefka, Court Mage
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
Legendary Creature - Human Wizard
Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231
Kheru Goldkeeper
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Creature - Dragon
Kheru Goldkeeper (tdm) 199
Kishla Trawlers
When this creature enters, you may exile a creature card from your graveyard. When you do, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Citizen
Kishla Trawlers (tdm) 50
Kolaghan Warmonger
Haste
Whenever this creature attacks, look at the top six cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Warrior Ogre
Kolaghan Warmonger (mat) 67
Kraven's Cats
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Cat Villain
Kraven's Cats (spm) 104
Kulrath Mystic
Whenever you cast a spell with mana value 4 or greater, this creature gets +2/+0 and gains vigilance until end of turn.
Creature - Wizard Elemental
Kulrath Mystic (ecl) 56
Lake-town Lookout
When this creature dies, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Scout
Lake-town Lookout (hob) 18
Landscape Painter
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Merfolk
Landscape Painter // Vibrant Idea (sos) 56
Large Bear
Reach, trample, haste
Creature - Bear
Large Bear (hob) 159
Lecturing Scornmage
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature.
Creature - Human Warlock
Lecturing Scornmage (sos) 87
Longhorn Sharpshooter
Reach
When this card becomes plotted, it deals 2 damage to any target.
Plot
(You may pay
and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Minotaur Rogue
Longhorn Sharpshooter (otj) 132
Lupine Prototype
This creature can't attack or block unless a player has no cards in hand.
Creature Artifact - Construct Wolf
Lupine Prototype (inr) 267
Madame Masque
When Madame Masque enters, she connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace. (It can't be blocked except by two or more creatures.)
Legendary Creature - Human Villain
Madame Masque (msh) 104
Mage Tower Referee
Whenever you cast a multicolored spell, put a +1/+1 counter on this creature.
Creature Artifact - Construct
Mage Tower Referee (sos) 249
Mai, Jaded Edge
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Exhaust —
: Put a double strike counter on Mai. (Activate each exhaust ability only once.)
Legendary Creature - Human Noble
Mai, Jaded Edge (tla) 147
Markov Waltzer
Flying, haste
At the beginning of combat on your turn, up to two target creatures you control each get +1/+0 until end of turn.
Creature - Vampire
Markov Waltzer (vow) 242
Martyr of Sands
, Reveal X white cards from your hand, Sacrifice this creature: You gain three times X life.
Creature - Human Cleric
Martyr of Sands (csp) 15
Masked Bandits
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Rogue Raccoon
Masked Bandits (snc) 201
Masked Bandits
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Rogue Raccoon
Masked Bandits (snc) 319
Meddling Youths
Haste
Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Human Detective
Meddling Youths (mkm) 367
Merchant of Many Hats
: Return this card from your graveyard to your hand.
Creature - Human Ally Peasant
Merchant of Many Hats (tla) 110
Merciless Enforcers
Lifelink
: This creature deals 1 damage to each opponent.
Creature - Human Villain Mercenary
Merciless Enforcers (spm) 58
Mesa Unicorn
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Unicorn
Mesa Unicorn (dom) 27
Midnight Assassin
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Vampire Assassin
Midnight Assassin (j25) 460
Mirkwood Meditator
Landfall — Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn.
Creature - Elf Druid
Mirkwood Meditator (hob) 48
Mogg Mob
Sacrifice this creature: It deals 3 damage divided as you choose among one, two, or three targets.
Creature - Goblin
Mogg Mob (mh3) 127
Molten-Core Maestro
Menace
Opus — Whenever you cast an instant or sorcery spell, put a +1/+1 counter on this creature. If five or more mana was spent to cast that spell, add an amount of
equal to this creature's power.
Creature - Goblin Bard
Molten-Core Maestro (sos) 125
Monastery Messenger
Flying, vigilance
When this creature enters, put up to one target noncreature, nonland card from your graveyard on top of your library.
Creature - Bird Scout
Monastery Messenger (tdm) 208
Mouser Mark III
This creature can't attack unless you control another artifact.
Creature Artifact - Robot
Mouser Mark III (tmt) 159
Mycoloth
Devour 2 (As this creature enters, you may sacrifice any number of creatures. It enters with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on this creature.
Creature - Fungus
Mycoloth (soc) 276
Nasty Little Rabbit
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, put a +1/+1 counter on this creature.
Creature - Rabbit
Nasty Little Rabbit (hob) 130
Nightblade Brigade
Deathtouch
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Goblin Soldier
Nightblade Brigade (tdm) 85
Nightsky Mimic
Whenever you cast a spell that's both white and black, this creature has base power and toughness 4/4 until end of turn and gains flying until end of turn.
Creature - Shapeshifter
Nightsky Mimic (eve) 91
Nobody
When this creature enters, return up to one other target artifact you control to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature Artifact - Human Hero
Nobody (tmt) 161
Noxious Newt
Deathtouch
: Add
.
Creature - Salamander
Noxious Newt (sos) 155
Obscura Initiate
Flying
: This creature gains lifelink until end of turn.
Creature - Bird Citizen
Obscura Initiate (snc) 50
Obstinate Gargoyle
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature Artifact - Gargoyle
Obstinate Gargoyle (mh3) 195
Okoye, Dora Milaje Leader
When Okoye enters, create two 1/1 white Soldier creature tokens.
Attacking creature tokens you control have first strike.
Legendary Creature - Human Warrior Hero
Okoye, Dora Milaje Leader (msh) 27
Onakke Ogre
Creature - Warrior Ogre
Onakke Ogre (m19) 153
Ondu Knotmaster
Lifelink
Whenever another modified creature you control dies, put two +1/+1 counters on this creature.
Creature - Rogue Kor
