522
2/24/2025
Ultimate Angel Collection
Deck Size: 256
Custom
Legal
Est deck cost: $6518.60
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522
2/24/2025
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Angels - A

Qty: 74 Price: $1768.77
Adarkar Valkyrie

Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.

Creature
Adarkar Valkyrie (csp) 1
Admonition Angel

Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Creature
Admonition Angel (wwk) 1
Admonition Angel

Flying Landfall — Whenever a land you control enters, you may exile target nonland permanent other than this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Creature
Admonition Angel (sld) 154
Aegis Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) When this creature enters, another target permanent gains indestructible for as long as you control this creature. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)

Creature
Aegis Angel (m12) 1
Akroma, Angel of Fury

This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Akroma, Angel of Fury (plc) 94
Akroma, Angel of Fury

This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Akroma, Angel of Fury (a25) 119
Akroma, Angel of Fury

This spell can't be countered. Flying, trample, protection from white and from blue {R}: Akroma gets +1/+0 until end of turn. Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Akroma, Angel of Fury (sld) 1287
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (lgn) 1
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (ddc) 1
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (a25) 2
Akroma, Angel of Wrath

Flying, first strike, vigilance, trample, haste, protection from black and from red

Creature
Akroma, Angel of Wrath (sld) 489
Akroma, Vision of Ixidor

Flying, first strike, vigilance, trample At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner. Partner

Creature
Akroma, Vision of Ixidor (cmr) 547
Angel of Condemnation

Flying, vigilance {2}{W}, {T}: Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step. {2}{W}, {T}, Exert this creature: Exile another target creature until this creature leaves the battlefield. (An exerted creature won't untap during your next untap step.)

Creature
Angel of Condemnation (hou) 3
Angel of Deliverance

Flying Delirium — Whenever this creature deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls.

Creature
Angel of Deliverance (soi) 2
Angel of Despair

Flying When this creature enters, destroy target permanent.

Creature
Angel of Despair (gpt) 101
Angel of Destiny

Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player this creature attacked this turn loses the game.

Creature
Angel of Destiny (znr) 314
Angel of Finality

Flying When this creature enters, exile target player's graveyard.

Creature
Angel of Finality (sld) 1342
Angel of Flight Alabaster

Flying At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

Creature
Angel of Flight Alabaster (isd) 2
Angel of Fury

Flying When this creature dies, you may shuffle it into its owner's library.

Creature
Angel of Fury (p02) 7
Angel of Glory's Rise

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Creature
Angel of Glory's Rise (avr) 1
Angel of Glory's Rise

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Creature
Angel of Glory's Rise (mic) 79
Angel of Grace

Flash Flying When this creature enters, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead. {4}{W}{W}, Exile this card from your graveyard: Your life total becomes 10.

Creature
Angel of Grace (rna) 1
Angel of Indemnity

Flying, lifelink When this creature enters, return target permanent card with mana value 4 or less from your graveyard to the battlefield. Encore {6}{W}{W} ({6}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Angel of Indemnity (otc) 45
Angel of Invention

Flying, vigilance, lifelink Fabricate 2 (When this creature enters, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Other creatures you control get +1/+1.

Creature
Angel of Invention (kld) 4
Angel of Jubilation

Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Creature
Angel of Jubilation (avr) 2
Angel of Retribution

Flying, first strike

Creature
Angel of Retribution (tor) 1
Angel of Salvation

Flash; convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying When this creature enters, prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Creature
Angel of Salvation (fut) 1
Angel of Sanctions

Flying When this creature enters, you may exile target nonland permanent an opponent controls until this creature leaves the battlefield. Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

Creature
Angel of Sanctions (akh) 1
Angel of Serenity

Flying When this creature enters, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Creature
Angel of Serenity (rtr) 1
Angel of Suffering

Flying If damage would be dealt to you, prevent that damage and mill twice that many cards.

Creature
Angel of Suffering (snc) 416
Angel of the Dire Hour

Flash Flying When this creature enters, if you cast it from your hand, exile all attacking creatures.

