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Commander
+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. −3: Return up to two target land cards from your graveyard to the battlefield. −11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. Lord Windgrace can be your commander.
![Lord Windgrace (spg) 14 Lord Windgrace (spg) 14](https://cards.scryfall.io/normal/front/a/1/a135d779-d223-4274-8d7f-d7b12842d93b.jpg?1698988704)
Commander
Land
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
![Demolition Field (bro) 260 Demolition Field (bro) 260](https://cards.scryfall.io/normal/front/d/9/d9c88546-13c9-4d7e-a618-cb2ccd1dbc0f.jpg?1674422181)
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (afc) 254 Path of Ancestry (afc) 254](https://cards.scryfall.io/normal/front/4/a/4ae7a4a1-0da6-44a9-b7e8-a28733580d0c.jpg?1631590048)
Land
Artifact
Artifact
Sorcery
Destroy target artifact, enchantment, or land. If a land was destroyed this way, its controller may search their library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Otherwise, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Flashback {3}{R}{G}
![Dire-Strain Rampage (mid) 219 Dire-Strain Rampage (mid) 219](https://cards.scryfall.io/normal/front/0/f/0f4a7c01-95ca-43bf-bc53-875cfb4bffa1.jpg?1636684088)
Sorcery
Creature
Each creature you control gets +1/+0 for each time it has attacked this turn. Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
![Moraug, Fury of Akoum (znr) 150 Moraug, Fury of Akoum (znr) 150](https://cards.scryfall.io/normal/front/c/c/cc5eacd7-aaa7-4720-9794-52e7b098c82c.jpg?1604197464)
Whenever Soul of Windgrace enters or attacks, you may put a land card from a graveyard onto the battlefield tapped under your control. {G}, Discard a land card: You gain 3 life. {1}{R}, Discard a land card: Draw a card. {2}{B}, Discard a land card: Soul of Windgrace gains indestructible until end of turn. Tap it.
![Soul of Windgrace (dmu) 220 Soul of Windgrace (dmu) 220](https://cards.scryfall.io/normal/front/e/7/e775a2e6-e701-4cb8-8c0b-718d3508f6b6.jpg?1673308096)
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
![Springheart Nantuko (mh3) 171 Springheart Nantuko (mh3) 171](https://cards.scryfall.io/normal/front/5/4/54a3ea87-005e-4985-b2a5-21711d0b71c0.jpg?1717012595)
Creature
Enchantment
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
![Case of the Locked Hothouse (mkm) 155 Case of the Locked Hothouse (mkm) 155](https://cards.scryfall.io/normal/front/0/9/0929a1bd-e35c-4ca5-8c8c-dd304cf4b830.jpg?1706241956)
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
![Druid Class (afr) 180 Druid Class (afr) 180](https://cards.scryfall.io/normal/front/0/9/09278e95-eaae-4cd4-a0d8-a2d15b0abb58.jpg?1665822447)
Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition. Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
![Khalni Heart Expedition (cmr) 428 Khalni Heart Expedition (cmr) 428](https://cards.scryfall.io/normal/front/4/5/45cbbcfb-1b1b-4991-988d-17a22a08d5b0.jpg?1608917462)
Landfall — Whenever a land you control enters, put a quest counter on Quest for the Necropolis. {5}{B}, Sacrifice Quest for the Necropolis: Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on Quest for the Necropolis. Activate only as a sorcery.
![Quest for the Necropolis (mh3) 104 Quest for the Necropolis (mh3) 104](https://cards.scryfall.io/normal/front/8/1/813020ef-9d98-4f79-a953-85e7e7e5d3e1.jpg?1717012048)
Landfall — Whenever a land you control enters, exile the top card of your library. You may play that card for as long as it remains exiled. At the beginning of your end step, if there are cards exiled with Valakut Exploration, put them into their owner's graveyard, then Valakut Exploration deals that much damage to each opponent.
![Valakut Exploration (znr) 303 Valakut Exploration (znr) 303](https://cards.scryfall.io/normal/front/6/9/6954cc66-ab80-4457-b0da-61d80e80e25e.jpg?1604202679)
Enchantment
Instant
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
![Entish Restoration (ltr) 163 Entish Restoration (ltr) 163](https://cards.scryfall.io/normal/front/c/d/cd4dbf80-187b-40e3-9e0b-526f78d9a34e.jpg?1686969333)
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
![Tamiyo's Safekeeping (neo) 211 Tamiyo's Safekeeping (neo) 211](https://cards.scryfall.io/normal/front/f/d/fd4b7ee2-de65-4288-872d-486065a4f226.jpg?1654568357)
Instant
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