Ondu Knotmaster // Throw a Line (mh3) 196
Oroku Saki, Shredder Rising
Sneak
(You may cast this spell for
if you also return an unblocked attacker you control to hand during the declare blockers step. He enters tapped and attacking.)
Whenever Oroku Saki deals combat damage to a player, you draw a card and lose 1 life.
Legendary Creature - Human Ninja
Oroku Saki, Shredder Rising (tmt) 68
Orysa, Tide Choreographer
This spell costs
less to cast if creatures you control have total toughness 10 or greater.
When Orysa enters, draw two cards.
Legendary Creature - Merfolk Bard
Orysa, Tide Choreographer (sos) 62
Paradox Surveyor
Reach
When this creature enters, look at the top five cards of your library. You may reveal a land card or a card with
in its mana cost from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Elf Druid
Paradox Surveyor (sos) 208
Paragon of Modernity
Flying
: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.
Creature Artifact - Warrior Angel
Paragon of Modernity (snc) 242
Patient Instructor
Vigilance
When this creature enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Creature - Human Citizen
Patient Instructor (hob) 162
Peerless Ropemaster
When this creature enters, return up to one target tapped creature to its owner's hand.
Creature - Human Rogue
Peerless Ropemaster (otj) 60
Person of Interest
When this creature enters, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.)
Creature - Human Rogue
Person of Interest (mkm) 139
Poised Practitioner
Flurry — Whenever you cast your second spell each turn, put a +1/+1 counter on this creature. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Human Monk
Poised Practitioner (tdm) 18
Practiced Scrollsmith
First strike
When this creature enters, exile target noncreature, nonland card from your graveyard. Until the end of your next turn, you may cast that card.
Creature - Cleric Dwarf
Practiced Scrollsmith (sos) 210
Prickly Pair
When this creature enters, create a 1/1 red Mercenary creature token with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Creature - Plant Mercenary
Prickly Pair (otj) 137
Prideful Feastling
Changeling (This card is every creature type.)
Lifelink
Creature - Shapeshifter
Prideful Feastling (ecl) 238
Priest of Titania
: Add
for each Elf on the battlefield.
Creature - Elf Druid
Priest of Titania (mh3) 286
Private Eye
Other Detectives you control get +1/+1.
Whenever you draw your second card each turn, target Detective can't be blocked this turn.
Creature - Homunculus Detective
Private Eye (mkm) 223
Projektor Inspector
Whenever this creature or another Detective you control enters and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card.
Creature - Human Detective
Projektor Inspector (mkm) 68
Prompto Argentum
Haste
Selfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.
Legendary Creature - Human Scout
Prompto Argentum (fin) 148
Proud Pack-Rhino
When this creature enters, choose one —
• Put a shield counter on target permanent. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Rhino
Proud Pack-Rhino (mh3) 41
Pterafractyl
Flying
This creature enters with X +1/+1 counters on it.
When this creature enters, you gain 2 life.
Creature - Dinosaur Fractal
Pterafractyl (sos) 215
Raucous Audience
: Add
. If you control a creature with power 4 or greater, add
instead.
Creature - Human Citizen
Raucous Audience (tla) 190
Ravenhill Flock
Flying
Whenever you draw a card, put a +1/+1 counter on this creature.
Creature - Bird
Ravenhill Flock (hob) 52
Reaper from the Abyss
Flying
Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
Creature - Demon
Reaper from the Abyss (c14) 159
Rearing Embermare
Reach, haste
Creature - Beast Horse
Rearing Embermare (sos) 127
Rebellious Captives
Exhaust —
: Put two +1/+1 counters on this creature, then earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped. Activate each exhaust ability only once.)
Creature - Human Ally Peasant
Rebellious Captives (tla) 191
Reckless Scholar
: Target player draws a card, then discards a card.
Creature - Human Wizard
Reckless Scholar (inr) 81
Refurbished Familiar
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.
Creature Artifact - Rat Zombie
Refurbished Familiar (mh3) 105
Refurbished Familiar
Affinity for artifacts (This spell costs
less to cast for each artifact you control.)
Flying
When this creature enters, each opponent discards a card. For each opponent who can't, you draw a card.
Creature Artifact - Rat Zombie
Refurbished Familiar (mh3) 105
Rehearsed Debater
Vigilance
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+1 until end of turn.
Creature - Djinn Bard
Rehearsed Debater (sos) 29
Repeat Offender
: If this creature is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
Creature - Human Assassin
Repeat Offender (mkm) 101
Rhox Pummeler
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
This creature has trample as long as it has a shield counter on it.
Creature - Soldier Rhino
Rhox Pummeler (snc) 155
Riveteers Initiate
: This creature gains deathtouch until end of turn.
Creature - Lizard Citizen
Riveteers Initiate (snc) 120
Rodeo Pyromancers
Whenever you cast your first spell each turn, add
.
Creature - Human Mercenary
Rodeo Pyromancers (otj) 143
Rubble Rouser
When this creature enters, you may discard a card. If you do, draw a card.
, Exile a card from your graveyard: Add
. When you do, this creature deals 1 damage to each opponent.
Creature - Dwarf Sorcerer
Rubble Rouser (sos) 128
Rubblebelt Braggart
Whenever this creature attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.)
Creature - Warrior Lizard
Rubblebelt Braggart (mkm) 143
Rubblebelt Maverick
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
, Exile this card from your graveyard: Put a +1/+1 counter on target creature. Activate only as a sorcery.
Creature - Human Detective
Rubblebelt Maverick (mkm) 174
Sage of the Unknowable
: Add
. Spend this mana only to cast a colorless spell or to activate an ability.
Creature - Human Wizard
Sage of the Unknowable (mh3) 68
Sagu Pummeler
Reach