Creature
Angel of the Dire Hour (c14) 1
Angel of the Ruins

Flying When this creature enters, exile up to two target artifacts and/or enchantments. Plainscycling {2} ({2}, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

Creature Artifact
Angel of the Ruins (c21) 338
Angelic Arbiter

Flying Each opponent who cast a spell this turn can't attack with creatures. Each opponent who attacked with a creature this turn can't cast spells.

Creature
Angelic Arbiter (m11) 4
Angelic Captain

Flying Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Ally.

Creature
Angelic Captain (bfz) 208
Angelic Field Marshal

Flying Lieutenant — As long as you control your commander, this creature gets +2/+2 and creatures you control have vigilance.

Creature
Angelic Field Marshal (cmm) 456
Angelic Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature
Angelic Guardian (g18) GP1
Angelic Overseer

Flying As long as you control a Human, this creature has hexproof and indestructible.

Creature
Angelic Overseer (isd) 3
Angelic Sell-Sword

Flying, vigilance Whenever this creature or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever this creature attacks, if its power is 6 or greater, draw a card.

Creature
Angelic Sell-Sword (otc) 46
Angelic Skirmisher

Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Creature
Angelic Skirmisher (gtc) 3
Angelic Sleuth

Flying Whenever another permanent you control leaves the battlefield, if it had counters on it, investigate. (Create a Clue artifact token with "{2}, Sacrifice this token: Draw a card.")

Creature
Angelic Sleuth (pncc) 12p
Anya, Merciless Angel

Flying Anya gets +3/+3 for each opponent whose life total is less than half their starting life total. As long as an opponent's life total is less than half their starting life total, Anya has indestructible.

Creature
Anya, Merciless Angel (cm2) 8
Archangel

Flying, vigilance

Creature
Archangel (vis) 1
Archangel Avacyn

Creature
Archangel Avacyn // Avacyn, the Purifier (soi) 5Archangel Avacyn // Avacyn, the Purifier (soi) 5
Archangel Avacyn

Creature
Archangel Avacyn // Avacyn, the Purifier (sld) 1156Archangel Avacyn // Avacyn, the Purifier (sld) 1156
Archangel of Strife

Flying As this creature enters, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3.

Creature
Archangel of Strife (v15) 3
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (m14) 5
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (sld) 1337
Archangel of Tithes

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (ori) 4
Archangel of Tithes

Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays {1} for each of those creatures.

Creature
Archangel of Tithes (otj) 308
Arden Angel

Flying At the beginning of your upkeep, if Arden Angel is in your graveyard, roll a four-sided die. If the result is 1, return Arden Angel from your graveyard to the battlefield.

Creature
Arden Angel (sld) 1344
Atraxa, Grand Unifier

Flying, vigilance, deathtouch, lifelink When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Creature
Atraxa, Grand Unifier (pone) 196p
Atraxa, Grand Unifier

Flying, vigilance, deathtouch, lifelink When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Creature
Atraxa, Grand Unifier (one) 316
Atraxa, Grand Unifier

Flying, vigilance, deathtouch, lifelink When Atraxa enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Creature
Atraxa, Grand Unifier (one) 357
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Atraxa, Praetors' Voice (cm2) 10
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Atraxa, Praetors' Voice (sld) 453
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Atraxa, Praetors' Voice (2xm) 353
Atraxa, Praetors' Voice

Flying, vigilance, deathtouch, lifelink At the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Atraxa, Praetors' Voice (mul) 163
Aurelia's Vindicator

Flying, lifelink, ward {2} Disguise {X}{3}{W} When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Creature
Aurelia's Vindicator (mkm) 377
Aurelia's Vindicator

Flying, lifelink, ward {2} Disguise {X}{3}{W} When this creature is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards. When this creature leaves the battlefield, return the exiled cards to their owners' hands.

Creature
Aurelia's Vindicator (pmkm) 4p
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (grn) 153
Aurelia, Exemplar of Justice

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it's red, and gains vigilance if it's white.

Creature
Aurelia, Exemplar of Justice (rvr) 436
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (pmkm) 188p
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 317
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 357
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (gtc) 143
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (gk1) 77
Aurelia, the Warleader

Flying, vigilance, haste Whenever Aurelia attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.

