AnArcticJackalope
31 views15 hrs ago
Commander
Size: 100Salt sum: 41.22
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"attributes":{"bold":true},"insert":"September's challenge is to brew a creative and interesting Commander-legal Typal/Kindred deck where the commander supports the creature type in an interesting and creative way despite not being of that type, nor using that creature type in its text box."},{"insert":"\n\nThis deck is built on a very strange premise. "},{"insert":{"card-link":"Elda, Conjurer of Spectacle"}},{"insert":" is a commander that lets you copy your creatures, at the cost of giving your opponents a copy of that creature as well. So, how do we minimize the downside and maximize the upside? Most Elda decks are group hug, giving your opponents creatures they can't use, which this deck does a bit of. However, there is a creature type that often benefits the opponents who also have creatures of the same type. Enter: Slivers Group Hug.\n\nThe name of the game is creating duplicates of as many of your slivers as possible, under as many different players as possible. If they're old slivers, like "},{"insert":{"card-link":"Sinew Sliver"}},{"insert":" , then you get two, your opponent get one, the entire board (including your slivers) gets buffed thrice, and you end up ahead, due to the fact that they have less slivers than you. If they're new slivers, like "},{"insert":{"card-link":"Predatory Sliver"}},{"insert":" , then you get two, your opponent get one, your board gets buffed twice, and you make more use of those, again, due to the fact that you have more silvers than your opponents. \n\nThere is a bit of redundancy with things like "},{"insert":{"card-link":"Silverquill Lecturer"}},{"insert":" , and a few token synergy like "},{"insert":{"card-link":"Primal Vigor"}},{"insert":" . Otherwise its pretty straightforward to play. Step 1: Slivers; Step 2: More Slivers; Step 3: Profit. \n"}]}
Commander
Commander
(CTRL to add secondary)
Artifact
Artifact
(CTRL to add secondary)
Creature
Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God

Creature
(CTRL to add secondary)
Enchantment
Enchantment
(CTRL to add secondary)
Instant
Instant
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Sorcery
Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.
Sorcery

Sorcery
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"September's challenge is to brew a creative and interesting Commander-legal Typal/Kindred deck where the commander supports the creature type in an interesting and creative way despite not being of that type, nor using that creature type in its text box."},{"insert":"\n\nThis deck is built on a very strange premise. "},{"insert":{"card-link":"Elda, Conjurer of Spectacle"}},{"insert":" is a commander that lets you copy your creatures, at the cost of giving your opponents a copy of that creature as well. So, how do we minimize the downside and maximize the upside? Most Elda decks are group hug, giving your opponents creatures they can't use, which this deck does a bit of. However, there is a creature type that often benefits the opponents who also have creatures of the same type. Enter: Slivers Group Hug.\n\nThe name of the game is creating duplicates of as many of your slivers as possible, under as many different players as possible. If they're old slivers, like "},{"insert":{"card-link":"Sinew Sliver"}},{"insert":" , then you get two, your opponent get one, the entire board (including your slivers) gets buffed thrice, and you end up ahead, due to the fact that they have less slivers than you. If they're new slivers, like "},{"insert":{"card-link":"Predatory Sliver"}},{"insert":" , then you get two, your opponent get one, your board gets buffed twice, and you make more use of those, again, due to the fact that you have more silvers than your opponents. \n\nThere is a bit of redundancy with things like "},{"insert":{"card-link":"Silverquill Lecturer"}},{"insert":" , and a few token synergy like "},{"insert":{"card-link":"Primal Vigor"}},{"insert":" . Otherwise its pretty straightforward to play. Step 1: Slivers; Step 2: More Slivers; Step 3: Profit. \n"}]}













































