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters and a reach counter on target creature. Activate only as a sorcery.
Creature - Beast
Sagu Pummeler (tdm) 156
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Samut, the Driving Force
First strike, vigilance, haste
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Other creatures you control get +X/+0, where X is your speed.
Noncreature spells you cast cost
less to cast, where X is your speed.
Legendary Creature - Human Warrior Cleric
Samut, the Driving Force (dft) 222
Sandskitter Outrider
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, it endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
Creature - Goblin Soldier
Sandskitter Outrider (tdm) 89
Sanitation Automaton
When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Construct
Sanitation Automaton (mkm) 256
Sarpadian Simulacrum
Haste
, Sacrifice this creature: It deals 4 damage to target creature.
Creature Artifact - Goblin
Sarpadian Simulacrum (mh3) 135
Scorch Spitter
Whenever this creature attacks, it deals 1 damage to the player or planeswalker it's attacking.
Creature - Elemental Lizard
Scorch Spitter (m20) 159
Scorpion Sentinel
As long as you control seven or more lands, this creature gets +3/+0.
Creature Artifact - Scorpion Robot
Scorpion Sentinel (fin) 72
Search Party Captain
This spell costs
less to cast for each creature you attacked with this turn.
When this creature enters, draw a card.
Creature - Human Soldier
Search Party Captain (mid) 32
Serpent of the Pass
If there are three or more Lesson cards in your graveyard, you may cast this spell as though it had flash.
This spell costs
less to cast for each noncreature, nonland card in your graveyard.
Creature - Serpent
Serpent of the Pass (tla) 70
Shady Informant
When this creature dies, it deals 2 damage to any target.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Rogue Ogre
Shady Informant (mkm) 231
Shock Brigade
Menace (This creature can't be blocked except by two or more creatures.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Creature - Goblin Soldier
Shock Brigade (tdm) 120
Silverbeak Griffin
Flying (This creature can't be blocked except by creatures with flying or reach.)
Creature - Griffin
Silverbeak Griffin (m19) 285
Silverquill, the Disputant
Flying, vigilance
Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Legendary Creature - Elder Dragon
Silverquill, the Disputant (sos) 287
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 67
Smoldering Werewolf
When this creature enters, it deals 1 damage to each of up to two target creatures.
: Transform this creature.
Creature - Horror Werewolf
Smoldering Werewolf // Erupting Dreadwolf (inr) 171Smoldering Werewolf // Erupting Dreadwolf (inr) 171
Snooping Newsie
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
As long as there are five or more mana values among cards in your graveyard, this creature gets +1/+1 and has lifelink.
Creature - Human Rogue
Snooping Newsie (snc) 222
Solstice Zealot
When this creature enters, you get
(two energy counters).
, Pay
: Tap target creature.
Creature - Cleric Rhino
Solstice Zealot (mh3) 43
Sower of Discord
Flying
As this creature enters, choose two players.
Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
Creature - Demon
Sower of Discord (cmm) 187
Spara's Adjudicators
When this creature enters, target creature an opponent controls can't attack or block until your next turn.
, Exile this card from your hand: Target land gains "
: Add
,
, or
" until this card is cast from exile. You may cast this card for as long as it remains exiled.
Creature - Cat Citizen
Spara's Adjudicators (snc) 224
Spectral Sailor
Flash (You may cast this spell any time you could cast an instant.)
Flying
: Draw a card.
Creature - Spirit Pirate
Spectral Sailor (lcc) 172
Spellbook Seeker
Flying
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bird
Spellbook Seeker // Careful Study (sos) 68
Spirit Mascot
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
Creature - Spirit Ox
Spirit Mascot (sos) 230
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (soc) 287
Squad Rallier
: Look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Scout
Squad Rallier (fdn) 24
Startled Relic Sloth
Trample, lifelink
At the beginning of combat on your turn, exile up to one target card from a graveyard.
Creature - Beast Sloth
Startled Relic Sloth (sos) 233
Stirring Honormancer
When this creature enters, look at the top X cards of your library, where X is the number of creatures you control. Put one of those cards into your hand and the rest into your graveyard.
Creature - Rhino Bard
Stirring Honormancer (sos) 234
Stonehorn Chanter
: This creature gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)
Creature - Cleric Rhino
Stonehorn Chanter (m14) 39
Strife Scholar
Ward—Pay 2 life.
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Orc Sorcerer
Strife Scholar // Awaken the Ages (sos) 131
Summon: Choco/Mog
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
Creature Enchantment - Saga Bird Moogle
Summon: Choco/Mog (fin) 35
Sunderflock
This spell costs
less to cast, where X is the greatest mana value among Elementals you control.
Flying
When this creature enters, if you cast it, return all non-Elemental creatures to their owners' hands.
Creature - Elemental
Sunderflock (ecl) 74
Swooping Protector
Flash
Flying
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Bird Citizen
Swooping Protector (snc) 33
Temperamental Oozewagg
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)
Creature - Ooze Brushwagg
Temperamental Oozewagg (mh3) 172
Tempest Harvester
When this creature enters, you get
(two energy counters).
, Pay
: Draw a card, then discard a card.
Creature - Wizard Merfolk
Tempest Harvester (mh3) 73
Tendershoot Dryad
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.
Creature - Dryad
Tendershoot Dryad (soc) 125
Tenured Concocter
Vigilance
Whenever this creature becomes the target of a spell or ability an opponent controls, you may draw a card.