Creature
Aurelia, the Warleader (mul) 165
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (avr) 6
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (j17) 1
Avacyn, Angel of Hope

Flying, vigilance, indestructible Other permanents you control have indestructible.

Creature
Avacyn, Angel of Hope (2xm) 335
Avacyn, Guardian Angel

Flying, vigilance {1}{W}: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice. {5}{W}{W}: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Creature
Avacyn, Guardian Angel (m15) 3
Avenging Angel

Flying When this creature dies, you may put it on top of its owner's library.

Creature
Avenging Angel (tmp) 7

Angels - A

(CTRL to add secondary)

Angels - B to L

Qty: 92 Price: $2439.99
Baneslayer Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Creature
Baneslayer Angel (m10) 4
Basandra, Battle Seraph

Flying Players can't cast spells during combat. {R}: Target creature attacks this turn if able.

Creature
Basandra, Battle Seraph (cns) 184
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 370
Battle Angels of Tyr

Flying, myriad Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.

Creature
Battle Angels of Tyr (clb) 9
Battlegrace Angel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Creature
Battlegrace Angel (ala) 6
Blinding Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.

Creature
Blinding Angel (nem) 3
Blinding Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.

Creature
Blinding Angel (8ed) 8
Boon-Bringer Valkyrie

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Flying, first strike, lifelink

Creature
Boon-Bringer Valkyrie (mom) 343
Breathkeeper Seraph

Flying, soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as Breathkeeper Seraph is paired with another creature, each of those creatures has "When this creature dies, you may return it to the battlefield under its owner's control at the beginning of your next upkeep."

Creature
Breathkeeper Seraph (sld) 1345
Bruna, Light of Alabaster

Flying, vigilance Whenever Bruna attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.

Creature
Bruna, Light of Alabaster (avr) 208
Bruna, the Fading Light

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Creature
Bruna, the Fading Light (emn) 15a
Bruna, the Fading Light

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Creature
Bruna, the Fading Light (v17) 5a
Bruna, the Fading Light

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield. Flying, vigilance (Melds with Gisela, the Broken Blade.)

Creature
Bruna, the Fading Light (sld) 1336
Chancellor of the Annex

You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays {1}. Flying Whenever an opponent casts a spell, counter it unless that player pays {1}.

Creature
Chancellor of the Annex (nph) 6
Cleaving Reaper

Flying, trample Pay 3 life: Return this card from your graveyard to your hand. Activate only if you had an Angel or Berserker enter the battlefield under your control this turn.

Creature
Cleaving Reaper (khm) 376
Copper-Leaf Angel

Flying {T}, Sacrifice X lands: Put X +1/+1 counters on this creature.

Creature Artifact
Copper-Leaf Angel (pcy) 137
Crypt Angel

Flying, protection from white When this creature enters, return target blue or red creature card from your graveyard to your hand.

Creature
Crypt Angel (inv) 97
Dawnbreak Reclaimer

Flying At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Creature
Dawnbreak Reclaimer (sld) 1346
Deathless Angel

Flying {W}{W}: Target creature gains indestructible until end of turn.

Creature
Deathless Angel (dci) 49
Deathpact Angel

Flying When this creature dies, create a 1/1 white and black Cleric creature token. It has "{3}{W}{B}{B}, {T}, Sacrifice this token: Return a card named Deathpact Angel from your graveyard to the battlefield."

Creature
Deathpact Angel (gtc) 153
Desolation Angel

Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.

Creature
Desolation Angel (apc) 38
Desolation Angel

Kicker {W}{W} (You may pay an additional {W}{W} as you cast this spell.) Flying When this creature enters, destroy all lands you control. If it was kicked, destroy all lands instead.

Creature
Desolation Angel (mp2) 40
Drana and Linvala

Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Drana and Linvala (pmom) 222p
Drana and Linvala

Flying, vigilance Activated abilities of creatures your opponents control can't be activated. Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.

Creature
Drana and Linvala (mom) 305
Emeria Angel

Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.

