1.2k
2/17/2025
Fancy Fangs
Deck Size: 100
Commander
Legal
Est deck cost: $66.40
Salt sum: 28.51
1.2k
2/17/2025
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Commander

Qty: 1 Price: $0.49
Evelyn, the Covetous

Flash Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it. Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

Creature
Evelyn, the Covetous (snc) 184

Commander

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Artifact

Qty: 6 Price: $6.26
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (cmr) 297
Cloak and Dagger

Equipped creature gets +2/+0 and has shroud. (It can't be the target of spells or abilities.) Whenever a Rogue creature enters, you may attach this Equipment to it. Equip {3}

Artifact Kindred
Cloak and Dagger (mor) 141
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (cmr) 306
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (rav) 260
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (gpt) 152
Prophetic Prism

When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Prophetic Prism (cmr) 334

Artifact

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Creature

Qty: 32 Price: $13.96
Alley Assailant

This creature enters tapped. Disguise {4}{B}{B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, target opponent loses 3 life and you gain 3 life.

Creature
Alley Assailant (mkm) 76
Anowon, the Ruin Thief

Other Rogues you control get +1/+1. Whenever one or more Rogues you control deal combat damage to a player, that player mills a card for each 1 damage dealt to them. If the player mills at least one creature card this way, you draw a card. (To mill a card, a player puts the top card of their library into their graveyard.)

Creature
Anowon, the Ruin Thief (znc) 1
Balustrade Spy

Flying When this creature enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Balustrade Spy (gtc) 57
Blood Burglar

During your turn, this creature has lifelink.(Damage dealt by this creature also causes you to gain that much life.)

Creature
Blood Burglar (m20) 88
Blood Hustler

Whenever you commit a crime, put a +1/+1 counter on this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) {3}{B}: Target opponent loses 1 life and you gain 1 life.

Creature
Blood Hustler (otj) 80
Bloodborn Scoundrels

Assist (Another player can pay up to {5} of this spell's cost.) When this creature enters, target opponent loses 2 life and you gain 2 life.

Creature
Bloodborn Scoundrels (bbd) 45
Bloodthirsty Aerialist

Flying Whenever you gain life, put a +1/+1 counter on this creature.

Creature
Bloodthirsty Aerialist (m20) 91
Bold Plagiarist

Flash Whenever an opponent puts one or more counters on a creature they control, they put the same number and kind of counters on this creature.

Creature
Bold Plagiarist (c21) 37
Clandestine Meddler

When this creature enters, suspect up to one other target creature you control. (A suspected creature has menace and can't block.) Whenever one or more suspected creatures you control attack, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Clandestine Meddler (mkm) 82
Cormela, Glamour Thief

Haste {1}, {T}: Add {U}{B}{R}. Spend this mana only to cast instant and/or sorcery spells. When Cormela dies, return up to one target instant or sorcery card from your graveyard to your hand.

Creature
Cormela, Glamour Thief (snc) 301
Corpse Appraiser

When this creature enters, exile up to one target creature card from a graveyard. If a card is put into exile this way, look at the top three cards of your library, then put one of those cards into your hand and the rest into your graveyard.

Creature
Corpse Appraiser (snc) 178
Drana's Silencer

When this creature enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

Creature
Drana's Silencer (znr) 99
Duskmantle Prowler

Haste (This creature can attack and {T} as soon as it comes under your control.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Creature
Duskmantle Prowler (m13) 91
Expedition Skulker

This creature has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)

Creature
Expedition Skulker (znr) 101
Gas Guzzler

Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) This creature enters tapped. Max speed — {B}, Sacrifice another creature or Vehicle: Draw a card.

Creature
Gas Guzzler (dft) 85
Glamorous Outlaw

When this creature enters, it deals 2 damage to each opponent and you scry 2. {2}, Exile this card from your hand: Target land gains "{T}: Add {U}, {B}, or {R}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Creature
Glamorous Outlaw (snc) 190
Guul Draz Vampire

As long as an opponent has 10 or less life, this creature gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Guul Draz Vampire (zen) 93
Kamber, the Plunderer

Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) Lifelink Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Creature
Kamber, the Plunderer (voc) 19
Nearheath Stalker

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Creature
Nearheath Stalker (dka) 100
Nighthawk Scavenger

Flying, deathtouch, lifelink Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.

Creature
Nighthawk Scavenger (znr) 115
Nocturnal Feeder

Flying When this creature dies, each opponent loses 2 life and you gain 2 life.

Creature
Nocturnal Feeder (jmp) 16
Pulse Tracker

Whenever this creature attacks, each opponent loses 1 life.

Creature
Pulse Tracker (wwk) 62
Quag Vampires

Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) This creature enters with a +1/+1 counter on it for each time it was kicked.

Creature
Quag Vampires (wwk) 63
Sanguine Spy

Menace, lifelink {1}, Sacrifice another creature: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) At the beginning of your end step, if there are five or more mana values among cards in your graveyard, you may pay 2 life. If you do, draw a card.