Infusion — This creature gets +2/+0 as long as you gained life this turn.
Creature - Druid Troll
Tenured Concocter (sos) 163
Territorial Hammerskull
Whenever this creature attacks, tap target creature an opponent controls.
Creature - Dinosaur
Territorial Hammerskull (xln) 41
Tester of the Tangential
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of combat on your turn, you may pay
. When you do, move X +1/+1 counters from this creature onto another target creature.
Creature - Wizard Djinn
Tester of the Tangential (sos) 69
The Prismatic Piper
If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Shapeshifter
The Prismatic Piper (cmm) 1
The Sackville-Bagginses
When The Sackville-Bagginses enter, you may sacrifice another creature or artifact. If you do, draw a card and create a Treasure token.
Whenever you sacrifice a token, target opponent loses 1 life.
Legendary Creature - Citizen Halfling
The Sackville-Bagginses (hob) 83
Thieving Skydiver
Kicker
. X can't be 0. (You may pay an additional
as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue
Thieving Skydiver (otc) 118
Thoughtweft Lieutenant
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature - Soldier Kithkin
Thoughtweft Lieutenant (ecl) 343
Ulna Alley Shopkeep
Menace (This creature can't be blocked except by two or more creatures.)
Infusion — This creature gets +2/+0 as long as you gained life this turn.
Creature - Goblin Warlock
Ulna Alley Shopkeep (sos) 103
Umbral Collar Zealot
Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Cleric
Umbral Collar Zealot (soc) 227
Undercover Crocodelf
Whenever this creature deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Elf Crocodile Detective
Undercover Crocodelf (mkm) 239
Unrooted Ancestor
Flash
, Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)
Creature - Cleric Spirit
Unrooted Ancestor (tdm) 96
Unscrupulous Agent
When this creature enters, target opponent exiles a card from their hand.
Creature - Elf Detective
Unscrupulous Agent (mkm) 109
Velvetwing Butterflies
Flying
Creature - Insect
Velvetwing Butterflies // Gaze in Wonder (hob) 30
Vengeful Tracker
Whenever an opponent sacrifices an artifact, this creature deals 2 damage to them.
Creature - Human Detective
Vengeful Tracker (mkm) 147
Vial Smasher, Gleeful Grenadier
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Legendary Creature - Goblin Mercenary
Vial Smasher, Gleeful Grenadier (otj) 235
Vindictive Warden
Menace (This creature can't be blocked except by two or more creatures.)
Firebending 1 (Whenever this creature attacks, add
. This mana lasts until end of combat.)
: This creature deals 1 damage to each opponent.
Creature - Human Soldier
Vindictive Warden (tla) 249
Voidpouncer
Devoid (This card has no color.)
Kicker
(You may pay an additional
as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters and a trample counter on it and with haste.
Creature - Eldrazi
Voidpouncer (mh3) 143
Volcanic Dragon
Flying, haste
Creature - Dragon
Volcanic Dragon (m20) 336
Voldaren Duelist
Haste
When this creature enters, target creature can't block this turn.
Creature - Vampire Warrior
Voldaren Duelist (soi) 191
Walltop Sentries
Reach, deathtouch
When this creature dies, if there's a Lesson card in your graveyard, you gain 2 life.
Creature - Human Soldier Ally
Walltop Sentries (tla) 202
Whirlwing Stormbrood
Flash
Flying
You may cast sorcery spells and Dragon spells as though they had flash.
Creature - Dragon
Whirlwing Stormbrood // Dynamic Soar (tdm) 322
Wildvine Pummeler
Vivid — This spell costs
less to cast for each color among permanents you control.
Reach, trample
Creature - Berserker Giant
Wildvine Pummeler (ecl) 203
Winter Soldier, Icy Assassin
Vigilance, menace
Winter Soldier gets +2/+0 for each Equipment attached to him.
: Return this card from your graveyard to the battlefield with a finality counter on him. Then you may attach an Equipment you control to him. (If a creature with a finality counter on it would die, exile it instead.)
Legendary Creature - Human Assassin Villain
Winter Soldier, Icy Assassin (msh) 377
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature - Insect
Wirewood Symbiote (mh3) 288
Wonder Man, Hollywood Hero
Flying
Each power-up ability of permanents you control can be activated an additional time.
Power-up —
: Put two +1/+1 counters on Wonder Man. (Activate each power-up ability only . . . once? Reduce the cost by his mana cost if he entered this turn.)
Legendary Creature - Human Hero Performer
Wonder Man, Hollywood Hero (msh) 160
Woodland Weavemaster
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Creature - Elf Druid
Woodland Weavemaster (hob) 143
Writhing Chrysalis
Devoid (This card has no color.)
When you cast this spell, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add
."
Reach
Whenever you sacrifice another Eldrazi, put a +1/+1 counter on this creature.
Creature - Eldrazi Drone
Writhing Chrysalis (mh3) 208
Yahenni, Undying Partisan
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
Legendary Creature - Vampire Aetherborn
Yahenni, Undying Partisan (soc) 232
Yathan Tombguard
Menace (This creature can't be blocked except by two or more creatures.)
Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.
Creature - Human Warrior
Yathan Tombguard (tdm) 100
Yuyan Archers
Reach
When this creature enters, you may discard a card. If you do, draw a card.
Creature - Human Archer
Yuyan Archers (tla) 161
Zidane, Tantalus Thief
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap it. It gains lifelink and haste until end of turn.
Whenever an opponent gains control of a permanent from you, you create a Treasure token.
Legendary Creature - Human Scout Mutant
Zidane, Tantalus Thief (fin) 251
Zoyowa Lava-Tongue
Deathtouch
At the beginning of your end step, if you descended this turn, each opponent may discard a card or sacrifice a permanent of their choice. Zoyowa deals 3 damage to each opponent who didn't. (You descended if a permanent card was put into your graveyard from anywhere.)
Legendary Creature - Goblin Warlock
Zoyowa Lava-Tongue (lci) 312