Creature
Emeria Angel (dci) 35
Emeria Shepherd

Flying Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

Creature
Emeria Shepherd (bfz) 22
Empyrial Archangel

Flying Shroud (This creature can't be the target of spells or abilities.) All damage that would be dealt to you is dealt to this creature instead.

Creature
Empyrial Archangel (ala) 166
Enduring Angel

Creature
Enduring Angel // Angelic Enforcer (mid) 327Enduring Angel // Angelic Enforcer (mid) 327
Eradicator Valkyrie

Flying, lifelink, hexproof from planeswalkers Boast — {1}{B}, Sacrifice a creature: Each opponent sacrifices a creature or planeswalker. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Eradicator Valkyrie (khm) 94
Errant and Giada

Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library.

Creature
Errant and Giada (pmom) 224p
Errant and Giada

Flash Flying You may look at the top card of your library any time. You may cast spells with flash or flying from the top of your library.

Creature
Errant and Giada (mom) 306
Ethereal Valkyrie

Flying Whenever this creature enters or attacks, draw a card, then exile a card from your hand face down. It becomes foretold. Its foretell cost is its mana cost reduced by {2}. (On a later turn, you may cast it for its foretell cost, even if this creature has left the battlefield.)

Creature
Ethereal Valkyrie (khc) 16
Exalted Angel

Flying Whenever this creature deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Exalted Angel (ons) 28
Exalted Angel

Flying Whenever this creature deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Exalted Angel (g06) 1
Exalted Angel

Flying Whenever this creature deals damage, you gain that much life. Morph {2}{W}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

Creature
Exalted Angel (v15) 8
Exemplar of Light

Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Creature
Exemplar of Light (pfdn) 11s
Exemplar of Light

Flying Whenever you gain life, put a +1/+1 counter on this creature. Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.

Creature
Exemplar of Light (fdn) 366
Exquisite Archangel

Flying If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.

Creature
Exquisite Archangel (aer) 18
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (7ed) 134
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (8ed) 133
Feather, Radiant Arbiter

Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)

Creature
Feather, Radiant Arbiter (mkc) 313
Feather, the Redeemed

Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.

Creature
Feather, the Redeemed (war) 197
Filigree Angel

Flying When this creature enters, you gain 3 life for each artifact you control.

Creature Artifact
Filigree Angel (arb) 6
Firemane Angel

Flying, first strike At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life. {6}{R}{R}{W}{W}: Return this card from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Firemane Angel (rav) 205
Firemane Avenger

Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Creature
Firemane Avenger (pgtc) 163
Firemane Avenger

Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Creature
Firemane Avenger (gtc) 163
Firemane Commando

Flying Whenever you attack with two or more creatures, draw a card. Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

Creature
Firemane Commando (moc) 81
Flameblade Angel

Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have this creature deal 1 damage to that source's controller.

Creature
Flameblade Angel (soi) 157
Flameblade Angel

Flying Whenever a source an opponent controls deals damage to you or a permanent you control, you may have this creature deal 1 damage to that source's controller.

Creature
Flameblade Angel (psoi) 157
Gabriel Angelfire

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

Creature
Gabriel Angelfire (leg) 226
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 14
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (snc) 442
Giada, Font of Hope

Flying, vigilance Each other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control. {T}: Add {W}. Spend this mana only to cast an Angel spell.

Creature
Giada, Font of Hope (fdn) 367
Gisela, Blade of Goldnight

Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

Creature
Gisela, Blade of Goldnight (avr) 209
Gisela, the Broken Blade

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Creature
Gisela, the Broken Blade (emn) 28
Gisela, the Broken Blade

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Creature
Gisela, the Broken Blade (v17) 10
Gisela, the Broken Blade

Flying, first strike, lifelink At the beginning of your end step, if you both own and control Gisela and a creature named Bruna, the Fading Light, exile them, then meld them into Brisela, Voice of Nightmares.

Creature
Gisela, the Broken Blade (sld) 1335
Glorious Protector

Flash Flying When this creature enters, you may exile any number of non-Angel creatures you control until this creature leaves the battlefield. Foretell {2}{W}

Creature
Glorious Protector (khm) 335
Goldnight Castigator

Flying, haste If a source would deal damage to you, it deals double that damage to you instead. If a source would deal damage to this creature, it deals double that damage to this creature instead.