Creature
Sanguine Spy (snc) 93
Shadow Alley Denizen

Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Creature
Shadow Alley Denizen (gtc) 76
Shadow Stinger

Tap another untapped Rogue you control: This creature gains deathtouch until end of turn. Whenever this creature deals combat damage to a player, that player mills three cards. (They put the top three cards of their library into their graveyard.)

Creature
Shadow Stinger (znr) 123
Stromkirk Bloodthief

At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.

Creature
Stromkirk Bloodthief (mid) 123
Vadmir, New Blood

Whenever you commit a crime, put a +1/+1 counter on Vadmir. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) As long as Vadmir has four or more +1/+1 counters on it, it has menace and lifelink.

Creature
Vadmir, New Blood (otj) 113
Vampire Aristocrat

Sacrifice a creature: This creature gets +2/+2 until end of turn.

Creature
Vampire Aristocrat (m10) 117
Vampire Cutthroat

Skulk (This creature can't be blocked by creatures with greater power.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Cutthroat (emn) 110
Whispering Snitch

Whenever you surveil for the first time each turn, this creature deals 1 damage to each opponent and you gain 1 life.

Creature
Whispering Snitch (grn) 90
Zagras, Thief of Heartbeats

This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.

Creature
Zagras, Thief of Heartbeats (znr) 241

Creature

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Enchantment

Qty: 4 Price: $1.82
Emergent Haunting

At the beginning of your end step, if you haven't cast a spell from your hand this turn and this enchantment isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types. {2}{U}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Enchantment
Emergent Haunting (otj) 46
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Enchantment
Extravagant Replication (fdn) 154
Greed

{B}, Pay 2 life: Draw a card.

Enchantment
Greed (mh2) 274
Maestros Ascendancy

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Enchantment
Maestros Ascendancy (psnc) 198s

Enchantment

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Instant

Qty: 11 Price: $4.63
Consuming Ashes

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Consuming Ashes (otj) 83
Displace

Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.

Instant
Displace (emn) 55
Hero's Downfall

Destroy target creature or planeswalker.

Instant
Hero's Downfall (vow) 120
Maestros Charm

Choose one — • Look at the top five cards of your library. Put one of those cards into your hand and the rest into your graveyard. • Each opponent loses 3 life and you gain 3 life. • Maestros Charm deals 5 damage to target creature or planeswalker.

Instant
Maestros Charm (snc) 199
Mission Briefing

Surveil 2, then choose an instant or sorcery card in your graveyard. You may cast it this turn. If that spell would be put into your graveyard, exile it instead. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Mission Briefing (grn) 44
Neutralize the Guards

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Neutralize the Guards (otj) 95
Price of Fame

This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Price of Fame (grn) 83
Sinister Sabotage

Counter target spell. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Sinister Sabotage (grn) 54
Thieves' Fortune

Prowl {U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant Kindred
Thieves' Fortune (mor) 54
Urge to Feed

Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.

Instant
Urge to Feed (wwk) 70
Vampires' Vengeance

Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Instant
Vampires' Vengeance (vow) 180

Instant

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Land

Qty: 37 Price: $29.57
Island

({T}: Add {U}.)

Land
Island (snc) 265
Maestros Theater

When this land enters, sacrifice it. When you do, search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Maestros Theater (snc) 251
Mountain

({T}: Add {R}.)

Land
Mountain (snc) 268
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (cmr) 353
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (cmr) 489
Swamp

({T}: Add {B}.)

Land
Swamp (snc) 267
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (snc) 260

Land

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Sorcery

Qty: 9 Price: $9.67
Deadly Visit

Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Sorcery
Deadly Visit (grn) 68
Feast of Blood

Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.

Sorcery
Feast of Blood (j22) 118
Grisly Sigil

Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Choose target creature or planeswalker. If it was dealt noncombat damage this turn, Grisly Sigil deals 3 damage to it and you gain 3 life. Otherwise, Grisly Sigil deals 1 damage to it and you gain 1 life.

Sorcery
Grisly Sigil (snc) 82
Illicit Shipment

Casualty 3 (As you cast this spell, you may sacrifice a creature with power 3 or greater. When you do, copy this spell.) Search your library for a card, put it into your hand, then shuffle.

Sorcery
Illicit Shipment (snc) 83
Noggin Whack

Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Target player reveals three cards from their hand. You choose two of them. That player discards those cards.

Sorcery Kindred
Noggin Whack (mor) 70
Notorious Throng

Prowl {5}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.) Create X 1/1 black Faerie Rogue creature tokens with flying, where X is the damage dealt to your opponents this turn. If this spell's prowl cost was paid, take an extra turn after this one.

Sorcery Kindred
Notorious Throng (mor) 45
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (voc) 20
Thought Erasure

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Sorcery
Thought Erasure (grn) 206
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (cmr) 157

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
18 pips - 15 cards
20 mana - 20 cards
58 pips - 48 cards
19 mana - 19 cards
9 pips - 9 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
1 mana - 1 card
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