Creature

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Enchantment

Qty: 31 Price: $31.49
Aether Revolt
Revolt — As long as a permanent left the battlefield under your control this turn, if a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.
Whenever you get one or more
, this enchantment deals that much damage to any target.
Enchantment
Aether Revolt (mh3) 113
Airtight Alibi
Flash
Enchant creature
When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected.
Enchanted creature gets +2/+2 and can't become suspected.
Enchantment - Aura
Airtight Alibi (mkm) 149
Alien Invasion
At the beginning of combat on your turn, create a 1/1 red Alien creature token with haste and "This token attacks each combat if able." Put a +1/+1 counter on it for each invasion counter on this enchantment, then put an invasion counter on this enchantment.
Enchantment
Alien Invasion (msh) 200
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (khc) 19
Confiscate
Enchant permanent
You control enchanted permanent.
Enchantment - Aura
Confiscate (usg) 66
Dog Umbra
Flash
Enchant creature
As long as another player controls enchanted creature, it can't attack or block. Otherwise, this Aura has umbra armor. (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Dog Umbra (mh3) 22
Dragon Mantle
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has "
: This creature gets +1/+0 until end of turn."
Enchantment - Aura
Dragon Mantle (cmr) 174
Dramatic Accusation
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
: Shuffle enchanted creature into its owner's library.
Enchantment - Aura
Dramatic Accusation (mkm) 294
Duelist's Heritage
Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.
Enchantment
Duelist's Heritage (c21) 90
Eagle's Rescue
Enchant creature
Enchanted creature gets +2/+2 and has flying.
: Return this card from your graveyard to the battlefield attached to target creature you control with power 1 or less. Activate only as a sorcery.
Enchantment - Aura
Eagle's Rescue (hob) 155
Enchanted River's Grasp
Enchant creature
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Enchanted River's Grasp (hob) 39
Flood the Engine
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Flood the Engine (dft) 42
Graduation Day
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on target creature you control.
Enchantment
Graduation Day (sos) 16
HYDRA Infiltration
When this enchantment enters, target opponent discards two cards.
Whenever a creature you control attacks alone, target opponent loses 1 life and you gain 1 life.
Enchantment
HYDRA Infiltration (msh) 100
HYDRA Infiltration
When this enchantment enters, target opponent discards two cards.
Whenever a creature you control attacks alone, target opponent loses 1 life and you gain 1 life.
Enchantment
HYDRA Infiltration (msh) 100
Liliana's Contract
When this enchantment enters, you draw four cards and you lose 4 life.
At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Enchantment
Liliana's Contract (m19) 107
Liminal Hold
When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You gain 2 life.
Enchantment
Liminal Hold (ecl) 24
Living History
When this enchantment enters, create a 2/2 red and white Spirit creature token.
Whenever you attack, if a card left your graveyard this turn, target attacking creature gets +2/+0 until end of turn.
Enchantment
Living History (sos) 121
Most Wanted
Flash
Enchant creature
Enchanted creature gets +2/+1.
When enchanted creature dies, create two Treasure tokens.
Enchantment - Aura
Most Wanted (snc) 153
Necrodominance
Skip your draw step.
At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.
Your maximum hand size is five.
If a card or token would be put into your graveyard from anywhere, exile it instead.
Legendary Enchantment
Necrodominance (mh3) 102
Northern Air Temple
When Northern Air Temple enters, each opponent loses X life and you gain X life, where X is the number of Shrines you control.
Whenever another Shrine you control enters, each opponent loses 1 life and you gain 1 life.
Legendary Enchantment - Shrine
Northern Air Temple (tla) 111
Painter's Studio
When you unlock this door, exile the top two cards of your library. You may play them until the end of your next turn.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Painter's Studio // Defaced Gallery (dsk) 147
Part in Friendship
Whenever a nontoken creature you control dies, reveal cards from the top of your library until you reveal a creature card. If its mana value is less than or equal to the number of lands you control, put it onto the battlefield. Otherwise, put it into your hand. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.
Enchantment
Part in Friendship (hob) 134
Reverberating Summons
At the beginning of each combat, if you've cast two or more spells this turn, this enchantment becomes a 3/3 Monk creature with haste in addition to its other types until end of turn.
, Discard your hand, Sacrifice this enchantment: Draw two cards.
Enchantment
Reverberating Summons (tdm) 117
Smile at Death
At the beginning of your upkeep, return up to two target creature cards with power 2 or less from your graveyard to the battlefield. Put a +1/+1 counter on each of those creatures.
Enchantment
Smile at Death (tdm) 329
Spiral into Solitude
Enchant creature
Enchanted creature can't attack or block.
, Blight 1, Sacrifice this Aura: Exile enchanted creature. (To blight 1, put a -1/-1 counter on a creature you control.)
Enchantment - Aura
Spiral into Solitude (ecl) 36
The Mountain-king's Return
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
II — Return target creature card with mana value 3 or less from your graveyard to the battlefield.
III — Put a +1/+1 counter on up to one target creature.
Enchantment - Saga
The Mountain-king's Return (hob) 22
Unable to Scream
Enchant creature
Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types.
As long as enchanted creature is face down, it can't be turned face up.
Enchantment - Aura
Unable to Scream (dsk) 78
Utter Insignificance
Flash
Enchant creature
Enchanted creature loses all abilities and has base power and toughness 1/1.
: Exile enchanted creature.
Enchantment - Aura
Utter Insignificance (mh3) 78
Wingspan Stride
Enchant creature
Enchanted creature gets +1/+1 and has flying.
: Return this Aura to its owner's hand.
Enchantment - Aura
Wingspan Stride (tdm) 66