Creature
Goldnight Castigator (soi) 162
Guardian of Ghirapur

Flying When this creature enters, exile up to one other target creature or artifact you control. Return it to the battlefield under its owner's control at the beginning of the next end step.

Creature
Guardian of Ghirapur (mom) 345
Guardian Seraph

Flying If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Creature
Guardian Seraph (m10) 13
Guiding Spirit

Flying {T}: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

Creature
Guiding Spirit (vis) 131
Heavenly Blademaster

Flying, double strike When this creature enters, you may attach any number of Auras and Equipment you control to it. Other creatures you control get +1/+1 for each Aura and Equipment attached to this creature.

Creature
Heavenly Blademaster (cmm) 461
Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Creature
Herald of Eternal Dawn (pfdn) 17s
Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Creature
Herald of Eternal Dawn (fdn) 433
Herald of Serra

Flying, vigilance Echo {2}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Creature
Herald of Serra (usg) 17
Herald of War

Flying Whenever this creature attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.

Creature
Herald of War (avr) 24
Indomitable Archangel

Flying Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts. (An artifact with shroud can't be the target of spells or abilities.)

Creature
Indomitable Archangel (som) 11
Iona, Shield of Emeria

Flying As Iona enters, choose a color. Your opponents can't cast spells of the chosen color.

Creature
Iona, Shield of Emeria (zen) 13
Iona, Shield of Emeria

Flying As Iona enters, choose a color. Your opponents can't cast spells of the chosen color.

Creature
Iona, Shield of Emeria (v15) 9
Iridescent Angel

Flying, protection from each color

Creature
Iridescent Angel (ody) 288
Iridescent Angel

Flying, protection from each color

Creature
Iridescent Angel (v15) 10
Ixhel, Scion of Atraxa

Flying, vigilance, toxic 2 Corrupted — At the beginning of your end step, each opponent who has three or more poison counters exiles the top card of their library face down. You may look at and play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast those spells.

Creature
Ixhel, Scion of Atraxa (onc) 37
Jenara, Asura of War

Flying {1}{W}: Put a +1/+1 counter on Jenara.

Creature
Jenara, Asura of War (arb) 128
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (ulg) 11
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (ema) 17
Karmic Guide

Flying, protection from black Echo {3}{W}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, return target creature card from your graveyard to the battlefield.

Creature
Karmic Guide (sld) 281
Legion Angel

Flying When this creature enters, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.

Creature
Legion Angel (znr) 318
Liesa, Forgotten Archangel

Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.

Creature
Liesa, Forgotten Archangel (mid) 232
Liesa, Forgotten Archangel

Flying, lifelink Whenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step. If a creature an opponent controls would die, exile it instead.

Creature
Liesa, Forgotten Archangel (mid) 319
Liesa, Shroud of Dusk

Rather than pay {2} for each previous time you've cast this spell from the command zone this game, pay 2 life that many times. Flying, lifelink Whenever a player casts a spell, they lose 2 life.

Creature
Liesa, Shroud of Dusk (cmr) 286
Light of the Legion

Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) When this creature dies, put a +1/+1 counter on each white creature you control.

Creature
Light of the Legion (grn) 19
Lightning Angel

Flying, vigilance, haste

Creature
Lightning Angel (apc) 108
Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Creature
Linvala, Keeper of Silence (roe) 33
Linvala, Keeper of Silence

Flying Activated abilities of creatures your opponents control can't be activated.

Creature
Linvala, Keeper of Silence (sld) 1289
Linvala, Shield of Sea Gate

Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.

Creature
Linvala, Shield of Sea Gate (znr) 368
Linvala, the Preserver

Flying When Linvala enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.

Creature
Linvala, the Preserver (ogw) 25
Luminous Angel

Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Creature
Luminous Angel (mrd) 15
Luminous Angel

Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Creature
Luminous Angel (dvd) 12
Lyra Dawnbringer

Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (pdom) 26p
Lyra Dawnbringer

Flying First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Other Angels you control get +1/+1 and have lifelink.