Enchantment

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Instant

Qty: 79 Price: $46.87
Aether Spike
Choose target spell. You get
(two energy counters), then you may pay any amount of
. Counter that spell unless its controller pays
for each
paid this way.
Instant
Aether Spike (mh3) 50
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Auspicious Arrival
Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Auspicious Arrival (mkm) 5
Azula Always Lies
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Instant - Lesson
Azula Always Lies (tla) 84
Banishing Betrayal
Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Banishing Betrayal (sos) 38
Bilbo's Gambit
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Return target spell to its owner's hand. If the gift was promised, players can't cast spells this turn.
Instant
Bilbo's Gambit (hob) 5
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (tdc) 173
Burrog Barrage
Target creature you control gets +1/+0 until end of turn if you've cast another instant or sorcery spell this turn. Then it deals damage equal to its power to up to one target creature an opponent controls.
Instant
Burrog Barrage (sos) 141
Burst Lightning
Kicker
(You may pay an additional
as you cast this spell.)
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Instant
Burst Lightning (soa) 41
Caught in the Crossfire
Spree (Choose one or more additional costs.)
+
— Caught in the Crossfire deals 2 damage to each outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
+
— Caught in the Crossfire deals 2 damage to each non-outlaw creature.
Instant
Caught in the Crossfire (otj) 117
Celestial Purge
Exile target black or red permanent.
Instant
Celestial Purge (m10) 7
Confusticate and Bebother
Choose one —
• Counter target spell unless its controller pays
.
• Draw two cards, then discard a card.
Instant
Confusticate and Bebother (hob) 35
Cunning Maneuver
Target creature gets +3/+1 until end of turn.
Create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Cunning Maneuver (tla) 130
Dark Ritual
Add
.
Instant
Dark Ritual (cst) 120
Don't Make a Sound
Counter target spell unless its controller pays
. If they do, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Don't Make a Sound (dsk) 49
Double Jump
Put a flying counter on target creature you control. Until end of turn, it has base power and toughness 5/5.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Double Jump // Flying Kick (tmc) 35
Dragon's Prey
This spell costs
more to cast if it targets a Dragon.
Destroy target creature.
Instant
Dragon's Prey (tdm) 79
Essence Scatter
Counter target creature spell.
Instant
Essence Scatter (sos) 47
Fanatical Strength
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Fanatical Strength (mkm) 159
Feed the Cycle
As an additional cost to cast this spell, forage or pay
. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.
Instant
Feed the Cycle (blb) 94
Felonious Rage
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
Instant
Felonious Rage (mkm) 125
Final Reward
Exile target creature.
Instant
Final Reward (akh) 92
Flame Spill
Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead.
Instant
Flame Spill (iko) 117
For the Family
Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Instant
For the Family (j25) 657
Fowl Strike
Destroy target creature with flying.
Reinforce 2—
(
, Discard this card: Put two +1/+1 counters on target creature.)
Instant
Fowl Strike (mh3) 155
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (msh) 167
Glorious Decay
Choose one —
• Destroy target artifact.
• Glorious Decay deals 4 damage to target creature with flying.
• Exile target card from a graveyard. Draw a card.
Instant
Glorious Decay (sos) 150
Harm's Way
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.
Instant
Harm's Way (m10) 14
Hurkyl's Recall
Return all artifacts target player owns to their hand.
Instant
Hurkyl's Recall (5ed) 93
Interjection
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Interjection (sos) 22
Kill Shot
Destroy target attacking creature.
Instant
Kill Shot (snc) 19
Last Gasp
Target creature gets -3/-3 until end of turn.
Instant
Last Gasp (sos) 86
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Lost Days
The owner of target creature or enchantment puts it into their library second from the top or on the bottom. You create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant - Lesson
Lost Days (tla) 62
Magnificent End
This spell costs
less to cast if it targets a tapped creature.
Magnificent End deals 5 damage to target creature.
Instant
Magnificent End (hob) 20
Make Your Move
Destroy target artifact, enchantment, or creature with power 4 or greater.
Instant
Make Your Move (tmt) 20
Masterful Flourish
Target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Masterful Flourish (sos) 89
Masterful Flourish
Target creature you control gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Masterful Flourish (sos) 89
Might of the Meek
Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse.
Draw a card.
Instant
Might of the Meek (blb) 144
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (m19) 28
Moonlight Hunt
Choose target creature you don't control. Each creature you control that's a Wolf or a Werewolf deals damage equal to its power to that creature.
Instant
Moonlight Hunt (inr) 209
Murder
Destroy target creature.
Instant
Murder (snc) 88
Neutralize the Guards
Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Instant
Neutralize the Guards (otj) 95
Outlaws' Fury
Creatures you control get +2/+0 until end of turn. If you control an outlaw, exile the top card of your library. Until the end of your next turn, you may play that card. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Instant
Outlaws' Fury (otj) 136
Pharika's Libation
Choose one —
• Target opponent sacrifices a creature of their choice.
• Target opponent sacrifices an enchantment of their choice.
Instant
Pharika's Libation (thb) 111
Pinecone Strike
Choose one or both —
• Pinecone Strike deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Destroy target artifact token.
Instant
Pinecone Strike (hob) 107
Pitfall Trap
If exactly one creature is attacking, you may pay
rather than pay this spell's mana cost.
Destroy target attacking creature without flying.
Instant - Trap
Pitfall Trap (zen) 32
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Instant
Quandrix Charm (sos) 217
Quick Draw
Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn.
Instant
Quick Draw (otj) 138
Rally the Peasants
Creatures you control get +2/+0 until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Rally the Peasants (ema) 25
Rapier Wit
Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Draw a card.
Instant
Rapier Wit (sos) 28
Riverguard's Reflexes
Target creature gets +2/+2 and gains first strike until end of turn. Untap it.
Instant
Riverguard's Reflexes (ecl) 33
Riveteers Charm
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
Instant
Riveteers Charm (snc) 331
Safe Passage
Prevent all damage that would be dealt to you and creatures you control this turn.
Instant
Safe Passage (m10) 28
Siege Smash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose one —
• Destroy target artifact.
• Target creature gets +3/+2 and gains trample until end of turn.
Instant
Siege Smash (mh3) 136
Silverquill Charm
Choose one —
• Put two +1/+1 counters on target creature.
• Exile target creature with power 2 or less.
• Each opponent loses 3 life and you gain 3 life.
Instant
Silverquill Charm (sos) 225
Skullcrack
Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.
Instant
Skullcrack (otp) 27
Slash of Light
Slash of Light deals damage equal to the number of creatures you control plus the number of Equipment you control to target creature.
Instant
Slash of Light (fin) 32
Slice from the Shadows
This spell can't be countered. (This includes by the ward ability.)
Target creature gets -X/-X until end of turn.
Instant
Slice from the Shadows (mkm) 103
Smaug's Fury
Target creature gets +3/+0 and gains reach and first strike until end of turn.
Instant
Smaug's Fury (hob) 111
Sold Out
Exile target creature. If it was dealt damage this turn, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant
Sold Out (tla) 119
Spectral Denial
This spell costs
less to cast for each creature you control with power 4 or greater.
Counter target spell unless its controller pays
.
Instant
Spectral Denial (tdm) 58
Staggering Size
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Staggering Size (lci) 214
Stomped by the Foot
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Instant
Stomped by the Foot (tmt) 82
Sure Strike
Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)
Instant
Sure Strike (fdn) 209
Swat Away
This spell costs
less to cast if a creature is attacking you.
The owner of target spell or creature puts it on their choice of the top or bottom of their library.
Instant
Swat Away (ecl) 75
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (scd) 37
Team Tactics
Teamwork 1 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 1 or more.)
Target creature gains double strike until end of turn. If this spell was cast using teamwork, that creature also gains trample until end of turn.
Instant
Team Tactics (msh) 155
Thorin's Last Stand
Choose one —
• Creatures you control get +2/+1 until end of turn.
• Destroy target artifact or enchantment. You gain 2 life.
Instant
Thorin's Last Stand (hob) 28
Torch Breath
This spell costs
less to cast if it targets a blue permanent.
This spell can't be countered.
Torch Breath deals X damage to target creature or planeswalker.
Instant
Torch Breath (snc) 127
Tune the Narrative
Draw a card. You get
(two energy counters).
Instant
Tune the Narrative (mh3) 75
Unsubtle Mockery
Unsubtle Mockery deals 4 damage to target creature. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Instant
Unsubtle Mockery (sos) 136
Utter End
Exile target nonland permanent.
Instant
Utter End (c18) 193
Valorous Stance
Choose one —
• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
• Destroy target creature with toughness 4 or greater.
Instant
Valorous Stance (vow) 42
Vayne's Treachery
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -6/-6 until end of turn instead.
Instant
Vayne's Treachery (fin) 124
Wilt in the Heat
This spell costs
less to cast if one or more cards left your graveyard this turn.
Wilt in the Heat deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Instant
Wilt in the Heat (sos) 243
Zealous Persecution
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Instant
Zealous Persecution (arb) 85