Creature
Lyra Dawnbringer (dmr) 413

Angels - B to L

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Angels - M to Z

Qty: 81 Price: $2284.12
Maelstrom Archangel

Flying Whenever this creature deals combat damage to a player, you may cast a spell from your hand without paying its mana cost.

Creature
Maelstrom Archangel (con) 115
Magister of Worth

Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

Creature
Magister of Worth (cns) 48
Magister of Worth

Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than this creature.

Creature
Magister of Worth (pcns) 48★
Merchant of Truth

Flying Whenever a nontoken creature you control dies, investigate. Clues you control have exalted. (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn for each instance of exalted among permanents you control.)

Creature
Merchant of Truth (mkc) 322
Metropolis Reformer

Flying, vigilance You have hexproof. Whenever this creature is dealt damage, you gain that much life.

Creature
Metropolis Reformer (mat) 189
Militant Angel

Flying, lifelink When this creature enters, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn.

Creature
Militant Angel (gnt) 1
Norn's Choirmaster

Flying, first strike Whenever a commander you control enters or attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Norn's Choirmaster (onc) 46
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (mrd) 228
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (mps) 46
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (sld) 496
Platinum Angel

Flying You can't lose the game and your opponents can't win the game.

Creature Artifact
Platinum Angel (brr) 104
Pristine Angel

Flying As long as this creature is untapped, it has protection from artifacts and from each color. Whenever you cast a spell, you may untap this creature.

Creature
Pristine Angel (dst) 9
Radiant Solar

Flying, lifelink Whenever this creature or another nontoken creature you control enters, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard this card: Venture into the dungeon and you gain 3 life.

Creature
Radiant Solar (afc) 278
Radiant, Archangel

Flying, vigilance Radiant gets +1/+1 for each other creature on the battlefield with flying.

Creature
Radiant, Archangel (ulg) 20
Razia, Boros Archangel

Flying, vigilance, haste {T}: The next 3 damage that would be dealt to target creature you control this turn is dealt to another target creature instead.

Creature
Razia, Boros Archangel (rav) 223
Regna, the Redeemer

Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.) Flying At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.

Creature
Regna, the Redeemer (bbd) 3
Requiem Angel

Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying.

Creature
Requiem Angel (dka) 18
Resolute Archangel

Flying When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.

Creature
Resolute Archangel (pm15) 28
Resolute Archangel

Flying When this creature enters, if your life total is less than your starting life total, it becomes equal to your starting life total.

Creature
Resolute Archangel (m15) 28
Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Creature
Resplendent Angel (pm19) 34p
Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Creature
Resplendent Angel (lci) 32
Resplendent Angel

Flying At the beginning of each end step, if you gained 5 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance. {3}{W}{W}{W}: Until end of turn, this creature gets +2/+2 and gains lifelink.

Creature
Resplendent Angel (lci) 334
Resplendent Marshal

Flying When this creature enters or dies, you may exile another creature card from your graveyard. When you do, put a +1/+1 counter on each creature you control other than this creature that shares a creature type with the exiled card.

Creature
Resplendent Marshal (khm) 337
Restoration Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (pavr) 32★
Restoration Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (avr) 32
Restoration Angel

Flash Flying When this creature enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

Creature
Restoration Angel (2x2) 421
Reya Dawnbringer

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Creature
Reya Dawnbringer (inv) 33
Reya Dawnbringer

Flying At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Creature
Reya Dawnbringer (p10e) 35
Rienne, Angel of Rebirth

Flying Other multicolored creatures you control get +1/+0. Whenever another multicolored creature you control dies, return it to its owner's hand at the beginning of the next end step.

Creature
Rienne, Angel of Rebirth (m20) 281
Righteous Valkyrie

Flying Whenever another Angel or Cleric you control enters, you gain life equal to that creature's toughness. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Creature
Righteous Valkyrie (khm) 338
Rodolf Duskbringer

Flying, deathtouch, lifelink Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn. At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

Creature
Rodolf Duskbringer (j22) 25
Sanctuary Warden

Flying This creature enters with two shield counters on it. Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Creature
Sanctuary Warden (snc) 30
Sanctuary Warden

Flying This creature enters with two shield counters on it. Whenever this creature enters or attacks, you may remove a counter from a creature or planeswalker you control. If you do, draw a card and create a 1/1 green and white Citizen creature token.

Creature
Sanctuary Warden (snc) 443
Selenia, Dark Angel

Flying Pay 2 life: Return Selenia to its owner's hand.

Creature
Selenia, Dark Angel (tmp) 270
Sephara, Sky's Blade

You may pay {W} and tap four untapped creatures you control with flying rather than pay this spell's mana cost. Flying, lifelink Other creatures you control with flying have indestructible. (Damage and effects that say "destroy" don't destroy them.)

Creature
Sephara, Sky's Blade (pm20) 36p
Seraph

Flying Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.

Creature
Seraph (5ed) 59
Seraph of the Scales

Flying {W}: This creature gains vigilance until end of turn. {B}: This creature gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.)

Creature
Seraph of the Scales (rna) 205
Seraph of the Sword

Flying Prevent all combat damage that would be dealt to this creature.

Creature
Seraph of the Sword (m14) 31
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (pwos) 1
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (7ed) 42
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (9ed) 43
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (v15) 14
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (pdom) 33c
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (sld) 1161
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (p30a) 1
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (p30h) 1
Serra Angel

Flying Vigilance (Attacking doesn't cause this creature to tap.)

Creature
Serra Angel (pmda) 3
Serra Avenger

You can't cast Serra Avenger during your first, second, or third turns of the game. Flying, vigilance

Creature
Serra Avenger (pcmp) 6
Serra Paragon

Flying Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."

Creature
Serra Paragon (dmu) 388
Serra Redeemer

Flying Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.

Creature
Serra Redeemer (dmu) 282
Serra the Benevolent

+2: Creatures you control with flying get +1/+1 until end of turn. −3: Create a 4/4 white Angel creature token with flying and vigilance. −6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

Planeswalker
Serra the Benevolent (mh1) 26
Serra's Emissary

Flying As this creature enters, choose a card type. You and creatures you control have protection from the chosen card type.

Creature
Serra's Emissary (mh2) 30
Serra's Emissary

Flying As this creature enters, choose a card type. You and creatures you control have protection from the chosen card type.

Creature
Serra's Emissary (mh2) 333
Serra's Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance.

Creature
Serra's Guardian (m20) 310
Shalai and Hallar

Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

Creature
Shalai and Hallar (moc) 96
Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Creature
Shalai, Voice of Plenty (dom) 35
Shalai, Voice of Plenty

Flying You, planeswalkers you control, and other creatures you control have hexproof. {4}{G}{G}: Put a +1/+1 counter on each creature you control.

Creature
Shalai, Voice of Plenty (sld) 244
Sigarda's Vanguard

Flash Flying Whenever this creature enters or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn.

Creature
Sigarda's Vanguard (mic) 46
Sigarda, Champion of Light

Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Sigarda, Champion of Light (mid) 240
Sigarda, Champion of Light

Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Sigarda, Champion of Light (mid) 323
Sigarda, Font of Blessings

Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.

Creature
Sigarda, Font of Blessings (mat) 182
Sigarda, Font of Blessings

Flying Other permanents you control have hexproof. You may look at the top card of your library any time. You may cast Angel spells and Human spells from the top of your library.

Creature
Sigarda, Font of Blessings (mat) 226
Sigarda, Heron's Grace

Flying You and Humans you control have hexproof. {2}, Exile a card from your graveyard: Create a 1/1 white Human Soldier creature token.

Creature
Sigarda, Heron's Grace (soi) 250
Sigarda, Host of Herons

Flying, hexproof Spells and abilities your opponents control can't cause you to sacrifice permanents.

Creature
Sigarda, Host of Herons (avr) 210
Sigardian Savior

Flying When this creature enters, if you cast it, return up to two target creature cards with mana value 2 or less from your graveyard to the battlefield.

Creature
Sigardian Savior (mid) 331
Silver Seraph

Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard.