Instant

(CTRL to add secondary)

Land

Qty: 87 (90 w/ MDFC)Price: $58.99
Bloodfell Caves
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Bloodfell Caves (tdm) 250
Botanical Plaza
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Botanical Plaza (snc) 247
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (tdc) 356
Elvenking's Halls
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
Land
Elvenking's Halls (hob) 182
Forest
(
: Add
.)
Basic Land - Forest
Forest (m10) 248
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Forest
(
: Add
.)
Basic Land - Forest
Forest (sos) 280
Hobbit Hole
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling
(
, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Land
Hobbit Hole (hob) 184
Island
(
: Add
.)
Basic Land - Island
Island (ddf) 78
Island
(
: Add
.)
Basic Land - Island
Island (ddf) 79
Island
(
: Add
.)
Basic Land - Island
Island (ddf) 79
Island
(
: Add
.)
Basic Land - Island
Island (ddh) 79
Island
(
: Add
.)
Basic Land - Island
Island (ddh) 79
Island
(
: Add
.)
Basic Land - Island
Island (ddh) 79
Island
(
: Add
.)
Basic Land - Island
Island (c13) 343
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395
Island
(
: Add
.)
Basic Land - Island
Island (lci) 396
Island
(
: Add
.)
Basic Land - Island
Island (lci) 396
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Maelstrom of the Spirit Dragon
: Add
.
: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
,
, Sacrifice this land: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle.
Land
Maelstrom of the Spirit Dragon (tdm) 260
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (m10) 243
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ddg) 78
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ddg) 81
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (snc) 268
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (snc) 269
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (woe) 273
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (woe) 274
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (woe) 274
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 399
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 400
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (lci) 400
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh3) 316
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh3) 316
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh3) 317
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inr) 295
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (sos) 278
Petrified Hamlet
When this land enters, choose a land card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Lands with the chosen name have "
: Add
."
: Add
.
Land
Petrified Hamlet (sos) 259
Plains
(
: Add
.)
Basic Land - Plains
Plains (ala) 230
Plains
(
: Add
.)
Basic Land - Plains
Plains (woe) 268
Plains
(
: Add
.)
Basic Land - Plains
Plains (lci) 394
Plains
(
: Add
.)
Basic Land - Plains
Plains (mkm) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 272
Plains
(
: Add
.)
Basic Land - Plains
Plains (fdn) 273
Public Thoroughfare
This land enters tapped.
When this land enters, sacrifice it unless you tap an untapped artifact or land you control.
: Add one mana of any color.
Land
Public Thoroughfare (mkm) 265
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Rumble Arena
Vigilance
When this land enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
: Add
.
,
: Add one mana of any color.
Land
Rumble Arena (tla) 277
Savage Mansion
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Savage Mansion (spm) 183
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (mh3) 226
Snow-Covered Wastes
: Add
.
Basic Snow Land
Snow-Covered Wastes (mh3) 309
Stensia Bloodhall
: Add
.
,
: This land deals 2 damage to target player or planeswalker.
Land
Stensia Bloodhall (isd) 247
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dvd) 59
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ddq) 76
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (afr) 273
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (sos) 276
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (otc) 334
Titan's Grave
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Titan's Grave (sos) 266
Tramway Station
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Tramway Station (snc) 258
White Lotus Hideout
: Add
.
: Add one mana of any color. Spend this mana only to cast a Lesson or Shrine spell.
,
: Add one mana of any color.
Land
White Lotus Hideout (tla) 281
Witherbloom Campus
This land enters tapped.
: Add
or
.
,
: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Witherbloom Campus (soc) 423