Creature
Silver Seraph (jud) 23
Steel Seraph

Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.

Creature Artifact
Steel Seraph (bro) 311
Stoic Angel

Flying, vigilance Players can't untap more than one creature during their untap steps.

Creature
Stoic Angel (ala) 199
Sublime Archangel

Flying Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)

Creature
Sublime Archangel (m13) 36
Sunblast Angel

Flying When this creature enters, destroy all tapped creatures.

Creature
Sunblast Angel (som) 22
Sunblast Angel

Flying When this creature enters, destroy all tapped creatures.

Creature
Sunblast Angel (sld) 1290
Tariel, Reckoner of Souls

Flying, vigilance {T}: Choose a creature card at random from target opponent's graveyard. Put that card onto the battlefield under your control.

Creature
Tariel, Reckoner of Souls (v15) 15
Twilight Shepherd

Flying, vigilance When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Twilight Shepherd (shm) 25
Valkyrie Harbinger

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Creature
Valkyrie Harbinger (sld) 1347
Victory's Herald

Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

Creature
Victory's Herald (mbs) 18
Voice of All

Flying As this creature enters, choose a color. This creature has protection from the chosen color.

Creature
Voice of All (10e) 56
Wayward Angel

Flying, vigilance Threshold — As long as seven or more cards are in your graveyard, this creature gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Creature
Wayward Angel (ody) 57
Wojek Investigator

Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Wojek Investigator (mkm) 340
Wojek Investigator

Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Wojek Investigator (pmkm) 36p
Wojek Investigator

Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Wojek Investigator (mkm) 429
Zamriel, Seraph of Steel

Flying During your turn, equipped creatures you control have indestructible.

Creature
Zamriel, Seraph of Steel (gn3) 1

Angels - M to Z

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Angel of Light

Flying, vigilance

Creature
Angel of Light (s99) 1
Angel of the Dawn

Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Angel of the Dawn (m19) 7
Angel of Vitality

Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.

Creature
Angel of Vitality (m20) 4
Emancipation Angel

Flying When this creature enters, return a permanent you control to its owner's hand.

Creature
Emancipation Angel (avr) 19
Firja, Judge of Valor

Flying, lifelink Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Creature
Firja, Judge of Valor (khm) 322
Illusory Angel

Cast this spell only if you've cast another spell this turn. Flying

Creature
Illusory Angel (m15) 59
Radiant, Serra Archangel

Flying Tap another untapped creature you control with flying: Radiant gains protection from the color of your choice until end of turn. Partner (You can have two commanders if both have partner.)

Creature
Radiant, Serra Archangel (cmr) 553
Segovian Angel

Flying, vigilance

Creature
Segovian Angel (mh1) 25
Seraph of Dawn

Flying, lifelink

Creature
Seraph of Dawn (avr) 35

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Celestial Regulator

Flying When this creature enters, choose target creature you don't control and tap it. If you control a creature with a counter on it, the chosen creature doesn't untap during its controller's next untap step.

Creature
Celestial Regulator (snc) 174
Inspiring Overseer

Flying When this creature enters, you gain 1 life and draw a card.

Creature
Inspiring Overseer (snc) 18
Paragon of Modernity

Flying {3}: This creature gets +1/+1 until end of turn. If exactly three colors of mana were spent to activate this ability, put a +1/+1 counter on it instead.

Creature Artifact
Paragon of Modernity (snc) 242
Shattered Seraph

Flying When this creature enters, you gain 3 life. {2}, Exile this card from your hand: Target land gains "{T}: Add {W}, {U}, or {B}" until this card is cast from exile. You may cast this card for as long as it remains exiled.

Creature
Shattered Seraph (snc) 398
Shepherd of the Lost

Flying, first strike, vigilance

Creature
Shepherd of the Lost (zen) 34
Starlit Angel

Flying

Creature
Starlit Angel (por) 30

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Deck Info

Deck stats

425 pips - 234 cards
3 mana - 3 cards
22 pips - 22 cards
0 mana - 0 cards
41 pips - 31 cards
0 mana - 0 cards
42 pips - 29 cards
0 mana - 0 cards
22 pips - 21 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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