Land

(CTRL to add secondary)

Sorcery

Qty: 48 Price: $26.54
Act of Treason
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and
this turn.)
Sorcery
Act of Treason (m20) 124
Ancestral Anger
Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard.
Draw a card.
Sorcery
Ancestral Anger (sos) 106
Ancestral Reminiscence
Draw three cards, then discard a card.
Sorcery
Ancestral Reminiscence (lci) 45
Angelic Purge
As an additional cost to cast this spell, sacrifice a permanent.
Exile target artifact, creature, or enchantment.
Sorcery
Angelic Purge (inr) 333
Arcane Omens
Converge — Target player discards X cards, where X is the number of colors of mana spent to cast this spell.
Sorcery
Arcane Omens (sos) 73
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Bot Bashing Time
Bot Bashing Time deals 6 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Bot Bashing Time (tmt) 85
Campus Renovation
Return up to one target artifact or enchantment card from your graveyard to the battlefield. Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Campus Renovation (mat) 27
Circle of Power
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Wizards you control get +1/+0 and gain lifelink until end of turn.
Sorcery
Circle of Power (fin) 92
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (c21) 86
Cornered by Black Mages
Target opponent sacrifices a creature of their choice.
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Sorcery
Cornered by Black Mages (fin) 93
Deathmark
Destroy target green or white creature.
Sorcery
Deathmark (m10) 90
Dig Site Inventory
Put a +1/+1 counter on target creature you control. It gains vigilance until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dig Site Inventory (sos) 10
Divine Reckoning
Each player chooses a creature they control. Destroy the rest.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Divine Reckoning (isd) 10
Earthbending Lesson
Earthbend 4. (Target land you control becomes a 0/0 creature with haste that's still a land. Put four +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)
Sorcery - Lesson
Earthbending Lesson (tla) 176
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (inr) 195
Emerge from the Cocoon
Return target creature card from your graveyard to the battlefield. You gain 3 life.
Sorcery
Emerge from the Cocoon (dsk) 5
Extract the Truth
Choose one —
• Target opponent reveals their hand. You may choose a creature, enchantment, or planeswalker card from it. That player discards that card.
• Target opponent sacrifices an enchantment of their choice.
Sorcery
Extract the Truth (snc) 78
Fanged Flames
Devoid (This card has no color.)
Fanged Flames deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.
Sorcery
Fanged Flames (mh3) 118
Furnace Reins
Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and "Whenever this creature deals combat damage to a player or battle, create a Treasure token." (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Furnace Reins (mom) 141
Gather the Townsfolk
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
Sorcery
Gather the Townsfolk (inr) 23
Glimpse the Impossible
Exile the top three cards of your library. You may play those cards this turn. At the beginning of the next end step, if any of those cards remain exiled, put them into your graveyard, then create a 0/1 colorless Eldrazi Spawn creature token for each card put into your graveyard this way. Those tokens have "Sacrifice this token: Add
."
Sorcery
Glimpse the Impossible (mh3) 124
Helping Hand
Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.
Sorcery
Helping Hand (soa) 5
Hijack
Gain control of target artifact or creature until end of turn. Untap it. It gains haste until end of turn.
Sorcery
Hijack (plst) XLN-148
Horrific Assault
Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. If you control an Eldrazi, you gain 3 life.
Sorcery
Horrific Assault (mh3) 157
Incinerating Blast
Incinerating Blast deals 6 damage to target creature.
You may discard a card. If you do, draw a card.
Sorcery
Incinerating Blast (fdn) 90
Lava Coil
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
Lava Coil (grn) 108
Make Your Own Luck
Look at the top three cards of your library. You may exile a nonland card from among them. If you do, it becomes plotted. Put the rest into your hand. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Sorcery
Make Your Own Luck (otj) 218
Mugging
Mugging deals 2 damage to target creature. That creature can't block this turn.
Sorcery
Mugging (gtc) 102
Poison the Waters
Choose one —
• All creatures get -1/-1 until end of turn.
• Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
Sorcery
Poison the Waters (fin) 111
Procrastinate
Tap target creature. Put twice X stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Sorcery
Procrastinate (sos) 64
Ready to Rumble
Choose one —
• Ready to Rumble deals 5 damage to target creature or planeswalker.
• Destroy target artifact.
Sorcery
Ready to Rumble (snc) 119
Reave Soul
Destroy target creature with power 3 or less.
Sorcery
Reave Soul (ori) 115
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (soa) 10
Stir Up Trouble
As an additional cost to cast this spell, sacrifice an artifact or creature or pay
.
Destroy target creature.
Sorcery
Stir Up Trouble (hob) 84
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Tempted by the Oriq
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
Sorcery
Tempted by the Oriq (stx) 58
Trickster's Stratagem
The owner of target creature an opponent controls puts it into their library second from the top or on the bottom. Then up to one target creature you control connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Sorcery
Trickster's Stratagem (msh) 81
Triumphant Chomp
Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.
Sorcery
Triumphant Chomp (lci) 170
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (isd) 122
Wild Hypothesis
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Wild Hypothesis (sos) 167
Worthy Cost
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature or planeswalker.
Sorcery
Worthy Cost (tdm) 99
Zimone's Experiment
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Sorcery
Zimone's Experiment (sos) 169

Sorcery

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Deck Info

Deck stats

131 pips - 115 cards
28 mana - 27 cards
98 pips - 83 cards
33 mana - 31 cards
136 pips - 118 cards
28 mana - 25 cards
160 pips - 139 cards
71 mana - 69 cards
100 pips - 89 cards
34 mana - 31 cards
0 pips - 0 cards
15 mana - 13 cards
CategoriesQtyOdds
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